using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("BetterBlastFurnaces")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Turns Blast Furnaces into a proper smelter upgrade.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterBlastFurnaces")]
[assembly: AssemblyTitle("BetterBlastFurnaces")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BlastFurnace
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "BetterBlastFurnaces";
public const string PLUGIN_NAME = "BetterBlastFurnaces";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace BetterBlastFurnaces
{
[BepInPlugin("com.joryjuky.betterblastfurnaces", "BetterBlastFurnaces", "1.0.0")]
public class BetterBlastFurnaces : BaseUnityPlugin
{
private const string pluginGUID = "com.joryjuky.betterblastfurnaces";
private const string pluginName = "BetterBlastFurnaces";
private const string pluginVersion = "1.0.0";
private ConfigEntry<float> speedMultiplier;
private static float baseSmeltSpeed = 30f;
private static float fastSmeltSpeed;
private static List<ItemConversion> newConversions;
private static List<string> spedUpOres;
private void Awake()
{
speedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Smelt Speed Multiplier", 2f, "Smelting speed multiplier for lower-tier (under blackmetal) ores. Defaults to 2.");
fastSmeltSpeed = baseSmeltSpeed / speedMultiplier.Value;
Harmony.CreateAndPatchAll(typeof(BetterBlastFurnaces), (string)null);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(ZNetScene), "Awake")]
private static void GetBaseSmelterConversions(ref ZNetScene __instance)
{
if (newConversions != null)
{
return;
}
GameObject val = __instance.m_prefabs.Find((GameObject prefab) => ((Object)prefab).name == "smelter");
if (!((Object)(object)val == (Object)null))
{
newConversions = val.GetComponent<Smelter>().m_conversion;
spedUpOres = newConversions.Select((ItemConversion conv) => ((Object)((Component)conv.m_from).gameObject).name).ToList();
}
}
private static void SetProcessingTime(ref Smelter smelter)
{
string queuedOre = smelter.GetQueuedOre();
if (!(queuedOre == ""))
{
smelter.m_secPerProduct = (spedUpOres.Contains(queuedOre) ? fastSmeltSpeed : baseSmeltSpeed);
}
}
private static bool IsBlastFurnace(ref Smelter smelter)
{
return smelter.m_name == "$piece_blastfurnace";
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Smelter), "Awake")]
private static void AwakePatch(ref Smelter __instance)
{
if (IsBlastFurnace(ref __instance))
{
__instance.m_conversion.AddRange(newConversions);
SetProcessingTime(ref __instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Smelter), "QueueOre")]
private static void QueueOrePatch(ref Smelter __instance)
{
if (IsBlastFurnace(ref __instance) && __instance.GetQueueSize() == 1)
{
SetProcessingTime(ref __instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Smelter), "RemoveOneOre")]
private static void RemoveOneOrePatch(ref Smelter __instance)
{
if (IsBlastFurnace(ref __instance))
{
SetProcessingTime(ref __instance);
}
}
}
}