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Decompiled source of Better Blast Furnaces v1.0.0
BetterBlastFurnaces.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("BetterBlastFurnaces")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Turns Blast Furnaces into a proper smelter upgrade.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BetterBlastFurnaces")] [assembly: AssemblyTitle("BetterBlastFurnaces")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BlastFurnace { public static class PluginInfo { public const string PLUGIN_GUID = "BetterBlastFurnaces"; public const string PLUGIN_NAME = "BetterBlastFurnaces"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace BetterBlastFurnaces { [BepInPlugin("com.joryjuky.betterblastfurnaces", "BetterBlastFurnaces", "1.0.0")] public class BetterBlastFurnaces : BaseUnityPlugin { private const string pluginGUID = "com.joryjuky.betterblastfurnaces"; private const string pluginName = "BetterBlastFurnaces"; private const string pluginVersion = "1.0.0"; private ConfigEntry<float> speedMultiplier; private static float baseSmeltSpeed = 30f; private static float fastSmeltSpeed; private static List<ItemConversion> newConversions; private static List<string> spedUpOres; private void Awake() { speedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Smelt Speed Multiplier", 2f, "Smelting speed multiplier for lower-tier (under blackmetal) ores. Defaults to 2."); fastSmeltSpeed = baseSmeltSpeed / speedMultiplier.Value; Harmony.CreateAndPatchAll(typeof(BetterBlastFurnaces), (string)null); } [HarmonyPostfix] [HarmonyPatch(typeof(ZNetScene), "Awake")] private static void GetBaseSmelterConversions(ref ZNetScene __instance) { if (newConversions != null) { return; } GameObject val = __instance.m_prefabs.Find((GameObject prefab) => ((Object)prefab).name == "smelter"); if (!((Object)(object)val == (Object)null)) { newConversions = val.GetComponent<Smelter>().m_conversion; spedUpOres = newConversions.Select((ItemConversion conv) => ((Object)((Component)conv.m_from).gameObject).name).ToList(); } } private static void SetProcessingTime(ref Smelter smelter) { string queuedOre = smelter.GetQueuedOre(); if (!(queuedOre == "")) { smelter.m_secPerProduct = (spedUpOres.Contains(queuedOre) ? fastSmeltSpeed : baseSmeltSpeed); } } private static bool IsBlastFurnace(ref Smelter smelter) { return smelter.m_name == "$piece_blastfurnace"; } [HarmonyPostfix] [HarmonyPatch(typeof(Smelter), "Awake")] private static void AwakePatch(ref Smelter __instance) { if (IsBlastFurnace(ref __instance)) { __instance.m_conversion.AddRange(newConversions); SetProcessingTime(ref __instance); } } [HarmonyPostfix] [HarmonyPatch(typeof(Smelter), "QueueOre")] private static void QueueOrePatch(ref Smelter __instance) { if (IsBlastFurnace(ref __instance) && __instance.GetQueueSize() == 1) { SetProcessingTime(ref __instance); } } [HarmonyPostfix] [HarmonyPatch(typeof(Smelter), "RemoveOneOre")] private static void RemoveOneOrePatch(ref Smelter __instance) { if (IsBlastFurnace(ref __instance)) { SetProcessingTime(ref __instance); } } } }