Decompiled source of Feather Cape Rebuff v1.0.0

FeatherCapeReBuff.dll

Decompiled 3 weeks ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FeatherCapeReBuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Re-buffs feather cape to remove its ashlands downsides")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FeatherCapeReBuff")]
[assembly: AssemblyTitle("FeatherCapeReBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace FeatherCapeReBuff;

[BepInPlugin("FeatherCapeReBuff", "FeatherCapeReBuff", "1.0.0")]
public class FeatherBuff : BaseUnityPlugin
{
	private static ManualLogSource Logger = Logger.CreateLogSource("FeatherCapeReBuff");

	private void Awake()
	{
		Harmony.CreateAndPatchAll(typeof(FeatherBuff), (string)null);
	}

	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	[HarmonyPostfix]
	private static void Patch(ObjectDB __instance)
	{
		//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
		IEnumerable<ItemDrop> enumerable = from itm in __instance.GetAllItems((ItemType)17, "")
			where ((Object)itm).name.ToLower().Contains("cape")
			select itm;
		if (enumerable.Count() == 0 || enumerable == null)
		{
			return;
		}
		ItemDrop val = enumerable.First((ItemDrop itm) => ((Object)itm).name.ToLower().Contains("lox"));
		ItemDrop val2 = enumerable.First((ItemDrop itm) => ((Object)itm).name.ToLower().Contains("feather"));
		val2.m_itemData.m_shared.m_damageModifiers.Clear();
		foreach (DamageModPair damageModifier in val.m_itemData.m_shared.m_damageModifiers)
		{
			val2.m_itemData.m_shared.m_damageModifiers.Add(damageModifier);
		}
	}
}
public static class PluginInfo
{
	public const string PLUGIN_GUID = "FeatherCapeReBuff";

	public const string PLUGIN_NAME = "FeatherCapeReBuff";

	public const string PLUGIN_VERSION = "1.0.0";
}