Valheim
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529KB
Dependency string
killme-killmeMMO-0.2.1
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Required mods (89)

This package requires the following packages to work.
Tool for configuring loot tables.
Version:3.1.0
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.2.15
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Version:1.6.6
A mod that allows editing the base values of the game. From Health, Stamina, Eitr, to build range and more!
Version:1.0.10
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.10
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Version:1.1.5
Simple clock for in-game time.
Version:1.0.4
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.7.1
Collection of patches from OdinQOL that didn't really have a home in a mod of their own
Version:1.2.5
Automatically repair your items when you interact with a workbench or crafting table.
Version:1.0.2
Vanilla UI to quickly join servers configured in a YAML file. Live edit using BepInEx Configuration manager or directly to the file.
Version:1.4.3
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Version:1.2.3
Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.
Version:1.0.4
Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.
Version:1.0.1
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Version:1.8.1
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Version:1.4.4
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Version:1.1.4
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Version:2.1.1
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.
Version:1.4.2
A simple commissioned mod that removes the stump from all trees when cutted down.
Version:1.0.2
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