ScrollOfEscape
Buy a Scroll of Escape from Haldor and read it to return to your bed. Follows portal rules for ore, has a 10 second channel and a 10 minute cooldown. All configurable and server-synced.Scroll of Escape
Buy a Scroll of Escape and read it to return to your bed. A use for all those coins.
- Haldor sells it for 100 coins, from the start. The price, the vendor and an optional boss-kill requirement are configurable. Crafting can be turned on instead or as well: a Workbench (level 2) recipe of 2 Feathers, 3 Greydwarf Eyes and 1 Surtling Core.
- Read it from your inventory or hotbar. You kneel, a glow surrounds you, and 10 seconds later you vanish in a puff of smoke. While recalling you are held in place, so a bumped key cannot ruin it. Jump or read the scroll again to cancel. Taking damage interrupts the recall. Either way you keep the scroll.
- The same rules as portals: you cannot carry ore or other items a portal refuses. Worlds with portals disabled block the scroll, and so does the "no portals during boss fights" world setting.
- After a successful recall, you must wait 10 minutes before reading another. The timer shows on your HUD, counts real time, and is not reset by logging out or dying.
- You need a bed set as your spawn point. If the bed was destroyed, you arrive where it stood and the spawn point is cleared, just like respawning.
Configuration
Edit BepInEx/config/local.valheim.scrollofescape.cfg, or use a configuration manager in game.
| Setting | Default | Meaning |
|---|---|---|
| Vendor / Enabled | true | A vendor sells the scroll. |
| Vendor / Trader | Haldor | Who sells it: Haldor, Hildir or BogWitch. |
| Vendor / Price | 100 | Coins per scroll. |
| Vendor / RequiredKey | empty | World key needed before it is offered, such as defeated_eikthyr, defeated_gdking or defeated_bonemass. Empty sells it from the start. |
| Recipe / Enabled | false | The scroll can also be crafted. |
| Recipe / CraftingStation | Workbench | Where it is crafted; None crafts it from the inventory. |
| Recipe / StationLevel | 2 | Station level required. |
| Recipe / Requirements | Feathers:2, GreydwarfEye:3, SurtlingCore:1 |
PrefabName:Amount pairs. An invalid list falls back to the default and logs a warning. |
| Recipe / Amount | 1 | Scrolls per craft. |
| Recall / ChannelSeconds | 10 | Time before teleporting; 0 teleports at once. |
| Recall / CooldownMinutes | 10 | Real-time wait between recalls; 0 disables it. |
| Recall / LockMovement | true | Holds you in place while recalling; jump or read again to cancel. When false, moving cancels instead. |
| Recall / CancelOnDamage | true | Taking damage interrupts the recall. |
| Recall / AllowInDungeons | true | Scrolls work inside dungeons and other interiors. |
| Effects / ChannelEffects | fx_GP_Activation, vfx_Potion_eitr_minor |
Vanilla effects shown on you while recalling. |
| Effects / DepartEffects | vfx_odin_despawn |
Vanilla effects where you vanish. |
| Effects / ChannelEmote | kneel |
Emote when the recall starts; empty for none. |
On a server, the server's Vendor, Recipe and Recall values apply to everyone, and only admins can change them. The Effects settings are cosmetic, and each player keeps their own.
Languages
English and Spanish (Español), following the game's language setting. Other languages show the English text.
Install
Install through your Valheim mod manager; Jotunn is installed automatically as a dependency.
For manual installation, install BepInEx 5 and Jotunn for Valheim, then copy BepInEx/plugins/ScrollOfEscape/ScrollOfEscape.dll into the matching folder of your game or mod-manager profile.
Multiplayer
Install the mod on every client and the server/host. Jotunn refuses joining when only one side has it or the versions differ, because players without it cannot see the scroll.
Uninstall
Scrolls in inventories and chests disappear when the mod is removed. Use or discard them first.
License
MIT. See the included LICENSE file. This is an unofficial Valheim mod and is not affiliated with Iron Gate.
