
You are viewing a potentially older version of this package. View Latest Version

Connect your servers together with Cross-Server Portals.
Add the CrossServerPortals.dll to your BepInEx/plugins folder on both client and server.
Update any portal's tag to the following format: SourceTag|Server:Port|TargetTag
Examples:
homebase|127.0.0.1:2456|worldspawn
bestbase|127.0.0.1:2460
stonehenge|127.0.0.1
After updating the portal's tag, the portal will change color to indicate it is a cross-server portal. Going through the portal currently ignores all teleportation restrictions.
PreserveStatusEffects - Defaults to true. Preserve status effects (such as wet, rested, etc.) when teleporting between servers. If the game is closed, the effects are lost. You must use a cross-server portal to preserve the status effect.