


Configure to choose what is keep on death. Creates graves for larger inventories.
[KeepInventory]
Configure to change what is kept on death.
Can keep all items on death, equipped items, hotbar, and specific item categories.
Take a look at the configuration section below to see what is available. These are the default values the config file will generate with.
[Grave]
Spawns extra graves if the first will not hold everything in your inventory. Configurable, but recommended to keep on.
Option to spawn a grave with one stone in it if no graves would have spawned on death.
Option to delete all items on death. Items KeepInventory would keep are still kept. Can choose specific item categories.
Both sections can be enabled/disabled independently.
Configuration may be done in game using: ConfigurationManager
Make sure your inventory is open before opening ConfigurationManager to display tooltips on options when you mouse over them.
You may also edit the config file manually.
<GameLoacation>/BepInEx/config/net.mtnewton.gravekeeper.cfg
[KeepInventory]
## Should Gravekeeper modify what is kept on death?
## Turn on the below Keep options to change what is kept on death
## (If using ConfigManager, the Keep options are Advanced Settings)
# Setting type: Boolean
# Default value: true
Enabled = true
## Keep all items on death.
## If set to false, the below options can be set to true to allow for only keeping specific item types.
# Setting type: Boolean
# Default value: true
KeepAll = true
KeepHotbar = false
KeepEquipped = false
KeepEquipment = false
KeepOneHandedWeapons = false
KeepTwoHandedWeapons = false
KeepShields = false
KeepBows = false
KeepHelmets = false
KeepChests = false
KeepLegs = false
KeepHands = false
KeepShoulders = false
KeepUtility = false
KeepTorchs = false
KeepAmmo = false
KeepMaterials = false
KeepConsumables = false
KeepTrophies = false
KeepMisc = false
KeepTools = false
[Grave]
## Should Gravekeeper modify how graves are created?
## Enables this entire section
# Setting type: Boolean
# Default value: true
Enabled = true
## If no graves are to be created, create one with a stone in it.
# Setting type: Boolean
# Default value: false
KeepGrave = false
## Items that would go to the grave are deleted
## Control what gets deleted with the below Delete options(If using ConfigManager, the Delete options are Advanced Settings)
# Setting type: Boolean
# Default value: false
DeleteItems = false
## All items are deleted from the grave
## If set to false, the other Delete options can be set to true to allow for only deleting specific item types
# Setting type: Boolean
# Default value: true
DeleteAll = true
DeleteHotbar = false
DeleteEquipped = false
DeleteEquipment = false
DeleteOneHandedWeapons = false
DeleteTwoHandedWeapons = false
DeleteShields = false
DeleteBows = false
DeleteHelmets = false
DeleteChests = false
DeleteLegs = false
DeleteHands = false
DeleteShoulders = false
DeleteUtility = false
DeleteTorchs = false
DeleteAmmo = false
DeleteMaterials = false
DeleteConsumables = false
DeleteTrophies = false
DeleteMisc = false
DeleteTools = false
Gravekeeper.dll into <GameLocation>\BepInEx\plugins<GameLocation>\BepInEx\configItemDrop.ItemData.IsEquipable()ItemDrop.ItemData.ItemTypeshttps://github.com/mtnewton/valheim-mods/tree/master/Gravekeeper