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Serverside Simulations

Run world and monster simulations on a dedicated server.

CHANGELOG

[1.1.9] - 2025-05-14

Fixed

  • Fix missing effects (Revert EffectList.Create patch)

[1.1.8] - 2025-04-20

Added

  • Remove AudioMan.Update, reducing future error spam

Fixed

  • Fix null references to WearNTear.m_bounds and Humanoid.m_currentAttack.m_character
  • Fix shield generators and audio log spam

[1.1.7] - 2024-11-12

Added

  • Environment.props and bepinex publicizer

Fixed

  • Update method references to static, fixing Bog Witch launch issue. Thanks to @bpage-dev

[1.1.6] - 2023-11-22

Fixed

  • Fix exception when updating ship owner in 0.217.28
  • Fix MaxObjectsPerFrame transpiler for Valheim 0.217.28

[1.1.5] - 2023-10-25

Fixed

  • Fix private method access errors in Release build

[1.1.4] - 2023-10-24

Changed

  • Mistlands update

Misc

  • Fix AssemblyPublicizer output path.
  • Update BepInEx, Harmony and MonoMod libs

[1.1.4] - 2023-10-24

Changed

  • Mistlands update

[1.1.3] - 2021-09-22

Fixed

  • Fix Valheim Plus autofuel compatibility.

[1.1.2] - 2021-09-16

Changed

  • Remove old fishing fixes (appears to have been fixed in latest Valheim patch)

[1.1.1] - 2021-05-14

Changed

  • Update to BepInEx 5.4.10

Fixed

  • Fix fishing

[1.1.0] - 2021-05-07

Added

  • Added "max objects per frame" configuration. Allowing for faster or slower area loading on the server.

[1.0.3] - 2021-04-21

Fixed

  • Fix Ship container access and improve Ship ownership transfer
  • Fix Ship taking 10 damage when owner changes to server.

[1.0.2] - 2021-04-19

Fixed

  • Fix objects not being created on the server in 0.150.3.

[1.0.1] - 2021-04-15

Fixed

  • Prevent event monsters from spawning outside of the random event area, during a random event.