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Serverside Simulations
Run world and monster simulations on a dedicated server.
CHANGELOG
[1.1.9] - 2025-05-14
Fixed
- Fix missing effects (Revert EffectList.Create patch)
[1.1.8] - 2025-04-20
Added
- Remove
AudioMan.Update, reducing future error spam
Fixed
- Fix null references to
WearNTear.m_boundsandHumanoid.m_currentAttack.m_character - Fix shield generators and audio log spam
[1.1.7] - 2024-11-12
Added
- Environment.props and bepinex publicizer
Fixed
- Update method references to static, fixing Bog Witch launch issue. Thanks to @bpage-dev
[1.1.6] - 2023-11-22
Fixed
- Fix exception when updating ship owner in 0.217.28
- Fix MaxObjectsPerFrame transpiler for Valheim 0.217.28
[1.1.5] - 2023-10-25
Fixed
- Fix private method access errors in Release build
[1.1.4] - 2023-10-24
Changed
- Mistlands update
Misc
- Fix AssemblyPublicizer output path.
- Update BepInEx, Harmony and MonoMod libs
[1.1.4] - 2023-10-24
Changed
- Mistlands update
[1.1.3] - 2021-09-22
Fixed
- Fix Valheim Plus autofuel compatibility.
[1.1.2] - 2021-09-16
Changed
- Remove old fishing fixes (appears to have been fixed in latest Valheim patch)
[1.1.1] - 2021-05-14
Changed
- Update to BepInEx 5.4.10
Fixed
- Fix fishing
[1.1.0] - 2021-05-07
Added
- Added "max objects per frame" configuration. Allowing for faster or slower area loading on the server.
[1.0.3] - 2021-04-21
Fixed
- Fix Ship container access and improve Ship ownership transfer
- Fix Ship taking 10 damage when owner changes to server.
[1.0.2] - 2021-04-19
Fixed
- Fix objects not being created on the server in 0.150.3.
[1.0.1] - 2021-04-15
Fixed
- Prevent event monsters from spawning outside of the random event area, during a random event.