using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyCompany("ColoredFoodUI")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0+8a4e7fcd231b558388296c68e1c0b0efa3ab1f85")]
[assembly: AssemblyProduct("ColoredFoodUI")]
[assembly: AssemblyTitle("ColoredFoodUI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ColoredFoodUI
{
public class Patches
{
private const float Alpha = 0.503f;
private static Color s_healthColor;
private static Color s_staminaColor;
private static Color s_eitrColor;
private static Color s_mixedColor;
private static Color s_defaultColor;
private static Color InitializeColor(Color color, float alpha = 0.503f)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
return new Color(color.r, color.g, color.b, alpha);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(InventoryGui), "Awake")]
private static void InitializeColors(InventoryGui __instance)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
s_healthColor = InitializeColor(__instance.m_playerGrid.m_foodHealthColor);
s_staminaColor = InitializeColor(__instance.m_playerGrid.m_foodStaminaColor);
s_eitrColor = InitializeColor(__instance.m_playerGrid.m_foodEitrColor);
s_mixedColor = InitializeColor(Color.white);
s_defaultColor = InitializeColor(Color.black);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Hud), "UpdateFood")]
private static void UpdateFood(Hud __instance, Player player)
{
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
List<Food> foods = player.GetFoods();
Image[] foodIcons = __instance.m_foodIcons;
for (int i = 0; i < foodIcons.Length; i++)
{
Image component = ((Component)((Component)foodIcons[i]).transform.parent).gameObject.GetComponent<Image>();
if (i < foods.Count)
{
Food val = foods[i];
if (val != null)
{
if (val.m_eitr / 2f > val.m_health && val.m_eitr / 2f > val.m_stamina)
{
((Graphic)component).color = s_eitrColor;
}
else if (val.m_health / 2f > val.m_stamina)
{
((Graphic)component).color = s_healthColor;
}
else if (val.m_stamina / 2f > val.m_health)
{
((Graphic)component).color = s_staminaColor;
}
else
{
((Graphic)component).color = s_mixedColor;
}
continue;
}
}
((Graphic)component).color = s_defaultColor;
}
}
}
[BepInPlugin("nbusseneau.ColoredFoodUI", "ColoredFoodUI", "0.2.0")]
public class Plugin : BaseUnityPlugin
{
private const string ModGUID = "nbusseneau.ColoredFoodUI";
private const string ModName = "ColoredFoodUI";
private const string ModVersion = "0.2.0";
public void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("nbusseneau.ColoredFoodUI").PatchAll(typeof(Patches));
}
}
}