nbusseneau-Instant_Fertilizer icon

Instant Fertilizer

Allows to fertilize plants (crops, trees) and pickables (berries, mushrooms, flowers) to grow / respawn them instantaneously. Configurable fertilizer list and growing / respawning time reduction, enforceable server-side. Translations available.

Last updated 5 months ago
Total downloads 1913
Total rating 2 
Categories Mods Tweaks Server-side Client-side Utility Ashlands Update
Dependency string nbusseneau-Instant_Fertilizer-0.3.0
Dependants 5 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.20.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.20.1

README

Instant Fertilizer™

Valheim mod that allows to fertilize plants (crops, trees) and pickables (berries, mushrooms, flowers) to grow / respawn them instantaneously. Configurable fertilizer list (default: 3 Ancient Seeds or 1 Ymir Flesh) and growing / respawning time reduction, enforceable server-side. Translations available.

Video showcase

https://github.com/nbusseneau/InstantFertilizer/assets/4659919/08ef5ded-b1bb-41f7-abd7-689072d7b3f3

Features

  • Fertilize plants (crops, trees) and pickables (berries, mushrooms, flowers) to make them grow or respawn instantaneously, using items from a configurable fertilizer list.
  • By default, the fertilizer list allows using either 3 Ancient Seeds (after Eikthyr has been defeated) or 1 Ymir Flesh (after The Elder has been defeated).
  • If multiple fertilizers are in inventory, consumption priority is given based on list order: make sure to position less valuable fertilizers before more valuable ones in the list.
  • By default, grow / respawn instantaneously when fertilizing, but can also be configured to reduce remaining time instead (in percentage of total growing / respawning time). A single plant / pickable can be fertilized multiple times, but not more than once with the same fertilizer (i.e. if you have 2 fertilizers and set a sub-50% reduction, using both fertilizers will not bypass the whole remaining time).
  • Translations available: English, French. New languages can be added easily (see below for details).

But why?

Instant Fertilizer™ aims to address the annoyances around initially setting up a farm: the first few Carrot seeds, Turnip seeds, and Onion seeds you find in the wild can be quickly cycled with fertilizers in order to speed up getting to a sustainable state.

To achieve that, the default configuration aims to give a purpose to niche items with little use in vanilla by:

  • Adding a new resource sink for Ancient Seeds, offering:
    • An interesting choice in early game between using your first few Ancient Seeds to set up your first Carrot farm or stocking up to summon The Elder.
    • An incentive in mid game / early late game to keep farming Ancient Seeds to set up your first Turnip or Onion farms.
  • Adding a new resource sink for Coins via Ymir Flesh, offering an interesting choice in mid game / early late game between spending your Coins on fertilizers or stocking up to buy expensive Eggs.

Compatibility

With vanilla clients / clients not using the mod

Plants and pickables are managed by the current zone owner (usually the first person to enter a zone), however Instant Fertilizer™ claims ownership of any plant or pickable on fertilizing. It should thus work transparently with all clients, regardless of if they use the mod or not: the fertilized plant or pickable will grow or respawn instantaneously from their point of view as well (which might make you look suspicious if they're unaware).

With other mods

Instant Fertilizer™ hooks onto the Pickable and Plant components and should work transparently with all mods, including those that add new plants or pickables. In particular, Instant Fertilizer™ is explicitly made to be compatible with PlantEverything. Feel free to report any issue you find.

Translations

Instant Fertilizer™ comes with the following languages available out of the box:

  • English
  • French

To add a new language as a user:

  • Navigate to your BepInEx/plugins/nbusseneau-Instant_Fertilizer/ directory.
    • From r2modman, use Settings > Browse profile folder to find your BepInEx/ directory.
  • Find the Translations/ directory.
  • Make a copy of the English/ directory, then rename it to the appropriate name for your language (see valid folder names).
  • Edit <your_language_name>/InstantFertilizer.json as appropriate using a text editor.

If you localize Instant Fertilizer™ for your own language, you are most welcome to send your translation file my way, and I will integrate it as part of the languages available by default.

Install

  • This is a client-side mod, which can also be installed server-side.
  • If installed on the server, server configuration will be enforced to all clients, however clients will not be forced to have the mod installed.

In other words:

  • This mod can be installed on servers intended for Xbox crossplay, and all clients will still be able to join.
  • This mod can be installed on your side as a client, and you will still be able to join any server (even vanilla ones). However, since this mod is not only cosmetic but impacts gameplay, you should probably ask the admin and other players first out of courtesy.

Thunderstore (recommended)

  • [Prerequisite] Install r2modman.
  • Click Install with Mod Manager from the mod page.

Manually (not recommended)

Special thanks

Instant Fertilizer™ is a reimplementation of a mod initially created by warpalicious. Check out their POI content mods, you won't regret it 👍