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Instant Fertilizer
Allows to fertilize plants (crops, trees) and pickables (berries, mushrooms, flowers) to grow / respawn them faster (or even instantaneously!). Configurable fertilizer list and remaining time reduction, enforceable server-side. Translations available.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
0.4.3 - 2025-09-14
Fixed
- Fix non-respawning pickables (e.g. Surtling core stands) being fertilizable.
0.4.2 - 2025-08-30
Changed
- Update BepInEx to 5.4.2333.
Fixed
- Fix
Fertilize percentagestill applying to original time instead of remaining time for pickables.
0.4.0 - 2025-08-29
Added
- Add compatibility with Seasons.
Changed
- Support for 0.219.13 (The Bog Witch).
- Update Jotunn to 2.26.1.
- The
Fertilize percentageconfig value now applies as a percentage of the remaining time instead of the original time.
Fixed
- Fix fertilizing not working and flooding logs with exceptions when used in brand new worlds due to "negative times" calculations. Note that even then, plants / pickables will only be able to grow when current world time has exceeded their default growth / respawn time.
0.3.0 - 2024-07-23
Added
- Add support for Ashvines.
Fixed
- Improve detection logic to avoid fertilizing hidden pickables.
0.2.0 - 2024-07-04
Added
- Add config option to reduce remaining time by a percentage of total growing / respawning time when fertilizing, rather instantaneously bypass the whole remaining time.
- Add possibility to fertilize the same plant / pickable multiple times, but not more than once with the same fertilizer.
Fixed
- Fix translation file filenames.
0.1.1 - 2024-06-24
Changed
- Improve README and fix some typos.
0.1.0 - 2024-06-24
- Initial version.