An expanded Valheim experience. (Beta Release) Incorporating many new weapons, armors, enemies, tameable creatures, and more, including 4 new skills, skill requirements, and removal of skill loss entirely.
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
(Low Res ver.) Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Not controller friendly.
You can forget about what day it is. The day will not be shown when it becomes morning or when you wake up. This mod was made at the request of FURF#0838 on Discord.
A simple mod requested by gdragon. This mod will remove the death pin from the map when the tombstone is fully looted. Optionally, prevent the creation of your death pins.
Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml
MistrootTamer transforms the Mistlands biome in Valheim by centralizing mist generation around dynamic plants called Mistroots. This mod replaces the biome's global mist with localized sources, enhancing interaction and visual engagement.