
OurModpack
W mods for the gangIntended to be played with default world modifiers
Graphics mods from Nexus, not needed for the mod pack
- Badgers Shading Overhaul
- Panoc's HD Map
- Badgers HD Terrain
- Willybach's HD Terrain Textures 4K
- Badgers Valheim Skies + Aurora 4K Sky Texture
Higher fidelity texture pack, very high gpu memory usage and load time
- Download and extract the .zip files
- Put the .dll files into their corresponding folders (optional)
- Move them into %appdata%\r2modmanPlus-local\Valheim\profiles\OurModpack\BepInEx\plugins
In the config for Badgers Valheim Skies, select the Aurora 4K skin, set Ground Mist Cover to None and remove the keybind
Point of interest world generation modpack, high memory usage
Adding the world generation mods to an existing world
Download Upgrade World by JereKuusela
Click F5 ingame and enter these commands:
vegetation_reset MineRock_gold,MineRock_coal,MineRock_iron,MineRock_silver_small,MineRock_blackmetal biomes=BlackForest,Swamp,Mountain,Plains start
upgrade ashlands, bogwitch, deepnorth, mountain_caves, tarpits, mistlands start
locations_add MWL_Ruins1, MWL_Ruins2, MWL_Ruins3, MWL_Ruins6, MWL_Ruins7, MWL_Ruins8, MWL_RuinsArena1, MWL_RuinsArena3, MWL_RuinsChurch1, MWL_RuinsWell1 , MWL_RuinsArena2, MWL_RuinsCastle1, MWL_RuinsCastle3, MWL_RuinsTower3, MWL_RuinsTower8, MWL_Tavern1, MWL_WoodTower1, MWL_WoodTower2, MWL_WoodTower3, MWL_StoneCastle1, MWL_StoneFort1, MWL_StoneHall1, MWL_StoneTavern1, MWL_StoneTower1, MWL_StoneTower2, MWL_WoodBarn1, MWL_WoodFarm1, MWL_WoodHouse1, MWL_FulingRock1, MWL_FulingTemple1, MWL_FulingTemple2, MWL_FulingTemple3, MWL_FulingTower1, MWL_FulingVillage1, MWL_FulingVillage2, MWL_FulingWall1, MWL_GoblinFort1, MWL_PlainsPillar1, MWL_GoblinCave1, MWL_AshlandsFort1, MWL_AshlandsFort2, MWL_AshlandsFort2, MWL_GuckPit1, MWL_SwampAltar1, MWL_SwampAltar2, MWL_SwampAltar3, MWL_SwampAltar4, MWL_SwampCastle2, MWL_SwampGrave1, MWL_SwampHouse1, MWL_SwampRuin1, MWL_SwampTower1, MWL_SwampTower2, MWL_SwampTower3, MWL_SwampWell1, MWL_AbandonedHouse1, MWL_Shipyard1, MWL_Treehouse1, MWL_FortBakkarhalt1, MWL_Belmont1, MWL_MistFort2, MWL_MistHut1, MWL_MistTower1, MWL_MistTower2, MWL_MistWall1, MWL_MistWorkshop1, MWL_SecretRoom1 start
locations_add MWL_DvergrEitrSingularity1, MWL_DvergrHouse1, MWL_DvergrKnowledgeExtractor1, MWL_CastleCorner1, MWL_ForestCamp1, MWL_Misthut2, MWL_MountainDvergrShrine1, MWL_MountainShrine1, MWL_RuinedTower1, MWL_TreeTowers1, MWL_ForestForge1, MWL_ForestForge2, MWL_ForestGreatHouse2, MWL_ForestHouse2, MWL_ForestRuin1, MWL_ForestTower2, MWL_ForestTower3, MWL_MassGrave1, MWL_StoneFormation1, MWL_GuardTower1, MWL_RootRuins1, MWL_RootsTower1, MWL_RootsTower2, MWL_ForestRuin2, MWL_ForestRuin3, MWL_ForestSkull1, MWL_ForestTower4, MWL_ForestTower5, MWL_DeerShrine1, MWL_DeerShrine2, MWL_MeadowsBarn1, MWL_MeadowsHouse2, MWL_MeadowsRuin1, MWL_MeadowsTomb4, MWL_MeadowsTower1, MWL_OakHut1, MWL_SmallHouse1, MWL_MeadowsFarm1, MWL_MeadowsLighthouse1, MWL_MeadowsSawmill1, MWL_MeadowsWall1, MWL_MeadowsTavern1, MWL_PlainsTavern1, MWL_PlainsCamp1, MWL_BlackForestBlacksmith1, MWL_BlackForestBlacksmith2, MWL_MountainsBlacksmith1, MWL_MistlandsBlacksmith1, MWL_OceanTavern1, CD_Exterior1, BFD_Exterior start
Note: Using Vulkan caused me a gpu memory leak with this modpack.
Some tricks for extra performance
Steam ⇒ Valheim ⇒ Properties
Selected launch option: Launch Valheim
(u can try "launch valheim with vulkan" and if it doesn't cause u a memory leak, use it)
Launch options: -console -fullscreen -screen-fullscreen -window-mode exclusive -screen-fullscreen 0 -gfx-enable-gfx-jobs -gfx-enable-native-gfx-jobs
and
C:\Program Files (x86)\Steam\steamapps\common\Valheim\valheim_Data\boot.config
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
wait-for-native-debugger=0
hdr-display-enabled=0
gfx-disable-mt-rendering=1
wait-for-native-debugger=0
vr-enabled=0
hdr-display-enabled=0
gc-max-time-slice=16
job-worker-maximum-count=7
job-worker-count=7
scripting-runtime-version=latest
(set gc-max-time-slice=16 according to the amount of threads ur cpu has, mine has 16)

