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ValheimPerformanceOptimizations
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
Date uploaded | 3 years ago |
Version | 0.4.1 |
Download link | ontrigger-ValheimPerformanceOptimizations-0.4.1.zip |
Downloads | 746 |
Dependency string | ontrigger-ValheimPerformanceOptimizations-0.4.1 |
README
ValheimPerformanceOptimizations
Rendering, logic, and loading time optimizations for both client and server versions of Valheim.
Changes in 0.4.1
- Fixed optimized terrain disappearing upon relogging
New in 0.4.0
- Threaded terrain collision generation decreases stutters when loading chunks
- Smoke rendering performance improvements
Stats
- 5-10 ms faster GPU render times in bases (3 fps without the mod -> 15 fps with)
- General game stability improvements - less stutters in bases
- 20+ seconds faster world loading times, especially for big worlds (excluding the first launch)
- General game logic performance improvements (no concrete data on framerates)
Development Setup
Create a file called Environment.props
inside the project base and change the Valheim install path to your location.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Needs to be your path to the base Valheim folder -->
<VALHEIM_INSTALL>E:\Steam\steamapps\common\Valheim</VALHEIM_INSTALL>
</PropertyGroup>
</Project>
Contributors
- ontrigger
- MSchmoecker