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SkyheimExtended
SkyheimExtended intercepts interesting code from Skyheim and injects custom code replacing Skyheim's original code.SkyheimExtended
SkyheimExtended simply intercepts the 'skyheim.SkheimMana.UpdateMana' method and injects custom code replacing Skyheim's original code.
Features:
- Statically assign Mana Regen and Max Mana values (instead of scaling)
- Dynamically scale Mana Regen and Max Mana values with the player's Skyheim magic skill level. Configurable scaling factors are:
- Regen and Max scale factors can be configured by skill. E.g.:
- frostManaScaleFactor
- frostRegenScaleFactor
- fireManaScaleFactor
- fireRegenScaleFactor
- natureManaScaleFactor
- natureRegenScaleFactor
- holyManaScaleFactor
- holyRegenScaleFactor
By default, SkyheimExtended is in scaling mode. Default scaling factors are set to:
- Mana Regen (regenScaleFactor): 1.35
- Formula is: skillLevel * <skillType>RegenScaleFactor + 3
- Max Mana (manaScaleFactor): 0.05
- Formula is: skillLevel * <skillType>ManaScaleFactor + 100
- Formula is: skillLevel * <skillType>ManaScaleFactor + 100
If scaling is disabled (scaleWithLevel = false), then the "Static" values are used. SkyheimExtended sets these values to the following by default:
- Mana Regen (manaRegen): 7
- Max Mana (maxMana): 125
Note: Skyheim's default values are:
- Mana Regen (manaRegen): 3
- Max Mana (maxMana): 100
Dynamic Scaling

Static Assignment


