Changelog
1.6.6
- Withdrawn coins still on the cursor when the drag ends, for example because you closed the
inventory, go back to your balance. They used to disappear, after they had already left it.
- Withdrawn coins dropped on a slot holding another item stay on the cursor. The game swapped
the two, and the item that was in the slot was lost.
1.6.5
- Withdrawn coins dropped on a coin stack without room for all of them stay on the cursor.
The coins that did not fit used to disappear, although they had already left the balance.
- OttoPay is released under the MIT license.
- The code is reorganised and has unit tests. Nothing else changes in play.
1.6.4
- The Thunderstore description and README lead with what OttoAura adds: ward repairs,
AuraBoost, AuraMove and AuraTrade, paid through AuraPay.
- The README has a section for CurrencyPocket users: the balance carries over.
1.6.3
- Rebuilt against Valheim 1.0.16. Every Harmony patch target still resolves in this build, and nothing else changed.
1.6.2
- Rebuilt against Valheim 1.0.15. Every Harmony patch target still resolves in this build, and nothing else changed.
1.6.1
- Rebuilt against Valheim 1.0.14. Every Harmony patch target still resolves in this build, and nothing else changed.
1.6.0
- Valuables such as rubies and amber no longer cash in when dropped on the balance. Selling
them moved to OttoAura's AuraTrade, which works inside a ward and takes an AuraPay
transaction fee. The AllowValuableItems and AllowedValuablePrefabs settings are gone.
- The deposit arrow shows in full colour; the armor icon's material had turned it grey.
- The balance tooltip says to drop coins on the balance, not on an icon.
- New OttoPayApi.TryDeposit, and OttoPayApi.RegisterDepositHandler and
UnregisterDepositHandler for mods that accept other dragged items on the balance.
1.5.1
- The Thunderstore description no longer mentions the mod OttoPay started from; the credit stays in the README.
1.5.0
- The AuraPay tooltip lists the aura services other mods register via OttoPayApi.
- New OttoPayApi.RegisterAuraService and OttoPayApi.UnregisterAuraService for mods to advertise their AuraPay-powered features.
- The hardcoded AuraBoost sentence moved to OttoAura, which now registers it as a service.
1.4.0
- New withdraw icon.
- The README calls the Merchant Bank a mystical tap-to-pay, settled through the AuraPay network.
- The AuraPay toggle tooltip mentions OttoAura's AuraBoost.
1.3.0
- Every tooltip now uses the inventory slot box. Some controls got their tooltip before the
inventory finished loading and before any slot existed, so they ended up with an unboxed style.
- The coin icon no longer answers hovers meant for the buttons on top of it, and it no
longer rewrites the first inventory slot's tooltip.
- The withdraw tooltip was wrong, because the button opens a dialog to take some coins, not all.
- All player facing text now calls your coins a Merchant Bank balance instead of a pouch.
- New README, with the config table and the compatibility notes.
- New icon and title art.
1.2.0
- Hover tooltips on the join button, the withdraw button, the AuraPay toggle and the coin
icon.
- The joining message now shows inside the store window. The heads up display drew it
behind the shop, so you only saw it if you closed the shop in time.
- The toggle reads AuraPay, not Aura.
1.1.2
- The join button sits clear of the store panel, and its label no longer wraps.
1.1.1
- The join button was invisible. It is cloned from the Buy button, which is stretch
anchored, so the copied sizeDelta was an inset and the width came out negative.
1.1.0
- The join button was a second, unlabelled coin icon, because it was cloned from the Sell
button, which has no text child. It is cloned from Buy now and reads "Join Merchant Bank".
1.0.0
- First release, from CurrencyPocket 1.0.13, for Valheim 1.0.7.
- Coins go to the bank only after you join the Merchant Bank Network at a merchant, and until
then they behave as in vanilla.
- AuraPay toggle, so OttoAura can charge your balance for repairs.