Append active alternate biome names to the biome label beside the small minimap. The local [Minimap] ShowAlternateBiomeName setting defaults to true.
Align alternate biome labels to the top so wrapped lines extend down inside the minimap border. Preserve the normal label alignment when no alternate name is shown.
0.1.99
Fix tombstone access in local games and for the host of a multiplayer game. Reset locally delivered message data before reading requests and access decisions.
0.1.98
Move the Server Guide button below Repair and use the same button style, with a clearer book icon.
0.1.97
Add Extra Shots for crossbows and Dundr: Mythic grants one extra shot before reloading, and Ancient grants two. The effect is not available at lower rarities.
0.1.96
Queue Adrenaline Echo activations and release them one at a time, with a 0.35-second delay before each Echo.
Allow adrenaline gained from an Echo to queue more Echoes when it fills the adrenaline bar.
Before releasing a queued Echo, check that the player is alive and still has the same weapon and Echo trinket equipped.
0.1.95
Replace the Blood Oath legendary set with a Unique shardstone, available from Epic through Ancient rarity through shard loot and upgrades.
Socketing Blood Oath into equipped gear reduces current health to 1 and blocks natural health regeneration. Maximum health is unchanged; potions and life steal still heal normally.
Removing the shardstone or unequipping its item restores natural regeneration. Activating it again reduces health to 1. Healed health is preserved across saves and rejoining while the effect remains active.
Automatically mark your ordinary wards on both maps with a shield icon, including disabled and distant wards. Load existing pins on spawn and update them through placement and destruction events without periodic polling.
Keep ward pins separate from saved manual pins and cartography-table sharing. Install matching versions on the server and clients.
0.1.94
Add the Blood Oath legendary set: Vestments for chest armor and Leggings for leg armor.
Equipping both pieces reduces current health to 1 and blocks natural health regeneration. Maximum health is unchanged; potions and life steal still heal normally.
Removing either piece restores natural regeneration. Completing the set again reduces health to 1. Healed health is preserved across saves and rejoining while the set remains equipped.
0.1.93
Make group access to tombstones a creator opt-in. The local [Tombstones] AllowGroupTombstoneAccess setting defaults to false and is not synchronized by the server.
Check the creator's choice in the existing group confirmation RPC. The server must permit group access, and both players must be connected and in the same group. Changes apply on the next interaction.
Keep creator access and the separate admin exception. Add no periodic network messages.
Install matching versions on the server and all clients. Older creator clients do not check the new opt-in setting.
0.1.92
Restrict tombstone access to the creator by default. Admins and confirmed members of the creator's Groups group can also access it. Each exception has a server setting.
Check permissions when players open, take all, or stack items. The feature sends no periodic network messages.
Install matching versions on the server and clients. Remove the old Expand World Prefabs tombstone restriction script before enabling these overrides.
When using ValheimRcon with Groups, disable its solo chat relay and restart the server, or install the group membership fix from ValheimRcon PR #9.
0.1.91
Add Molten Cores as preferred boat fuel when both core types are in storage. Show the active fuel icon.
Molten fuel force values: reverse 2.0, rowing 1.02, half sail 1.4, full sail 2.0. Each core supplies 300 seconds of active motor use.
Preserve the active fuel type when ship control changes or the world reloads. Keep existing Surtling fuel values.
0.1.90
Add an optional server-controlled setting for free departures from one MWL shipping port. Travel to that port retains its normal gold cost. The feature is disabled by default.
Add shippingport_free guid|set|clear|status administrator commands. Open the port panel and use shippingport_free set to select that port. The selection survives restarts and port name changes.
Install matching versions on the server and clients to use this feature.
0.1.89
Update the required Epic Loot version to 0.14.13 and Jotunn version to 2.30.2.
0.1.88
Hide boss spawn announcements, including Eikthyr and the Elder. The server setting is enabled by default and locked against client overrides.
Restrict player-built boat steering and storage to the builder and players who entered its password. Saved access survives password changes and restarts.
Add an optional spawn island vanilla ward restriction. It defaults to disabled. Generate and review the boundary once per world before enabling it.
Install matching versions on the server and clients.
0.1.87
Enter a boat password once per character. Saved access covers both the helm and storage and remains until the boat is destroyed, including after password changes and server restarts.
Save creator access when setting a boat password. Reject unauthorized storage requests.
Remove the duplicate ship ownership patch and let NetworkPerformanceSystem handle helm ownership.
Refresh Server Chest contents before withdrawals so deliveries received while the chest is open are not overwritten. Require a new selection if a delivery replaces a selected item.
Install matching versions on the server and clients.
Known NPS limitation: transferring ownership to the player steering can hide another player's open boat chest panel, including on boats without passwords. Release the helm and reopen storage; saved access is retained.
0.1.86
Remove the Server Chest 64-slot limit and add scrolling rows as deliveries arrive.
Preserve large chest saves beyond the game's row-coordinate limit.
Refresh deliveries while the chest is open.
Return clear send/status errors when chest contents cannot load, without overwriting stored data.
Install matching versions on server and clients. Older versions cannot read saves above 2,048 stacks. Very large inventories still use more memory and take longer to render.
0.1.85
Limit each player to one Server Chest per world, including unloaded areas.
Register new Server Chests automatically for item delivery from server admins.
Use the Dvergr treasure chest appearance. Build with 10 Wood near a Workbench.
Disable inherited treasure loot, treasure-discovery statistics, and empty-chest destruction.
0.1.84
Add Adrenaline Echo, a Unique trinket shardstone available at Epic, Legendary, Mythic, and Ancient tiers.
When the trinket activates its full-adrenaline effect, trigger the equipped weapon's projectile area impact at the player's position. Staff of Embers creates an explosion around the player with its Epic Loot damage effects.
Require a weapon whose own projectile has area damage. The effect costs no durability, stamina, health, or eitr.
0.1.82
Save the builder's character name on newly built ships and carts so their owner labels work when the builder is offline or far away, including after a server restart.
Keep the existing name lookup for ships and carts built before this update. Saved names reflect the character name at construction time.
0.1.81
Limit each player to a configurable number of vanilla wards. The default limit is 5. Existing wards remain when the limit is reduced.
Show your world-wide ward count and the server limit when you hover over a ward, while preserving Protective Wards hover text.
Install this version on both the server and clients to use the ward count display.
0.1.80
Recreate the Ancestral Slam prefab after logging out and joining a world again.
Restrict Ancestral Slam triggers to hits with a supported combat skill.
0.1.79
Remove the Withering Bomb from the live package. The feature remains in development on a separate feature branch.
0.1.78
Restrict Effect Duration magic-effect rolls to supported status-effect staves, including the Staff of Protection, and to trinkets.
Move the Server Guide icon away from the crafting-station level display and fix its crafting-window input handling.
Hide Epic Loot's configuration-choice window on the main menu.
Add the Withering Bomb, which prevents enemy health regeneration for a configurable duration. Craft three at a Black Forge with 1 Bilebag, 1 Sap, and 3 Resin.
Update the required Jotunn version to 2.30.1.
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