| 7.0.26 |
- Staged server-only PlayerTracker 0.1.1 with updated GTX SFTP import defaults for the new production server root, keeping the mod server-only with no required client dependency |
| 7.0.25 |
- Updated the Praetoris Season 7 FastLink server entry to 64.20.51.154:5800 |
| 7.0.24 |
- Tuned GTX Expand World vegetation for FineWoodPieces so new zones may generate zero clay/reed groups, pickable clay is limited to sparse Meadows groups, clay clusters are disabled, and reeds generate in smaller groups |
| 7.0.23 |
- Staged admin-only Upgrade World 1.82.0 from the Praetoris fork on GTX so reset operations emit queued/running/completed/failed lifecycle events with startedAt, endedAt, durationMs, command, and result details for save-crash diagnostics |
| 7.0.22 |
- Updated ImpactfulSkills 0.9.5->0.9.6 and StarLevelSystem 1.3.0->1.4.0 in the client modpack and staged matching GTX server plugin payloads; updated PraetorisClient 0.1.53->0.1.55 in the client modpack and staged matching GTX server plugin payload so clients block peer ServerSync config publishes while keeping server-to-client config sync and Retaliation sword special attacks no longer leave player attack speed slowed; staged server-only serverSideTweaks 1.1.12 with tree ownership handoff cache cleanup so old tree/log handoff cooldown entries no longer stay retained indefinitely |
| 7.0.21 |
- Staged server-only PraetorisSaveForensics 0.1.0 to write lightweight save-path memory breadcrumbs during world saves for diagnosing mass disconnects without adding a client dependency |
| 7.0.20 |
- Updated ProtectiveWards 2.0.3->2.0.4 and ConditionalConfigSync 1.0.3->1.0.4 in the client modpack and staged matching GTX server plugin payloads; updated optional greylisted ConfigurationManager 1.1.13->1.1.16; staged server-only Expand World Prefabs 1.52->1.55.0 with new Expand World Data and prefab YAML files; re-staged PraetorisClient 0.1.53 on GTX so server enforcement matches the published client modpack |
| 7.0.19 |
- Updated ValheimEnforcer 0.11.1->0.12.0 with the matching staged GTX server plugin payload so large character saves are persisted more reliably on disconnect and server-side save edits can hot-reload after the player logs off; updated PraetorisClient 0.1.52->0.1.53 so normal wood chests keep the vanilla chest UI after ServerChest use; added server-only SmoothSave 1.0.5 to reduce world-save freezes |
| 7.0.18 |
- Restored TimeoutLimit 0.2.0 as a required client/server mod and staged the GTX TimeoutLimit config with Timeout = 360 so Valheim ZRpc connections use the Season 6 timeout window instead of the default 30 seconds; updated ValheimEnforcer 0.11.0->0.11.1 with the matching staged GTX server plugin payload; updated PraetorisClient 0.1.50->0.1.52 and staged server-only ValheimTracer 1.0.11->1.0.12 so RPC probe and socket metric HTTP uploads resume without restoring high-volume RPC/ZDO trace capture; reverted server-only Expand World Prefabs 1.54.0->1.52 after reproducing a bed/chair-attached player ghost caused by the new object attaching owner rewrite |
| 7.0.17 |
- Updated PraetorisClient 0.1.49->0.1.50 and staged server-only ValheimTracer 1.0.10->1.0.11 so both keep RPC probe and socket metrics while removing high-volume RPC/ZDO tracing, trace file persistence, HTTP upload, and quit/menu trace flush work |
| 7.0.16 |
- Staged server-only PlayerTracker 0.1.0 to record dedicated-server player position samples for Nexus/Grafana monitoring without adding a required client dependency; updated StarLevelSystem 1.2.2->1.3.0, ConditionalConfigSync 1.0.2->1.0.3, Magic_Supremacy 3.0.6->3.0.7, and Deathlink 0.10.0->0.10.2 with matching staged GTX server plugin payloads; updated PraetorisClient 0.1.47->0.1.49 for ServerChest admin item delivery, RCON command support, Infusion mutual-exclusion fixes, PerfectStrike scaling fixes, Wind Infusion legacy gear caps, and reduced Leslie magic-effect logging; updated DiscordTools 1.4.0->1.4.1 to fix disconnect logout handling during client log upload attempts |
| 7.0.15 |
- Moved More Vanilla Build Prefabs 1.4.4 to the optional greylist; updated ValheimEnforcer 0.10.1->0.11.0, ImpactfulSkills 0.9.4->0.9.5, and Culinary Horizons 1.0.1->1.0.2 with matching staged GTX server plugin payloads; staged RecipeManager config to remove Culinary Horizons' new Serving Tray Workbench recipe |
| 7.0.14 |
- Added Spearfishing 1.0.4 to the optional greylist; updated ValheimEnforcer 0.10.0->0.10.1, StarLevelSystem 1.1.2->1.2.2, ProtectiveWards 2.0.2->2.0.3, ImpactfulSkills 0.9.3->0.9.4, Deathlink package 0.10.0->0.10.1, and server-only Expand World Prefabs 1.52->1.54.0 with matching staged GTX server plugin payloads |
| 7.0.13 |
- Removed Spawner Tweaks; added Culinary Horizons 1.0.1; updated Deathlink 0.9.3->0.10.0 with matching staged GTX server plugin payloads |
| 7.0.12 |
- Re-pinned StarLevelSystem from Thunderstore 1.1.3 to 1.1.2 so the client modpack matches the DLL's internal BepInEx version until the upstream package metadata is corrected |
| 7.0.11 |
- Updated PraetorisClient 0.1.46->0.1.47 so clients receive Leslie's new Epic Loot magic effects and the bundled EpicLootAPI integration path |
| 7.0.10 |
- Bumped the server-only ValheimTracer payload to 1.0.10 so the GTX trace migration and live import parser fix are identifiable in server plugin metadata and ValheimEnforcer release state; pinned ConditionalConfigSync 1.0.2 in the modpack, server plugin payload, and ValheimEnforcer required-mod policy |
| 7.0.9 |
- Staged the server-only ValheimTracer 1.0.9 payload from the merged GTX trace-import migration and scheduled GTX config edits to match the live Season 6 GPortal trace profile while using the praetoris-s7 identity |
| 7.0.8 |
- Corrected the Praetoris Season 7 FastLink server entry to the GTX endpoint 162.216.115.122:6370 |
| 7.0.7 |
- Restored the Praetoris Season 7 FastLink server entry in Config/Azumatt.FastLink_servers.yml |
| 7.0.6 |
- Updated Historical_Heritage 2.1.3->2.1.5, Deathlink 0.9.1->0.9.3, StarLevelSystem 1.1.1->1.1.3, ValheimArmory 1.28.0->1.28.1, ValheimFortress 0.34.0->0.36.0, ExtraSlots 1.1.18->1.1.20, LongshipUpgrades 1.0.16->1.0.17, ProtectiveWards 1.2.11->2.0.2, Jotunn 2.29.1->2.29.2, More_World_Locations_AIO 5.0.2->5.0.6, Discord_Screenshots 1.6.1->1.6.5, and VBNetTweaks 0.3.0->0.3.8 with matching GTX server plugin payloads |
| 7.0.5 |
- Added FineWoodPieces 1.6.5 to the client modpack and staged the matching server plugin payload |
| 7.0.4 |
- Updated PraetorisClient 0.1.38->0.1.46 so clients receive the latest Creature Owner Ward fixes and the retired ValheimEvents client telemetry path is removed |
| 7.0.3 |
- Removed client dependency on server-only Expand World Data; updated ValheimEnforcer 0.9.1->0.10.0; replaced WardIsLove 3.7.2 with ProtectiveWards 1.2.11 |
| 7.0.2 |
- Replaced Protective Wards 1.2.11 with WardIsLove 3.7.2 |
| 7.0.1 |
- Removed the copied Season 6 GPortal FastLink server entry while the Season 7 GTX endpoint is still being verified |
| 7.0.0 |
- Initial Season 7 baseline copied from Season 6 version 6.0.48; removed BottleShips, WackysDatabase, Structure Tweaks, Mistward, ValheimInfiniteFire, and TimeoutLimit from the primary modpack; moved Spearfishing to the greylist; moved VNEI from greylist to whitelist |
| 6.0.48 |
- Updated PraetorisClient 0.1.37->0.1.38 in the modpack and staged the matching server plugin payload so Ships.DisableBoatWaterImpactDamage can prevent boat water-impact durability loss while preserving direct boat damage |
| 6.0.47 |
- Updated ValheimArmory 1.27.2->1.28.0 with matching server plugin staging; added FirstPersonMode 1.3.12 as an optional greylisted mod; updated PraetorisClient 0.1.36->0.1.37 and staged ValheimTracer 1.0.6 server payload for socket metrics and RPC probe telemetry |
| 6.0.46 |
- Updated StarLevelSystem 1.0.1->1.1.1, Deathlink 0.8.7->0.9.1, ValheimFortress 0.33.0->0.34.0, and ImpactfulSkills 0.9.2->0.9.3, with matching server plugin staging |
| 6.0.45 |
- Updated StarLevelSystem 1.0.0->1.0.1 and ValheimFortress 0.32.11->0.33.0, with matching server plugin staging; staged the production valheimCreative siege definition for siegeveg1, pointing at siegeveg1.blueprint with Black Forest biome and 128m siege radius |
| 6.0.44 |
- Updated PraetorisClient 0.1.34->0.1.36 to keep low-value environment damage text local, write gzip trace files, stream trace upload reads, and delete uploaded trace files reliably on Windows; updated More_World_Locations_AIO 5.0.1->5.0.2 with the refreshed asset bundle payload; updated StarLevelSystem 0.21.0->1.0.0 |
| 6.0.43 |
- Updated PraetorisClient 0.1.33->0.1.34 so persisted client trace files upload on next launch, upload continues during server join loading, and trace worker completion no longer crashes after timeout |
| 6.0.42 |
- Updated PraetorisClient 0.1.31->0.1.33 so vanilla damage text is shown locally without broadcasting RPC_DamageText, trace upload is deferred while clients are actively in-world, and trace file writing plus outbound ZDO parsing run on background workers; updated ValheimArmory 1.27.1->1.27.2 |
| 6.0.41 |
- Staged the PraetorisClient 0.1.31 plugin payload for the server and aligned the live ValheimTracer Mods.yaml entry with the staged enforceVersion: false value |
| 6.0.40 |
- Added optional Guilds 1.1.13 to the client modpack and staged the matching server plugin for shared guild management; updated PraetorisClient 0.1.22->0.1.31 to move trace upload work off the main thread and use the dev-validated HTTP upload behavior |
| 6.0.39 |
- Updated PraetorisClient 0.1.19->0.1.22 for client-side ZDO data tracing with full ZDO capture enabled by default, no default event cap, and exponential backoff for failed HTTP RPC trace uploads; decreased StarLevelSystem multiplayer enemy damage reduction from 20% to 2% per nearby player; scheduled server-only ValheimTracer 1.0.5->1.0.6 for matching ZDO trace capture and Nexus upload support |
| 6.0.38 |
- Republished 6.0.37 with no dependency or config changes for Thunderstore upload validation |
| 6.0.37 |
- Updated PraetorisClient 0.1.18->0.1.19 so large queued RPC trace HTTP uploads are sent as gzip files without Content-Encoding: gzip, remain retryable after request-body read failures, and ingest successfully into Nexus |
| 6.0.36 |
- Updated PraetorisClient 0.1.17->0.1.18 and scheduled server-only ValheimTracer 1.0.4 so RPC traces include runtime startup metadata, loaded plugin catalogs, observed RPC method names, and runtime IDs on HTTP upload batches; updated StarLevelSystem 0.20.6->0.21.0 and scheduled its server plugin upload; updated Jotunn 2.29.0->2.29.1 and More_World_Locations_AIO 4.9.0->5.0.1 for dungeon integration and README fixes |
| 6.0.34 |
- Updated PraetorisClient 0.1.9->0.1.17 for creative world terrain, vegetation refresh support, creative-zone drop suppression, and skill suppression; updated StarLevelSystem 0.20.6->0.20.7; updated optional MyLittleUI 1.2.13->1.2.14; added optional NoBuildDust 1.0.6; scheduled server-only valheimCreative 0.2.34 for creative biome none, terrain flat/world commands, POI terrain sources, YAML vegetation presets, safe existing-zone migration, and full-zone vegetation regeneration |
| 6.0.33 |
- Updated PraetorisClient 0.1.8->0.1.9 and scheduled server-only ValheimTracer 1.0.3 so RPC trace uploads store Steam ID, platform user ID, trace player ID, and player name for player-level trace analysis; updated ValheimEnforcer 0.9.0->0.9.1, StarLevelSystem 0.20.5->0.20.6, and ImpactfulSkills 0.9.0->0.9.2 |
| 6.0.32 |
- Updated PraetorisClient 0.1.5->0.1.8 to move RPC trace uploads to the ValheimTracer HTTP relay, avoid bulk trace data over Valheim routed RPC, and stop repeated retry spam when the receiver reports configuration or authorization failures; scheduled server-only ValheimTracer 1.0.2 for matching upload-token support |
| 6.0.31 |
- Added PraetorisClient 0.1.5 for Discord linking, creative client bridges, client-side ValheimEvents telemetry, creative command guarding, and client RPC trace batching; added required client/server Spawner_Tweaks 1.29.0 and Structure_Tweaks 1.36.0; updated DiscordTools 1.3.2->1.4.0 to keep only client log collection/upload behavior; scheduled server-only ValheimEvents 0.1.4 for PraetorisClient telemetry ingestion; scheduled server-only ValheimTracer 1.0.1 for RPC trace ingestion; scheduled server-only valheimCreative 0.2.9 for creative terrain radius refreshes, safe creative-zone spacing migration, and YAML command guard policy |
| 6.0.30 |
- Updated Eternal_Legends 1.0.3->1.0.4, Historical_Heritage 2.1.2->2.1.3, and StarLevelSystem 0.20.4->0.20.5; scheduled server-only valheimCreative 0.2.7 for shared creative-zone blueprint saves, creative-zone spawn suppression, admin-only size/offset controls, and the serving tray tool |
| 6.0.29 |
- Updated Historical_Heritage 2.1.1->2.1.2 (Historical_Heritage 2.1.2), StarLevelSystem 0.20.3->0.20.4 (StarLevelSystem 0.20.4), ExtraSlots 1.1.17->1.1.18, MyLittleUI 1.2.12->1.2.13, and More_World_Locations_AIO 4.8.0->4.9.0; staged the mwl_coasttower1 bundle replacement; scheduled server-only serverSideTweaks 1.1.10 for categorized reset sign syntax; scheduled Cron Job 1.14 to write categorized Praetoris reset state JSON; scheduled server-only valheimCreative 0.2.5 to prevent slow creative chat commands from executing once per chat recipient |
| 6.0.28 |
- Updated DiscordTools 1.3.0->1.3.2 for creative biome terrain paint and siege portal bridge support; scheduled server-only valheimCreative 0.2.4 for creative biome metadata and Meadows default zones; scheduled serverSideTweaks 1.1.9 server sign management; scheduled ValheimEvents 0.1.3 confirmed player zone telemetry |
| 6.0.27 |
- Scheduled server-only valheimCreative 0.2.3 to remove the bed requirement while keeping empty-inventory checks and to block wrong-target creative teleports; updated StarLevelSystem 0.20.2->0.20.3 and ValheimEnforcer 0.8.2->0.9.0 |
| 6.0.26 |
- Scheduled server-only valheimCreative 0.2.1 for creative blueprint loading and reset support; updated StarLevelSystem 0.19.5->0.20.2 and staged its server config overwrite |
| 6.0.25 |
- Updated ExtraSlots 1.1.16->1.1.17, Magic_Supremacy 3.0.5->3.0.6, and Historical_Heritage 2.1.0->2.1.1 |
| 6.0.24 |
- Updated DiscordTools 1.2.0->1.3.0 for creative inventory checks |
| 6.0.23 |
- Updated DiscordTools 1.1.0->1.2.0 for in-game Valheim-to-Discord account linking; added EpicLoot salvage conversions for Roseheart Crystal, Ship Wheel, and Resin |
| 6.0.22 |
- Updated BetterRiding 1.3.4->1.3.5, ExtraSlots 1.1.15->1.1.16, and WackysDatabase 2.4.79->2.4.81 |
| 6.0.21 |
- Updated BetterRiding 1.3.3->1.3.4, ValheimInfiniteFire 1.0.0->1.1.0, and Historical_Heritage 2.0.5->2.1.0; removed staged Magic_Supremacy config and scheduled stale Magic_Supremacy/Historical_Heritage server config deletion |
| 6.0.20 |
- Re-staged the planned 6.0.18 server/client mod update after rollback; updated ImpactfulSkills 0.8.2->0.9.0, StarLevelSystem 0.19.3->0.19.5, ValheimArmory 1.27.0->1.27.1, VBNetTweaks 0.2.9->0.3.0, BetterRiding 1.3.2->1.3.3, More_World_Locations_AIO 4.7.3->4.8.0 |
| 6.0.16 |
- Updated ValheimEnforcer 0.8.1→0.8.2 and VBNetTweaks 0.2.8→0.2.9 |
| 6.0.15 |
- Updated ValheimEnforcer 0.8.0→0.8.1 and Discord_Screenshots 1.6.0→1.6.1; added DiscordTools 1.1.0 |
| 6.0.14 |
- Added RecipeManager 0.5.5; updated Magic_Supremacy 3.0.2→3.0.3, StarLevelSystem 0.19.2→0.19.3, ValheimEnforcer 0.7.3→0.8.0, More_World_Locations_AIO 4.7.2→4.7.3, ExtraSlots 1.1.14→1.1.15, EpicLoot 0.12.11→0.12.15 |
| 6.0.6 |
- Removed bundled plugins/ folder from the modpack zip; clients now resolve all mods via Thunderstore dependencies (manifest.json) only |
| 6.0.5 |
- Added EpicLoot 0.12.11 and FiresGhettoNetworking 1.2.0; updated Hunter_Legacy 1.0.7→1.0.8, StarLevelSystem 0.18.13→0.19.0, ValheimArmory 1.26.1→1.27.0, ExtraSlots 1.1.12→1.1.13, More_World_Locations_AIO 4.6.0→4.7.2 |
| 1.0.4 |
- Reupload of invalid file |
| 1.0.3 |
- Added Alpha test EpicLoot, Removed AzuCraftyBoxes from Whitelist |
| 1.0.2 |
- Review for Release |
| 1.0.1 |
- Initial Adjustments |
| 1.0.0 |
- Initial Release |