Decompiled source of NoFoodLoss v1.0.0

NoFoodLoss.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("assembly_valheim")]
[assembly: AssemblyCompany("NoFoodLoss")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoFoodLoss")]
[assembly: AssemblyTitle("NoFoodLoss")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoFoodLoss
{
	[BepInPlugin("NoFoodLoss", "NoFoodLoss", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static float timeReduction;

		private void Awake()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NoFoodLoss is loaded!");
			Player.OnDeath += new hook_OnDeath(OnDeath);
			timeReduction = Mathf.Clamp01(((BaseUnityPlugin)this).Config.Bind<float>("Configuration", "Duration Penalty", 50f, "How much to reduce the duration of food buffs by when dying, as a percentage (ie, 50 would be 50% reduction)").Value * 0.01f);
		}

		private void OnDeath(orig_OnDeath orig, Player self)
		{
			List<Food> list = self.m_foods.ToArray().ToList();
			orig.Invoke(self);
			if (!((Character)self).m_nview.IsOwner())
			{
				return;
			}
			foreach (Food item in list)
			{
				item.m_time *= 1f - timeReduction;
			}
			self.m_foods.AddRange(list);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "NoFoodLoss";

		public const string PLUGIN_NAME = "NoFoodLoss";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}