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Decompiled source of NoFoodLoss v1.0.0
NoFoodLoss.dll
Decompiled 7 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using On; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("assembly_valheim")] [assembly: AssemblyCompany("NoFoodLoss")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoFoodLoss")] [assembly: AssemblyTitle("NoFoodLoss")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoFoodLoss { [BepInPlugin("NoFoodLoss", "NoFoodLoss", "1.0.0")] public class Plugin : BaseUnityPlugin { public static float timeReduction; private void Awake() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NoFoodLoss is loaded!"); Player.OnDeath += new hook_OnDeath(OnDeath); timeReduction = Mathf.Clamp01(((BaseUnityPlugin)this).Config.Bind<float>("Configuration", "Duration Penalty", 50f, "How much to reduce the duration of food buffs by when dying, as a percentage (ie, 50 would be 50% reduction)").Value * 0.01f); } private void OnDeath(orig_OnDeath orig, Player self) { List<Food> list = self.m_foods.ToArray().ToList(); orig.Invoke(self); if (!((Character)self).m_nview.IsOwner()) { return; } foreach (Food item in list) { item.m_time *= 1f - timeReduction; } self.m_foods.AddRange(list); } } public static class PluginInfo { public const string PLUGIN_GUID = "NoFoodLoss"; public const string PLUGIN_NAME = "NoFoodLoss"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }