Changelog
1.2.0
- Added optional automatic protection for ExtraSlots 1.2.3 special slots.
- Integrated ExtraSlots through its public
IsItemInSlot API without making it a required dependency.
- Kept automatic protection disabled by default so unstarred special-slot items continue to move unless explicitly protected.
1.1.0
- Added a stable public API for querying and changing favorite state.
- Added a unified automatic-movement policy for quick-stack integrations.
- Added protection-provider registration for equipment and additional-slot mods.
- Refactored GorilaChestMod and EquipmentAndQuickSlots support to use the shared API policy.
- Changed automatic EquipmentAndQuickSlots protection to opt-in for new configurations.
- Added an unpublished development test mod for API contract and failure-isolation checks.
1.0.2
- Translated all in-game notifications, configuration descriptions, and log messages into English.
- Added a packaging check to prevent the previously used Portuguese runtime phrases from returning.
- Established English as the required language for public documentation and user-facing text.
- Refocused the package README on players and moved contributor details to
DEVELOPMENT.md.
1.0.1
- Fixed patch loading for
InventoryGrid.OnLeftDown on Valheim 1.0.7.
- Harmony now identifies method arguments by position instead of relying on internal names.
1.0.0
- Added Alt + left-click to toggle favorite state in the player inventory.
- Added a subtle golden star to favorite slots.
- Added persistence through
ItemData.m_customData without preventing vanilla stack merging.
- Preserved favorite state safely when splitting and merging stacks.
- Added quick-stack protection for GorilaChestMod 2.2.2.
- Added optional automatic protection for EquipmentAndQuickSlots 3.x slots.
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