Decompiled source of Compass v1.0.0

Compass.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Compass")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Compass")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("873ca971-9465-4427-a377-7523973b9138")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public class WildcardPattern
{
	private readonly string _expression;

	private readonly Regex _regex;

	public WildcardPattern(string pattern)
	{
		if (string.IsNullOrEmpty(pattern))
		{
			throw new ArgumentNullException("pattern");
		}
		_expression = "^" + Regex.Escape(pattern).Replace("\\\\\\?", "??").Replace("\\?", ".")
			.Replace("??", "\\?")
			.Replace("\\\\\\*", "**")
			.Replace("\\*", ".*")
			.Replace("**", "\\*") + "$";
		_regex = new Regex(_expression, RegexOptions.Compiled);
	}

	public bool IsMatch(string value)
	{
		return _regex.IsMatch(value);
	}
}
namespace Compass
{
	[BepInPlugin("shudnal.Compass", "Compass", "1.0.0")]
	public class Compass : BaseUnityPlugin
	{
		public enum OrientationType
		{
			Camera,
			Player
		}

		[Flags]
		public enum CompassPinType
		{
			None = 0,
			Icon0 = 1,
			Icon1 = 2,
			Icon2 = 4,
			Icon3 = 8,
			Icon4 = 0x10,
			Death = 0x20,
			Bed = 0x40,
			Shout = 0x80,
			Boss = 0x100,
			Player = 0x200,
			RandomEvent = 0x400,
			Ping = 0x800,
			EventArea = 0x1000,
			HildirQuest = 0x2000,
			Static = 0x4000,
			Custom = 0x8000,
			All = 0xFFFF
		}

		public const string pluginID = "shudnal.Compass";

		public const string pluginName = "Compass";

		public const string pluginVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("shudnal.Compass");

		internal static Compass instance;

		public static ConfigEntry<bool> modEnabled;

		public static ConfigEntry<bool> loggingEnabled;

		public static ConfigEntry<OrientationType> orientation;

		public static ConfigEntry<float> scale;

		public static ConfigEntry<Vector2> offset;

		public static ConfigEntry<bool> showCenter;

		public static ConfigEntry<CompassPinType> showPins;

		public static ConfigEntry<string> pinNamesToIgnore;

		public static ConfigEntry<bool> showOnlyLastDeath;

		public static ConfigEntry<bool> hideChecked;

		public static ConfigEntry<bool> hideShared;

		public static ConfigEntry<Vector2> pinsAlpha;

		public static ConfigEntry<Vector2> pinsScale;

		public static ConfigEntry<Vector4> pinsStyleConditions;

		public static ConfigEntry<Color> compassColor;

		public static ConfigEntry<Color> centerColor;

		public static ConfigEntry<Color> pinsColor;

		public static readonly string configDirectory = Path.Combine(Paths.ConfigPath, "shudnal.Compass");

		private void Awake()
		{
			harmony.PatchAll();
			instance = this;
			ConfigInit();
			Game.isModded = true;
			CompassHUD.CheckImageFiles();
			SetupFileWatcher();
		}

		private void ConfigInit()
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_040d: Unknown result type (might be due to invalid IL or missing references)
			modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the mod.");
			loggingEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Logging enabled", false, "Enable logging.");
			modEnabled.SettingChanged += delegate
			{
				CompassHUD.UpdateParentObject();
			};
			orientation = ((BaseUnityPlugin)this).Config.Bind<OrientationType>("Compass", "Orientation based on", OrientationType.Camera, "Orientation type. Camera direction or player eyes direction could be used as a center of a compass.");
			scale = ((BaseUnityPlugin)this).Config.Bind<float>("Compass", "Scale", 1f, "Scale of whole compass component");
			offset = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Compass", "Position offset", Vector2.zero, "Offset from initial position in the middle top of the screen");
			showCenter = ((BaseUnityPlugin)this).Config.Bind<bool>("Compass", "Show center", true, "Show center marker");
			scale.SettingChanged += delegate
			{
				CompassHUD.UpdateParentObject();
			};
			offset.SettingChanged += delegate
			{
				CompassHUD.UpdateParentObject();
			};
			showCenter.SettingChanged += delegate
			{
				CompassHUD.UpdateCenterObject();
			};
			showPins = ((BaseUnityPlugin)this).Config.Bind<CompassPinType>("Pins", "Show pins", CompassPinType.All, "Pin types to show on the compass. Use Configuration Manager for more convenient editing.\nStatic - fixed locations like Haldor, Hildir, Sacrificial Stones\nCustom - Any custom pin type added by other mods\nEventArea - red circle around an event\nRandomEvent - red exclamation mark of an event");
			pinNamesToIgnore = ((BaseUnityPlugin)this).Config.Bind<string>("Pins", "Ignore pin names", "Silver&&Obsidian&&Copper&&Tin", new ConfigDescription("&& separated pin names to ignore. Wildcards * and ? supported. Use Configuration Manager for more convenient editing.", (AcceptableValueBase)null, new object[1]
			{
				new CustomConfigs.ConfigurationManagerAttributes
				{
					CustomDrawer = CustomConfigs.DrawSeparatedStrings("&&")
				}
			}));
			showOnlyLastDeath = ((BaseUnityPlugin)this).Config.Bind<bool>("Pins", "Show only last death", true, "Death pins except the last one will be hidden.");
			hideChecked = ((BaseUnityPlugin)this).Config.Bind<bool>("Pins", "Hide checked pins", false, "Hide pins checked by red cross.");
			hideShared = ((BaseUnityPlugin)this).Config.Bind<bool>("Pins", "Hide shared pins", false, "Hide pins shared via Cartography Table.");
			showPins.SettingChanged += delegate
			{
				CompassHUD.UpdatePinsObject();
			};
			pinNamesToIgnore.SettingChanged += delegate
			{
				UpdatePinFilterNames();
			};
			compassColor = ((BaseUnityPlugin)this).Config.Bind<Color>("Style", "Compass color", Color.white - new Color(0f, 0f, 0f, 0.5f), "Compass color");
			centerColor = ((BaseUnityPlugin)this).Config.Bind<Color>("Style", "Center color", Color.yellow - new Color(0f, 0f, 0f, 0.5f), "Center marker color");
			compassColor.SettingChanged += delegate
			{
				CompassHUD.UpdateCompassObject();
			};
			centerColor.SettingChanged += delegate
			{
				CompassHUD.UpdateCenterObject();
			};
			pinsColor = ((BaseUnityPlugin)this).Config.Bind<Color>("Pin style", "Color", Color.clear, "Pins color. If not set - default is white");
			pinsAlpha = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Pin style", "Alpha", new Vector2(1f, 0.33f), "Pins alpha. X for max alpha, Y for min alpha");
			pinsScale = ((BaseUnityPlugin)this).Config.Bind<Vector2>("Pin style", "Scale", new Vector2(1f, 0.33f), "Pins scale. X for max scale, Y for min scale");
			pinsStyleConditions = ((BaseUnityPlugin)this).Config.Bind<Vector4>("Pin style", "Style conditions", new Vector4(1f, 20f, 250f, 350f), "Conditions for alpha and scale application\nX - Minimum distance to show pins\nY - Distance where pins will start to become smaller. Size is at maximum. Alpha is at maximum.\nZ - Distance where pins will start to become more transparent. Size is at minimum. Alpha is at maximum.\nW - Maximum distance to show pins. Size is at minimum. Alpha is at minimum.");
			pinsStyleConditions.SettingChanged += delegate
			{
				UpdatePinsStyleConditions();
			};
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
			instance = null;
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		public static void LogInfo(object data)
		{
			if (loggingEnabled.Value)
			{
				((BaseUnityPlugin)instance).Logger.LogInfo(data);
			}
		}

		public static void LogWarning(object data)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning(data);
		}

		private static void UpdatePinFilterNames()
		{
			CompassHUD.filteredWildcards.Clear();
			CompassHUD.filteredNames = new HashSet<string>(from p in pinNamesToIgnore.Value.Split(new string[1] { "&&" }, StringSplitOptions.RemoveEmptyEntries)
				select p.Trim().ToLower() into p
				where !string.IsNullOrWhiteSpace(p)
				select p);
			CollectionExtensions.DoIf<string>((IEnumerable<string>)CompassHUD.filteredNames, (Func<string, bool>)((string str) => str.IndexOf('*') != -1 || str.IndexOf('?') != -1), (Action<string>)delegate(string str)
			{
				CompassHUD.filteredWildcards.Add(str);
			});
			CompassHUD.filteredNames.RemoveWhere((string str) => CompassHUD.filteredWildcards.Contains(str));
		}

		private static void UpdatePinsStyleConditions()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			pinsStyleConditions.Value = new Vector4((float)Mathf.FloorToInt(pinsStyleConditions.Value.x), (float)Mathf.FloorToInt(pinsStyleConditions.Value.y), (float)Mathf.FloorToInt(pinsStyleConditions.Value.z), (float)Mathf.FloorToInt(pinsStyleConditions.Value.w));
		}

		public static void SetupFileWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(configDirectory, ImageFileInfo.filter);
			fileSystemWatcher.Changed += OnTextureFileChange;
			fileSystemWatcher.Created += OnTextureFileChange;
			fileSystemWatcher.Renamed += OnTextureFileChange;
			fileSystemWatcher.Deleted += OnTextureFileChange;
			fileSystemWatcher.IncludeSubdirectories = false;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private static void OnTextureFileChange(object sender, FileSystemEventArgs eargs)
		{
			ImageFileInfo.TryLoadFile(eargs.Name);
			if (eargs is RenamedEventArgs)
			{
				ImageFileInfo.TryClearFile((eargs as RenamedEventArgs).OldName);
			}
		}

		internal static bool LoadTextureFromConfigDirectory(string filename, ref Texture2D tex)
		{
			string path = Path.Combine(configDirectory, filename);
			if (!File.Exists(path))
			{
				return false;
			}
			LogInfo("Loaded image from config folder: " + filename);
			return ImageConversion.LoadImage(tex, File.ReadAllBytes(path));
		}

		internal static byte[] GetEmbeddedFileData(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
			Stream manifestResourceStream = executingAssembly.GetManifestResourceStream(name);
			byte[] array = new byte[manifestResourceStream.Length];
			manifestResourceStream.Read(array, 0, array.Length);
			return array;
		}
	}
	internal class CustomConfigs
	{
		internal class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		internal static object? configManager;

		internal static Type? configManagerStyles;

		internal static GUIStyle GetStyle(GUIStyle other)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			if (configManagerStyles == null)
			{
				return other;
			}
			FieldInfo fieldInfo = AccessTools.Field(configManagerStyles, "fontSize");
			if (fieldInfo == null)
			{
				return other;
			}
			return new GUIStyle(other)
			{
				fontSize = (int)fieldInfo.GetValue(configManagerStyles)
			};
		}

		internal static void Awake()
		{
			Assembly assembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager");
			Type type = assembly?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
			configManagerStyles = assembly?.GetType("ConfigurationManager.ConfigurationManagerStyles");
		}

		internal static Action<ConfigEntryBase> DrawSeparatedStrings(string splitString)
		{
			string splitString2 = splitString;
			return delegate(ConfigEntryBase cfg)
			{
				//IL_010a: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Expected O, but got Unknown
				//IL_0155: Unknown result type (might be due to invalid IL or missing references)
				//IL_015a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0170: Expected O, but got Unknown
				bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
				bool flag = false;
				GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
				List<string> list = new List<string>();
				List<string> list2 = ((string)cfg.BoxedValue).Split(new string[1] { splitString2 }, StringSplitOptions.None).ToList();
				for (int i = 0; i < list2.Count; i++)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					string text = list2[i];
					string text2 = GUILayout.TextField(text, GetStyle(GUI.skin.textArea), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
					if (text2 != text && !valueOrDefault)
					{
						flag = true;
					}
					if (GUILayout.Button("x", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
					}
					else
					{
						list.Add(text2);
					}
					if (GUILayout.Button("+", new GUIStyle(GetStyle(GUI.skin.button))
					{
						fixedWidth = 21f
					}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
					{
						flag = true;
						list.Add("");
					}
					GUILayout.EndHorizontal();
				}
				GUILayout.EndVertical();
				if (flag)
				{
					cfg.BoxedValue = string.Join(splitString2, list);
				}
			};
		}
	}
	internal static class CompassHUD
	{
		public class PinElement
		{
			public string name;

			public RectTransform rect;

			public Image image;

			public GameObject checkedIcon;

			public PinElement()
			{
				rect = Object.Instantiate<RectTransform>(pinElement, (Transform)(object)pinsRootObject);
				((Component)rect).gameObject.SetActive(true);
				image = ((Component)rect).GetComponent<Image>();
				Transform obj = ((Transform)rect).Find("Checked");
				checkedIcon = ((obj != null) ? ((Component)obj).gameObject : null);
				pinsList.Add(this);
			}

			public void Destroy()
			{
				RectTransform obj = rect;
				Object.Destroy((Object)(object)((obj != null) ? ((Component)obj).gameObject : null));
			}
		}

		[HarmonyPatch(typeof(GuiScaler), "UpdateScale")]
		public static class GuiScaler_UpdateScale_GetCurrentScale
		{
			public static void Postfix(GuiScaler __instance)
			{
				if (((Object)__instance).name == "LoadingGUI" && scaleFactor != (scaleFactor = __instance.m_canvasScaler.scaleFactor))
				{
					UpdateParentObject();
				}
			}
		}

		[HarmonyPatch(typeof(Hud), "Awake")]
		private static class Hud_Awake_Initialize
		{
			private static void Postfix()
			{
				InitializeCompass();
			}
		}

		[HarmonyPatch(typeof(Hud), "Update")]
		public static class Hud_Update_Compass
		{
			public static void Postfix()
			{
				UpdateCompass();
			}
		}

		public const string fileNameCompass = "compass";

		public const string fileNameCenter = "center";

		public const string fileNameMask = "mask";

		public const string fileNameOverlay = "overlay";

		public const string fileNameUnderlay = "underlay";

		private const string objectRootName = "Compass_Parent";

		private const string objectOverlayName = "Overlay";

		private const string objectUnderlayName = "Underlay";

		private const string objectMaskName = "Mask";

		private const string objectCompassName = "Compass";

		private const string objectCenterName = "Center";

		private const string objectPinsRootName = "Pins";

		private const string objectPinElementName = "PinElement";

		private const string objectPinElementCheckedName = "Checked";

		private static readonly int layerUI = LayerMask.NameToLayer("UI");

		public static GameObject parentObject;

		public static GameObject compassObject;

		public static GameObject centerObject;

		public static RectTransform pinsRootObject;

		public static RectTransform pinElement;

		public static float scaleFactor = 1f;

		public static float compassWidth;

		public static readonly List<PinData> tempPins = new List<PinData>();

		public static readonly List<PinElement> pinsList = new List<PinElement>();

		public static HashSet<string> filteredNames = new HashSet<string>();

		public static HashSet<string> filteredWildcards = new HashSet<string>();

		public static void CheckImageFiles()
		{
			Directory.CreateDirectory(Compass.configDirectory);
			CheckFile("compass");
			CheckFile("center");
			CheckFile("mask");
			static void CheckFile(string id)
			{
				ImageFileInfo imageInfo = ImageFileInfo.GetImageInfo(id);
				if (!imageInfo.initialized)
				{
					File.WriteAllBytes(imageInfo.filePath, Compass.GetEmbeddedFileData(imageInfo.fileName));
					imageInfo.Load();
				}
			}
		}

		public static void UpdateParentObject()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)parentObject))
			{
				parentObject.SetActive(Compass.modEnabled.Value);
				RectTransform component = parentObject.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one * Compass.scale.Value / scaleFactor;
				Texture2D texture = ImageFileInfo.GetImageInfo("compass").texture;
				if (Object.op_Implicit((Object)(object)texture))
				{
					component.anchoredPosition = new Vector2(0f, ((float)Screen.height / scaleFactor - (float)((Texture)texture).height * Compass.scale.Value / scaleFactor) / 2f) - Compass.offset.Value;
				}
			}
		}

		public static void UpdateCenterObject()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)centerObject))
			{
				((Graphic)centerObject.GetComponent<Image>()).color = Compass.centerColor.Value;
				centerObject.SetActive(Compass.showCenter.Value);
			}
		}

		public static void UpdateMaskObject()
		{
			Texture2D texture = ImageFileInfo.GetImageInfo("compass").texture;
			if (Object.op_Implicit((Object)(object)texture))
			{
				ImageFileInfo.GetImageInfo("mask").SetSpriteWidth(((Texture)texture).width / 2).UpdateGameObject();
			}
		}

		public static void UpdateCompassObject()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)compassObject))
			{
				Image component = compassObject.GetComponent<Image>();
				((Graphic)component).color = Compass.compassColor.Value;
				Rect rect = component.sprite.rect;
				compassWidth = ((Rect)(ref rect)).width;
			}
		}

		public static void UpdatePinsObject()
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)pinsRootObject))
			{
				((Component)pinsRootObject).gameObject.SetActive(Compass.showPins.Value != Compass.CompassPinType.None);
				Texture2D texture = ImageFileInfo.GetImageInfo("compass").texture;
				if ((Object)(object)texture != (Object)null)
				{
					pinsRootObject.sizeDelta = new Vector2((float)(((Texture)texture).width / 2), (float)((Texture)texture).height);
				}
				RectTransform obj = pinElement;
				if (obj != null)
				{
					obj.SetSizeWithCurrentAnchors((Axis)0, pinsRootObject.sizeDelta.y);
				}
				RectTransform obj2 = pinElement;
				if (obj2 != null)
				{
					obj2.SetSizeWithCurrentAnchors((Axis)1, pinsRootObject.sizeDelta.y);
				}
			}
		}

		public static void InitializeCompass()
		{
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Expected O, but got Unknown
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Expected O, but got Unknown
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Expected O, but got Unknown
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Expected O, but got Unknown
			//IL_030f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0314: Unknown result type (might be due to invalid IL or missing references)
			//IL_035a: Unknown result type (might be due to invalid IL or missing references)
			//IL_035f: Unknown result type (might be due to invalid IL or missing references)
			ImageFileInfo imageInfo = ImageFileInfo.GetImageInfo("compass");
			if (!imageInfo.initialized)
			{
				Compass.LogWarning("Mandatory file " + imageInfo.fileName + " is not found");
				return;
			}
			ImageFileInfo imageInfo2 = ImageFileInfo.GetImageInfo("center");
			if (!imageInfo2.initialized)
			{
				Compass.LogWarning("Mandatory file " + imageInfo2.fileName + " is not found");
				return;
			}
			ImageFileInfo imageInfo3 = ImageFileInfo.GetImageInfo("mask");
			if (!imageInfo3.initialized)
			{
				Compass.LogWarning("Mandatory file " + imageInfo3.fileName + " is not found");
				return;
			}
			parentObject = new GameObject("Compass_Parent", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			parentObject.transform.SetParent(Hud.instance.m_rootObject.transform);
			GameObject val = new GameObject("Overlay", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			val.transform.SetParent(parentObject.transform, false);
			ImageFileInfo.SetGameObject("overlay", val).UpdateGameObject();
			GameObject val2 = new GameObject("Underlay", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			val2.transform.SetParent(parentObject.transform, false);
			ImageFileInfo.SetGameObject("underlay", val2).UpdateGameObject();
			GameObject val3 = new GameObject("Mask", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			val3.transform.SetParent(parentObject.transform, false);
			imageInfo3.SetGameObject(val3);
			UpdateMaskObject();
			val3.AddComponent<Mask>().showMaskGraphic = false;
			compassObject = new GameObject("Compass", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			compassObject.transform.SetParent(val3.transform, false);
			imageInfo.SetGameObject(compassObject).UpdateGameObject();
			imageInfo.textureChanged = (Action)Delegate.Combine(new Action(UpdateParentObject), new Action(UpdateCompassObject), new Action(UpdateMaskObject));
			centerObject = new GameObject("Center", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			};
			centerObject.transform.SetParent(val3.transform, false);
			imageInfo2.SetGameObject(centerObject).UpdateGameObject();
			pinsRootObject = new GameObject("Pins", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			}.GetComponent<RectTransform>();
			((Component)pinsRootObject).transform.SetParent(val3.transform, false);
			pinElement = new GameObject("PinElement", new Type[1] { typeof(RectTransform) })
			{
				layer = layerUI
			}.GetComponent<RectTransform>();
			((Transform)pinElement).SetParent(parentObject.transform, false);
			((Component)pinElement).gameObject.AddComponent<Image>();
			((Component)pinElement).gameObject.SetActive(false);
			GameObject val4 = Object.Instantiate<GameObject>(((Component)Minimap.instance.m_pinPrefab.transform.Find("Checked")).gameObject, (Transform)(object)pinElement);
			((Object)val4).name = "Checked";
			val4.SetActive(false);
			UpdateParentObject();
			UpdateCenterObject();
			UpdateCompassObject();
			UpdatePinsObject();
		}

		public static void UpdateCompass()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			if (Compass.modEnabled.Value && Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)compassObject))
			{
				float num = ((Compass.orientation.Value == Compass.OrientationType.Camera) ? ((Component)GameCamera.instance).transform.eulerAngles.y : ((Component)Player.m_localPlayer).transform.eulerAngles.y);
				if (num > 180f)
				{
					num -= 360f;
				}
				num *= -(float)Math.PI / 180f;
				((Transform)compassObject.GetComponent<RectTransform>()).localPosition = Vector3.right * (compassWidth / 2f) * num / ((float)Math.PI * 2f) - new Vector3(compassWidth * 0.125f, 0f, 0f);
				UpdatePins();
			}
		}

		private static void UpdatePinList()
		{
			tempPins.Clear();
			if (Compass.showOnlyLastDeath.Value)
			{
				AddPin(Minimap.instance.m_deathPin);
			}
			AddPinRange(Minimap.instance.m_pins);
			tempPins.Sort((PinData x, PinData y) => ComparePins(x, y));
			static int ComparePins(PinData x, PinData y)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				//IL_006a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0082: Unknown result type (might be due to invalid IL or missing references)
				//IL_0088: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Invalid comparison between Unknown and I4
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0031: Invalid comparison between Unknown and I4
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				if (y.m_pos == x.m_pos)
				{
					if ((int)x.m_type == 13)
					{
						return -1;
					}
					if ((int)y.m_type == 13)
					{
						return 1;
					}
					return ((Enum)(PinType)(ref y.m_type)).CompareTo((object?)x.m_type);
				}
				return Utils.DistanceXZ(((Component)Player.m_localPlayer).transform.position, y.m_pos).CompareTo(Utils.DistanceXZ(((Component)Player.m_localPlayer).transform.position, x.m_pos));
			}
		}

		private static void AddPinRange(IEnumerable<PinData> pinList)
		{
			CollectionExtensions.Do<PinData>(pinList, (Action<PinData>)AddPin);
		}

		private static void AddPin(PinData pin)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			if (pin == null || (Compass.hideChecked.Value && pin.m_checked) || (Compass.hideShared.Value && pin.m_ownerID != 0))
			{
				return;
			}
			Compass.CompassPinType pinType = GetPinType(pin.m_type);
			if (Compass.showPins.Value.HasFlag(pinType) && (!Compass.showOnlyLastDeath.Value || pinType != Compass.CompassPinType.Death))
			{
				float num = Utils.DistanceXZ(((Component)Player.m_localPlayer).transform.position, pin.m_pos);
				if (!(num < Compass.pinsStyleConditions.Value.x) && !(num > Compass.pinsStyleConditions.Value.w) && !filteredNames.Contains(pin.m_name) && !filteredWildcards.Any((string wildcard) => new WildcardPattern(wildcard).IsMatch(pin.m_name)))
				{
					tempPins.Add(pin);
				}
			}
		}

		private static Compass.CompassPinType GetPinType(PinType pinType)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected I4, but got Unknown
			if (1 == 0)
			{
			}
			Compass.CompassPinType result = (int)pinType switch
			{
				0 => Compass.CompassPinType.Icon0, 
				1 => Compass.CompassPinType.Icon1, 
				2 => Compass.CompassPinType.Icon2, 
				3 => Compass.CompassPinType.Icon3, 
				6 => Compass.CompassPinType.Icon4, 
				4 => Compass.CompassPinType.Death, 
				5 => Compass.CompassPinType.Bed, 
				7 => Compass.CompassPinType.Shout, 
				9 => Compass.CompassPinType.Boss, 
				10 => Compass.CompassPinType.Player, 
				11 => Compass.CompassPinType.RandomEvent, 
				12 => Compass.CompassPinType.Ping, 
				13 => Compass.CompassPinType.EventArea, 
				14 => Compass.CompassPinType.HildirQuest, 
				15 => Compass.CompassPinType.HildirQuest, 
				16 => Compass.CompassPinType.HildirQuest, 
				8 => Compass.CompassPinType.Static, 
				_ => Compass.CompassPinType.Custom, 
			};
			if (1 == 0)
			{
			}
			return result;
		}

		public static void UpdatePins()
		{
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0360: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)pinsRootObject) || !((Component)pinsRootObject).gameObject.activeInHierarchy)
			{
				return;
			}
			UpdatePinList();
			if (pinsList.Count != tempPins.Count)
			{
				CollectionExtensions.Do<PinElement>((IEnumerable<PinElement>)pinsList, (Action<PinElement>)delegate(PinElement pin)
				{
					pin.Destroy();
				});
				pinsList.Clear();
				for (int i = 0; i < tempPins.Count; i++)
				{
					new PinElement();
				}
			}
			Rect rect = ImageFileInfo.GetImageInfo("compass").sprite.rect;
			float width = ((Rect)(ref rect)).width;
			for (int j = 0; j < tempPins.Count; j++)
			{
				PinElement pinElement = pinsList[j];
				PinData val = tempPins[j];
				pinElement.name = val.m_name;
				pinElement.image.sprite = val.m_icon;
				if (Compass.pinsColor.Value != Color.clear)
				{
					((Graphic)pinElement.image).color = Compass.pinsColor.Value;
				}
				Vector3 val2 = ((Compass.orientation.Value == Compass.OrientationType.Camera) ? ((Component)GameCamera.instance).transform.InverseTransformPoint(val.m_pos) : ((Component)Player.m_localPlayer).transform.InverseTransformPoint(val.m_pos));
				float num = Mathf.Atan2(val2.x, val2.z);
				float num2 = Utils.DistanceXZ(((Component)Player.m_localPlayer).transform.position, val.m_pos);
				float num3 = Mathf.Lerp(Compass.pinsScale.Value.x, Compass.pinsScale.Value.y, (num2 - Compass.pinsStyleConditions.Value.y) / (Compass.pinsStyleConditions.Value.z - Compass.pinsStyleConditions.Value.y));
				float num4 = Mathf.Lerp(Compass.pinsAlpha.Value.x, Compass.pinsAlpha.Value.y, (num2 - Compass.pinsStyleConditions.Value.z) / (Compass.pinsStyleConditions.Value.w - Compass.pinsStyleConditions.Value.z));
				((Transform)pinElement.rect).localScale = Vector3.one * num3;
				((Transform)pinElement.rect).localPosition = Vector3.right * (width / 2f) * num / ((float)Math.PI * 2f);
				((Graphic)pinElement.image).color = new Color(((Graphic)pinElement.image).color.r, ((Graphic)pinElement.image).color.g, ((Graphic)pinElement.image).color.b, val.m_animate ? Compass.pinsAlpha.Value.x : num4);
				((Transform)pinElement.rect).SetSiblingIndex(j);
				GameObject checkedIcon = pinElement.checkedIcon;
				if (checkedIcon != null)
				{
					checkedIcon.SetActive(val.m_checked);
				}
				if (val.m_animate)
				{
					RectTransform rect2 = pinElement.rect;
					((Transform)rect2).localScale = ((Transform)rect2).localScale * (0.9f + Mathf.Sin(Time.time * 5f) * 0.2f);
				}
			}
		}
	}
	public class ImageFileInfo
	{
		public static readonly Dictionary<string, ImageFileInfo> images = new Dictionary<string, ImageFileInfo>();

		public const string ext = "png";

		public static string filter = GetFilename("*");

		public string fileID;

		public string fileName;

		public string filePath;

		public Texture2D texture;

		public bool initialized = false;

		public GameObject gameObject;

		public Sprite sprite;

		public int spriteWidthOverride;

		public Action textureChanged;

		public ImageFileInfo(string id)
		{
			fileID = id;
			fileName = GetFilename(id);
			filePath = Path.Combine(Compass.configDirectory, fileName);
			Load();
			images[fileID] = this;
		}

		public void Load()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			Clear();
			texture = new Texture2D(2, 2, (TextureFormat)4, true, true);
			initialized = Compass.LoadTextureFromConfigDirectory(fileName, ref texture);
			InitSprite();
			UpdateGameObject();
			Update();
			textureChanged?.Invoke();
		}

		public void Clear()
		{
			if ((Object)(object)texture != (Object)null)
			{
				Object.Destroy((Object)(object)texture);
				texture = null;
			}
			if ((Object)(object)sprite != (Object)null)
			{
				Object.Destroy((Object)(object)sprite);
				sprite = null;
			}
			initialized = false;
			Update();
		}

		public void Update()
		{
			GameObject obj = gameObject;
			if (obj != null)
			{
				obj.SetActive(initialized);
			}
		}

		public ImageFileInfo SetSpriteWidth(int width)
		{
			spriteWidthOverride = width;
			InitSprite();
			return this;
		}

		public ImageFileInfo SetGameObject(GameObject gameObject)
		{
			this.gameObject = gameObject;
			return this;
		}

		public void UpdateGameObject()
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)gameObject) && initialized)
			{
				RectTransform component = gameObject.GetComponent<RectTransform>();
				component.sizeDelta = new Vector2((float)((spriteWidthOverride == 0) ? ((Texture)texture).width : spriteWidthOverride), (float)((Texture)texture).height);
				Image val = gameObject.GetComponent<Image>() ?? gameObject.AddComponent<Image>();
				val.sprite = sprite;
				val.preserveAspect = true;
			}
		}

		private void InitSprite()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sprite != (Object)null)
			{
				Object.Destroy((Object)(object)sprite);
			}
			sprite = ((!initialized) ? null : Sprite.Create(texture, new Rect(0f, 0f, (float)((spriteWidthOverride == 0) ? ((Texture)texture).width : spriteWidthOverride), (float)((Texture)texture).height), Vector2.zero));
		}

		private static string GetFilename(string filename)
		{
			return Path.ChangeExtension(filename, "png");
		}

		public static ImageFileInfo SetGameObject(string id, GameObject gameObject)
		{
			return GetImageInfo(id).SetGameObject(gameObject);
		}

		public static ImageFileInfo GetImageInfo(string id)
		{
			ImageFileInfo value;
			return images.TryGetValue(id, out value) ? value : new ImageFileInfo(id);
		}

		public static void TryClearFile(string filename)
		{
			if (images.TryGetValue(Path.GetFileNameWithoutExtension(filename), out var value))
			{
				value.Clear();
			}
		}

		public static void TryLoadFile(string filename)
		{
			if (images.TryGetValue(Path.GetFileNameWithoutExtension(filename), out var value))
			{
				value.Load();
			}
		}
	}
}