Arcane Ward
Ward with configurable UI protection features and distanced view / control by map click
CHANGELOG
Version |
Update Notes |
|---|---|
| 0.7.0 | - Fixed some language localization not being applied with AzuAntiCheat installed, minor cleanup |
| 0.6.9 | - Temporal fix. - Localization file moved to plugins folder. - Manager update. |
| 0.6.8 | - Added new config option to prevent players from teleporting with non-teleportable items. - Reduced visual size of portal on top of a ward. |
| 0.6.7 | - Fixed red error occurring when hovering over a ward with the Hammer. |
| 0.6.6 | - Added ability to teleport between wards (can be activated/deactivated in synced config). - To teleport: interact with the portal on top of a ward, then click another ward on the map. |
| 0.6.5 | - Added new setting to remove Arcane Ward icons from the map. - Added more special symbols to Norse Font in UI. - Added new protection: Terrain Modification (pickaxe). |
| 0.6.2-0.6.4 | - Updated for new Valheim version. - Removed Guilds API. |
| 0.6.0-0.6.1 | - Added Guild Ward option to Ward UI. - Using Guilds mod API allows members of the same guild to gain access to the Ward. |
| 0.5.2 | - Added fix to prevent building a ward near another ward if not permitted. |
| 0.5.1 | - Bugfixes. |
| 0.5.0 | - Fixed localization file not being applied. - Fixed compatibility with TargetPortal. |
| 0.4.0 | - Holding Left Shift while adding fuel now uses 5 items instead of 1. - In debug mode (admin), all wards are visible on the map so they can be disabled. |
| 0.3.0 | - Bugfixes. - Added more client-side settings. |
| 0.2.0 | - Bubble can now block projectiles from outside. |
| 0.1.0 | - Test mod released. |