Blueprint
Mod that allows you to save build structures as blueprint to use them in future.
CHANGELOG
Version |
Update Notes |
|---|---|
| 1.6.7 | - Fixed some language localization not being applied with AzuAntiCheat installed, minor cleanup |
| 1.6.6 | - Temporal fix. - Localization file moved to plugins folder. - Manager update. |
| 1.6.5 | - Updated for new Valheim Patch. |
| 1.6.4 | - Fixed several rotation issues. - Fixed piece creation bugs. |
| 1.6.3 | - Fixed objects missing global grid layout rotations when creating a new blueprint. |
| 1.6.2 | - Bugfixes. |
| 1.6.1 | - Bugfixes. |
| 1.6.0 | - Improved multithread performance. - Added new config option (disabled by default) to save all data in optimized format (.oprint). - Reduced load time up to 10x compared to .yml format. - Instant build is no longer the default option when placing a blueprint (replaced ghost delayed placement). |
| 1.5.0 | - Added multithread usage for blueprint file reading (improves performance as blueprint count grows). - Subfolders inside the Blueprints folder now act as blueprint categories. |
| 1.4.0 | - Added new option: Create new blueprint max radius (default 60m). - Added new test item: Blueprint Book (not craftable yet). - Allows writing blueprints into a book and sharing it as an item. |
| 1.3.1 | - Changed hide requirements hotkey to ~ (BackQuote). |
| 1.3.0 | - Added Left Ctrl key to hide requirements panel while building a blueprint. - Lowered build frame skip minimum value from 1 to 0 (allows 100% instant build, may cause lag). - Bugfixes. |
| 1.2.0 | - Fixed blueprint building progress object visibility in multiplayer. |
| 1.1.0 | - Removed sharing piece feature temporarily (not ready yet). |
| 1.0.0 | - Mod released. |