Decompiled source of NoCapLumber v1.0.3

NoCapLumber.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.ObjectPool;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NoCapLumber")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("sighsorry")]
[assembly: AssemblyProduct("NoCapLumber")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LocalizationManager
{
	[PublicAPI]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		private static BaseUnityPlugin? _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		public static event Action? OnLocalizationComplete;

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out string value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out Dictionary<string, Func<string>> value2))
			{
				text = value2.Aggregate(text, (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, Func<T, string>? convertConfigValue = null) where T : notnull
		{
			string key2 = key;
			string placeholder2 = placeholder;
			Func<T, string> convertConfigValue2 = convertConfigValue;
			ConfigEntry<T> config2 = config;
			if (convertConfigValue2 == null)
			{
				convertConfigValue2 = (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key2))
			{
				PlaceholderProcessors[key2] = new Dictionary<string, Func<string>>();
			}
			config2.SettingChanged += delegate
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key2][placeholder2] = () => convertConfigValue2(config2.Value);
				UpdatePlaceholderText(Localization.instance, key2);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			_ = plugin;
		}

		public static void LoadLocalizationLater(Localization __instance)
		{
			LoadLocalization(Localization.instance, __instance.GetSelectedLanguage());
		}

		public static void SafeCallLocalizeComplete()
		{
			Localizer.OnLocalizationComplete?.Invoke();
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string[] array = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' });
				if (array.Length >= 2)
				{
					string text = array[1];
					if (dictionary.ContainsKey(text))
					{
						Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
					}
					else
					{
						dictionary[text] = item;
					}
				}
			}
			byte[] array2 = LoadTranslationFromAssembly("English");
			if (array2 == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array2));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.TryGetValue(language, out var value))
				{
					text2 = File.ReadAllText(value);
				}
				else
				{
					byte[] array3 = LoadTranslationFromAssembly(language);
					if (array3 != null)
					{
						text2 = Encoding.UTF8.GetString(array3);
					}
				}
			}
			if (text2 == null && dictionary.TryGetValue("English", out var value2))
			{
				text2 = File.ReadAllText(value2);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string>(2) { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "SetupGui", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalizationLater", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "SafeCallLocalizeComplete", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static byte[]? LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		public static byte[]? ReadEmbeddedFileBytes(string resourceFileName, Assembly? containingAssembly = null)
		{
			string resourceFileName2 = resourceFileName;
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault((string str) => str.EndsWith(resourceFileName2, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
	public static class LocalizationManagerVersion
	{
		public const string Version = "1.4.1";
	}
}
namespace NoCapLumber
{
	[HarmonyPatch(typeof(Attack), "DoMeleeAttack")]
	public static class AxeTreeComboPatch
	{
		[HarmonyPrefix]
		private static void Prefix(Attack __instance)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Invalid comparison between Unknown and I4
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if (NoCapLumberPlugin._enableAxeComboOnTrees.Value.IsOn())
			{
				ItemData weapon = __instance.GetWeapon();
				if (weapon?.m_shared != null && (int)weapon.m_shared.m_skillType == 7 && (__instance.m_resetChainIfHit & 2) != 0)
				{
					__instance.m_resetChainIfHit = (DestructibleType)(__instance.m_resetChainIfHit & -3);
				}
			}
		}
	}
	public static class NextSwingLungeState
	{
		private sealed class CharacterState
		{
			public int PendingSwingCount;

			public float PendingExpireAt;

			public bool HasPendingTargetPoint;

			public Vector3 PendingTargetPoint;

			public int LastStartedChainLevel = -1;

			public bool LastStartedWasAxe;

			public float LastStartedAt;
		}

		private sealed class AttackState
		{
			public float LungeMultiplier = 1f;
		}

		private static readonly ConditionalWeakTable<Character, CharacterState> CharacterStates = new ConditionalWeakTable<Character, CharacterState>();

		private static readonly ConditionalWeakTable<Attack, AttackState> AttackStates = new ConditionalWeakTable<Attack, AttackState>();

		private const float PendingDurationSeconds = 1.25f;

		private const float ComboReturnWindowSeconds = 1.5f;

		private const int PendingSwingCountPerTreeChopHit = 1;

		public static void MarkPending(Character attacker, GameObject? target, Vector3 hitPoint)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)attacker == (Object)null))
			{
				CharacterState orCreateValue = CharacterStates.GetOrCreateValue(attacker);
				orCreateValue.PendingSwingCount = Math.Max(orCreateValue.PendingSwingCount, 1);
				orCreateValue.PendingExpireAt = Time.time + 1.25f;
				orCreateValue.HasPendingTargetPoint = (Object)(object)target != (Object)null;
				if ((Object)(object)target != (Object)null)
				{
					orCreateValue.PendingTargetPoint = GetStableTargetPoint(target, hitPoint);
				}
			}
		}

		public static bool HasPending(Character attacker)
		{
			CharacterState state;
			return TryGetActivePendingState(attacker, out state);
		}

		public static bool HasPendingTargetInSwingArc(Character attacker, float attackRange)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetActivePendingState(attacker, out CharacterState state) || !state.HasPendingTargetPoint)
			{
				return false;
			}
			Vector3 centerPoint = attacker.GetCenterPoint();
			Vector3 val = state.PendingTargetPoint - centerPoint;
			val.y = 0f;
			float num = Mathf.Max(1.5f, attackRange + 1f);
			if (((Vector3)(ref val)).sqrMagnitude > num * num)
			{
				return false;
			}
			if (((Vector3)(ref val)).sqrMagnitude <= 0.01f)
			{
				return true;
			}
			Vector3 forward = ((Component)attacker).transform.forward;
			forward.y = 0f;
			if (((Vector3)(ref forward)).sqrMagnitude <= 0.01f)
			{
				return true;
			}
			return Vector3.Dot(((Vector3)(ref forward)).normalized, ((Vector3)(ref val)).normalized) >= -0.1f;
		}

		public static bool TryConsumePending(Character attacker)
		{
			if (!TryGetActivePendingState(attacker, out CharacterState state))
			{
				return false;
			}
			state.PendingSwingCount--;
			if (state.PendingSwingCount <= 0)
			{
				ClearPending(state);
			}
			return true;
		}

		public static bool IsComboReturnFirstSwing(Character attacker, int currentChainLevel, bool currentIsAxe)
		{
			if ((Object)(object)attacker == (Object)null || !currentIsAxe || currentChainLevel < 0)
			{
				return false;
			}
			if (!CharacterStates.TryGetValue(attacker, out CharacterState value))
			{
				return false;
			}
			if (!value.LastStartedWasAxe || value.LastStartedChainLevel < 0)
			{
				return false;
			}
			if (Time.time - value.LastStartedAt > 1.5f)
			{
				return false;
			}
			return value.LastStartedChainLevel > currentChainLevel;
		}

		public static void NoteSwingStart(Character attacker, int chainLevel, bool isAxe)
		{
			if (!((Object)(object)attacker == (Object)null))
			{
				CharacterState orCreateValue = CharacterStates.GetOrCreateValue(attacker);
				orCreateValue.LastStartedChainLevel = chainLevel;
				orCreateValue.LastStartedWasAxe = isAxe;
				orCreateValue.LastStartedAt = Time.time;
			}
		}

		public static void SetAttackLungeMultiplier(Attack attack, float lungeMultiplier)
		{
			if (attack != null)
			{
				AttackStates.GetOrCreateValue(attack).LungeMultiplier = Mathf.Clamp01(lungeMultiplier);
			}
		}

		public static bool TryGetAttackLungeMultiplier(Attack attack, out float lungeMultiplier)
		{
			lungeMultiplier = 1f;
			if (attack == null)
			{
				return false;
			}
			if (!AttackStates.TryGetValue(attack, out AttackState value))
			{
				return false;
			}
			lungeMultiplier = value.LungeMultiplier;
			return true;
		}

		public static void ClearAttack(Attack attack)
		{
			if (attack != null)
			{
				AttackStates.Remove(attack);
			}
		}

		private static bool TryGetActivePendingState(Character attacker, out CharacterState state)
		{
			state = null;
			if ((Object)(object)attacker == (Object)null)
			{
				return false;
			}
			if (!CharacterStates.TryGetValue(attacker, out state))
			{
				return false;
			}
			if (Time.time > state.PendingExpireAt)
			{
				ClearPending(state);
				return false;
			}
			return state.PendingSwingCount > 0;
		}

		private static void ClearPending(CharacterState state)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			state.PendingSwingCount = 0;
			state.HasPendingTargetPoint = false;
			state.PendingTargetPoint = Vector3.zero;
		}

		private static Vector3 GetStableTargetPoint(GameObject target, Vector3 hitPoint)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (IsFinite(hitPoint) && ((Vector3)(ref hitPoint)).sqrMagnitude > 0.001f)
			{
				return hitPoint;
			}
			return target.transform.position;
		}

		private static bool IsFinite(Vector3 value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (!float.IsNaN(value.x) && !float.IsInfinity(value.x) && !float.IsNaN(value.y) && !float.IsInfinity(value.y) && !float.IsNaN(value.z))
			{
				return !float.IsInfinity(value.z);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Attack))]
	public static class NextSwingLungeAttackPatch
	{
		private const float SuppressedLungeMultiplier = 0f;

		[HarmonyPatch("Start", new Type[]
		{
			typeof(Humanoid),
			typeof(Rigidbody),
			typeof(ZSyncAnimation),
			typeof(CharacterAnimEvent),
			typeof(VisEquipment),
			typeof(ItemData),
			typeof(Attack),
			typeof(float),
			typeof(float)
		})]
		[HarmonyPostfix]
		private static void StartPostfix(bool __result, Attack __instance, Humanoid character, ItemData weapon)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Invalid comparison between Unknown and I4
			if (!__result)
			{
				return;
			}
			int currentAttackCainLevel = __instance.m_currentAttackCainLevel;
			bool flag = weapon?.m_shared != null && (int)weapon.m_shared.m_skillType == 7;
			bool flag2 = NextSwingLungeState.IsComboReturnFirstSwing((Character)(object)character, currentAttackCainLevel, flag);
			try
			{
				if (!NoCapLumberPlugin._enableNextSwingLungeSuppressionAfterTreeChop.Value.IsOff())
				{
					float num = 0f;
					if (flag && (currentAttackCainLevel > 0 || flag2) && NextSwingLungeState.HasPending((Character)(object)character) && (flag2 || NextSwingLungeState.HasPendingTargetInSwingArc((Character)(object)character, __instance.m_attackRange)) && NextSwingLungeState.TryConsumePending((Character)(object)character))
					{
						__instance.m_speedFactor *= num;
						NextSwingLungeState.SetAttackLungeMultiplier(__instance, num);
					}
				}
			}
			finally
			{
				NextSwingLungeState.NoteSwingStart((Character)(object)character, currentAttackCainLevel, flag);
			}
		}

		[HarmonyPatch("Stop")]
		[HarmonyPrefix]
		private static void StopPrefix(Attack __instance)
		{
			NextSwingLungeState.ClearAttack(__instance);
		}
	}
	[HarmonyPatch(typeof(Character), "AddRootMotion")]
	public static class NextSwingLungeRootMotionPatch
	{
		[HarmonyPrefix]
		private static void Prefix(Character __instance, ref Vector3 vel)
		{
			Humanoid val = (Humanoid)(object)((__instance is Humanoid) ? __instance : null);
			if (val != null)
			{
				Attack currentAttack = val.m_currentAttack;
				if (currentAttack != null && NextSwingLungeState.TryGetAttackLungeMultiplier(currentAttack, out var lungeMultiplier) && !(lungeMultiplier >= 1f))
				{
					vel.x *= lungeMultiplier;
					vel.z *= lungeMultiplier;
				}
			}
		}
	}
	[BepInPlugin("sighsorry.NoCapLumber", "NoCapLumber", "1.0.3")]
	public class NoCapLumberPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "NoCapLumber";

		internal const string ModVersion = "1.0.3";

		internal const string Author = "sighsorry";

		private const string ModGUID = "sighsorry.NoCapLumber";

		private static string ConfigFileName = "sighsorry.NoCapLumber.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("sighsorry.NoCapLumber");

		public static readonly ManualLogSource NoCapLumberLogger;

		private static readonly ConfigSync ConfigSync;

		private FileSystemWatcher? _watcher;

		private readonly object _reloadLock = new object();

		private DateTime _lastConfigReloadTime;

		private DateTime _suppressWatcherUntil;

		private const long RELOAD_DELAY = 10000000L;

		private const long LOCAL_SAVE_SUPPRESS_DELAY = 15000000L;

		internal const string TreeHealthUiModeOff = "Off";

		internal const string TreeHealthUiModeColor = "Color";

		private static ConfigEntry<Toggle> _serverConfigLocked;

		internal static ConfigEntry<Toggle> _enableAxeComboOnTrees;

		internal static ConfigEntry<float> _oneHandedAxeTreeChopDamageMultiplier;

		internal static ConfigEntry<float> _dualAxesTreeChopDamageMultiplier;

		internal static ConfigEntry<float> _battleAxeTreeChopDamageMultiplier;

		internal static ConfigEntry<Toggle> _blockAxeSlashOnStumpTargets;

		internal static ConfigEntry<Toggle> _enableNextSwingLungeSuppressionAfterTreeChop;

		internal static ConfigEntry<string> _treeHealthUiMode;

		internal static ConfigEntry<Color> _treeHealthHighHpColor;

		internal static ConfigEntry<Color> _treeHealthMidHpColor;

		internal static ConfigEntry<Color> _treeHealthLowHpColor;

		public void Awake()
		{
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, orderedDescription("If on, the configuration is locked and can be changed by server admins only.", 700));
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_oneHandedAxeTreeChopDamageMultiplier = config("1 - General", "One-Handed Axe Tree Chop Damage Multiplier", 0.85f, orderedDescription("Multiplier applied to one-handed axe chop damage (AnimationState.OneHanded) against TreeBase/TreeLog.", 690, (AcceptableValueBase?)(object)new AcceptableValueRange<float>(0f, 2f)));
			_battleAxeTreeChopDamageMultiplier = config("1 - General", "Battle Axe Tree Chop Damage Multiplier", 0.7f, orderedDescription("Multiplier applied to battle-axe chop damage (AnimationState.TwoHandedAxe) against TreeBase/TreeLog.", 680, (AcceptableValueBase?)(object)new AcceptableValueRange<float>(0f, 2f)));
			_dualAxesTreeChopDamageMultiplier = config("1 - General", "Dual Axes Tree Chop Damage Multiplier", 0.55f, orderedDescription("Multiplier applied to dual-axes chop damage (AnimationState.DualAxes) against TreeBase/TreeLog.", 670, (AcceptableValueBase?)(object)new AcceptableValueRange<float>(0f, 2f)));
			_enableAxeComboOnTrees = config("1 - General", "Enable Axe Combo On Trees", Toggle.On, orderedDescription("If on, axe combo attacks won't reset to the first swing when hitting TreeBase/Tree targets.", 660));
			_blockAxeSlashOnStumpTargets = config("1 - General", "Block Axe Slash On Stump Targets", Toggle.On, orderedDescription("If on, player axe hits against stump targets remove slash damage so damage follows chop-based behavior.", 650));
			_enableNextSwingLungeSuppressionAfterTreeChop = config("1 - General", "Enable Next Swing Lunge Suppression After Tree Chop", Toggle.On, orderedDescription("If on, after a player deals chop damage to a woodcutting target with an axe, the next eligible combo swing has no forward lunge (server-synced).", 640));
			_treeHealthUiMode = config("2 - UI", "Tree Health UI Mode", "Color", orderedDescription("What the tree health UI shows.", 480, (AcceptableValueBase?)(object)new AcceptableValueList<string>(new string[2] { "Off", "Color" })), synchronizedSetting: false);
			_treeHealthHighHpColor = config<Color>("2 - UI", "Tree Health Color High HP", new Color(0.23f, 0.8f, 0.34f, 0.25f), orderedDescription("Fill color used when tree HP is at or above 66.7%.", 470), synchronizedSetting: false);
			_treeHealthMidHpColor = config<Color>("2 - UI", "Tree Health Color Mid HP", new Color(0.9f, 0.76f, 0.16f, 0.25f), orderedDescription("Fill color used when tree HP is at or above 33.3% and below 66.7%.", 460), synchronizedSetting: false);
			_treeHealthLowHpColor = config<Color>("2 - UI", "Tree Health Color Low HP", new Color(0.85f, 0.29f, 0.27f, 0.25f), orderedDescription("Fill color used when tree HP is below 33.3%.", 450), synchronizedSetting: false);
			PatchHarmony();
			SaveWithRespectToConfigSet();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
			SetupWatcher();
		}

		private void PatchHarmony()
		{
			PatchClassAndNested(typeof(RegisterAndCheckVersion));
			PatchClassAndNested(typeof(VerifyClient));
			PatchClassAndNested(typeof(DisconnectUnvalidatedPeers));
			PatchClassAndNested(typeof(RemoveDisconnectedPeerFromVerified));
			PatchClassAndNested(typeof(AxeTreeComboPatch));
			PatchClassAndNested(typeof(TreeChopDamagePatch));
			PatchClassAndNested(typeof(NextSwingLungeAttackPatch));
			PatchClassAndNested(typeof(NextSwingLungeRootMotionPatch));
			if (IsHeadlessServer())
			{
				NoCapLumberLogger.LogDebug((object)"Skipping client-only UI patches on headless server.");
				return;
			}
			PatchClassAndNested(typeof(ShowConnectionError));
			PatchClassAndNested(typeof(TreeHealthUiPatch));
		}

		private void PatchClassAndNested(Type patchType)
		{
			if (HasHarmonyPatchAttribute(patchType))
			{
				_harmony.PatchAll(patchType);
			}
			Type[] nestedTypes = patchType.GetNestedTypes(BindingFlags.Public | BindingFlags.NonPublic);
			foreach (Type patchType2 in nestedTypes)
			{
				PatchClassAndNested(patchType2);
			}
		}

		private static bool HasHarmonyPatchAttribute(Type patchType)
		{
			return patchType.GetCustomAttributes(typeof(HarmonyPatch), inherit: false).Length != 0;
		}

		internal static bool IsHeadlessServer()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Invalid comparison between Unknown and I4
			if (Application.isBatchMode)
			{
				return true;
			}
			try
			{
				return (int)SystemInfo.graphicsDeviceType == 4;
			}
			catch
			{
				return false;
			}
		}

		private void OnDestroy()
		{
			SaveWithRespectToConfigSet();
			_watcher?.Dispose();
		}

		private void SetupWatcher()
		{
			_watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			_watcher.Changed += ReadConfigValues;
			_watcher.Created += ReadConfigValues;
			_watcher.Renamed += ReadConfigValues;
			_watcher.IncludeSubdirectories = true;
			_watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_watcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			DateTime utcNow = DateTime.UtcNow;
			if (utcNow < _suppressWatcherUntil || utcNow.Ticks - _lastConfigReloadTime.Ticks < 10000000)
			{
				return;
			}
			lock (_reloadLock)
			{
				utcNow = DateTime.UtcNow;
				if (utcNow < _suppressWatcherUntil)
				{
					return;
				}
				if (!File.Exists(ConfigFileFullPath))
				{
					NoCapLumberLogger.LogWarning((object)"Config file does not exist. Skipping reload.");
					return;
				}
				try
				{
					NoCapLumberLogger.LogDebug((object)"Reloading configuration...");
					SaveWithRespectToConfigSet(reload: true, save: false);
					NoCapLumberLogger.LogInfo((object)"Configuration reload complete.");
				}
				catch (Exception ex)
				{
					NoCapLumberLogger.LogError((object)("Error reloading configuration: " + ex.Message));
				}
			}
			_lastConfigReloadTime = utcNow;
		}

		private void SaveWithRespectToConfigSet(bool reload = false, bool save = true)
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			try
			{
				if (reload)
				{
					((BaseUnityPlugin)this).Config.Reload();
				}
				if (save)
				{
					MarkLocalConfigWrite();
					((BaseUnityPlugin)this).Config.Save();
				}
			}
			finally
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void MarkLocalConfigWrite()
		{
			_suppressWatcherUntil = DateTime.UtcNow.AddTicks(15000000L);
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private static ConfigDescription orderedDescription(string description, int order, AcceptableValueBase? acceptableValues = null)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			return new ConfigDescription(description, acceptableValues, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = order
				}
			});
		}

		static NoCapLumberPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			NoCapLumberLogger = Logger.CreateLogSource("NoCapLumber");
			ConfigSync = new ConfigSync("sighsorry.NoCapLumber")
			{
				DisplayName = "NoCapLumber",
				CurrentVersion = "1.0.3",
				MinimumRequiredVersion = "1.0.3"
			};
			_serverConfigLocked = null;
			_enableAxeComboOnTrees = null;
			_oneHandedAxeTreeChopDamageMultiplier = null;
			_dualAxesTreeChopDamageMultiplier = null;
			_battleAxeTreeChopDamageMultiplier = null;
			_blockAxeSlashOnStumpTargets = null;
			_enableNextSwingLungeSuppressionAfterTreeChop = null;
			_treeHealthUiMode = null;
			_treeHealthHighHpColor = null;
			_treeHealthMidHpColor = null;
			_treeHealthLowHpColor = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	public static class ToggleExtensions
	{
		public static bool IsOn(this NoCapLumberPlugin.Toggle value)
		{
			return value == NoCapLumberPlugin.Toggle.On;
		}

		public static bool IsOff(this NoCapLumberPlugin.Toggle value)
		{
			return value == NoCapLumberPlugin.Toggle.Off;
		}
	}
	public static class TreeChopDamagePatch
	{
		[HarmonyPatch(typeof(TreeBase), "Damage")]
		private static class TreeBaseDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(TreeBase __instance, HitData hit)
			{
				if ((Object)(object)__instance != (Object)null)
				{
					ApplyPlayerTreeChopMultiplier(hit, ((Component)__instance).gameObject);
				}
			}
		}

		[HarmonyPatch(typeof(TreeLog), "Damage")]
		private static class TreeLogDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(TreeLog __instance, HitData hit)
			{
				if ((Object)(object)__instance != (Object)null)
				{
					ApplyPlayerTreeChopMultiplier(hit, ((Component)__instance).gameObject);
				}
			}
		}

		[HarmonyPatch(typeof(Destructible), "Damage")]
		private static class DestructibleDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(Destructible __instance, HitData hit)
			{
				if (!((Object)(object)__instance == (Object)null))
				{
					GameObject gameObject = ((Component)__instance).gameObject;
					if (WoodcuttingTargetUtils.IsWoodcuttingTarget(gameObject))
					{
						ApplyPlayerTreeChopMultiplier(hit, gameObject);
					}
				}
			}
		}

		[HarmonyPatch(typeof(WearNTear), "Damage")]
		private static class WearNTearDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(WearNTear __instance, HitData hit)
			{
				if (!((Object)(object)__instance == (Object)null))
				{
					GameObject gameObject = ((Component)__instance).gameObject;
					if (WoodcuttingTargetUtils.IsWoodcuttingTarget(gameObject))
					{
						ApplyPlayerTreeChopMultiplier(hit, gameObject);
					}
				}
			}
		}

		private static void ApplyPlayerTreeChopMultiplier(HitData hit, GameObject? target)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Invalid comparison between Unknown and I4
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Invalid comparison between Unknown and I4
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			if (hit == null || ((Object)(object)target != (Object)null && !WoodcuttingTargetUtils.IsWoodcuttingTarget(target)) || hit.m_damage.m_chop <= 0f)
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			if (!(attacker is Player) && (int)hit.m_hitType != 2)
			{
				return;
			}
			ItemData val = null;
			Humanoid val2 = (Humanoid)(object)((attacker is Humanoid) ? attacker : null);
			if (val2 != null)
			{
				val = val2.GetCurrentWeapon();
			}
			if (val?.m_shared != null && (int)val.m_shared.m_skillType == 7)
			{
				if ((Object)(object)target != (Object)null && NoCapLumberPlugin._blockAxeSlashOnStumpTargets.Value.IsOn() && WoodcuttingTargetUtils.IsLikelyStumpName(((Object)target).name) && hit.m_damage.m_slash > 0f)
				{
					hit.m_damage.m_slash = 0f;
				}
				if (NoCapLumberPlugin._enableNextSwingLungeSuppressionAfterTreeChop.Value.IsOn())
				{
					NextSwingLungeState.MarkPending(attacker, target, hit.m_point);
				}
				float effectiveChopMultiplier = GetEffectiveChopMultiplier(val);
				if (!Mathf.Approximately(effectiveChopMultiplier, 1f))
				{
					hit.m_damage.m_chop *= effectiveChopMultiplier;
				}
			}
		}

		private static float GetEffectiveChopMultiplier(ItemData? weapon)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Invalid comparison between Unknown and I4
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Invalid comparison between Unknown and I4
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Invalid comparison between Unknown and I4
			if (weapon?.m_shared == null || (int)weapon.m_shared.m_skillType != 7)
			{
				return 1f;
			}
			AnimationState animationState = weapon.m_shared.m_animationState;
			if ((int)animationState != 8)
			{
				if ((int)animationState == 15)
				{
					return NoCapLumberPlugin._dualAxesTreeChopDamageMultiplier.Value;
				}
				return NoCapLumberPlugin._oneHandedAxeTreeChopDamageMultiplier.Value;
			}
			return NoCapLumberPlugin._battleAxeTreeChopDamageMultiplier.Value;
		}
	}
	public static class TreeHealthUiPatch
	{
		[HarmonyPatch(typeof(TreeBase), "Damage")]
		private static class TreeBaseDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(TreeBase __instance, HitData hit)
			{
				if (ShouldShow(hit) && !((Object)(object)__instance?.m_nview == (Object)null))
				{
					TreeHealthOverlay.Show(__instance.m_nview, WoodcuttingTargetUtils.ScaleMineHealth(__instance.m_health));
				}
			}
		}

		[HarmonyPatch(typeof(TreeLog), "Damage")]
		private static class TreeLogDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(TreeLog __instance, HitData hit)
			{
				if (ShouldShow(hit) && !((Object)(object)__instance?.m_nview == (Object)null))
				{
					TreeHealthOverlay.Show(__instance.m_nview, WoodcuttingTargetUtils.ScaleMineHealth(__instance.m_health));
				}
			}
		}

		[HarmonyPatch(typeof(Destructible), "Damage")]
		private static class DestructibleDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(Destructible __instance, HitData hit)
			{
				if (ShouldShow(hit) && !((Object)(object)__instance?.m_nview == (Object)null) && WoodcuttingTargetUtils.IsWoodcuttingTarget(((Component)__instance).gameObject))
				{
					TreeHealthOverlay.Show(__instance.m_nview, WoodcuttingTargetUtils.ScaleMineHealth(__instance.m_health));
				}
			}
		}

		[HarmonyPatch(typeof(WearNTear), "Damage")]
		private static class WearNTearDamagePatch
		{
			[HarmonyPrefix]
			private static void Prefix(WearNTear __instance, HitData hit)
			{
				if (ShouldShow(hit) && !((Object)(object)__instance?.m_nview == (Object)null) && WoodcuttingTargetUtils.IsWoodcuttingTarget(((Component)__instance).gameObject))
				{
					TreeHealthOverlay.Show(__instance.m_nview, WoodcuttingTargetUtils.ScalePieceHealth(__instance.m_health));
				}
			}
		}

		private static bool ShouldShow(HitData hit)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Invalid comparison between Unknown and I4
			if (!IsUiEnabled())
			{
				return false;
			}
			if (hit == null || hit.m_damage.m_chop <= 0f || (Object)(object)Player.m_localPlayer == (Object)null)
			{
				return false;
			}
			Character attacker = hit.GetAttacker();
			if ((Object)(object)attacker == (Object)(object)Player.m_localPlayer)
			{
				return true;
			}
			if (attacker is Player)
			{
				return false;
			}
			return (int)hit.m_hitType == 2;
		}

		private static bool IsUiEnabled()
		{
			return !string.Equals(NoCapLumberPlugin._treeHealthUiMode.Value, "Off", StringComparison.Ordinal);
		}
	}
	internal sealed class TreeHealthOverlay : MonoBehaviour
	{
		private static TreeHealthOverlay? _instance;

		private const float BaseBoxWidth = 150f;

		private const float BaseBoxHeight = 37.5f;

		private const float FixedBoxX = 0.5235f;

		private const float FixedBoxY = 0.4835f;

		private const float FixedBoxScale = 0.5f;

		private const float FixedDisplayDurationSeconds = 1f;

		private ZNetView? _target;

		private float _maxHealth = 1f;

		private float _lastKnownHealth = 1f;

		private float _hideAt;

		private Canvas? _canvas;

		private RectTransform? _boxRoot;

		private RectTransform? _colorRoot;

		private Image? _colorImage;

		private float _appliedBoxX = -1f;

		private float _appliedBoxY = -1f;

		private float _appliedBoxWidth = -1f;

		private float _appliedBoxHeight = -1f;

		private bool _appliedShowColor;

		private Color _healthHighColor = new Color(0.23f, 0.8f, 0.34f, 0.25f);

		private Color _healthMidColor = new Color(0.9f, 0.76f, 0.16f, 0.25f);

		private Color _healthLowColor = new Color(0.85f, 0.29f, 0.27f, 0.25f);

		private static TreeHealthOverlay Instance
		{
			get
			{
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Expected O, but got Unknown
				if ((Object)(object)_instance != (Object)null)
				{
					return _instance;
				}
				GameObject val = new GameObject("NoCapLumber.TreeHealthOverlay");
				Object.DontDestroyOnLoad((Object)val);
				_instance = val.AddComponent<TreeHealthOverlay>();
				return _instance;
			}
		}

		public static void Show(ZNetView target, float maxHealth)
		{
			if (!((Object)(object)target == (Object)null))
			{
				TreeHealthOverlay instance = Instance;
				instance.EnsureUi();
				instance._target = target;
				instance._maxHealth = Mathf.Max(1f, maxHealth);
				instance._lastKnownHealth = instance.ReadCurrentHealth();
				instance._hideAt = Time.time + 1f;
			}
		}

		private void Update()
		{
			if ((Object)(object)_canvas == (Object)null)
			{
				return;
			}
			bool flag = ModeShowsColor(NoCapLumberPlugin._treeHealthUiMode.Value);
			if ((Object)(object)_target == (Object)null || Time.time > _hideAt)
			{
				SetElementsVisible(showRoot: false, showColor: false);
				return;
			}
			ApplyLayout(flag, force: false);
			RefreshHealthColors(force: false);
			float ratio = Mathf.Clamp01((_lastKnownHealth = (((Object)(object)_target != (Object)null) ? ReadCurrentHealth() : _lastKnownHealth)) / _maxHealth);
			SetElementsVisible(flag, flag);
			if (flag)
			{
				UpdateHealthColorFill(ratio);
			}
		}

		private float ReadCurrentHealth()
		{
			if ((Object)(object)_target == (Object)null || !_target.IsValid())
			{
				return _lastKnownHealth;
			}
			ZDO zDO = _target.GetZDO();
			if (zDO == null)
			{
				return _lastKnownHealth;
			}
			return Mathf.Clamp(zDO.GetFloat(ZDOVars.s_health, _maxHealth), 0f, _maxHealth);
		}

		private void EnsureUi()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Expected O, but got Unknown
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_canvas != (Object)null))
			{
				GameObject val = new GameObject("NoCapLumber.TreeHealthCanvas");
				val.transform.SetParent(((Component)this).transform, false);
				_canvas = val.AddComponent<Canvas>();
				_canvas.renderMode = (RenderMode)0;
				_canvas.sortingOrder = 1200;
				CanvasScaler obj = val.AddComponent<CanvasScaler>();
				obj.uiScaleMode = (ScaleMode)1;
				obj.referenceResolution = new Vector2(1920f, 1080f);
				obj.screenMatchMode = (ScreenMatchMode)0;
				obj.matchWidthOrHeight = 0.5f;
				GameObject val2 = new GameObject("BoxRoot");
				val2.transform.SetParent(val.transform, false);
				_boxRoot = val2.AddComponent<RectTransform>();
				_boxRoot.pivot = new Vector2(0.5f, 0.5f);
				_boxRoot.anchoredPosition = Vector2.zero;
				GameObject val3 = new GameObject("ColorRoot");
				val3.transform.SetParent(val2.transform, false);
				_colorRoot = val3.AddComponent<RectTransform>();
				_colorRoot.pivot = new Vector2(0.5f, 0.5f);
				_colorRoot.anchoredPosition = Vector2.zero;
				_colorImage = val3.AddComponent<Image>();
				((Graphic)_colorImage).color = _healthHighColor;
				((Graphic)_colorImage).raycastTarget = false;
				RefreshHealthColors(force: true);
				ApplyLayout(showColor: true, force: true);
				SetElementsVisible(showRoot: false, showColor: false);
			}
		}

		private void RefreshHealthColors(bool force)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			Color value = NoCapLumberPlugin._treeHealthHighHpColor.Value;
			Color value2 = NoCapLumberPlugin._treeHealthMidHpColor.Value;
			Color value3 = NoCapLumberPlugin._treeHealthLowHpColor.Value;
			if (force || !(value == _healthHighColor) || !(value2 == _healthMidColor) || !(value3 == _healthLowColor))
			{
				_healthHighColor = value;
				_healthMidColor = value2;
				_healthLowColor = value3;
			}
		}

		private static bool ModeShowsColor(string mode)
		{
			return string.Equals(mode, "Color", StringComparison.Ordinal);
		}

		private Color GetHealthColor(float ratio)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			if (ratio < 1f / 3f)
			{
				return _healthLowColor;
			}
			if (ratio < 2f / 3f)
			{
				return _healthMidColor;
			}
			return _healthHighColor;
		}

		private void UpdateHealthColorFill(float ratio)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_boxRoot == (Object)null) && !((Object)(object)_colorRoot == (Object)null) && !((Object)(object)_colorImage == (Object)null))
			{
				float num = Mathf.Clamp01(ratio);
				((Graphic)_colorImage).color = GetHealthColor(num);
				Rect rect = _boxRoot.rect;
				float num2 = Mathf.Max(0f, ((Rect)(ref rect)).width);
				_colorRoot.SetSizeWithCurrentAnchors((Axis)0, num2 * num);
			}
		}

		private void ApplyLayout(bool showColor, bool force)
		{
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_boxRoot == (Object)null) && !((Object)(object)_colorRoot == (Object)null))
			{
				float num = 75f;
				float num2 = 18.75f;
				if (force || !Mathf.Approximately(0.5235f, _appliedBoxX) || !Mathf.Approximately(0.4835f, _appliedBoxY) || !Mathf.Approximately(num, _appliedBoxWidth) || !Mathf.Approximately(num2, _appliedBoxHeight) || showColor != _appliedShowColor)
				{
					_appliedBoxX = 0.5235f;
					_appliedBoxY = 0.4835f;
					_appliedBoxWidth = num;
					_appliedBoxHeight = num2;
					_appliedShowColor = showColor;
					_boxRoot.anchorMin = new Vector2(0.5235f, 0.4835f);
					_boxRoot.anchorMax = new Vector2(0.5235f, 0.4835f);
					_boxRoot.sizeDelta = new Vector2(num, num2);
					_boxRoot.anchoredPosition = Vector2.zero;
					ApplyChildLayout();
				}
			}
		}

		private void ApplyChildLayout()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_colorRoot == (Object)null))
			{
				_colorRoot.anchorMin = new Vector2(0f, 0f);
				_colorRoot.anchorMax = new Vector2(0f, 1f);
				_colorRoot.pivot = new Vector2(0f, 0.5f);
				_colorRoot.anchoredPosition = Vector2.zero;
				_colorRoot.sizeDelta = new Vector2(_colorRoot.sizeDelta.x, 0f);
			}
		}

		private void SetElementsVisible(bool showRoot, bool showColor)
		{
			if ((Object)(object)_boxRoot != (Object)null && ((Component)_boxRoot).gameObject.activeSelf != showRoot)
			{
				((Component)_boxRoot).gameObject.SetActive(showRoot);
			}
			if ((Object)(object)_colorRoot != (Object)null && ((Component)_colorRoot).gameObject.activeSelf != showColor)
			{
				((Component)_colorRoot).gameObject.SetActive(showColor);
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			if (peer?.m_rpc != null)
			{
				if (__instance.IsServer())
				{
					RpcHandlers.TrackPendingPeer(peer.m_rpc);
				}
				NoCapLumberPlugin.NoCapLumberLogger.LogDebug((object)"Registering version RPC handler");
				peer.m_rpc.Register<ZPackage>("NoCapLumber_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_NoCapLumber_Version);
				NoCapLumberPlugin.NoCapLumberLogger.LogInfo((object)"Invoking version check");
				ZPackage val = new ZPackage();
				val.Write("1.0.3");
				peer.m_rpc.Invoke("NoCapLumber_VersionCheck", new object[1] { val });
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				RpcHandlers.TrackPendingPeer(rpc);
			}
			return true;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			if (!__instance.IsServer() && ZRoutedRpc.instance != null)
			{
				ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "NoCapLumberRequestAdminSync", new object[1] { (object)new ZPackage() });
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Update")]
	public static class DisconnectUnvalidatedPeers
	{
		private static void Postfix(ZNet __instance)
		{
			RpcHandlers.DisconnectTimedOutPeers(__instance);
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + NoCapLumberPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer() && peer?.m_rpc != null)
			{
				NoCapLumberPlugin.NoCapLumberLogger.LogInfo((object)("Peer (" + RpcHandlers.GetPeerName(peer.m_rpc) + ") disconnected, removing from validation state"));
				RpcHandlers.RemovePeer(peer.m_rpc);
			}
		}
	}
	public static class RpcHandlers
	{
		private static readonly HashSet<ZRpc> ValidatedPeers = new HashSet<ZRpc>();

		private static readonly Dictionary<ZRpc, float> PendingValidation = new Dictionary<ZRpc, float>();

		private static readonly object PeerStateLock = new object();

		private const float ValidationTimeoutSeconds = 6f;

		private const float ValidationScanIntervalSeconds = 0.5f;

		private static volatile bool HasPendingValidation;

		private static float NextValidationScanAt;

		public static string GetPeerName(ZRpc rpc)
		{
			try
			{
				object obj;
				if (rpc == null)
				{
					obj = null;
				}
				else
				{
					ISocket socket = rpc.m_socket;
					obj = ((socket != null) ? socket.GetHostName() : null);
				}
				if (obj == null)
				{
					obj = "Unknown";
				}
				return (string)obj;
			}
			catch
			{
				return "Unknown";
			}
		}

		public static void TrackPendingPeer(ZRpc rpc)
		{
			if (rpc == null)
			{
				return;
			}
			lock (PeerStateLock)
			{
				if (!ValidatedPeers.Contains(rpc))
				{
					bool num = PendingValidation.Count == 0;
					PendingValidation[rpc] = Time.unscaledTime + 6f;
					HasPendingValidation = true;
					if (num)
					{
						NextValidationScanAt = 0f;
					}
				}
			}
		}

		public static void RemovePeer(ZRpc rpc)
		{
			if (rpc == null)
			{
				return;
			}
			lock (PeerStateLock)
			{
				PendingValidation.Remove(rpc);
				ValidatedPeers.Remove(rpc);
				HasPendingValidation = PendingValidation.Count > 0;
			}
		}

		public static void DisconnectTimedOutPeers(ZNet znet)
		{
			if (!HasPendingValidation || (Object)(object)znet == (Object)null || !znet.IsServer())
			{
				return;
			}
			List<ZRpc> list = null;
			float unscaledTime = Time.unscaledTime;
			lock (PeerStateLock)
			{
				if (PendingValidation.Count == 0)
				{
					HasPendingValidation = false;
					return;
				}
				if (unscaledTime < NextValidationScanAt)
				{
					return;
				}
				NextValidationScanAt = unscaledTime + 0.5f;
				foreach (KeyValuePair<ZRpc, float> item in PendingValidation)
				{
					if (!(unscaledTime < item.Value))
					{
						if (list == null)
						{
							list = new List<ZRpc>();
						}
						list.Add(item.Key);
					}
				}
				if (list != null)
				{
					foreach (ZRpc item2 in list)
					{
						PendingValidation.Remove(item2);
					}
					HasPendingValidation = PendingValidation.Count > 0;
				}
			}
			if (list == null)
			{
				return;
			}
			foreach (ZRpc item3 in list)
			{
				NoCapLumberPlugin.NoCapLumberLogger.LogWarning((object)$"Peer ({GetPeerName(item3)}) failed version handshake within {6f:0.0}s, disconnecting");
				item3.Invoke("Error", new object[1] { 3 });
			}
		}

		private static void MarkPeerValidated(ZRpc rpc)
		{
			if (rpc == null)
			{
				return;
			}
			lock (PeerStateLock)
			{
				PendingValidation.Remove(rpc);
				ValidatedPeers.Add(rpc);
				HasPendingValidation = PendingValidation.Count > 0;
			}
		}

		public static void RPC_NoCapLumber_Version(ZRpc rpc, ZPackage pkg)
		{
			if (rpc == null || pkg == null)
			{
				return;
			}
			string text;
			try
			{
				text = pkg.ReadString();
			}
			catch (Exception ex)
			{
				NoCapLumberPlugin.NoCapLumberLogger.LogWarning((object)("Version payload from peer (" + GetPeerName(rpc) + ") was invalid: " + ex.Message));
				RemovePeer(rpc);
				if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer())
				{
					rpc.Invoke("Error", new object[1] { 3 });
				}
				return;
			}
			NoCapLumberPlugin.NoCapLumberLogger.LogInfo((object)("Version check, local: 1.0.3, remote: " + text));
			bool flag = (Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsServer();
			if (text != "1.0.3")
			{
				NoCapLumberPlugin.ConnectionError = "NoCapLumber Installed: 1.0.3\n Needed: " + text;
				if (flag)
				{
					RemovePeer(rpc);
					NoCapLumberPlugin.NoCapLumberLogger.LogWarning((object)("Peer (" + GetPeerName(rpc) + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!flag)
			{
				NoCapLumberPlugin.NoCapLumberLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				NoCapLumberPlugin.NoCapLumberLogger.LogInfo((object)("Adding peer (" + GetPeerName(rpc) + ") to validated list"));
				MarkPeerValidated(rpc);
			}
		}
	}
	internal static class WoodcuttingTargetUtils
	{
		private sealed class TargetClassification
		{
			public bool Initialized;

			public string CachedName = string.Empty;

			public bool IsWoodcuttingTarget;
		}

		private static readonly string[] StumpNameTokens = new string[3] { "stub", "stump", "stomp" };

		private static readonly ConditionalWeakTable<GameObject, TargetClassification> TargetCache = new ConditionalWeakTable<GameObject, TargetClassification>();

		public static bool IsWoodcuttingTarget(GameObject target)
		{
			if ((Object)(object)target == (Object)null)
			{
				return false;
			}
			TargetClassification orCreateValue = TargetCache.GetOrCreateValue(target);
			string text = ((Object)target).name ?? string.Empty;
			if (!orCreateValue.Initialized || !string.Equals(orCreateValue.CachedName, text, StringComparison.Ordinal))
			{
				orCreateValue.CachedName = text;
				orCreateValue.IsWoodcuttingTarget = ComputeIsWoodcuttingTarget(target, text);
				orCreateValue.Initialized = true;
			}
			return orCreateValue.IsWoodcuttingTarget;
		}

		private static bool ComputeIsWoodcuttingTarget(GameObject target, string targetName)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)target.GetComponent<TreeBase>() != (Object)null || (Object)(object)target.GetComponent<TreeLog>() != (Object)null)
			{
				return true;
			}
			IDestructible component = target.GetComponent<IDestructible>();
			if (component != null && (component.GetDestructibleType() & 2) != 0)
			{
				return true;
			}
			return IsLikelyStumpDestructible(target, targetName);
		}

		public static bool IsLikelyStumpName(string name)
		{
			if (string.IsNullOrWhiteSpace(name))
			{
				return false;
			}
			string text = NormalizeName(name);
			string[] stumpNameTokens = StumpNameTokens;
			foreach (string value in stumpNameTokens)
			{
				if (text.IndexOf(value, StringComparison.Ordinal) >= 0)
				{
					return true;
				}
			}
			return false;
		}

		private static bool IsLikelyStumpDestructible(GameObject target, string targetName)
		{
			if ((Object)(object)target.GetComponent<Destructible>() == (Object)null)
			{
				return false;
			}
			if ((Object)(object)target.GetComponent<StaticPhysics>() == (Object)null)
			{
				return false;
			}
			return IsLikelyStumpName(targetName);
		}

		public static float ScaleMineHealth(float baseHealth)
		{
			if ((Object)(object)Game.instance == (Object)null)
			{
				return baseHealth;
			}
			return baseHealth + (float)Game.m_worldLevel * baseHealth * Game.instance.m_worldLevelMineHPMultiplier;
		}

		public static float ScalePieceHealth(float baseHealth)
		{
			if ((Object)(object)Game.instance == (Object)null)
			{
				return baseHealth;
			}
			return baseHealth + (float)Game.m_worldLevel * baseHealth * Game.instance.m_worldLevelPieceHPMultiplier;
		}

		private static string NormalizeName(string name)
		{
			string text = name.Trim();
			int num = text.IndexOf("(Clone)", StringComparison.OrdinalIgnoreCase);
			if (num >= 0)
			{
				text = text.Substring(0, num);
			}
			return text.Trim().ToLowerInvariant();
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !