Decompiled source of VeiledRecipes v1.0.1

VeiledRecipes.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VeiledRecipes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("sighsorry")]
[assembly: AssemblyProduct("VeiledRecipes")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class ExtensionMarkerAttribute : Attribute
	{
		private readonly string <Name>k__BackingField;

		public string Name => <Name>k__BackingField;

		public ExtensionMarkerAttribute(string name)
		{
			<Name>k__BackingField = name;
		}
	}
}
namespace VeiledRecipes
{
	[BepInPlugin("sighsorry.VeiledRecipes", "VeiledRecipes", "1.0.1")]
	public class VeiledRecipesPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "VeiledRecipes";

		internal const string ModVersion = "1.0.1";

		internal const string Author = "sighsorry";

		public const string ModGUID = "sighsorry.VeiledRecipes";

		private static string ConfigFileName = "sighsorry.VeiledRecipes.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("sighsorry.VeiledRecipes");

		public static readonly ManualLogSource PluginLogger;

		private static readonly ConfigSync ConfigSync;

		private FileSystemWatcher? _watcher;

		private readonly object _reloadLock = new object();

		private DateTime _lastConfigReloadTime;

		private static readonly TimeSpan ConfigReloadDebounce;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		internal static ConfigEntry<Toggle> ShowUnknownCraftingRecipes;

		internal static ConfigEntry<Toggle> ShowUnknownBuildPieces;

		internal static ConfigEntry<Toggle> RequireStationLevelForUnknownCraftingRecipes;

		internal static ConfigEntry<Toggle> RequireStationKnowledgeForUnknownBuildPieces;

		internal static ConfigEntry<Toggle> RequireStationInteractionForRecipeUnlock;

		internal static ConfigEntry<Toggle> EnableStationProximityDiscovery;

		internal static ConfigEntry<string> RecipePreviewPrefabBlacklist;

		internal static ConfigEntry<string> PiecePreviewPrefabBlacklist;

		internal static ConfigEntry<string> RequirementPreviewPrefabBlacklist;

		internal static ConfigEntry<string> UnknownNameText;

		internal static ConfigEntry<string> UnknownDescriptionText;

		internal static ConfigEntry<string> UnknownRequirementText;

		internal static ConfigEntry<bool> GroupUnknownRecipePreviewsBelowKnownRecipes;

		internal static ConfigEntry<bool> ShowRecipeUnlockNotifications;

		internal static ConfigEntry<bool> ShowPieceUnlockNotifications;

		internal static ConfigEntry<bool> ShowSkillLevelUpNotificationAndEffect;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			ShowUnknownCraftingRecipes = config("2 - Veiled Recipes", "Show Unknown Crafting Recipes", Toggle.On, "Shows crafting recipes at the relevant crafting station before the recipe is fully unlocked.");
			ShowUnknownBuildPieces = config("2 - Veiled Recipes", "Show Unknown Build Pieces", Toggle.On, "Shows build pieces in build-piece tables before the piece is fully unlocked.");
			RequireStationLevelForUnknownCraftingRecipes = config("2 - Veiled Recipes", "Require Station Level For Unknown Crafting Recipes", Toggle.On, "If on, unknown crafting recipe previews are shown only when the current crafting station meets the recipe's required station level.");
			RequireStationKnowledgeForUnknownBuildPieces = config("2 - Veiled Recipes", "Require Station Knowledge For Unknown Build Pieces", Toggle.On, "If on, unknown build-piece previews that require a crafting station are shown only after the player knows that station.");
			RequireStationInteractionForRecipeUnlock = config("2 - Veiled Recipes", "Require Station Interaction For Recipe Unlock", Toggle.On, "If on, recipes that require a crafting station unlock only after the player has interacted with the required station level. If off, Valheim's normal station discovery behavior is used for recipe station knowledge.");
			EnableStationProximityDiscovery = config("2 - Veiled Recipes", "Enable Station Proximity Discovery", Toggle.On, "If on, Valheim's normal crafting station discovery radius is used. If off, walking near a crafting station does not discover it; interacting with the station is required.");
			RecipePreviewPrefabBlacklist = config("2 - Veiled Recipes", "Recipe Preview Prefab Blacklist", "", "Comma-separated item prefab names whose unknown crafting recipe previews should never be shown. This does not hide recipes after they are actually unlocked. Example: ArmorIronLegs, SwordIron");
			PiecePreviewPrefabBlacklist = config("2 - Veiled Recipes", "Piece Preview Prefab Blacklist", "", "Comma-separated piece prefab names whose unknown build piece previews should never be shown. This does not hide pieces after they are actually unlocked. Example: piece_workbench_ext1, piece_chest");
			RequirementPreviewPrefabBlacklist = config("2 - Veiled Recipes", "Requirement Preview Prefab Blacklist", "SwordCheat, SledgeCheat", "Comma-separated ingredient/resource prefab names that prevent unknown crafting recipe and build-piece previews from being shown when required by that recipe or piece. This does not hide anything after it is actually unlocked.");
			UnknownNameText = config("3 - Display", "Unknown Name Text", "???", "Text shown for unknown recipe and piece names.");
			UnknownDescriptionText = config("3 - Display", "Unknown Description Text", "Not enough info", "Text shown for unknown recipe and piece descriptions.");
			UnknownRequirementText = config("3 - Display", "Unknown Requirement Text", "?", "Text shown for unknown requirement names, amounts, and station levels.");
			GroupUnknownRecipePreviewsBelowKnownRecipes = config("3 - Display", "Group Unknown Recipe Previews Below Known Recipes", value: true, "If enabled, unknown crafting recipe previews are grouped below actually unlocked recipes in crafting station recipe lists.", synchronizedSetting: false);
			ShowRecipeUnlockNotifications = config("4 - Client Notifications", "Show Recipe Unlock Notifications", value: true, "Shows Valheim's unlock popup when a crafting recipe is learned.", synchronizedSetting: false);
			ShowPieceUnlockNotifications = config("4 - Client Notifications", "Show Piece Unlock Notifications", value: false, "Shows Valheim's unlock popup when a build piece or dish is learned.", synchronizedSetting: false);
			ShowSkillLevelUpNotificationAndEffect = config("4 - Client Notifications", "Show Skill Level Up Notification/Effect", value: true, "Shows the skill level-up message and VFX/SFX. When disabled, all $msg_skillup alarms and Player.OnSkillLevelup effects are hidden.", synchronizedSetting: false);
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void OnDestroy()
		{
			SaveWithRespectToConfigSet();
			_watcher?.Dispose();
		}

		private void SetupWatcher()
		{
			_watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			_watcher.Changed += ReadConfigValues;
			_watcher.Created += ReadConfigValues;
			_watcher.Renamed += ReadConfigValues;
			_watcher.IncludeSubdirectories = true;
			_watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_watcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			DateTime now = DateTime.Now;
			if (now - _lastConfigReloadTime < ConfigReloadDebounce)
			{
				return;
			}
			lock (_reloadLock)
			{
				if (!File.Exists(ConfigFileFullPath))
				{
					PluginLogger.LogWarning((object)"Config file does not exist. Skipping reload.");
					return;
				}
				try
				{
					PluginLogger.LogDebug((object)"Reloading configuration...");
					SaveWithRespectToConfigSet(reload: true);
					PluginLogger.LogInfo((object)"Configuration reload complete.");
				}
				catch (Exception ex)
				{
					PluginLogger.LogError((object)("Error reloading configuration: " + ex.Message));
				}
			}
			_lastConfigReloadTime = now;
		}

		private void SaveWithRespectToConfigSet(bool reload = false)
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			if (reload)
			{
				((BaseUnityPlugin)this).Config.Reload();
			}
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static VeiledRecipesPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			PluginLogger = Logger.CreateLogSource("VeiledRecipes");
			ConfigSync = new ConfigSync("sighsorry.VeiledRecipes")
			{
				DisplayName = "VeiledRecipes",
				CurrentVersion = "1.0.1",
				MinimumRequiredVersion = "1.0.1"
			};
			ConfigReloadDebounce = TimeSpan.FromSeconds(1.0);
			_serverConfigLocked = null;
			ShowUnknownCraftingRecipes = null;
			ShowUnknownBuildPieces = null;
			RequireStationLevelForUnknownCraftingRecipes = null;
			RequireStationKnowledgeForUnknownBuildPieces = null;
			RequireStationInteractionForRecipeUnlock = null;
			EnableStationProximityDiscovery = null;
			RecipePreviewPrefabBlacklist = null;
			PiecePreviewPrefabBlacklist = null;
			RequirementPreviewPrefabBlacklist = null;
			UnknownNameText = null;
			UnknownDescriptionText = null;
			UnknownRequirementText = null;
			GroupUnknownRecipePreviewsBelowKnownRecipes = null;
			ShowRecipeUnlockNotifications = null;
			ShowPieceUnlockNotifications = null;
			ShowSkillLevelUpNotificationAndEffect = null;
		}
	}
	public static class KeyboardExtensions
	{
		[SpecialName]
		public sealed class <G>$8D1D3E80A18AA9715780B6CB7003B2F1
		{
			[SpecialName]
			public static class <M>$895AB635D4D087636CF1C26BA650BA11
			{
			}

			[ExtensionMarker("<M>$895AB635D4D087636CF1C26BA650BA11")]
			public bool IsKeyDown()
			{
				throw new NotSupportedException();
			}

			[ExtensionMarker("<M>$895AB635D4D087636CF1C26BA650BA11")]
			public bool IsKeyHeld()
			{
				throw new NotSupportedException();
			}
		}

		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	public static class ToggleExtentions
	{
		[SpecialName]
		public sealed class <G>$88DA5E60784AA7EB773CA00CCCD1F4F1
		{
			[SpecialName]
			public static class <M>$7F648C9DF91AD5654B3C5099B6972F20
			{
			}

			[ExtensionMarker("<M>$7F648C9DF91AD5654B3C5099B6972F20")]
			public bool IsOn()
			{
				throw new NotSupportedException();
			}

			[ExtensionMarker("<M>$7F648C9DF91AD5654B3C5099B6972F20")]
			public bool IsOff()
			{
				throw new NotSupportedException();
			}
		}

		public static bool IsOn(this VeiledRecipesPlugin.Toggle value)
		{
			return value == VeiledRecipesPlugin.Toggle.On;
		}

		public static bool IsOff(this VeiledRecipesPlugin.Toggle value)
		{
			return value == VeiledRecipesPlugin.Toggle.Off;
		}
	}
	internal static class VeiledRecipeConstants
	{
		internal const string StationInteractionPrefix = "VeiledRecipes.InteractedStation.";

		internal const string UnknownNameFallback = "???";

		internal const string UnknownDescriptionFallback = "Not enough info";

		internal const string UnknownRequirementFallback = "?";

		internal const string NewRecipeMessage = "$msg_newrecipe";

		internal const string NewPieceMessage = "$msg_newpiece";

		internal const string NewDishMessage = "$msg_newdish";

		internal const string SkillUpMessagePrefix = "$msg_skillup ";

		internal const string MissingRequirementMessage = "$msg_missingrequirement";

		internal const string MenuNoneMessage = "$menu_none";

		internal const string CloneSuffix = "(Clone)";

		internal const int PieceCategoryBucketCount = 8;

		internal const string RecipeIconChild = "icon";

		internal const string RecipeNameChild = "name";

		internal const string DurabilityChild = "Durability";

		internal const string QualityLevelChild = "QualityLevel";

		internal const string RequirementIconChild = "res_icon";

		internal const string RequirementNameChild = "res_name";

		internal const string RequirementAmountChild = "res_amount";

		internal static readonly char[] PrefabBlacklistSeparators = new char[5] { ',', ';', '|', '\n', '\r' };
	}
	[HarmonyPatch(typeof(MessageHud), "QueueUnlockMsg")]
	internal static class MessageHudQueueUnlockMsgPatch
	{
		private static bool Prefix(MessageHud __instance, string topic, string description)
		{
			if (VeiledRecipeState.ShouldShowUnlockNotification(topic))
			{
				return true;
			}
			__instance.AddLog(topic + ": " + description);
			return false;
		}
	}
	[HarmonyPatch(typeof(Player), "OnSkillLevelup")]
	internal static class PlayerSkillLevelUpEffectsPatch
	{
		private static bool Prefix()
		{
			return VeiledRecipeState.ShouldShowSkillLevelUpEffect();
		}
	}
	[HarmonyPatch(typeof(Player), "Message")]
	internal static class PlayerSkillNotificationAlarmPatch
	{
		private static bool Prefix(string msg)
		{
			return VeiledRecipeState.ShouldShowSkillLevelUpNotification(msg);
		}
	}
	internal static class VeiledRecipeState
	{
		private static string _recipePreviewPrefabBlacklistRaw = "";

		private static string _piecePreviewPrefabBlacklistRaw = "";

		private static string _requirementPreviewPrefabBlacklistRaw = "";

		private static HashSet<string> _recipePreviewPrefabBlacklist = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static HashSet<string> _piecePreviewPrefabBlacklist = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static HashSet<string> _requirementPreviewPrefabBlacklist = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		private static readonly List<Func<Piece, bool>> KnownPieceOverrides = new List<Func<Piece, bool>>();

		private static readonly HashSet<string> KnownPiecePrefabOverrides = new HashSet<string>(StringComparer.OrdinalIgnoreCase);

		internal static bool ShowUnknownCraftingRecipes => IsOn(VeiledRecipesPlugin.ShowUnknownCraftingRecipes);

		internal static bool ShowUnknownBuildPieces => IsOn(VeiledRecipesPlugin.ShowUnknownBuildPieces);

		internal static bool RequireStationLevelForUnknownCraftingRecipes => IsOn(VeiledRecipesPlugin.RequireStationLevelForUnknownCraftingRecipes);

		internal static bool RequireStationKnowledgeForUnknownBuildPieces => IsOn(VeiledRecipesPlugin.RequireStationKnowledgeForUnknownBuildPieces);

		internal static bool RequireStationInteractionForRecipeUnlock => IsOn(VeiledRecipesPlugin.RequireStationInteractionForRecipeUnlock);

		internal static bool EnableStationProximityDiscovery => IsOn(VeiledRecipesPlugin.EnableStationProximityDiscovery);

		internal static string UnknownNameText => SafeText(VeiledRecipesPlugin.UnknownNameText, "???");

		internal static string UnknownDescriptionText => SafeText(VeiledRecipesPlugin.UnknownDescriptionText, "Not enough info");

		internal static string UnknownRequirementText => SafeText(VeiledRecipesPlugin.UnknownRequirementText, "?");

		internal static bool GroupUnknownRecipePreviewsBelowKnownRecipes => VeiledRecipesPlugin.GroupUnknownRecipePreviewsBelowKnownRecipes?.Value ?? true;

		internal static bool ShowRecipeUnlockNotifications => VeiledRecipesPlugin.ShowRecipeUnlockNotifications?.Value ?? true;

		internal static bool ShowPieceUnlockNotifications => VeiledRecipesPlugin.ShowPieceUnlockNotifications?.Value ?? true;

		internal static bool ShowSkillLevelUpNotificationAndEffect => VeiledRecipesPlugin.ShowSkillLevelUpNotificationAndEffect?.Value ?? true;

		internal static bool ShouldShowUnlockNotification(string topic)
		{
			switch (NormalizeToken(topic))
			{
			case "$msg_newrecipe":
				return ShowRecipeUnlockNotifications;
			case "$msg_newpiece":
			case "$msg_newdish":
				return ShowPieceUnlockNotifications;
			default:
				return true;
			}
		}

		internal static bool ShouldShowSkillLevelUpNotification(string message)
		{
			if (IsSkillNotificationMessage(message))
			{
				return ShowSkillLevelUpNotificationAndEffect;
			}
			return true;
		}

		internal static bool ShouldShowSkillLevelUpEffect()
		{
			return ShowSkillLevelUpNotificationAndEffect;
		}

		private static bool IsSkillNotificationMessage(string message)
		{
			return NormalizeToken(message).StartsWith("$msg_skillup ", StringComparison.OrdinalIgnoreCase);
		}

		private static string NormalizeToken(string value)
		{
			return (value ?? "").Trim();
		}

		private static bool IsOn(ConfigEntry<VeiledRecipesPlugin.Toggle> entry)
		{
			if (entry != null)
			{
				return entry.Value == VeiledRecipesPlugin.Toggle.On;
			}
			return false;
		}

		private static string SafeText(ConfigEntry<string> entry, string fallback)
		{
			if (entry == null || string.IsNullOrEmpty(entry.Value))
			{
				return fallback;
			}
			return entry.Value;
		}

		private static bool IsRecipePreviewBlacklisted(Recipe recipe)
		{
			HashSet<string> recipePreviewPrefabBlacklist = GetRecipePreviewPrefabBlacklist();
			if (recipePreviewPrefabBlacklist.Count > 0)
			{
				string[] obj = new string[4]
				{
					((Object)recipe).name,
					null,
					null,
					null
				};
				ItemDrop item = recipe.m_item;
				obj[1] = ((item != null) ? ((Object)item).name : null);
				ItemDrop item2 = recipe.m_item;
				object obj2;
				if (item2 == null)
				{
					obj2 = null;
				}
				else
				{
					GameObject gameObject = ((Component)item2).gameObject;
					obj2 = ((gameObject != null) ? ((Object)gameObject).name : null);
				}
				obj[2] = (string)obj2;
				ItemDrop item3 = recipe.m_item;
				object obj3;
				if (item3 == null)
				{
					obj3 = null;
				}
				else
				{
					GameObject dropPrefab = item3.m_itemData.m_dropPrefab;
					obj3 = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
				}
				obj[3] = (string)obj3;
				return ContainsPrefabName(recipePreviewPrefabBlacklist, obj);
			}
			return false;
		}

		private static bool IsPiecePreviewBlacklisted(Piece piece)
		{
			HashSet<string> piecePreviewPrefabBlacklist = GetPiecePreviewPrefabBlacklist();
			if (piecePreviewPrefabBlacklist.Count > 0)
			{
				string[] obj = new string[2]
				{
					((Object)piece).name,
					null
				};
				GameObject gameObject = ((Component)piece).gameObject;
				obj[1] = ((gameObject != null) ? ((Object)gameObject).name : null);
				return ContainsPrefabName(piecePreviewPrefabBlacklist, obj);
			}
			return false;
		}

		private static HashSet<string> GetRecipePreviewPrefabBlacklist()
		{
			return GetPrefabBlacklist(VeiledRecipesPlugin.RecipePreviewPrefabBlacklist, ref _recipePreviewPrefabBlacklistRaw, ref _recipePreviewPrefabBlacklist);
		}

		private static HashSet<string> GetPiecePreviewPrefabBlacklist()
		{
			return GetPrefabBlacklist(VeiledRecipesPlugin.PiecePreviewPrefabBlacklist, ref _piecePreviewPrefabBlacklistRaw, ref _piecePreviewPrefabBlacklist);
		}

		private static bool HasPreviewBlacklistedRequirement(Requirement[] requirements)
		{
			HashSet<string> requirementPreviewPrefabBlacklist = GetRequirementPreviewPrefabBlacklist();
			if (requirementPreviewPrefabBlacklist.Count == 0 || requirements == null)
			{
				return false;
			}
			foreach (Requirement val in requirements)
			{
				if (!((Object)(object)val?.m_resItem == (Object)null) && val.GetAmount(1) > 0)
				{
					string[] obj = new string[3]
					{
						((Object)val.m_resItem).name,
						null,
						null
					};
					GameObject gameObject = ((Component)val.m_resItem).gameObject;
					obj[1] = ((gameObject != null) ? ((Object)gameObject).name : null);
					GameObject dropPrefab = val.m_resItem.m_itemData.m_dropPrefab;
					obj[2] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					if (ContainsPrefabName(requirementPreviewPrefabBlacklist, obj))
					{
						return true;
					}
				}
			}
			return false;
		}

		private static HashSet<string> GetRequirementPreviewPrefabBlacklist()
		{
			return GetPrefabBlacklist(VeiledRecipesPlugin.RequirementPreviewPrefabBlacklist, ref _requirementPreviewPrefabBlacklistRaw, ref _requirementPreviewPrefabBlacklist);
		}

		private static HashSet<string> GetPrefabBlacklist(ConfigEntry<string> entry, ref string cachedRaw, ref HashSet<string> cached)
		{
			string text = entry?.Value ?? "";
			if (string.Equals(text, cachedRaw, StringComparison.Ordinal))
			{
				return cached;
			}
			cachedRaw = text;
			cached = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
			string[] array = text.Split(VeiledRecipeConstants.PrefabBlacklistSeparators, StringSplitOptions.RemoveEmptyEntries);
			for (int i = 0; i < array.Length; i++)
			{
				string text2 = NormalizePrefabName(array[i]);
				if (!string.IsNullOrEmpty(text2))
				{
					cached.Add(text2);
				}
			}
			return cached;
		}

		private static bool ContainsPrefabName(HashSet<string> blacklist, params string?[] names)
		{
			for (int i = 0; i < names.Length; i++)
			{
				string text = NormalizePrefabName(names[i]);
				if (!string.IsNullOrEmpty(text) && blacklist.Contains(text))
				{
					return true;
				}
			}
			return false;
		}

		private static string NormalizePrefabName(string? name)
		{
			string text = name?.Trim() ?? "";
			if (text.Length == 0)
			{
				return "";
			}
			if (text.EndsWith("(Clone)", StringComparison.OrdinalIgnoreCase))
			{
				text = text.Substring(0, text.Length - "(Clone)".Length).Trim();
			}
			return text;
		}

		internal static void RegisterKnownPieceOverride(Func<Piece, bool> predicate)
		{
			if (predicate != null && !KnownPieceOverrides.Contains(predicate))
			{
				KnownPieceOverrides.Add(predicate);
			}
		}

		internal static void UnregisterKnownPieceOverride(Func<Piece, bool> predicate)
		{
			if (predicate != null)
			{
				KnownPieceOverrides.Remove(predicate);
			}
		}

		internal static void RegisterKnownPiecePrefabOverride(string prefabName)
		{
			if (!string.IsNullOrWhiteSpace(prefabName))
			{
				KnownPiecePrefabOverrides.Add(prefabName.Trim());
			}
		}

		internal static void UnregisterKnownPiecePrefabOverride(string prefabName)
		{
			if (!string.IsNullOrWhiteSpace(prefabName))
			{
				KnownPiecePrefabOverrides.Remove(prefabName.Trim());
			}
		}

		internal static void RecordStationInteraction(Player player, CraftingStation station)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)station == (Object)null)
			{
				return;
			}
			if (!EnableStationProximityDiscovery)
			{
				player.AddKnownStation(station);
			}
			int num = Math.Max(1, station.GetLevel(true));
			string key = StationInteractionKey(station.m_name);
			if (player.m_customData.TryGetValue(key, out var value) && int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result) && result >= num)
			{
				return;
			}
			player.m_customData[key] = num.ToString(CultureInfo.InvariantCulture);
			try
			{
				player.UpdateKnownRecipesList();
			}
			catch (Exception ex)
			{
				VeiledRecipesPlugin.PluginLogger.LogDebug((object)("Could not refresh known recipes after station interaction: " + ex.Message));
			}
		}

		internal static bool IsRecipeActuallyKnown(Player player, Recipe recipe)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)recipe == (Object)null || (Object)(object)recipe.m_item == (Object)null)
			{
				return false;
			}
			if ((Object)(object)ZoneSystem.instance != (Object)null && ZoneSystem.instance.GetGlobalKey((GlobalKeys)23))
			{
				return true;
			}
			if (player.m_noPlacementCost || player.NoCostCheat())
			{
				return true;
			}
			return player.m_knownRecipes.Contains(recipe.m_item.m_itemData.m_shared.m_name);
		}

		internal static bool IsPieceActuallyKnown(Player player, Piece piece)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)piece == (Object)null)
			{
				return false;
			}
			if (piece.m_repairPiece || piece.m_removePiece)
			{
				return true;
			}
			if ((Object)(object)ZoneSystem.instance != (Object)null && ZoneSystem.instance.GetGlobalKey((GlobalKeys)21))
			{
				return true;
			}
			if (player.m_noPlacementCost || player.NoCostCheat())
			{
				return true;
			}
			if (HasKnownPieceOverride(piece))
			{
				return true;
			}
			return player.m_knownRecipes.Contains(piece.m_name);
		}

		internal static bool CanPreviewRecipe(Player player, Recipe recipe)
		{
			if (!ShowUnknownCraftingRecipes || (Object)(object)player == (Object)null || (Object)(object)recipe == (Object)null || (Object)(object)recipe.m_item == (Object)null)
			{
				return false;
			}
			if (IsRecipeActuallyKnown(player, recipe) || !IsRecipeEnabledForPlayer(player, recipe))
			{
				return false;
			}
			if (IsRecipePreviewBlacklisted(recipe))
			{
				return false;
			}
			if (HasPreviewBlacklistedRequirement(recipe.m_resources))
			{
				return false;
			}
			if (!DlcInstalled(recipe.m_item.m_itemData.m_shared.m_dlc))
			{
				return false;
			}
			if (!PassesCraftFilter(recipe))
			{
				return false;
			}
			bool flag = RequireStationLevelForUnknownCraftingRecipes && (Object)(object)recipe.GetRequiredStation(1) != (Object)null;
			return player.RequiredCraftingStation(recipe, 1, flag);
		}

		internal static bool CanPreviewPiece(Player player, Piece piece)
		{
			if (!ShowUnknownBuildPieces || (Object)(object)player == (Object)null || (Object)(object)piece == (Object)null)
			{
				return false;
			}
			if (IsPieceActuallyKnown(player, piece) || !IsPieceEnabledForPlayer(player, piece))
			{
				return false;
			}
			if (IsPiecePreviewBlacklisted(piece))
			{
				return false;
			}
			if (HasPreviewBlacklistedRequirement(piece.m_resources))
			{
				return false;
			}
			if (RequireStationKnowledgeForUnknownBuildPieces && !KnowsPieceStationRequirement(player, piece))
			{
				return false;
			}
			return DlcInstalled(piece.m_dlc);
		}

		internal static VeiledRecipeVisibilityState GetRecipeVisibilityState(Player player, Recipe recipe)
		{
			if (IsRecipeActuallyKnown(player, recipe))
			{
				return VeiledRecipeVisibilityState.Known;
			}
			if (!CanPreviewRecipe(player, recipe))
			{
				return VeiledRecipeVisibilityState.Hidden;
			}
			return VeiledRecipeVisibilityState.UnknownPreview;
		}

		internal static bool IsUnknownRecipePreview(Player player, Recipe recipe)
		{
			return GetRecipeVisibilityState(player, recipe) == VeiledRecipeVisibilityState.UnknownPreview;
		}

		internal static bool CanDiscoverRecipe(Player player, Recipe recipe)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)recipe == (Object)null || (Object)(object)recipe.m_item == (Object)null)
			{
				return false;
			}
			if ((Object)(object)recipe.m_craftingStation != (Object)null && !HasKnownRecipeStationLevel(player, recipe.m_craftingStation.m_name, recipe.m_minStationLevel))
			{
				return false;
			}
			if (!DlcInstalled(recipe.m_item.m_itemData.m_shared.m_dlc))
			{
				return false;
			}
			return HasDiscoveredRecipeMaterials(player, recipe);
		}

		internal static bool CanDiscoverPiece(Player player, Piece piece)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)piece == (Object)null)
			{
				return false;
			}
			if ((Object)(object)piece.m_craftingStation != (Object)null && GetKnownPieceStationLevel(player, piece.m_craftingStation.m_name) <= 0)
			{
				return false;
			}
			if (!DlcInstalled(piece.m_dlc))
			{
				return false;
			}
			Requirement[] resources = piece.m_resources;
			foreach (Requirement val in resources)
			{
				if ((Object)(object)val.m_resItem != (Object)null && val.m_amount > 0 && !IsMaterialKnown(player, val))
				{
					return false;
				}
			}
			return true;
		}

		internal static bool KnowsRecipeStationRequirement(Player player, Recipe recipe, int quality)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)recipe == (Object)null)
			{
				return false;
			}
			CraftingStation requiredStation = recipe.GetRequiredStation(quality);
			if (!((Object)(object)requiredStation == (Object)null))
			{
				return HasKnownRecipeStationLevel(player, requiredStation.m_name, recipe.GetRequiredStationLevel(quality));
			}
			return true;
		}

		internal static bool KnowsPieceStationRequirement(Player player, Piece piece)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)piece == (Object)null || (Object)(object)piece.m_craftingStation == (Object)null)
			{
				return true;
			}
			return GetKnownPieceStationLevel(player, piece.m_craftingStation.m_name) > 0;
		}

		internal static bool IsMaterialKnown(Player player, Requirement requirement)
		{
			if ((Object)(object)player == (Object)null || requirement == null || (Object)(object)requirement.m_resItem == (Object)null)
			{
				return false;
			}
			return player.m_knownMaterial.Contains(requirement.m_resItem.m_itemData.m_shared.m_name);
		}

		private static bool HasDiscoveredRecipeMaterials(Player player, Recipe recipe)
		{
			bool flag = false;
			Requirement[] resources = recipe.m_resources;
			foreach (Requirement val in resources)
			{
				if (!((Object)(object)val.m_resItem == (Object)null) && val.m_amount > 0)
				{
					bool flag2 = IsMaterialKnown(player, val);
					if (recipe.m_requireOnlyOneIngredient)
					{
						flag = flag || flag2;
					}
					else if (!flag2)
					{
						return false;
					}
				}
			}
			return !recipe.m_requireOnlyOneIngredient || flag;
		}

		private static int GetKnownRecipeStationLevel(Player player, string stationName)
		{
			if ((Object)(object)player == (Object)null || string.IsNullOrEmpty(stationName))
			{
				return 0;
			}
			if (RequireStationInteractionForRecipeUnlock)
			{
				return GetInteractedStationLevel(player, stationName);
			}
			return GetKnownPieceStationLevel(player, stationName);
		}

		private static int GetKnownPieceStationLevel(Player player, string stationName)
		{
			if ((Object)(object)player == (Object)null || string.IsNullOrEmpty(stationName))
			{
				return 0;
			}
			if (!player.m_knownStations.TryGetValue(stationName, out var value))
			{
				return 0;
			}
			return value;
		}

		private static bool HasKnownRecipeStationLevel(Player player, string stationName, int requiredLevel)
		{
			return GetKnownRecipeStationLevel(player, stationName) >= Math.Max(1, requiredLevel);
		}

		private static int GetInteractedStationLevel(Player player, string stationName)
		{
			if (player.m_customData.TryGetValue(StationInteractionKey(stationName), out var value) && int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			return 0;
		}

		private static string StationInteractionKey(string stationName)
		{
			return "VeiledRecipes.InteractedStation." + stationName;
		}

		private static bool IsRecipeEnabledForPlayer(Player player, Recipe recipe)
		{
			bool flag = (Object)(object)player.CurrentSeason != (Object)null && player.CurrentSeason.Recipes.Contains(recipe);
			return recipe.m_enabled || flag;
		}

		private static bool IsPieceEnabledForPlayer(Player player, Piece piece)
		{
			bool flag = (Object)(object)player.CurrentSeason != (Object)null && player.CurrentSeason.Pieces.Contains(((Component)piece).gameObject);
			return piece.m_enabled || flag;
		}

		private static bool HasKnownPieceOverride(Piece piece)
		{
			if ((Object)(object)piece == (Object)null)
			{
				return false;
			}
			string prefabName = Utils.GetPrefabName(((Component)piece).gameObject);
			if (!string.IsNullOrEmpty(prefabName) && KnownPiecePrefabOverrides.Contains(prefabName))
			{
				return true;
			}
			foreach (Func<Piece, bool> knownPieceOverride in KnownPieceOverrides)
			{
				try
				{
					if (knownPieceOverride(piece))
					{
						return true;
					}
				}
				catch (Exception ex)
				{
					VeiledRecipesPlugin.PluginLogger.LogDebug((object)("Known piece override failed for '" + prefabName + "': " + ex.Message));
				}
			}
			return false;
		}

		private static bool PassesCraftFilter(Recipe recipe)
		{
			if (Player.s_FilterCraft.Count == 0)
			{
				return true;
			}
			string text = ((Object)recipe.m_item).name.ToLowerInvariant();
			string text2 = recipe.m_item.m_itemData.m_shared.m_name.ToLowerInvariant();
			string text3 = Localization.instance.Localize(recipe.m_item.m_itemData.m_shared.m_name).ToLowerInvariant();
			foreach (string item in Player.s_FilterCraft)
			{
				if (!string.IsNullOrWhiteSpace(item))
				{
					string value = item.ToLowerInvariant();
					if (text.Contains(value) || text2.Contains(value) || text3.Contains(value))
					{
						return true;
					}
				}
			}
			return false;
		}

		private static bool DlcInstalled(string dlc)
		{
			if (!string.IsNullOrEmpty(dlc) && !((Object)(object)DLCMan.instance == (Object)null))
			{
				return DLCMan.instance.IsDLCInstalled(dlc);
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "HaveRequirements", new Type[]
	{
		typeof(Piece),
		typeof(RequirementMode)
	})]
	internal static class PlayerPieceRequirementsPatch
	{
		private static bool Prefix(Player __instance, Piece piece, RequirementMode mode, ref bool __result)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			if ((Object)(object)piece == (Object)null)
			{
				return true;
			}
			if ((int)mode != 1 && !VeiledRecipeState.IsPieceActuallyKnown(__instance, piece))
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PieceTable), "UpdateAvailable")]
	internal static class PieceTableUpdateAvailablePatch
	{
		private static void Postfix(PieceTable __instance, Player player)
		{
			if (!VeiledRecipeState.ShowUnknownBuildPieces || (Object)(object)player == (Object)null)
			{
				return;
			}
			EnsureAvailablePieceBuckets(__instance);
			HashSet<string> availablePiecePrefabNames = GetAvailablePiecePrefabNames(__instance);
			foreach (GameObject piece in __instance.m_pieces)
			{
				Piece val = (((Object)(object)piece == (Object)null) ? null : piece.GetComponent<Piece>());
				string text = (((Object)(object)val == (Object)null) ? "" : Utils.GetPrefabName(((Component)val).gameObject));
				if (!((Object)(object)val == (Object)null) && !string.IsNullOrEmpty(text) && !availablePiecePrefabNames.Contains(text) && VeiledRecipeState.CanPreviewPiece(player, val))
				{
					AddAvailablePiece(__instance, val);
					availablePiecePrefabNames.Add(text);
				}
			}
		}

		private static void EnsureAvailablePieceBuckets(PieceTable table)
		{
			while (table.m_availablePieces.Count < 8)
			{
				table.m_availablePieces.Add(new List<Piece>());
			}
		}

		private static HashSet<string> GetAvailablePiecePrefabNames(PieceTable table)
		{
			HashSet<string> hashSet = new HashSet<string>();
			foreach (List<Piece> availablePiece in table.m_availablePieces)
			{
				foreach (Piece item in availablePiece)
				{
					if ((Object)(object)item != (Object)null)
					{
						hashSet.Add(Utils.GetPrefabName(((Component)item).gameObject));
					}
				}
			}
			return hashSet;
		}

		private static void AddAvailablePiece(PieceTable table, Piece piece)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected I4, but got Unknown
			if ((int)piece.m_category == 100)
			{
				foreach (List<Piece> availablePiece in table.m_availablePieces)
				{
					availablePiece.Add(piece);
				}
				return;
			}
			int num = (int)piece.m_category;
			if (num >= 0 && num < table.m_availablePieces.Count)
			{
				table.m_availablePieces[num].Add(piece);
			}
		}
	}
	[HarmonyPatch(typeof(Hud), "UpdatePieceList")]
	internal static class HudUpdatePieceListPatch
	{
		private static void Postfix(Hud __instance, Player player)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			List<Piece> list = ((player != null) ? player.GetBuildPieces() : null);
			if (list == null)
			{
				return;
			}
			for (int i = 0; i < __instance.m_pieceIcons.Count && i < list.Count; i++)
			{
				Piece val = list[i];
				if (!VeiledRecipeState.IsPieceActuallyKnown(player, val))
				{
					PieceIconData obj = __instance.m_pieceIcons[i];
					((Behaviour)obj.m_icon).enabled = true;
					obj.m_icon.sprite = val.m_icon;
					((Graphic)obj.m_icon).color = Color.black;
					obj.m_tooltip.m_text = VeiledRecipeState.UnknownNameText;
					obj.m_upgrade.SetActive(false);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Hud), "SetupPieceInfo")]
	internal static class HudSetupPieceInfoPatch
	{
		private static void Postfix(Hud __instance, Piece piece)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)piece == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null))
			{
				if (VeiledRecipeState.IsPieceActuallyKnown(Player.m_localPlayer, piece))
				{
					((Graphic)__instance.m_buildIcon).color = Color.white;
				}
				else
				{
					MaskPieceInfo(__instance, Player.m_localPlayer, piece);
				}
			}
		}

		private static void MaskPieceInfo(Hud hud, Player player, Piece piece)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Invalid comparison between Unknown and I4
			hud.m_buildSelection.text = VeiledRecipeState.UnknownNameText;
			hud.m_pieceDescription.text = VeiledRecipeState.UnknownDescriptionText;
			((Behaviour)hud.m_buildIcon).enabled = true;
			hud.m_buildIcon.sprite = piece.m_icon;
			((Graphic)hud.m_buildIcon).color = Color.black;
			((Behaviour)hud.m_snappingIcon).enabled = false;
			int i = 0;
			Requirement[] resources = piece.m_resources;
			foreach (Requirement val in resources)
			{
				if (i >= hud.m_requirementItems.Length)
				{
					break;
				}
				if (!((Object)(object)val?.m_resItem == (Object)null) && val.m_amount > 0)
				{
					hud.m_requirementItems[i].SetActive(true);
					InventoryGuiUpdateRecipePatch.SetupRequirement(hud.m_requirementItems[i].transform, val, player, (int)piece.FreeBuildKey() == 20, 0);
					i++;
				}
			}
			if ((Object)(object)piece.m_craftingStation != (Object)null && i < hud.m_requirementItems.Length)
			{
				hud.m_requirementItems[i].SetActive(true);
				SetupStationRequirement(hud.m_requirementItems[i].transform, player, piece);
				i++;
			}
			for (; i < hud.m_requirementItems.Length; i++)
			{
				hud.m_requirementItems[i].SetActive(false);
			}
		}

		private static void SetupStationRequirement(Transform root, Player player, Piece piece)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			Image val = InventoryGuiUpdateRecipePatch.FindComponent<Image>(root, "res_icon");
			TMP_Text val2 = InventoryGuiUpdateRecipePatch.FindComponent<TMP_Text>(root, "res_name");
			TMP_Text val3 = InventoryGuiUpdateRecipePatch.FindComponent<TMP_Text>(root, "res_amount");
			UITooltip component = ((Component)root).GetComponent<UITooltip>();
			bool flag = VeiledRecipeState.KnowsPieceStationRequirement(player, piece);
			if ((Object)(object)val != (Object)null)
			{
				((Component)val).gameObject.SetActive(true);
				((Behaviour)val).enabled = true;
				val.sprite = piece.m_craftingStation.m_icon;
				((Graphic)val).color = (flag ? Color.white : Color.black);
			}
			if ((Object)(object)val2 != (Object)null)
			{
				((Component)val2).gameObject.SetActive(true);
				val2.text = (flag ? Localization.instance.Localize(piece.m_craftingStation.m_name) : VeiledRecipeState.UnknownNameText);
				((Graphic)val2).color = Color.white;
			}
			if ((Object)(object)val3 != (Object)null)
			{
				((Component)val3).gameObject.SetActive(true);
				if (flag)
				{
					CraftingStation val4 = CraftingStation.HaveBuildStationInRange(piece.m_craftingStation.m_name, ((Component)player).transform.position);
					if ((Object)(object)val4 != (Object)null)
					{
						val4.ShowAreaMarker();
						val3.text = "";
						((Graphic)val3).color = Color.white;
					}
					else
					{
						val3.text = Localization.instance.Localize("$menu_none");
						((Graphic)val3).color = Color.white;
					}
				}
				else
				{
					val3.text = VeiledRecipeState.UnknownRequirementText;
					((Graphic)val3).color = Color.white;
				}
			}
			if ((Object)(object)component != (Object)null)
			{
				component.m_text = (flag ? piece.m_craftingStation.m_name : VeiledRecipeState.UnknownNameText);
			}
		}
	}
	[HarmonyPatch(typeof(Player), "SetupPlacementGhost")]
	internal static class PlayerSetupPlacementGhostPatch
	{
		private static void Postfix(Player __instance)
		{
			Piece selectedPiece = __instance.GetSelectedPiece();
			if (!((Object)(object)selectedPiece == (Object)null) && !VeiledRecipeState.IsPieceActuallyKnown(__instance, selectedPiece))
			{
				if ((Object)(object)__instance.m_placementGhost != (Object)null)
				{
					Object.Destroy((Object)(object)__instance.m_placementGhost);
					__instance.m_placementGhost = null;
				}
				if ((Object)(object)__instance.m_placementMarkerInstance != (Object)null)
				{
					__instance.m_placementMarkerInstance.SetActive(false);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Player), "TryPlacePiece")]
	internal static class PlayerTryPlacePiecePatch
	{
		private static bool Prefix(Player __instance, Piece piece, ref bool __result)
		{
			if ((Object)(object)piece != (Object)null && !VeiledRecipeState.IsPieceActuallyKnown(__instance, piece))
			{
				((Character)__instance).Message((MessageType)2, "$msg_missingrequirement", 0, (Sprite)null);
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "HaveRequirements", new Type[]
	{
		typeof(Recipe),
		typeof(bool),
		typeof(int),
		typeof(int)
	})]
	internal static class PlayerRecipeRequirementsPatch
	{
		private static bool Prefix(Player __instance, Recipe recipe, bool discover, ref bool __result)
		{
			if ((Object)(object)recipe == (Object)null)
			{
				return true;
			}
			if (discover && VeiledRecipeState.RequireStationInteractionForRecipeUnlock)
			{
				__result = VeiledRecipeState.CanDiscoverRecipe(__instance, recipe);
				return false;
			}
			if (!discover && !VeiledRecipeState.IsRecipeActuallyKnown(__instance, recipe))
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "GetAvailableRecipes")]
	internal static class PlayerGetAvailableRecipesPatch
	{
		private static void Postfix(Player __instance, ref List<Recipe> available)
		{
			if (!VeiledRecipeState.ShowUnknownCraftingRecipes || (Object)(object)ObjectDB.instance == (Object)null)
			{
				return;
			}
			HashSet<Recipe> hashSet = new HashSet<Recipe>(available);
			foreach (Recipe recipe in ObjectDB.instance.m_recipes)
			{
				if (!hashSet.Contains(recipe) && VeiledRecipeState.CanPreviewRecipe(__instance, recipe))
				{
					available.Add(recipe);
					hashSet.Add(recipe);
				}
			}
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "AddRecipeToList")]
	internal static class InventoryGuiAddRecipeToListPatch
	{
		private static void Prefix(Player player, Recipe recipe, ref bool canCraft)
		{
			if (!VeiledRecipeState.IsRecipeActuallyKnown(player, recipe))
			{
				canCraft = false;
			}
		}

		private static void Postfix(InventoryGui __instance, Player player, Recipe recipe, ItemData item)
		{
			if (!VeiledRecipeState.IsRecipeActuallyKnown(player, recipe))
			{
				GameObject val = FindRecipeElement(__instance, recipe, item);
				if ((Object)(object)val != (Object)null)
				{
					MaskRecipeListElement(val, recipe);
				}
			}
		}

		private static GameObject FindRecipeElement(InventoryGui gui, Recipe recipe, ItemData item)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			for (int num = gui.m_availableRecipes.Count - 1; num >= 0; num--)
			{
				RecipeDataPair val = gui.m_availableRecipes[num];
				if ((Object)(object)((RecipeDataPair)(ref val)).Recipe == (Object)(object)recipe && ((RecipeDataPair)(ref val)).ItemData == item)
				{
					return ((RecipeDataPair)(ref val)).InterfaceElement;
				}
			}
			return null;
		}

		private static void MaskRecipeListElement(GameObject element, Recipe recipe)
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			Image val = FindComponent<Image>(element.transform, "icon");
			if ((Object)(object)val != (Object)null)
			{
				((Behaviour)val).enabled = true;
				if ((Object)(object)recipe?.m_item != (Object)null)
				{
					val.sprite = recipe.m_item.m_itemData.GetIcon();
				}
				((Graphic)val).color = Color.black;
			}
			TMP_Text val2 = FindComponent<TMP_Text>(element.transform, "name");
			if ((Object)(object)val2 != (Object)null)
			{
				val2.text = VeiledRecipeState.UnknownNameText;
				((Graphic)val2).color = Color.white;
			}
			GuiBar val3 = FindComponent<GuiBar>(element.transform, "Durability");
			if ((Object)(object)val3 != (Object)null)
			{
				((Component)val3).gameObject.SetActive(false);
			}
			TMP_Text val4 = FindComponent<TMP_Text>(element.transform, "QualityLevel");
			if ((Object)(object)val4 != (Object)null)
			{
				((Component)val4).gameObject.SetActive(false);
			}
		}

		private static T FindComponent<T>(Transform root, string childName) where T : Component
		{
			Transform val = root.Find(childName);
			if (!((Object)(object)val == (Object)null))
			{
				return ((Component)val).GetComponent<T>();
			}
			return default(T);
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "UpdateRecipeList", new Type[] { typeof(List<Recipe>) })]
	internal static class InventoryGuiUpdateRecipeListPatch
	{
		private static void Postfix(InventoryGui __instance)
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if (!VeiledRecipeState.GroupUnknownRecipePreviewsBelowKnownRecipes || (Object)(object)localPlayer == (Object)null || __instance.m_availableRecipes.Count <= 1)
			{
				return;
			}
			List<RecipeDataPair> list = new List<RecipeDataPair>();
			List<RecipeDataPair> list2 = new List<RecipeDataPair>();
			foreach (RecipeDataPair availableRecipe in __instance.m_availableRecipes)
			{
				RecipeDataPair current = availableRecipe;
				if (VeiledRecipeState.IsUnknownRecipePreview(localPlayer, ((RecipeDataPair)(ref current)).Recipe))
				{
					list2.Add(current);
				}
				else
				{
					list.Add(current);
				}
			}
			if (list.Count == 0 || list2.Count == 0)
			{
				return;
			}
			__instance.m_availableRecipes.Clear();
			__instance.m_availableRecipes.AddRange(list);
			__instance.m_availableRecipes.AddRange(list2);
			for (int i = 0; i < __instance.m_availableRecipes.Count; i++)
			{
				RecipeDataPair val = __instance.m_availableRecipes[i];
				Transform transform = ((RecipeDataPair)(ref val)).InterfaceElement.transform;
				RectTransform val2 = (RectTransform)(object)((transform is RectTransform) ? transform : null);
				if (val2 != null)
				{
					val2.anchoredPosition = new Vector2(0f, (float)i * (0f - __instance.m_recipeListSpace));
				}
			}
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "UpdateRecipe")]
	internal static class InventoryGuiUpdateRecipePatch
	{
		private static void Postfix(InventoryGui __instance, Player player)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Recipe recipe = ((RecipeDataPair)(ref __instance.m_selectedRecipe)).Recipe;
			if (!((Object)(object)recipe == (Object)null))
			{
				if (VeiledRecipeState.IsRecipeActuallyKnown(player, recipe))
				{
					((Graphic)__instance.m_recipeIcon).color = Color.white;
				}
				else
				{
					MaskSelectedRecipe(__instance, player, recipe);
				}
			}
		}

		private static void MaskSelectedRecipe(InventoryGui gui, Player player, Recipe recipe)
		{
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			ItemData itemData = ((RecipeDataPair)(ref gui.m_selectedRecipe)).ItemData;
			int num = ((itemData == null) ? 1 : (itemData.m_quality + 1));
			int craftMultiplier = ((itemData != null || (!ZInput.GetButton("AltPlace") && !ZInput.GetButton("JoyLStick"))) ? 1 : gui.m_multiCraftAmount);
			bool allowedQuality = (Object)(object)recipe.m_item != (Object)null && num <= recipe.m_item.m_itemData.m_shared.m_maxQuality;
			((Behaviour)gui.m_recipeIcon).enabled = true;
			if ((Object)(object)recipe.m_item != (Object)null)
			{
				gui.m_recipeIcon.sprite = recipe.m_item.m_itemData.GetIcon();
			}
			((Graphic)gui.m_recipeIcon).color = Color.black;
			((Behaviour)gui.m_recipeName).enabled = true;
			gui.m_recipeName.text = VeiledRecipeState.UnknownNameText;
			((Behaviour)gui.m_recipeDecription).enabled = true;
			gui.m_recipeDecription.text = VeiledRecipeState.UnknownDescriptionText;
			((Component)gui.m_variantButton).gameObject.SetActive(false);
			((Component)gui.m_itemCraftType).gameObject.SetActive(false);
			((Component)gui.m_qualityPanel).gameObject.SetActive(false);
			((Selectable)gui.m_craftButton).interactable = false;
			((Component)gui.m_craftButton).GetComponent<UITooltip>().m_text = VeiledRecipeState.UnknownDescriptionText;
			SetupRecipeRequirements(gui, player, recipe, num, allowedQuality, craftMultiplier);
			SetupRecipeStationLevel(gui, player, recipe, num, allowedQuality);
		}

		private static void SetupRecipeStationLevel(InventoryGui gui, Player player, Recipe recipe, int quality, bool allowedQuality)
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)recipe.GetRequiredStation(quality) == (Object)null || !allowedQuality)
			{
				((Component)gui.m_minStationLevelIcon).gameObject.SetActive(false);
				return;
			}
			((Component)gui.m_minStationLevelIcon).gameObject.SetActive(true);
			gui.m_minStationLevelText.text = (VeiledRecipeState.KnowsRecipeStationRequirement(player, recipe, quality) ? recipe.GetRequiredStationLevel(quality).ToString() : VeiledRecipeState.UnknownRequirementText);
			((Graphic)gui.m_minStationLevelText).color = gui.m_minStationLevelBasecolor;
		}

		private static void SetupRecipeRequirements(InventoryGui gui, Player player, Recipe recipe, int quality, bool allowedQuality, int craftMultiplier)
		{
			int i = 0;
			List<Requirement> visibleRequirements = GetVisibleRequirements(recipe.m_resources, quality);
			int cyclingStart = GetCyclingStart(visibleRequirements.Count, gui.m_recipeRequirementList.Length);
			if (allowedQuality)
			{
				for (int j = cyclingStart; j < visibleRequirements.Count; j++)
				{
					if (i >= gui.m_recipeRequirementList.Length)
					{
						break;
					}
					SetupRequirement(gui.m_recipeRequirementList[i].transform, visibleRequirements[j], player, craft: true, quality, craftMultiplier);
					i++;
				}
			}
			for (; i < gui.m_recipeRequirementList.Length; i++)
			{
				InventoryGui.HideRequirement(gui.m_recipeRequirementList[i].transform);
			}
		}

		internal static void SetupRequirement(Transform root, Requirement requirement, Player player, bool craft, int quality, int multiplier = 1)
		{
			if (requirement == null || (Object)(object)requirement.m_resItem == (Object)null || requirement.GetAmount(quality) <= 0)
			{
				InventoryGui.HideRequirement(root);
			}
			else if (VeiledRecipeState.IsMaterialKnown(player, requirement))
			{
				InventoryGui.SetupRequirement(root, requirement, player, craft, quality, multiplier);
			}
			else
			{
				SetupMaskedRequirement(root, requirement);
			}
		}

		internal static void SetupMaskedRequirement(Transform root, Requirement requirement)
		{
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Image val = InventoryGuiUpdateRecipePatch.FindComponent<Image>(root, "res_icon");
			TMP_Text val2 = InventoryGuiUpdateRecipePatch.FindComponent<TMP_Text>(root, "res_name");
			TMP_Text val3 = InventoryGuiUpdateRecipePatch.FindComponent<TMP_Text>(root, "res_amount");
			UITooltip component = ((Component)root).GetComponent<UITooltip>();
			if ((Object)(object)val != (Object)null)
			{
				((Component)val).gameObject.SetActive(true);
				((Behaviour)val).enabled = true;
				if ((Object)(object)requirement?.m_resItem != (Object)null)
				{
					val.sprite = requirement.m_resItem.m_itemData.GetIcon();
				}
				((Graphic)val).color = Color.black;
			}
			if ((Object)(object)val2 != (Object)null)
			{
				((Component)val2).gameObject.SetActive(true);
				val2.text = VeiledRecipeState.UnknownNameText;
				((Graphic)val2).color = Color.white;
			}
			if ((Object)(object)val3 != (Object)null)
			{
				((Component)val3).gameObject.SetActive(true);
				val3.text = VeiledRecipeState.UnknownRequirementText;
				((Graphic)val3).color = Color.white;
			}
			if ((Object)(object)component != (Object)null)
			{
				component.m_text = VeiledRecipeState.UnknownNameText;
			}
		}

		internal static T FindComponent<T>(Transform root, string childName) where T : Component
		{
			Transform val = root.Find(childName);
			if (!((Object)(object)val == (Object)null))
			{
				return ((Component)val).GetComponent<T>();
			}
			return default(T);
		}

		private static List<Requirement> GetVisibleRequirements(Requirement[] source, int quality)
		{
			List<Requirement> list = new List<Requirement>();
			foreach (Requirement val in source)
			{
				if ((Object)(object)val?.m_resItem != (Object)null && val.GetAmount(quality) > 0)
				{
					list.Add(val);
				}
			}
			return list;
		}

		private static int GetCyclingStart(int requirementCount, int slotCount)
		{
			if (slotCount <= 0 || requirementCount <= slotCount)
			{
				return 0;
			}
			int num = Mathf.CeilToInt((float)requirementCount / (float)slotCount);
			return (int)Time.fixedTime % num * slotCount;
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "OnCraftPressed")]
	internal static class InventoryGuiOnCraftPressedPatch
	{
		private static bool Prefix(InventoryGui __instance)
		{
			Recipe recipe = ((RecipeDataPair)(ref __instance.m_selectedRecipe)).Recipe;
			if ((Object)(object)recipe != (Object)null && !VeiledRecipeState.IsRecipeActuallyKnown(Player.m_localPlayer, recipe))
			{
				((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_missingrequirement", 0, (Sprite)null);
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "DoCrafting")]
	internal static class InventoryGuiDoCraftingPatch
	{
		private static bool Prefix(InventoryGui __instance, Player player)
		{
			Recipe craftRecipe = __instance.m_craftRecipe;
			if ((Object)(object)craftRecipe != (Object)null && !VeiledRecipeState.IsRecipeActuallyKnown(player, craftRecipe))
			{
				__instance.m_craftTimer = -1f;
				((Character)player).Message((MessageType)2, "$msg_missingrequirement", 0, (Sprite)null);
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CraftingStation), "Interact")]
	internal static class CraftingStationInteractPatch
	{
		private static void Prefix(CraftingStation __instance, Humanoid user, bool repeat)
		{
			if (!repeat && !((Object)(object)user != (Object)(object)Player.m_localPlayer))
			{
				Player val = (Player)(object)((user is Player) ? user : null);
				if (val != null && __instance.InUseDistance(user) && __instance.CheckUsable(val, false))
				{
					VeiledRecipeState.RecordStationInteraction(val, __instance);
				}
			}
		}
	}
	[HarmonyPatch(typeof(CraftingStation), "UpdateKnownStationsInRange")]
	internal static class CraftingStationUpdateKnownStationsInRangePatch
	{
		private static bool Prefix()
		{
			return VeiledRecipeState.EnableStationProximityDiscovery;
		}
	}
	public enum VeiledRecipeVisibilityState
	{
		Hidden,
		Known,
		UnknownPreview
	}
	public static class VeiledRecipesCompat
	{
		public const string PluginGuid = "sighsorry.VeiledRecipes";

		public const string PluginName = "VeiledRecipes";

		public const string PluginVersion = "1.0.1";

		public const string Author = "sighsorry";

		public static string UnknownNameText => VeiledRecipeState.UnknownNameText;

		public static string UnknownDescriptionText => VeiledRecipeState.UnknownDescriptionText;

		public static string UnknownRequirementText => VeiledRecipeState.UnknownRequirementText;

		public static bool GroupUnknownRecipePreviewsBelowKnownRecipes => VeiledRecipeState.GroupUnknownRecipePreviewsBelowKnownRecipes;

		public static VeiledRecipeVisibilityState GetRecipeVisibilityState(Recipe recipe)
		{
			return GetRecipeVisibilityState(Player.m_localPlayer, recipe);
		}

		public static VeiledRecipeVisibilityState GetRecipeVisibilityState(Player player, Recipe recipe)
		{
			if (!((Object)(object)player != (Object)null) || !((Object)(object)recipe != (Object)null))
			{
				return VeiledRecipeVisibilityState.Hidden;
			}
			return VeiledRecipeState.GetRecipeVisibilityState(player, recipe);
		}

		public static bool IsUnknownRecipePreview(Recipe recipe)
		{
			return IsUnknownRecipePreview(Player.m_localPlayer, recipe);
		}

		public static bool IsUnknownRecipePreview(Player player, Recipe recipe)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)recipe != (Object)null)
			{
				return VeiledRecipeState.IsUnknownRecipePreview(player, recipe);
			}
			return false;
		}

		public static bool ShouldMaskRecipe(Recipe recipe)
		{
			return ShouldMaskRecipe(Player.m_localPlayer, recipe);
		}

		public static bool ShouldMaskRecipe(Player player, Recipe recipe)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)recipe != (Object)null)
			{
				return !VeiledRecipeState.IsRecipeActuallyKnown(player, recipe);
			}
			return false;
		}

		public static bool ShouldMaskRecipePair(RecipeDataPair pair)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return ShouldMaskRecipePair(Player.m_localPlayer, pair);
		}

		public static bool ShouldMaskRecipePair(Player player, RecipeDataPair pair)
		{
			return ShouldMaskRecipe(player, ((RecipeDataPair)(ref pair)).Recipe);
		}

		public static bool IsRecipeActuallyKnown(Player player, Recipe recipe)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)recipe != (Object)null)
			{
				return VeiledRecipeState.IsRecipeActuallyKnown(player, recipe);
			}
			return false;
		}

		public static bool ShouldMaskPiece(Piece piece)
		{
			return ShouldMaskPiece(Player.m_localPlayer, piece);
		}

		public static bool ShouldMaskPiece(Player player, Piece piece)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)piece != (Object)null)
			{
				return !VeiledRecipeState.IsPieceActuallyKnown(player, piece);
			}
			return false;
		}

		public static void RegisterKnownPieceOverride(Func<Piece, bool> predicate)
		{
			VeiledRecipeState.RegisterKnownPieceOverride(predicate);
		}

		public static void UnregisterKnownPieceOverride(Func<Piece, bool> predicate)
		{
			VeiledRecipeState.UnregisterKnownPieceOverride(predicate);
		}

		public static void RegisterKnownPiecePrefabOverride(string prefabName)
		{
			VeiledRecipeState.RegisterKnownPiecePrefabOverride(prefabName);
		}

		public static void UnregisterKnownPiecePrefabOverride(string prefabName)
		{
			VeiledRecipeState.UnregisterKnownPiecePrefabOverride(prefabName);
		}

		public static bool IsPieceActuallyKnown(Player player, Piece piece)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)piece != (Object)null)
			{
				return VeiledRecipeState.IsPieceActuallyKnown(player, piece);
			}
			return false;
		}

		public static bool IsMaterialKnown(Requirement requirement)
		{
			return IsMaterialKnown(Player.m_localPlayer, requirement);
		}

		public static bool IsMaterialKnown(Player player, Requirement requirement)
		{
			if ((Object)(object)player != (Object)null && requirement != null)
			{
				return VeiledRecipeState.IsMaterialKnown(player, requirement);
			}
			return false;
		}

		public static bool KnowsRecipeStationRequirement(Recipe recipe, int quality)
		{
			return KnowsRecipeStationRequirement(Player.m_localPlayer, recipe, quality);
		}

		public static bool KnowsRecipeStationRequirement(Player player, Recipe recipe, int quality)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)recipe != (Object)null)
			{
				return VeiledRecipeState.KnowsRecipeStationRequirement(player, recipe, quality);
			}
			return false;
		}

		public static bool KnowsPieceStationRequirement(Piece piece)
		{
			return KnowsPieceStationRequirement(Player.m_localPlayer, piece);
		}

		public static bool KnowsPieceStationRequirement(Player player, Piece piece)
		{
			if ((Object)(object)player != (Object)null && (Object)(object)piece != (Object)null)
			{
				return VeiledRecipeState.KnowsPieceStationRequirement(player, piece);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			VeiledRecipesPlugin.PluginLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("VeiledRecipes_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_VeiledRecipes_Version);
			VeiledRecipesPlugin.PluginLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.1");
			peer.m_rpc.Invoke("VeiledRecipes_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			VeiledRecipesPlugin.PluginLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "VeiledRecipesRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + VeiledRecipesPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				VeiledRecipesPlugin.PluginLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_VeiledRecipes_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			VeiledRecipesPlugin.PluginLogger.LogInfo((object)("Version check, local: 1.0.1,  remote: " + text));
			if (text != "1.0.1")
			{
				VeiledRecipesPlugin.ConnectionError = "VeiledRecipes Installed: 1.0.1\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					VeiledRecipesPlugin.PluginLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				VeiledRecipesPlugin.PluginLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				VeiledRecipesPlugin.PluginLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.Inv