


A kill feed mod for Valheim. When a player dies — to another player, a mob, fall damage, drowning, smoke, fire, falling out of the world, or their own campfire — the event is broadcast to every connected client and rendered as a fading HUD overlay.
Phrasings are drawn from a random table keyed by the dominant damage type of the killing blow (slash / pierce / blunt / chop / pickaxe / fire / frost / lightning / poison / spirit) for combat deaths, or by cause (fall / drown / smoke / oob / fireplace) for environmental deaths.
Ships in BepInEx/plugins/ next to the DLL. Edit it to add your own lines. Format:
[pierce]
A {killer} gored {victim} clean through.
{victim} caught a {weapon} the wrong way.
[blunt]
{victim} got pancaked by a {killer}.
[fall]
{victim} forgot how gravity works.
Sections: [blunt], [slash], [pierce], [chop], [pickaxe], [fire], [frost], [lightning], [poison], [spirit], [fall], [drown], [smoke], [oob], [fireplace]. Lines starting with # and blank lines are ignored. Placeholders: {victim}, {killer}, {weapon}, {distance}.
BepInEx/config/valheim-kill-feed.cfg:
Position — HUD anchor (TopLeft, TopRight, BottomLeft, BottomRight)EntryDurationSeconds — how long each entry stays before fadingMaxEntries — most lines on screen at onceFontSize — pixel sizeValheimKillFeed.dll and phrasings.txt into BepInEx/plugins/.