Valheim
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Date Uploaded
2 years ago
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1.3K
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260KB
Dependency string
thinker-adventure_modpack-1.0.5
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1.0.5: everything seems to be working a lot of mods and configs so things mesh well together. bigger world so may take a bit longer to load into the world, and there is more to see, but otherwise it's all working. i'll try not to update the modpack too often. can read the changelog for changes, not putting it in the readme to save space. https://discord.gg/KPAKHcY23y

i also take other suggestions for it. let me know if anything is broken or not working quite right, or just any other suggestions you want to recommend.

what the mod pack includes:

  • more skills
  • adjustment to existing skills with configs for the new ones
  • more weapons, armor, magic
  • more animals and monsters
  • stronger monsters, progressively harder biomes for more of a challenge to help balance with the new skills and levels
  • more punishing death. while it's harder to die with the new skills if you aren't reckless, dying should still be something that people want to avoid -i don't want to spoil any details and if you wanted to just go into this to see new things you haven't seen and are new to mods, this modpack generally is fairly good. i wouldn't say it changes things so massively to the point it doesn't feel like the same game at least. just more to the game and some adjustments.
spoilers
  • backpacks, open with i
  • can press p to fast sort into all near by storages if they hold items you are holding, doesn't take from toolbar though
  • you'll get stamina back in water if you sit still floating. can swim down with ctrl and swim up with spacebar
  • gear can be leveled past the normal point, but progressively more costly. you can grind for an easier experience, but it's going to cost more time and resources. this also lets items last longer into the next biomes for a bit longer if you do have the extra resources if you wanted to spend on the weapon and armor.
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