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Tootsalots Valhalla Overhaul

Full overhaul with Smoothbrain skills, Therzie content, world locations, server characters, horses, archery, portals, diving, cooking, building, ships, QoL automation, and balanced configs

CHANGELOG

v1.5.1

  • Updated ValhallaPerformance to 1.3.2

v1.5.0

  • Replaced ValheimPerformanceOverhaul, Smoke_Collision, and VBNetTweaks with ValhallaPerformance v1.2.1
    • Single custom plugin covering smoke physics with collision, light culling and flicker freeze, AI throttling, creature sleep distance, WearNTear support caching, dirty-region piece updates, network sync prioritization, memory management, VFX budgeting, terrain/zone prefetching, tar pit leak fixes, log deduplication, minimap throttling, and adaptive frame scaling
    • Five performance profiles (Potato, Low, Medium, High, Max) set all visual/culling tuning from one config entry
    • No more conflict workarounds between VPO and Smoke_Collision
  • Removed MyPitsDontLeak (minimal impact, reduces dependency count)
  • Updated Jotunn to 2.29.0
  • Removed old ValheimPerformanceOverhaul, VBNetTweaks, and smoke_collision configs
  • Optimized manifest boot/load order
  • Pinned RtDBiomes intentionally pinned to 3.0.0. Later versions introduce anti-bypass incompatibility checks and require NoArbitraryIncompatibilityFlag to work around them. Because the newer update provides only marginal real improvement, I am not adding an extra dependency just to move past 3.0.0.

v1.4.7

  • Updated README

v1.4.6

  • Updated README: Added "Usage, Sharing & Legal" section clarifying non-commercial status, dependency-only distribution model, and notice to mod authors

v1.4.5

  • Updated Pinnacle to 1.16.0
  • Updated SeaAnimals to 0.3.6
  • Updated ValheimPerformanceOverhaul to 3.0.0
  • Still Do not update RtDBiomes, author has flagged incompatibility checks with almost every mod

v1.4.4

  • Removed PixelMapIcons (redundant with Pinnacle)

v1.4.3

  • Removed RtDOcean (ocean statues and clutter)
  • Removed MoreMapPins
  • Added SeaAnimals (ocean creatures, tameable aquatic mounts, new meats)
  • Added Pinnacle (map pin improvements with quick-pin shortcuts and icon customization)
  • Added ValheimPerformanceOverhaul (light culling, AI throttling, distance culling, object pooling, frame budget guard)
  • Updated RtDBiomes to 3.0.0 (tool tier and log balance fixes, pinned before compatibility flag changes)
    • DO NOT UPDATE PAST 3.0.0!
  • Nerfed chicken spawn rates (spawn chance 50->20, max count 3->2, interval 600s->900s)

v1.4.2

  • Updated More World Locations AIO to 4.4.0

v1.4.1

  • Fixed boot order (frameworks first, proper initialization sequence)
  • Fixed OdinHorse faction from ForestMonsters to AnimalsVeg (horses are now passive like deer)
  • Enabled ServerSideMap marker sharing for co-op
  • Removed OdinCampsite (not useful enough)
  • Removed Herbalist (too much clutter)
  • Removed OdinTrainingPlace
  • Cleaned orphaned configs from removed mods
  • Fixed README inaccuracies from v1.4.0 (mod count, Vitality claims that were never applied, PassivePowers incorrectly called a skill)

v1.4.0

  • Added MissingPieces, OdinHorse, PassivePowers, SmoothSave, ServerSideMap, StartupAccelerator, Herbalist

v1.3.3

  • Removed MagicalMounts, WildHorses, WildBears, FactionAssigner
  • Updated More World Locations AIO to 4.3.0

v1.3.0

  • Added More World Locations AIO, ServerCharacters, JsonDotNET

v1.2.0

  • Added BowsBeforeHoes, SaveCrossbowState, ReliableBlock, VikingsDoSwim, TargetPortal, CircletExtended, GammaOfNightLights
  • Added Smoothbrain Backpacks, CookingAdditions, FineWoodPieces, GlassPieces
  • Full config rebalance audit

v1.1.0

  • Added WieldEquipmentWhileSwimming, OdinArchitect, OdinTrainingPlace, OdinBanners, OdinCampsite, OdinShip

v1.0.0

  • Initial release with 61 mods and full Smoothbrain skill balancing