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v1.2.0
Replaced ValheimPerformanceOverhaul, Smoke_Collision, and VBNetTweaks with ValhallaPerformance v1.2.1
Single plugin covering smoke physics, light culling, AI throttling, piece optimization, network sync, memory management, VFX budgeting, terrain streaming, tar pit leak fixes, log filtering, and adaptive frame scaling
Five performance profiles (Potato, Low, Medium, High, Max) set all visual/culling tuning from one config entry
Smoke collision, flicker freeze, and network optimization no longer require separate mods or conflict workarounds
Removed old ValheimPerformanceOverhaul config (replaced by tootsalot.ValhallaPerformance.cfg)
v1.1.2
Forgot to update README, whoops
v1.1.1
Removed RichDiscordPresence (unnecessary)
Removed PixelMapIcons (redundant with Pinnacle)
Nerfed all Smoothbrain skills harder for vanilla balance (no content mods to scale against)
Resource yields: 1.75x → 1.5x | Damage multipliers: 2.5x → 2x
Cooking bonuses: 1.2x → 1.1x | Eitr: 1.15x → 1.05x
Vitality HP: 1.5x → 1.25x | Endurance stamina: 50 → 40, regen: 7 → 5
Exploration speed: 10% → 7% | Sailing radius: 3x → 2x, ship HP: 1.5x → 1.25x
Building free materials: skill 70 → 80 | Farming ignore biome: 65 → 75
SmartSkills recovery: 75% → 50%, catch-up: 30% → 20%
Ranching drops/taming: 2x → 1.5x
Backpack columns: 4,5,5,5,6 → 4,4,5,5,5 (cap at 20 slots)
v1.1.0
Added StartupAccelerator (faster game boot)
Added ValheimPerformanceOverhaul (light culling, AI throttling, distance culling, object pooling, frame budget guard)
Added Pinnacle (map pin improvements with quick-pin shortcuts and icon customization)
Removed MoreMapPins (replaced by Pinnacle)
v1.0.0
Initial release with 50 mods -- QoL, skills, and balance from the full Valhalla Overhaul with all content mods stripped out