Decompiled source of KillMeForMyPower v2.2.1
KillMeForMyPower.dll
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Threading.Tasks; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using KillMeForMyPower.Commands; using KillMeForMyPower.Managers; using KillMeForMyPower.Restrictions.BossNameManagement; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PowersForbiddenForNewbies")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PowersForbiddenForNewbies")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e78efca2-b045-4686-8901-4fedba31614f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace KillMeForMyPower { public class KillMeForMyPowerUtils { private static BossNameEnum parseBossName(string value) { Logger.Log("Parsing value: " + value); return (BossNameEnum)Enum.Parse(typeof(BossNameEnum), value, ignoreCase: true); } public static BossNameEnum findBossNameByPrefabName(string value, bool logSilent = false) { Logger.Log("Parsing prefab bossName " + value + " into Enum"); foreach (BossNameEnum value2 in Enum.GetValues(typeof(BossNameEnum))) { if (value2.GetFightBossname() == value || value2.ToString() == value) { return value2; } } if (!logSilent) { Logger.LogWarning(value + " not a vanilla/monstrum boss name."); } return BossNameEnum.None; } public static string getBossNameTranslation(BossNameEnum bossName) { return bossName.GetTranslationKey(); } public static bool HasDefeatedBossNameStr(string bossName) { BossNameEnum bossNameEnum; try { bossNameEnum = parseBossName(bossName); } catch (Exception ex) { Logger.LogError("Error in HasDefeatedBossName with " + bossName + " in parseBossName. " + ex); return false; } return HasDefeatedBossName(bossNameEnum); } public static bool HasDefeatedBossName(BossNameEnum bossNameEnum) { bool flag = BossNameUtils.IsBossPowerGrantedForPlayer(bossNameEnum, Player.m_localPlayer); Logger.Log($"hasDefeated(1) for player {Player.m_localPlayer.GetPlayerName()}: {flag}"); if (!flag) { flag = ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(bossNameEnum.GetPowerKey()); Logger.Log($"hasDefeated(2) for player {Player.m_localPlayer.GetPlayerName()}: {flag}"); if (flag) { Logger.Log("Learned the power before. Granting!"); ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { bossNameEnum.ToString(), Player.m_localPlayer.GetPlayerName() }); } } return flag; } public static int GetCurrentDay() { return (int)GameManager.GetPrivateMethod(EnvMan.instance, "GetCurrentDay"); } public static int GetBossMinimumDayForPower(string bossName) { return parseBossName(bossName) switch { BossNameEnum.Eikthyr => ConfigurationFile.daysBossEikthyr.Value, BossNameEnum.TheElder => ConfigurationFile.daysBossElder.Value, BossNameEnum.Bonemass => ConfigurationFile.daysBossBonemass.Value, BossNameEnum.Moder => ConfigurationFile.daysBossModer.Value, BossNameEnum.Yagluth => ConfigurationFile.daysBossYagluth.Value, BossNameEnum.Queen => ConfigurationFile.daysBossQueen.Value, BossNameEnum.Fader => ConfigurationFile.daysBossFader.Value, _ => ConfigurationFile.daysBossModded.Value, }; } public static bool bossIsKilled(string bossToCheck) { return bossIsKilled(parseBossName(bossToCheck)); } public static bool bossIsKilled(BossNameEnum bossToCheck) { return HasDefeatedBossName(bossToCheck); } } public enum Effects { None, Burning, Frost, Lightning, Poison } internal class ConfigurationFile { private static ConfigEntry<bool> _serverConfigLocked; public static ConfigEntry<bool> debug; public static ConfigEntry<bool> activateMidPlayDetection; public static ConfigEntry<string> powerCommandsAdminPlayersList; public static ConfigEntry<string> forbiddenMessage; public static ConfigEntry<bool> vendorLocalRestrictions; public static ConfigEntry<BossNameEnum> vendorHaldorBossToKill; public static ConfigEntry<string> vendorHaldorRestrictions; public static ConfigEntry<BossNameEnum> vendorHildirBossToKill; public static ConfigEntry<string> vendorHildirRestrictions; public static ConfigEntry<BossNameEnum> vendorBogWitchBossToKill; public static ConfigEntry<string> vendorBogWitchRestrictions; public static ConfigEntry<string> forbiddenVendorMessage; public static ConfigEntry<Effects> scareEffect; public static ConfigEntry<int> scareEffectDuration; public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBossesAdmins; public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBosses; public static ConfigEntry<string> restrictEnteringDungeonsBeforeKillingBossesMessage; public static ConfigEntry<bool> restrictExitingQueenDungeonIfAliveOrAlerted; public static ConfigEntry<string> restrictExitingQueenDungeonIfAliveOrAlertedMessage; public static ConfigEntry<bool> restrictUsingKeyItems; public static ConfigEntry<string> restrictUsingKeyItemsMessage; public static ConfigEntry<string> itemRestrictionAvailableTooltipMessage; public static ConfigEntry<string> itemRestrictionAvailableTooltipYes; public static ConfigEntry<string> itemRestrictionAvailableTooltipNo; public static ConfigEntry<bool> grantKillToNearbyPlayers; public static ConfigEntry<int> daysBossEikthyr; public static ConfigEntry<int> daysBossElder; public static ConfigEntry<int> daysBossBonemass; public static ConfigEntry<int> daysBossModer; public static ConfigEntry<int> daysBossYagluth; public static ConfigEntry<int> daysBossQueen; public static ConfigEntry<int> daysBossFader; public static ConfigEntry<int> daysBossModded; public static ConfigEntry<float> maxLevelBeforeBoss1Eikthyr; public static ConfigEntry<float> maxLevelBeforeBoss2TheElder; public static ConfigEntry<float> maxLevelBeforeBoss3Bonemass; public static ConfigEntry<float> maxLevelBeforeBoss4Moder; public static ConfigEntry<float> maxLevelBeforeBoss5Yagluth; public static ConfigEntry<float> maxLevelBeforeBoss6Queen; public static ConfigEntry<float> maxLevelBeforeBoss7Fader; public static ConfigEntry<string> playerListForBoss1EikthyrPower; public static ConfigEntry<string> playerListForBoss2TheElderPower; public static ConfigEntry<string> playerListForBoss3BonemassPower; public static ConfigEntry<string> playerListForBoss4ModerPower; public static ConfigEntry<string> playerListForBoss5YagluthPower; public static ConfigEntry<string> playerListForBoss6QueenPower; public static ConfigEntry<string> playerListForBoss7FaderPower; public static ConfigEntry<string> playerListForBoss8TherzieGorrPower; public static ConfigEntry<string> playerListForBoss8TherzieBrutalisPower; public static ConfigEntry<string> playerListForBoss8TherzieStormHeraldPower; public static ConfigEntry<string> playerListForBoss8TherzieSythrakPower; private static ConfigFile configFile; private static readonly ConfigSync ConfigSync = new ConfigSync("Turbero.KillMeForMyPower") { DisplayName = "Kill Me For My Power", CurrentVersion = "2.2.1", MinimumRequiredVersion = "2.2.1" }; internal static void LoadConfig(BaseUnityPlugin plugin) { configFile = plugin.Config; _serverConfigLocked = config("1 - General", "Lock Configuration", value: true, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); debug = config("1 - General", "DebugMode", value: false, "Enabling/Disabling the debugging in the console (default = false)", synchronizedSetting: false); activateMidPlayDetection = config("1 - General", "ActivateMidPlayDetection", value: true, "Adds boss power detection to identify if the player had used the power before installing the mod in a mid-play (default = false)"); powerCommandsAdminPlayersList = config("1 - General", "Power Commands Admin Players List", "", "List of additional player names that can help admin servers to assign powers to other players or themselves using the mod commands."); forbiddenMessage = config("2 - Config", "ForbiddenMessage", "Kill the forsaken first!", "Message to show when you cannot obtain the forsaken power"); grantKillToNearbyPlayers = config("2 - Config", "GrantKillToNearbyPlayers", value: true, "Allows nearby players to grant the boss kill (default = true)"); scareEffect = config("2 - Config", "Scare Effect", Effects.Lightning, "Set up the effect when trying to access restricted items or dungeons (default = Lightning)"); scareEffectDuration = config("2 - Config", "Scare Effect Duration", 3, "Duration in seconds of the scare effect (default = 3)"); vendorLocalRestrictions = config("2.1 - Vendor Restrictions", "VendorLocalRestrictions", value: true, "Vendors allow buying items based on personal progress, not global (default = true)"); vendorHaldorBossToKill = config("2.1 - Vendor Restrictions", "VendorHaldorBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None"); vendorHaldorRestrictions = config("2.1 - Vendor Restrictions", "VendorHaldorRestrictions", "BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth", "Restricted items for Haldor split by comma and semicolon. Ex: BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)"); vendorHildirBossToKill = config("2.1 - Vendor Restrictions", "VendorHildirBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None"); vendorHildirRestrictions = config("2.1 - Vendor Restrictions", "VendorHildirRestrictions", "", "Restricted items for Hildir split by comma and semicolon. Ex: Ironpit,Moder. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)"); vendorBogWitchBossToKill = config("2.1 - Vendor Restrictions", "VendorBogWitchBossToKill", BossNameEnum.TheElder, "Boss to be killed before being able to talk to Haldor (default = TheElder). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None"); vendorBogWitchRestrictions = config("2.1 - Vendor Restrictions", "VendorBogWitchRestrictions", "", "Restricted items for BogWitch split by comma. Ex: MeadTrollPheromones,TheElder;SpicePlains,Moder;SpiceAshlands,Queen. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)"); forbiddenVendorMessage = config("2.1 - Vendor Restrictions", "ForbiddenVendorMessage", "You have not killed {0} yet to buy my stuff!", "Message to show when you cannot buy from a NPC"); restrictEnteringDungeonsBeforeKillingBossesAdmins = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Admins", value: false, "Restricts accessing dungeons to admins as any regular player. (default = false)"); restrictEnteringDungeonsBeforeKillingBosses = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses", value: true, "Restricts accessing dungeons in biomes if you haven't killed the boss of the previous biome. (default = true)"); restrictEnteringDungeonsBeforeKillingBossesMessage = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Message", "You must defeat {0} to access this dungeon first!", "Message to show the access restriction to dungeons if previous biome boss has not been defeated."); restrictExitingQueenDungeonIfAliveOrAlerted = config("2.2 - Dungeon Restrictions", "Restrict Exiting Queen Dungeon If Alive or Alerted", value: true, "Blocks user the Queen room without killing her! (default = false)"); restrictExitingQueenDungeonIfAliveOrAlertedMessage = config("2.2 - Dungeon Restrictions", "Restrict Exiting Queen Dungeon If Alive or Alerted Message", "A mystical force blocks you from running away!", "Message to show when the queen is still alive and you cannot leave the dungeon."); restrictUsingKeyItems = config("2.3 - Item Restrictions", "RestrictUsingKeyItems", value: true, "Restricts using pickaxe antler, crypt key, wishbone and wisplight until you kill the previous boss even if you get them from someone else. (default = true)"); restrictUsingKeyItemsMessage = config("2.3 - Item Restrictions", "RestrictUsingKeyItemsMessage", "You must kill {0} before doing that action!", "Message to show when you cannot equip or do an action with an important progression item"); itemRestrictionAvailableTooltipMessage = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessage", "Available to use", "Message to show in item descriptions to know when you can start using them"); itemRestrictionAvailableTooltipYes = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageYes", "YES", "Message to show in item descriptions confirming when you can use them"); itemRestrictionAvailableTooltipNo = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageNo", "NO", "Message to show in item descriptions confirming when you cannot use them"); daysBossEikthyr = config("3 - Days", "DaysBossEikthyr", 100000, "Minimum number of days until the Eikthyr power cannot be obtained without killing him (default = 10000)"); daysBossElder = config("3 - Days", "DaysBossElder", 100000, "Minimum number of days until the Elder power cannot be obtained without killing him (default = 10000)"); daysBossBonemass = config("3 - Days", "DaysBossBonemass", 100000, "Minimum number of days until the Bonemass power cannot be obtained without killing him (default = 10000)"); daysBossModer = config("3 - Days", "DaysBossModer", 100000, "Minimum number of days until the Moder power cannot be obtained without killing him (default = 10000)"); daysBossYagluth = config("3 - Days", "DaysBossYagluth", 100000, "Minimum number of days until the Yagluth power cannot be obtained without killing him (default = 10000)"); daysBossQueen = config("3 - Days", "DaysBossQueen", 100000, "Minimum number of days until the Queen power cannot be obtained without killing him (default = 10000)"); daysBossFader = config("3 - Days", "DaysBossFader", 100000, "Minimum number of days until the Fader power cannot be obtained without killing him (default = 10000)"); daysBossModded = config("3 - Days", "DaysBossModded", 100000, "Minimum number of days until any modded boss power cannot be obtained without killing him (default = 10000)"); maxLevelBeforeBoss1Eikthyr = config("4 - Max levels", "MaxLevelBeforeBoss1Eikthyr", 100f, "Maximum skill level that player can level up skills before killing Eikthyr (default = 100)"); maxLevelBeforeBoss2TheElder = config("4 - Max levels", "MaxLevelBeforeBoss2TheElder", 100f, "Maximum skill level that player can level up skills before killing The Elder (default = 100)"); maxLevelBeforeBoss3Bonemass = config("4 - Max levels", "MaxLevelBeforeBoss3Bonemass", 100f, "Maximum skill level that player can level up skills before killing Bonemass (default = 100)"); maxLevelBeforeBoss4Moder = config("4 - Max levels", "MaxLevelBeforeBoss4Moder", 100f, "Maximum skill level that player can level up skills before killing Moder (default = 100)"); maxLevelBeforeBoss5Yagluth = config("4 - Max levels", "MaxLevelBeforeBoss5Yagluth", 100f, "Maximum skill level that player can level up skills before killing Yagluth (default = 100)"); maxLevelBeforeBoss6Queen = config("4 - Max levels", "MaxLevelBeforeBoss6Queen", 100f, "Maximum skill level that player can level up skills before killing The Queen (default = 100)"); maxLevelBeforeBoss7Fader = config("4 - Max levels", "MaxLevelBeforeBoss7Fader", 100f, "Maximum skill level that player can level up skills before killing Fader (default = 100)"); playerListForBoss1EikthyrPower = config("5 - Power Granted player lists", "Player List for Boss 1 - Eikthyr power", "", "List of player names that can use Eikthyr power after defeating him"); playerListForBoss2TheElderPower = config("5 - Power Granted player lists", "Player List for Boss 2 - The Elder power", "", "List of player names that can use The Elder power after defeating him"); playerListForBoss3BonemassPower = config("5 - Power Granted player lists", "Player List for Boss 3 - Bonemass power", "", "List of player names that can use Bonemass power after defeating him"); playerListForBoss4ModerPower = config("5 - Power Granted player lists", "Player List for Boss 4 - Moder power", "", "List of player names that can use Moder power after defeating her"); playerListForBoss5YagluthPower = config("5 - Power Granted player lists", "Player List for Boss 5 - Yagluth power", "", "List of player names that can use Yagluth power after defeating him"); playerListForBoss6QueenPower = config("5 - Power Granted player lists", "Player List for Boss 6 - Queen power", "", "List of player names that can use Queen power after defeating her"); playerListForBoss7FaderPower = config("5 - Power Granted player lists", "Player List for Boss 7 - Fader power", "", "List of player names that can use Fader power after defeating him"); playerListForBoss8TherzieGorrPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Gorr power", "", "List of player names that can use Gorr power after defeating him"); playerListForBoss8TherzieBrutalisPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Brutalis power", "", "List of player names that can use Brutalis power after defeating him"); playerListForBoss8TherzieStormHeraldPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - StormHerald power", "", "List of player names that can use StormHerald power after defeating him"); playerListForBoss8TherzieSythrakPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Sythrak power", "", "List of player names that can use Sythrak power after defeating him"); } private static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = configFile.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } } [BepInPlugin("Turbero.KillMeForMyPower", "Kill Me For My Power", "2.2.1")] public class KillMeForMyPower : BaseUnityPlugin { public const string GUID = "Turbero.KillMeForMyPower"; public const string NAME = "Kill Me For My Power"; public const string VERSION = "2.2.1"; private readonly Harmony harmony = new Harmony("Turbero.KillMeForMyPower"); private void Awake() { ConfigurationFile.LoadConfig((BaseUnityPlugin)(object)this); harmony.PatchAll(); } private void Start() { ((MonoBehaviour)this).StartCoroutine(WaitForNetworking()); } private IEnumerator WaitForNetworking() { while (ZRoutedRpc.instance == null || (Object)(object)ZNet.instance == (Object)null) { yield return (object)new WaitForSeconds(1f); } PowerManagementCommands.RegisterConsoleCommand(); CheckBossesCommand.RegisterConsoleCommand(); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Console commands registered successfully. IsServer: " + ZNet.instance.IsServer().ToString().ToUpperInvariant())); } private void onDestroy() { harmony.UnpatchSelf(); } } public static class Logger { public static ManualLogSource logger = Logger.CreateLogSource("Kill Me For My Power"); internal static void Log(object s) { if (ConfigurationFile.debug.Value) { logger.LogInfo((object)s?.ToString()); } } internal static void LogInfo(object s) { logger.LogInfo((object)s?.ToString()); } internal static void LogWarning(object s) { logger.LogWarning((object)s?.ToString()); } internal static void LogError(object s) { logger.LogError((object)s?.ToString()); } } } namespace KillMeForMyPower.Restrictions { [HarmonyPatch(typeof(Character), "OnDeath")] public class RegisterBossDefeatPatch { public static void Postfix(Character __instance) { //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance != (Object)null) || !__instance.IsBoss()) { return; } string text = ((Object)__instance).name.Replace("(Clone)", ""); Player localPlayer = Player.m_localPlayer; List<string> list = new List<string>(); list.Add(localPlayer.GetPlayerName()); if (ConfigurationFile.grantKillToNearbyPlayers.Value) { Logger.LogInfo("Finding nearby players to grant the kill"); BaseAI component = ((Component)__instance).GetComponent<BaseAI>(); float num = (Object.op_Implicit((Object)(object)component) ? component.m_viewRange : 0f); Logger.LogInfo(string.Format("Detection boss range for {0} is {1} meters", ((Object)__instance).name.Replace("(Clone)", ""), num)); Vector3 position = ((Component)__instance).transform.position; List<Player> allPlayers = Player.GetAllPlayers(); foreach (Player item in allPlayers) { if (!((Object)(object)item == (Object)null) && !(item.GetPlayerName() == localPlayer.GetPlayerName()) && Vector3.Distance(((Component)item).transform.position, position) <= num) { list.Add(item.GetPlayerName()); } } } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { text, string.Join(",", list) }); } } [HarmonyPatch(typeof(Player), "Save")] public class Player_Save_Null_Key_Clean_Patch { [HarmonyPrefix] public static void Prefix(Player __instance) { List<string> list = __instance.m_customData.Keys.Where((string k) => string.IsNullOrEmpty(k) || k == "null").ToList(); foreach (string item in list) { Logger.LogWarning("Removing null key from player " + __instance.GetPlayerName()); ((Humanoid)__instance).RemoveUniqueKey(item); } } } public class RPC_BossPowerGrantCalls { public static void RPC_BossPowerGrantServer(long sender, string bossEnumStr, string playersToGrant) { BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr, logSilent: true); if (bossNameEnum != BossNameEnum.None) { Logger.Log($"[RPC_BossPowerGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToGrant}"); string[] array = playersToGrant.Split(new char[1] { ',' }); string[] array2 = array; foreach (string playerName in array2) { BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: true); } } } public static void RPC_BossPowerRemoveGrantServer(long sender, string bossEnumStr, string playersToRemoveGrant) { BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr); if (bossNameEnum != BossNameEnum.None) { Logger.Log($"[RPC_BossPowerRemoveGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToRemoveGrant}"); string[] array = playersToRemoveGrant.Split(new char[1] { ',' }); string[] array2 = array; foreach (string playerName in array2) { BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: false); } } } } public class BossPowerRestriction { [HarmonyPatch(typeof(Player), "ActivateGuardianPower")] public static class ActivateGuardianPowerPatch { public static bool Prefix(Player __instance, ref bool __result) { string guardianPowerName = __instance.GetGuardianPowerName(); if (guardianPowerName == null || guardianPowerName.Equals("")) { return true; } string text = guardianPowerName.Replace("GP_", ""); Logger.Log("ActivateGuardianPower - guardianPowerName: " + text); if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null); ApplyBlockedEffect(text); __result = false; return false; } return true; } } [HarmonyPatch(typeof(ItemStand), "DelayedPowerActivation")] public static class DelayedPowerActivationPatch { public static bool Prefix(ItemStand __instance) { StatusEffect guardianPower = __instance.m_guardianPower; string text = ((guardianPower != null) ? ((Object)guardianPower).name.Replace("GP_", "") : null); Logger.Log("DelayedPowerActivation - ItemStand name: " + text); if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text)) { ((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null); ApplyBlockedEffect(text); return false; } return true; } } private static void ApplyBlockedEffect(string bossName) { //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Expected O, but got Unknown //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Expected O, but got Unknown //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Expected O, but got Unknown //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Expected O, but got Unknown //IL_0311: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Expected O, but got Unknown SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan(); switch ((BossNameEnum)Enum.Parse(typeof(BossNameEnum), bossName, ignoreCase: true)) { case BossNameEnum.Eikthyr: { StatusEffect val10 = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f) : null); val10.m_ttl = 5f; break; } case BossNameEnum.TheElder: { SE_Burning val3 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null); val3.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.Bonemass: { SE_Poison val11 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f) : null); val11.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.Moder: { SE_Frost val8 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f) : null); ((StatusEffect)val8).m_ttl = 5f; break; } case BossNameEnum.Yagluth: { SE_Burning val4 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null); val4.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.Queen: { SE_Poison val6 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f) : null); val6.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.Fader: { SE_Burning val7 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null); val7.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.SE_Boss_Gorr: { SE_Frost val2 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f) : null); ((StatusEffect)val2).m_ttl = 5f; break; } case BossNameEnum.SE_Boss_Brutalis: { SE_Burning val9 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null); val9.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.SE_Boss_Sythrak: { SE_Burning val5 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null); val5.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f)); break; } case BossNameEnum.SE_Boss_StormHerald: { StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f) : null); val.m_ttl = 5f; break; } } } } public class DungeonRestriction { [HarmonyPatch(typeof(Teleport), "OnTriggerEnter")] [HarmonyPriority(700)] public class Teleport_OnTriggerEnter_Patch { [HarmonyPrefix] public static bool Prefix(Teleport __instance, Collider collider) { if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBosses.Value) { return true; } Logger.Log("[Teleport - OnTriggerEnter] entered"); string text = ((Object)__instance).name.Replace("(Clone)", "").ToLower(); Logger.Log("[Teleport - OnTriggerEnter] Trying to teleport the player through " + text); Player componentInParent = ((Component)collider).GetComponentInParent<Player>(); if ((Object)(object)componentInParent == (Object)null) { return true; } if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(componentInParent)) { Logger.Log("Player " + componentInParent.GetPlayerName() + " is admin. Skipping restriction to enter..."); return true; } return canCrossEntrance(text, componentInParent); } } [HarmonyPatch(typeof(Player), "Interact")] public class DetectDungeonInteractPatch { [HarmonyPrefix] public static bool Prefix(GameObject go, Player __instance) { if ((Object)(object)go == (Object)null) { return true; } if (((Object)go).name != "Cube") { return true; } Logger.Log("[Player - Interact] Cube touched"); if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(__instance)) { Logger.Log("Player " + __instance.GetPlayerName() + " is admin. Skipping restriction to enter..."); return true; } return canCrossEntrance(((Character)__instance).InInterior() ? "exteriorgateway" : "gateway", __instance); } } private static bool canCrossEntrance(string targetEntranceName, Player player) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Invalid comparison between Unknown and I4 //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Invalid comparison between Unknown and I4 //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Invalid comparison between Unknown and I4 //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Invalid comparison between Unknown and I4 if (targetEntranceName == "gateway") { if ((int)player.GetCurrentBiome() == 8 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { return negateAccess(player, BossNameEnum.Eikthyr); } if ((int)player.GetCurrentBiome() == 2 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { return negateAccess(player, BossNameEnum.TheElder); } if ((int)player.GetCurrentBiome() == 4 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { return negateAccess(player, BossNameEnum.Bonemass); } if ((int)player.GetCurrentBiome() == 512 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { return negateAccess(player, BossNameEnum.Yagluth); } if ((int)player.GetCurrentBiome() == 32 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen)) { return negateAccess(player, BossNameEnum.Queen); } } if (ConfigurationFile.restrictExitingQueenDungeonIfAliveOrAlerted.Value && targetEntranceName == "exteriorgateway" && IsQueenNearbyAndAlert(player)) { ((Character)player).Message((MessageType)2, ConfigurationFile.restrictExitingQueenDungeonIfAliveOrAlertedMessage.Value, 0, (Sprite)null); Effects.scareEffect(); return false; } return true; } private static bool negateAccess(Player player, BossNameEnum bossName) { ((Character)player).Message((MessageType)2, ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesMessage.Value.Replace("{0}", Localization.instance.Localize(bossName.GetTranslationKey())), 0, (Sprite)null); Effects.scareEffect(); return false; } public static bool IsQueenNearbyAndAlert(Player player) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)player).transform.position; foreach (Character allCharacter in Character.GetAllCharacters()) { if ((Object)(object)allCharacter != (Object)null && !allCharacter.IsDead() && ((Object)allCharacter).name.StartsWith("SeekerQueen", StringComparison.OrdinalIgnoreCase)) { bool flag = ((Component)allCharacter).GetComponent<BaseAI>().IsAlerted(); bool flag2 = Location.IsInsideActiveBossDungeon(position); Logger.Log($"isAlerted {flag}, isBossActive {flag2}"); if (!flag && !flag2) { Logger.LogInfo("SeekerQueen is neither close nor active. Lucky!"); return false; } float num = Vector3.Distance(position, ((Component)allCharacter).transform.position); Logger.Log("SeekerQueen is " + num + " meters away!"); if (num <= 60f) { return true; } } } return false; } } public class Effects { public static void scareEffect() { global::KillMeForMyPower.Effects value = ConfigurationFile.scareEffect.Value; if (value != 0) { SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan(); if ((Object)(object)((sEMan != null) ? sEMan.GetStatusEffect(value.ToString().GetHashCode()) : null) == (Object)null) { StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect(value.ToString().GetHashCode(), false, 0, 0f) : null); val.m_ttl = ConfigurationFile.scareEffectDuration.Value; } } } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] public class PlayerEquipItemPatch { [HarmonyPrefix] public static bool EquipItemPrefix(Humanoid __instance, ItemData item, bool triggerEquipEffects, ref bool __result) { if (!ConfigurationFile.restrictUsingKeyItems.Value) { return true; } if (__instance is Player) { if (item.m_shared.m_name == "$item_pickaxe_antler" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Eikthyr.GetTranslationKey()), 0, (Sprite)null); Effects.scareEffect(); __result = false; return false; } if (item.m_shared.m_name == "$item_wishbone" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Bonemass.GetTranslationKey()), 0, (Sprite)null); Effects.scareEffect(); __result = false; return false; } if (item.m_shared.m_name == "$item_demister" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { ((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Yagluth.GetTranslationKey()), 0, (Sprite)null); Effects.scareEffect(); __result = false; return false; } } return true; } } [HarmonyPatch(typeof(Door), "Interact")] public class SwampKeyRestrictionPatch { [HarmonyPrefix] public static bool InteractPrefix(Door __instance, Humanoid character, bool hold, ref bool __result) { if (!ConfigurationFile.restrictUsingKeyItems.Value) { return true; } if (((Object)__instance).name.Contains("sunken_crypt_gate") && character is Player && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { ((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.TheElder.GetTranslationKey()), 0, (Sprite)null); Effects.scareEffect(); __result = false; return false; } return true; } } [HarmonyPatch(typeof(UITooltip), "UpdateTextElements")] public class UITooltipPatch { public static void Postfix(UITooltip __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown GameObject val = (GameObject)GameManager.GetPrivateValue(__instance, "m_tooltip", BindingFlags.Static | BindingFlags.NonPublic); if (!((Object)(object)val != (Object)null)) { return; } Transform val2 = Utils.FindChild(val.transform, "Text", (IterativeSearchType)0); if ((Object)(object)val2 != (Object)null && __instance.m_topic != null) { if (__instance.m_topic == "$item_pickaxe_antler") { updateTooltipText(__instance, val2, BossNameEnum.Eikthyr); } else if (__instance.m_topic == "$item_demister") { updateTooltipText(__instance, val2, BossNameEnum.Yagluth); } else if (__instance.m_topic == "$item_wishbone") { updateTooltipText(__instance, val2, BossNameEnum.Bonemass); } else if (__instance.m_topic == "$item_cryptkey") { updateTooltipText(__instance, val2, BossNameEnum.TheElder); } } } private static void updateTooltipText(UITooltip __instance, Transform transform, BossNameEnum bossToCheck) { bool flag = KillMeForMyPowerUtils.HasDefeatedBossName(bossToCheck); string text = (flag ? ConfigurationFile.itemRestrictionAvailableTooltipYes.Value : ConfigurationFile.itemRestrictionAvailableTooltipNo.Value); string text2 = (flag ? "green" : "red"); string text3 = ConfigurationFile.itemRestrictionAvailableTooltipMessage.Value + ": <color=" + text2 + ">" + text + "</color>"; __instance.m_text = __instance.m_text.Replace("_description", "_description\n" + text3); ((Component)transform).GetComponent<TMP_Text>().text = Localization.instance.Localize(__instance.m_text); string[] array = ((Component)transform).GetComponent<TMP_Text>().text.Split(new char[1] { '\n' }); ((Component)transform).GetComponent<TMP_Text>().text = string.Join("\n", array, 0, array.Length - 1); } } public class LevelCalculation { public static bool canSkillUp(float skillLevelValue) { return (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss2TheElder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss4Moder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss6Queen.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss7Fader.Value)); } private static float currentMaxSkillLevel() { if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader)) { return float.MaxValue; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen)) { return ConfigurationFile.maxLevelBeforeBoss7Fader.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth)) { return ConfigurationFile.maxLevelBeforeBoss6Queen.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder)) { return ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass)) { return ConfigurationFile.maxLevelBeforeBoss4Moder.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder)) { return ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value; } if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr)) { return ConfigurationFile.maxLevelBeforeBoss2TheElder.Value; } return ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value; } public static bool reviewAndUpdateSkill(Player player, SkillType skillType, string buffName) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) Skill val = ((Character)player).GetSkills().GetSkillList().Find((Skill s) => s.m_info.m_skill == skillType); if (val == null) { return true; } int num = (int)val.m_level; float num2 = (float)num + val.GetLevelPercentage(); float num3 = currentMaxSkillLevel(); bool flag = num2 < num3; Logger.Log($"Decision with skill {skillType}, skillLevel {num}, percentage {val.GetLevelPercentage()} and currentLevel {num2}: {flag}"); if (!flag) { val.m_level = Math.Min(num, num3); val.m_accumulator = 0f; Logger.Log($"{skillType} rounded to max allowed value: {val.m_level}"); if (GameManager.isDetailedLevelsInstalled()) { Logger.Log("Checking DetailedLevels buff..."); List<StatusEffect> list = (List<StatusEffect>)GameManager.GetPrivateValue(((Character)Player.m_localPlayer).GetSEMan(), "m_statusEffects"); StatusEffect val2 = list.Find((StatusEffect effect) => effect.m_name.Contains(buffName)); if ((Object)(object)val2 != (Object)null) { Logger.Log("Fixing value in buff"); val2.m_name = $"{buffName}: {val.m_level}"; } } } return flag; } } [HarmonyPatch(typeof(Player), "RaiseSkill")] public class Player_RaiseSkill_Prefix_Patch { private static bool Prefix(Player __instance, SkillType skill, float value) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance != (Object)null) { float skillLevel = ((Character)__instance).GetSkills().GetSkillLevel(skill); Logger.Log($"Checking skill level availability {skill} with {skillLevel}..."); if (skillLevel < 100f) { return LevelCalculation.reviewAndUpdateSkill(__instance, skill, "$skill_" + ((object)(SkillType)(ref skill)).ToString().ToLower()); } } return true; } } [HarmonyPatch] [HarmonyPriority(700)] public class Dodge_ManualUpdate_Patch { private static MethodBase TargetMethod() { return AccessTools.Method(typeof(Player), "Dodge", (Type[])null, (Type[])null); } private static void Postfix(ref Player __instance, Vector3 dodgeDir) { Logger.Log("Checking dodge skill here since it doesn't seem to go through Player.RaiseSkill..."); WaitForSecondsAsync(__instance, 0.1f); } private static async Task WaitForSecondsAsync(Player player, float seconds) { await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); LevelCalculation.reviewAndUpdateSkill(player, (SkillType)108, "$skill_dodge"); } } [HarmonyPatch(typeof(Character), "Damage")] public class BloodMagic_ManualUpdate_Patch { private static void Postfix(Character __instance, HitData hit) { if (!((Object)(object)__instance != (Object)null)) { return; } Character attacker = hit.GetAttacker(); if (!((Object)(object)attacker != (Object)null)) { return; } if (attacker.IsTamed() && __instance.IsMonsterFaction(0f)) { WaitForSecondsAsync(null, 0.1f); } else if (attacker.IsMonsterFaction(0f) && ((object)__instance).GetType() == typeof(Player)) { WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f); } else if (((Object)attacker).name.Contains("Troll_Summoned")) { if (((object)__instance).GetType() == typeof(Player)) { WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f); } else if (__instance.IsTamed()) { WaitForSecondsAsync(null, 0.1f); } } } private static async Task WaitForSecondsAsync(Player player, float seconds) { Logger.Log("Checking blood magic here since it doesn't seem to go through Player.RaiseSkill..."); await Task.Delay((int)(Math.Max(0f, seconds) * 1000f)); LevelCalculation.reviewAndUpdateSkill(((Object)(object)player == (Object)null) ? Player.m_localPlayer : player, (SkillType)10, "$skill_bloodmagic"); } } [HarmonyPatch(typeof(SkillsDialog), "Setup")] [HarmonyPriority(100)] public class SkillsDialogAdditions_Patch { private static void Postfix(SkillsDialog __instance, ref Player player, ref List<GameObject> ___m_elements) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) List<Skill> skillList = ((Character)player).GetSkills().GetSkillList(); for (int i = 0; i < skillList.Count; i++) { GameObject val = ___m_elements[i]; Skill val2 = skillList[i]; Color color = (LevelCalculation.canSkillUp((int)val2.m_level) ? Color.white : Color.red); ((Component)Utils.FindChild(val.transform, "leveltext", (IterativeSearchType)0)).GetComponent<TMP_Text>().color = color; } } } public class TraderSetup { [HarmonyPatch(typeof(Trader), "Interact")] public class TraderInteractPatch { [HarmonyPrefix] public static bool InteractPrefix(Trader __instance, Humanoid character, bool hold, bool alt) { Logger.Log("**Trader.Interact called for " + ((Object)((Component)__instance).gameObject).name); if (!ConfigurationFile.vendorLocalRestrictions.Value) { return true; } if (!grantedVendor(__instance)) { string mandatoryBossToKill = getMandatoryBossToKill(__instance); if (mandatoryBossToKill != null) { ((Character)character).Message((MessageType)2, ConfigurationFile.forbiddenVendorMessage.Value.Replace("{0}", mandatoryBossToKill), 0, (Sprite)null); return false; } } return true; } private static string getMandatoryBossToKill(Trader trader) { if (((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && ConfigurationFile.vendorHaldorBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHaldorBossToKill.Value)); } if (((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && ConfigurationFile.vendorHildirBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHildirBossToKill.Value)); } if (((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && ConfigurationFile.vendorBogWitchBossToKill.Value != BossNameEnum.None) { return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorBogWitchBossToKill.Value)); } return null; } private static bool grantedVendor(Trader trader) { bool flag = ((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHaldorBossToKill.Value); bool flag2 = ((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHildirBossToKill.Value); bool flag3 = ((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorBogWitchBossToKill.Value); return flag || flag2 || flag3; } } [HarmonyPatch(typeof(Trader), "GetAvailableItems")] public class TraderGetAvailableItemsPatch { [HarmonyPostfix] public static void GetAvailableItemsPostfix(Trader __instance, ref List<TradeItem> __result) { Logger.Log("**Trader.GetAvailableItems called for " + ((Object)((Component)__instance).gameObject).name); if (!ConfigurationFile.vendorLocalRestrictions.Value) { return; } List<TradeItem> list = new List<TradeItem>(); if (((Object)__instance).name.Contains("Haldor")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHaldorRestrictions.Value); } else if (((Object)__instance).name.Contains("Hildir")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHildirRestrictions.Value); } else if (((Object)__instance).name.Contains("BogWitch")) { addCustomItemsToRemove(__result, list, ConfigurationFile.vendorBogWitchRestrictions.Value); } foreach (TradeItem item in list) { __result.Remove(item); } } private static void addCustomItemsToRemove(List<TradeItem> __result, List<TradeItem> customItemsToRemove, string vendorRestrictions) { if (string.IsNullOrEmpty(vendorRestrictions)) { return; } string[] array = vendorRestrictions.Split(new char[1] { ';' }); string[] array2 = array; foreach (string text in array2) { string[] array3 = text.Split(new char[1] { ',' }); Logger.Log("Checking vendor item " + array3[0] + " against " + array3[1]); foreach (TradeItem item in __result) { Logger.Log("- Checking " + ((Object)((Component)item.m_prefab).gameObject).name + " from the vendor list..."); if (((Object)((Component)item.m_prefab).gameObject).name == array3[0]) { if (!KillMeForMyPowerUtils.bossIsKilled(array3[1])) { customItemsToRemove.Add(item); Logger.Log(array3[1] + " will be excluded."); } else { Logger.Log(array3[1] + " will NOT be excluded."); } break; } } } } } [HarmonyPatch(typeof(Vegvisir), "Interact")] public class HildirMapTablePatch { public static bool Prefix(Vegvisir __instance, Humanoid character, bool hold, bool alt, ref bool __result) { if (character is Player && __instance.m_locations.FindAll((VegvisrLocation loc) => (int)loc.m_pinType == 14 || (int)loc.m_pinType == 15 || (int)loc.m_pinType == 16).Count > 0 && !KillMeForMyPowerUtils.HasDefeatedBossName(ConfigurationFile.vendorHildirBossToKill.Value)) { ((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", ConfigurationFile.vendorHildirBossToKill.Value.GetTranslationKey()), 0, (Sprite)null); Effects.scareEffect(); __result = false; return false; } return true; } } } } namespace KillMeForMyPower.Restrictions.BossNameManagement { public enum BossNameEnum { [BossNameAttr("Eikthyr", "GP_Eikthyr", "$enemy_eikthyr", "playerListForBoss1EikthyrPower")] Eikthyr, [BossNameAttr("gd_king", "GP_TheElder", "$enemy_gdking", "playerListForBoss2TheElderPower")] TheElder, [BossNameAttr("Bonemass", "GP_Bonemass", "$enemy_bonemass", "playerListForBoss3BonemassPower")] Bonemass, [BossNameAttr("Dragon", "GP_Moder", "$enemy_dragon", "playerListForBoss4ModerPower")] Moder, [BossNameAttr("GoblinKing", "GP_Yagluth", "$enemy_goblinking", "playerListForBoss5YagluthPower")] Yagluth, [BossNameAttr("SeekerQueen", "GP_Queen", "$enemy_seekerqueen", "playerListForBoss6QueenPower")] Queen, [BossNameAttr("Fader", "GP_Fader", "$enemy_fader", "playerListForBoss7FaderPower")] Fader, [BossNameAttr(null, null, null, null)] None, [BossNameAttr("BossGorr_TW", "SE_Boss_Gorr", "Gorr", "playerListForBoss8TherzieGorrPower")] SE_Boss_Gorr, [BossNameAttr("BossBrutalis_TW", "SE_Boss_Brutalis", "Brutalis", "playerListForBoss8TherzieBrutalisPower")] SE_Boss_Brutalis, [BossNameAttr("BossStormHerald_TW", "SE_Boss_StormHerald", "StormHerald", "playerListForBoss8TherzieStormHeraldPower")] SE_Boss_StormHerald, [BossNameAttr("BossSythrak_TW", "SE_Boss_Sythrak", "Sythrak", "playerListForBoss8TherzieSythrakPower")] SE_Boss_Sythrak } internal class BossNameAttr : Attribute { public string prefabBossName { get; private set; } public string translationKey { get; private set; } public string powerKey { get; private set; } public string configurationListName { get; private set; } internal BossNameAttr(string prefabBossName, string powerKey, string translationKey, string configurationListName) { this.prefabBossName = prefabBossName; this.powerKey = powerKey; this.translationKey = translationKey; this.configurationListName = configurationListName; } } public static class BossNameFields { public static string GetGrantedPlayerNamesList(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return ((ConfigEntry<string>)(typeof(ConfigurationFile).GetField(attr.configurationListName, BindingFlags.Static | BindingFlags.Public)?.GetValue(null)))?.Value; } public static string GetFightBossname(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.prefabBossName; } public static string GetTranslationKey(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.translationKey; } public static string GetPowerKey(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.powerKey; } public static string GetConfigurationListName(this BossNameEnum p) { BossNameAttr attr = GetAttr(p); return attr.configurationListName; } private static BossNameAttr GetAttr(BossNameEnum p) { return (BossNameAttr)Attribute.GetCustomAttribute(ForValue(p), typeof(BossNameAttr)); } private static MemberInfo ForValue(BossNameEnum p) { return typeof(BossNameEnum).GetField(Enum.GetName(typeof(BossNameEnum), p)); } } public static class BossNameUtils { public static void GrantBossPowerToPlayer(BossNameEnum bossNameEnum, string playerName, bool isAdd) { if (bossNameEnum != BossNameEnum.None) { UpdateConfigurationGrantedPlayersList(bossNameEnum, playerName, isAdd); Logger.LogInfo("Player " + playerName + " " + (isAdd ? "defeated" : "removed") + $" {bossNameEnum}."); } } public static bool IsBossPowerGrantedForPlayer(BossNameEnum bossNameEnum, Player player) { string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList(); return grantedPlayerNamesList.Contains(player.GetPlayerName()); } [MethodImpl(MethodImplOptions.Synchronized)] public static void UpdateConfigurationGrantedPlayersList(BossNameEnum bossNameEnum, string playerName, bool isAdd) { string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList(); if ((isAdd && grantedPlayerNamesList.Contains(playerName)) || (!isAdd && !grantedPlayerNamesList.Contains(playerName))) { return; } string text; if (!string.IsNullOrEmpty(grantedPlayerNamesList)) { string[] collection = grantedPlayerNamesList.Split(new char[1] { ',' }); List<string> list = new List<string>(collection); if (isAdd) { list.Add(playerName); } else { list.Remove(playerName); } list.Sort(); text = string.Join(",", list.ToArray()); } else { text = (isAdd ? playerName : ""); } Logger.Log("Result to save: " + text); switch (bossNameEnum) { case BossNameEnum.Eikthyr: ConfigurationFile.playerListForBoss1EikthyrPower.Value = text; break; case BossNameEnum.TheElder: ConfigurationFile.playerListForBoss2TheElderPower.Value = text; break; case BossNameEnum.Bonemass: ConfigurationFile.playerListForBoss3BonemassPower.Value = text; break; case BossNameEnum.Moder: ConfigurationFile.playerListForBoss4ModerPower.Value = text; break; case BossNameEnum.Yagluth: ConfigurationFile.playerListForBoss5YagluthPower.Value = text; break; case BossNameEnum.Queen: ConfigurationFile.playerListForBoss6QueenPower.Value = text; break; case BossNameEnum.Fader: ConfigurationFile.playerListForBoss7FaderPower.Value = text; break; case BossNameEnum.SE_Boss_Gorr: ConfigurationFile.playerListForBoss8TherzieGorrPower.Value = text; break; case BossNameEnum.SE_Boss_Brutalis: ConfigurationFile.playerListForBoss8TherzieBrutalisPower.Value = text; break; case BossNameEnum.SE_Boss_StormHerald: ConfigurationFile.playerListForBoss8TherzieStormHeraldPower.Value = text; break; case BossNameEnum.SE_Boss_Sythrak: ConfigurationFile.playerListForBoss8TherzieSythrakPower.Value = text; break; default: Logger.LogWarning("Not saved, boss not found!"); break; } } } [HarmonyPatch(typeof(Game), "Start")] public class GameStartPatch { private static void Prefix() { ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerGrantServer); ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerRemoveGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerRemoveGrantServer); } } } namespace KillMeForMyPower.Managers { public class GameManager { public static object GetPrivateValue(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic) { return obj.GetType().GetField(name, bindingAttr)?.GetValue(obj); } public static object GetPrivateMethod(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic) { return obj.GetType().GetMethod(name, bindingAttr)?.Invoke(obj, null); } public static bool isDetailedLevelsInstalled() { return Chainloader.PluginInfos.ContainsKey("Turbero.DetailedLevels"); } public static bool IsAdmin(Player player) { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) Logger.Log("[IsAdmin] Checking powerCommandsAdminPlayersList..."); string playerName = player.GetPlayerName(); if (ConfigurationFile.powerCommandsAdminPlayersList.Value.Contains(playerName)) { return true; } Logger.Log("[IsAdmin] Finding All PlayerInfo..."); List<PlayerInfo> list = ZNet.instance.GetPlayerList().FindAll((PlayerInfo p) => p.m_name == playerName); if (list.Count == 0) { return false; } string userID = list[0].m_userInfo.m_id.m_userID; Logger.Log("[IsAdmin] Matching steamID " + userID + " in adminList..."); return (Object)(object)ZNet.instance != (Object)null && ZNet.instance.GetAdminList() != null && ZNet.instance.GetAdminList().Contains(userID); } } } namespace KillMeForMyPower.Commands { public class PowerManagementCommands { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__0_0; public static ConsoleEvent <>9__0_1; internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); return; } if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); return; } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { args.Args[2], args.Args[1] }); } internal void <RegisterConsoleCommand>b__0_1(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); return; } if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); return; } ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2] { args.Args[2], args.Args[1] }); } } public static void RegisterConsoleCommand() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); } else if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); } else { ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2] { args.Args[2], args.Args[1] }); } }; <>c.<>9__0_0 = val; obj = (object)val; } new ConsoleCommand("add_power", "[player] [boss_name]", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); object obj2 = <>c.<>9__0_1; if (obj2 == null) { ConsoleEvent val2 = delegate(ConsoleEventArgs args) { if (!GameManager.IsAdmin(Player.m_localPlayer)) { args.Context.AddString("You are not an admin."); } else if (args.Args.Length < 3) { args.Context.AddString("Usage: add_power <name> <boss_name>"); } else { ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2] { args.Args[2], args.Args[1] }); } }; <>c.<>9__0_1 = val2; obj2 = (object)val2; } new ConsoleCommand("remove_power", "[boss_order] [player]", (ConsoleEvent)obj2, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } public class CheckBossesCommand { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static ConsoleEvent <>9__0_0; internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args) { bool flag = false; string playerName = Player.m_localPlayer.GetPlayerName(); args.Context.AddString("=== Bosses killed and allowed to use their powers ==="); foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum))) { if (!string.IsNullOrEmpty(value.GetConfigurationListName())) { string grantedPlayerNamesList = value.GetGrantedPlayerNamesList(); if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey()))) { args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey())); flag = true; } } } if (!flag) { args.Context.AddString("NONE"); } } } public static void RegisterConsoleCommand() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { ConsoleEvent val = delegate(ConsoleEventArgs args) { bool flag = false; string playerName = Player.m_localPlayer.GetPlayerName(); args.Context.AddString("=== Bosses killed and allowed to use their powers ==="); foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum))) { if (!string.IsNullOrEmpty(value.GetConfigurationListName())) { string grantedPlayerNamesList = value.GetGrantedPlayerNamesList(); if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey()))) { args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey())); flag = true; } } } if (!flag) { args.Context.AddString("NONE"); } }; <>c.<>9__0_0 = val; obj = (object)val; } new ConsoleCommand("bosses_permissions", "", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false); } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (Def