Decompiled source of KillMeForMyPower v2.3.0

KillMeForMyPower.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using KillMeForMyPower.Commands;
using KillMeForMyPower.Managers;
using KillMeForMyPower.Restrictions.BossNameManagement;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PowersForbiddenForNewbies")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PowersForbiddenForNewbies")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e78efca2-b045-4686-8901-4fedba31614f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KillMeForMyPower
{
	public class KillMeForMyPowerUtils
	{
		private static BossNameEnum parseBossName(string value)
		{
			Logger.Log("Parsing value: " + value);
			return (BossNameEnum)Enum.Parse(typeof(BossNameEnum), value, ignoreCase: true);
		}

		public static BossNameEnum findBossNameByPrefabName(string value, bool logSilent = false)
		{
			Logger.Log("Parsing prefab bossName " + value + " into Enum");
			foreach (BossNameEnum value2 in Enum.GetValues(typeof(BossNameEnum)))
			{
				if (value2.GetFightBossname() == value || value2.ToString() == value)
				{
					return value2;
				}
			}
			if (!logSilent)
			{
				Logger.LogWarning(value + " not a vanilla/monstrum boss name.");
			}
			return BossNameEnum.None;
		}

		public static string getBossNameTranslation(BossNameEnum bossName)
		{
			return bossName.GetTranslationKey();
		}

		public static bool HasDefeatedBossNameStr(string bossName)
		{
			BossNameEnum bossNameEnum;
			try
			{
				bossNameEnum = parseBossName(bossName);
			}
			catch (Exception ex)
			{
				Logger.LogError("Error in HasDefeatedBossName with " + bossName + " in parseBossName. " + ex);
				return false;
			}
			return HasDefeatedBossName(bossNameEnum);
		}

		public static bool HasDefeatedBossName(BossNameEnum bossNameEnum)
		{
			bool flag = BossNameUtils.IsBossPowerGrantedForPlayer(bossNameEnum, Player.m_localPlayer);
			Logger.Log($"hasDefeated(1) for player {Player.m_localPlayer.GetPlayerName()}: {flag}");
			if (!flag)
			{
				flag = ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(bossNameEnum.GetPowerKey());
				Logger.Log($"hasDefeated(2) for player {Player.m_localPlayer.GetPlayerName()}: {flag}");
				if (flag)
				{
					Logger.Log("Learned the power before. Granting!");
					ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2]
					{
						bossNameEnum.ToString(),
						Player.m_localPlayer.GetPlayerName()
					});
				}
			}
			return flag;
		}

		public static int GetCurrentDay()
		{
			return (int)GameManager.GetPrivateMethod(EnvMan.instance, "GetCurrentDay");
		}

		public static int GetBossMinimumDayForPower(string bossName)
		{
			return parseBossName(bossName) switch
			{
				BossNameEnum.Eikthyr => ConfigurationFile.daysBossEikthyr.Value, 
				BossNameEnum.TheElder => ConfigurationFile.daysBossElder.Value, 
				BossNameEnum.Bonemass => ConfigurationFile.daysBossBonemass.Value, 
				BossNameEnum.Moder => ConfigurationFile.daysBossModer.Value, 
				BossNameEnum.Yagluth => ConfigurationFile.daysBossYagluth.Value, 
				BossNameEnum.Queen => ConfigurationFile.daysBossQueen.Value, 
				BossNameEnum.Fader => ConfigurationFile.daysBossFader.Value, 
				_ => ConfigurationFile.daysBossModded.Value, 
			};
		}

		public static bool bossIsKilled(string bossToCheck)
		{
			return bossIsKilled(parseBossName(bossToCheck));
		}

		public static bool bossIsKilled(BossNameEnum bossToCheck)
		{
			return HasDefeatedBossName(bossToCheck);
		}
	}
	public enum Effects
	{
		None,
		Burning,
		Frost,
		Lightning,
		Poison
	}
	public enum BossDropRule
	{
		Default,
		OnePlayer,
		DropsForEachPlayerNearby
	}
	internal class ConfigurationFile
	{
		private static ConfigEntry<bool> _serverConfigLocked;

		public static ConfigEntry<bool> debug;

		public static ConfigEntry<bool> activateMidPlayDetection;

		public static ConfigEntry<string> powerCommandsAdminPlayersList;

		public static ConfigEntry<string> forbiddenMessage;

		public static ConfigEntry<bool> vendorLocalRestrictions;

		public static ConfigEntry<BossNameEnum> vendorHaldorBossToKill;

		public static ConfigEntry<string> vendorHaldorRestrictions;

		public static ConfigEntry<BossNameEnum> vendorHildirBossToKill;

		public static ConfigEntry<string> vendorHildirRestrictions;

		public static ConfigEntry<BossNameEnum> vendorBogWitchBossToKill;

		public static ConfigEntry<string> vendorBogWitchRestrictions;

		public static ConfigEntry<string> forbiddenVendorMessage;

		public static ConfigEntry<Effects> scareEffect;

		public static ConfigEntry<int> scareEffectDuration;

		public static ConfigEntry<float> minimumPlayersAroundRange;

		public static ConfigEntry<string> minimumPlayersAroundForbiddenMessage;

		public static ConfigEntry<int> minimumPlayersAroundAmount;

		public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBossesAdmins;

		public static ConfigEntry<bool> restrictEnteringDungeonsBeforeKillingBosses;

		public static ConfigEntry<string> restrictEnteringDungeonsBeforeKillingBossesMessage;

		public static ConfigEntry<bool> restrictExitingQueenDungeonIfAliveOrAlerted;

		public static ConfigEntry<bool> restrictUsingKeyItems;

		public static ConfigEntry<string> restrictUsingKeyItemsMessage;

		public static ConfigEntry<string> itemRestrictionAvailableTooltipMessage;

		public static ConfigEntry<string> itemRestrictionAvailableTooltipYes;

		public static ConfigEntry<string> itemRestrictionAvailableTooltipNo;

		public static ConfigEntry<bool> grantKillToNearbyPlayers;

		public static ConfigEntry<BossDropRule> dropsBossItems;

		public static ConfigEntry<BossDropRule> dropsBossTrophies;

		public static ConfigEntry<int> daysBossEikthyr;

		public static ConfigEntry<int> daysBossElder;

		public static ConfigEntry<int> daysBossBonemass;

		public static ConfigEntry<int> daysBossModer;

		public static ConfigEntry<int> daysBossYagluth;

		public static ConfigEntry<int> daysBossQueen;

		public static ConfigEntry<int> daysBossFader;

		public static ConfigEntry<int> daysBossModded;

		public static ConfigEntry<float> maxLevelBeforeBoss1Eikthyr;

		public static ConfigEntry<float> maxLevelBeforeBoss2TheElder;

		public static ConfigEntry<float> maxLevelBeforeBoss3Bonemass;

		public static ConfigEntry<float> maxLevelBeforeBoss4Moder;

		public static ConfigEntry<float> maxLevelBeforeBoss5Yagluth;

		public static ConfigEntry<float> maxLevelBeforeBoss6Queen;

		public static ConfigEntry<float> maxLevelBeforeBoss7Fader;

		public static ConfigEntry<string> playerListForBoss1EikthyrPower;

		public static ConfigEntry<string> playerListForBoss2TheElderPower;

		public static ConfigEntry<string> playerListForBoss3BonemassPower;

		public static ConfigEntry<string> playerListForBoss4ModerPower;

		public static ConfigEntry<string> playerListForBoss5YagluthPower;

		public static ConfigEntry<string> playerListForBoss6QueenPower;

		public static ConfigEntry<string> playerListForBoss7FaderPower;

		public static ConfigEntry<string> playerListForBoss8TherzieGorrPower;

		public static ConfigEntry<string> playerListForBoss8TherzieBrutalisPower;

		public static ConfigEntry<string> playerListForBoss8TherzieStormHeraldPower;

		public static ConfigEntry<string> playerListForBoss8TherzieSythrakPower;

		private static ConfigFile configFile;

		private static readonly ConfigSync ConfigSync = new ConfigSync("Turbero.KillMeForMyPower")
		{
			DisplayName = "Kill Me For My Power",
			CurrentVersion = "2.3.0",
			MinimumRequiredVersion = "2.3.0"
		};

		internal static void LoadConfig(BaseUnityPlugin plugin)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Expected O, but got Unknown
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			configFile = plugin.Config;
			_serverConfigLocked = config("1 - General", "Lock Configuration", value: true, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
			debug = config("1 - General", "DebugMode", value: false, "Enabling/Disabling the debugging in the console (default = false)", synchronizedSetting: false);
			activateMidPlayDetection = config("1 - General", "ActivateMidPlayDetection", value: true, "Adds boss power detection to identify if the player had used the power before installing the mod in a mid-play (default = false)");
			powerCommandsAdminPlayersList = config("1 - General", "Power Commands Admin Players List", "", "List of additional player names that can help admin servers to assign powers to other players or themselves using the mod commands.");
			forbiddenMessage = config("2 - Config", "ForbiddenMessage", "Kill the forsaken first!", "Message to show when you cannot obtain the forsaken power");
			grantKillToNearbyPlayers = config("2 - Config", "GrantKillToNearbyPlayers", value: true, "Allows nearby players to grant the boss kill (default = true)");
			scareEffect = config("2 - Config", "Scare Effect", Effects.Lightning, "Set up the effect when trying to access restricted items or dungeons (default = Lightning)");
			scareEffectDuration = config("2 - Config", "Scare Effect Duration", 3, "Duration in seconds of the scare effect (default = 3)");
			minimumPlayersAroundAmount = config("2 - Config", "Minimum Players Around - Amount", 1, new ConfigDescription("Minimum of players around an altar to spawn a boss, including yourself (default = 3)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 50), Array.Empty<object>()));
			minimumPlayersAroundRange = config("2 - Config", "Minimum Players Around - Range", 10f, new ConfigDescription("Range to detect minimum of players around an altar to spawn a boss, including yourself (default = 10)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			minimumPlayersAroundForbiddenMessage = config("2 - Config", "Minimum Players Around - Forbidden Message", "You need at least {0} people to spawn the boss!", "Message to show when you cannot spawn the boss due to insufficient people around");
			vendorLocalRestrictions = config("2.1 - Vendor Restrictions", "VendorLocalRestrictions", value: true, "Vendors allow buying items based on personal progress, not global (default = true)");
			vendorHaldorBossToKill = config("2.1 - Vendor Restrictions", "VendorHaldorBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None");
			vendorHaldorRestrictions = config("2.1 - Vendor Restrictions", "VendorHaldorRestrictions", "BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth", "Restricted items for Haldor split by comma and semicolon. Ex: BeltStrength,Eikthyr;YmirRemains,TheElder;Thunderstone,TheElder;ChickenEgg,Yagluth. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)");
			vendorHildirBossToKill = config("2.1 - Vendor Restrictions", "VendorHildirBossToKill", BossNameEnum.Eikthyr, "Boss to be killed before being able to talk to Haldor (default = Eikthyr). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None");
			vendorHildirRestrictions = config("2.1 - Vendor Restrictions", "VendorHildirRestrictions", "", "Restricted items for Hildir split by comma and semicolon. Ex: Ironpit,Moder. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)");
			vendorBogWitchBossToKill = config("2.1 - Vendor Restrictions", "VendorBogWitchBossToKill", BossNameEnum.TheElder, "Boss to be killed before being able to talk to Haldor (default = TheElder). Set to 'None' to remove this restriction. Possible values: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader,None");
			vendorBogWitchRestrictions = config("2.1 - Vendor Restrictions", "VendorBogWitchRestrictions", "", "Restricted items for BogWitch split by comma. Ex: MeadTrollPheromones,TheElder;SpicePlains,Moder;SpiceAshlands,Queen. Available boss names: Eikthyr,TheElder,Bonemass,Moder,Yagluth,Queen,Fader (empty = nothing to restrict)");
			forbiddenVendorMessage = config("2.1 - Vendor Restrictions", "ForbiddenVendorMessage", "You have not killed {0} yet to buy my stuff!", "Message to show when you cannot buy from a NPC");
			restrictEnteringDungeonsBeforeKillingBossesAdmins = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Admins", value: false, "Restricts accessing dungeons to admins as any regular player. (default = false)");
			restrictEnteringDungeonsBeforeKillingBosses = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses", value: true, "Restricts accessing dungeons in biomes if you haven't killed the boss of the previous biome. (default = true)");
			restrictEnteringDungeonsBeforeKillingBossesMessage = config("2.2 - Dungeon Restrictions", "Restrict Entering Dungeons Before Killing Bosses Message", "You must defeat {0} to access this dungeon first!", "Message to show the access restriction to dungeons if previous biome boss has not been defeated.");
			restrictExitingQueenDungeonIfAliveOrAlerted = config("2.2 - Dungeon Restrictions", "Restrict Exiting Queen Dungeon If Alive or Alerted", value: true, "Blocks user the Queen room without killing her! (default = false)");
			restrictUsingKeyItems = config("2.3 - Item Restrictions", "RestrictUsingKeyItems", value: true, "Restricts using pickaxe antler, crypt key, wishbone and wisplight until you kill the previous boss even if you get them from someone else. (default = true)");
			restrictUsingKeyItemsMessage = config("2.3 - Item Restrictions", "RestrictUsingKeyItemsMessage", "You must kill {0} before doing that action!", "Message to show when you cannot equip or do an action with an important progression item");
			itemRestrictionAvailableTooltipMessage = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessage", "Available to use", "Message to show in item descriptions to know when you can start using them");
			itemRestrictionAvailableTooltipYes = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageYes", "YES", "Message to show in item descriptions confirming when you can use them");
			itemRestrictionAvailableTooltipNo = config("2.3 - Item Restrictions", "ItemRestrictionAvailableTooltipMessageNo", "NO", "Message to show in item descriptions confirming when you cannot use them");
			dropsBossItems = config("2.4 - Boss drops rules", "Item drops", BossDropRule.Default, "If not default, drops a number of boss items according to the selected rule");
			dropsBossTrophies = config("2.4 - Boss drops rules", "Trophy drops", BossDropRule.Default, "If not default, drops a number of trophies according to the selected rule");
			daysBossEikthyr = config("3 - Days", "DaysBossEikthyr", 100000, "Minimum number of days until the Eikthyr power cannot be obtained without killing him (default = 10000)");
			daysBossElder = config("3 - Days", "DaysBossElder", 100000, "Minimum number of days until the Elder power cannot be obtained without killing him (default = 10000)");
			daysBossBonemass = config("3 - Days", "DaysBossBonemass", 100000, "Minimum number of days until the Bonemass power cannot be obtained without killing him (default = 10000)");
			daysBossModer = config("3 - Days", "DaysBossModer", 100000, "Minimum number of days until the Moder power cannot be obtained without killing him (default = 10000)");
			daysBossYagluth = config("3 - Days", "DaysBossYagluth", 100000, "Minimum number of days until the Yagluth power cannot be obtained without killing him (default = 10000)");
			daysBossQueen = config("3 - Days", "DaysBossQueen", 100000, "Minimum number of days until the Queen power cannot be obtained without killing him (default = 10000)");
			daysBossFader = config("3 - Days", "DaysBossFader", 100000, "Minimum number of days until the Fader power cannot be obtained without killing him (default = 10000)");
			daysBossModded = config("3 - Days", "DaysBossModded", 100000, "Minimum number of days until any modded boss power cannot be obtained without killing him (default = 10000)");
			maxLevelBeforeBoss1Eikthyr = config("4 - Max levels", "MaxLevelBeforeBoss1Eikthyr", 100f, "Maximum skill level that player can level up skills before killing Eikthyr (default = 100)");
			maxLevelBeforeBoss2TheElder = config("4 - Max levels", "MaxLevelBeforeBoss2TheElder", 100f, "Maximum skill level that player can level up skills before killing The Elder (default = 100)");
			maxLevelBeforeBoss3Bonemass = config("4 - Max levels", "MaxLevelBeforeBoss3Bonemass", 100f, "Maximum skill level that player can level up skills before killing Bonemass (default = 100)");
			maxLevelBeforeBoss4Moder = config("4 - Max levels", "MaxLevelBeforeBoss4Moder", 100f, "Maximum skill level that player can level up skills before killing Moder (default = 100)");
			maxLevelBeforeBoss5Yagluth = config("4 - Max levels", "MaxLevelBeforeBoss5Yagluth", 100f, "Maximum skill level that player can level up skills before killing Yagluth (default = 100)");
			maxLevelBeforeBoss6Queen = config("4 - Max levels", "MaxLevelBeforeBoss6Queen", 100f, "Maximum skill level that player can level up skills before killing The Queen (default = 100)");
			maxLevelBeforeBoss7Fader = config("4 - Max levels", "MaxLevelBeforeBoss7Fader", 100f, "Maximum skill level that player can level up skills before killing Fader (default = 100)");
			playerListForBoss1EikthyrPower = config("5 - Power Granted player lists", "Player List for Boss 1 - Eikthyr power", "", "List of player names that can use Eikthyr power after defeating him");
			playerListForBoss2TheElderPower = config("5 - Power Granted player lists", "Player List for Boss 2 - The Elder power", "", "List of player names that can use The Elder power after defeating him");
			playerListForBoss3BonemassPower = config("5 - Power Granted player lists", "Player List for Boss 3 - Bonemass power", "", "List of player names that can use Bonemass power after defeating him");
			playerListForBoss4ModerPower = config("5 - Power Granted player lists", "Player List for Boss 4 - Moder power", "", "List of player names that can use Moder power after defeating her");
			playerListForBoss5YagluthPower = config("5 - Power Granted player lists", "Player List for Boss 5 - Yagluth power", "", "List of player names that can use Yagluth power after defeating him");
			playerListForBoss6QueenPower = config("5 - Power Granted player lists", "Player List for Boss 6 - Queen power", "", "List of player names that can use Queen power after defeating her");
			playerListForBoss7FaderPower = config("5 - Power Granted player lists", "Player List for Boss 7 - Fader power", "", "List of player names that can use Fader power after defeating him");
			playerListForBoss8TherzieGorrPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Gorr power", "", "List of player names that can use Gorr power after defeating him");
			playerListForBoss8TherzieBrutalisPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Brutalis power", "", "List of player names that can use Brutalis power after defeating him");
			playerListForBoss8TherzieStormHeraldPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - StormHerald power", "", "List of player names that can use StormHerald power after defeating him");
			playerListForBoss8TherzieSythrakPower = config("5 - Power Granted player lists", "Player List for Therzie Boss - Sythrak power", "", "List of player names that can use Sythrak power after defeating him");
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = configFile.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}
	}
	[BepInPlugin("Turbero.KillMeForMyPower", "Kill Me For My Power", "2.3.0")]
	public class KillMeForMyPower : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <WaitForNetworking>d__6 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public KillMeForMyPower <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <WaitForNetworking>d__6(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (ZRoutedRpc.instance == null || (Object)(object)ZNet.instance == (Object)null)
				{
					<>2__current = (object)new WaitForSeconds(1f);
					<>1__state = 1;
					return true;
				}
				PowerManagementCommands.RegisterConsoleCommand();
				CheckBossesCommand.RegisterConsoleCommand();
				((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)("Console commands registered successfully. IsServer: " + ZNet.instance.IsServer().ToString().ToUpperInvariant()));
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public const string GUID = "Turbero.KillMeForMyPower";

		public const string NAME = "Kill Me For My Power";

		public const string VERSION = "2.3.0";

		private readonly Harmony harmony = new Harmony("Turbero.KillMeForMyPower");

		private void Awake()
		{
			ConfigurationFile.LoadConfig((BaseUnityPlugin)(object)this);
			harmony.PatchAll();
		}

		private void Start()
		{
			((MonoBehaviour)this).StartCoroutine(WaitForNetworking());
		}

		[IteratorStateMachine(typeof(<WaitForNetworking>d__6))]
		private IEnumerator WaitForNetworking()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <WaitForNetworking>d__6(0)
			{
				<>4__this = this
			};
		}

		private void onDestroy()
		{
			harmony.UnpatchSelf();
		}
	}
	public static class Logger
	{
		public static ManualLogSource logger = Logger.CreateLogSource("Kill Me For My Power");

		internal static void Log(object s)
		{
			if (ConfigurationFile.debug.Value)
			{
				logger.LogInfo((object)s?.ToString());
			}
		}

		internal static void LogInfo(object s)
		{
			logger.LogInfo((object)s?.ToString());
		}

		internal static void LogWarning(object s)
		{
			logger.LogWarning((object)s?.ToString());
		}

		internal static void LogError(object s)
		{
			logger.LogError((object)s?.ToString());
		}
	}
}
namespace KillMeForMyPower.Restrictions
{
	[HarmonyPatch(typeof(CharacterDrop), "GenerateDropList")]
	public class BossDropsRules
	{
		public static void Postfix(ref Character ___m_character, ref List<KeyValuePair<GameObject, int>> __result)
		{
			if ((ConfigurationFile.dropsBossTrophies.Value == BossDropRule.Default && ConfigurationFile.dropsBossItems.Value == BossDropRule.Default) || !___m_character.IsBoss())
			{
				return;
			}
			int countPlayersNearby = GetCountPlayersNearby(___m_character);
			Logger.Log("result distinct drops count: " + __result.Count);
			Logger.Log("result total items count: " + __result.Select((KeyValuePair<GameObject, int> elem) => elem.Value).Sum());
			Logger.Log("countPlayersNearby: " + countPlayersNearby);
			List<KeyValuePair<GameObject, int>> list = new List<KeyValuePair<GameObject, int>>();
			foreach (KeyValuePair<GameObject, int> item in __result)
			{
				GameObject key = item.Key;
				int num = item.Value;
				string text = ((Object)key).name.ToLowerInvariant();
				Logger.Log($"Previous amount for {text}: {num}");
				if (ConfigurationFile.dropsBossItems.Value != 0)
				{
					int num2 = ((ConfigurationFile.dropsBossItems.Value != BossDropRule.DropsForEachPlayerNearby) ? 1 : countPlayersNearby);
					if (text.ToLowerInvariant().Contains("hardantler") || text.ToLowerInvariant().Contains("yagluthdrop"))
					{
						num = 3 * num2;
					}
					else if (text.ToLowerInvariant().Contains("cryptkey") || text.ToLowerInvariant().Contains("wishbone"))
					{
						num = num2;
					}
					else if (text.ToLowerInvariant().Contains("dragontear"))
					{
						num = 10 * num2;
					}
					else if (text.ToLowerInvariant().Contains("queendrop") || text.ToLowerInvariant().Contains("faderdrop"))
					{
						num = 5 * num2;
					}
				}
				if (text.ToLowerInvariant().Contains("trophy"))
				{
					num = ((ConfigurationFile.dropsBossItems.Value == BossDropRule.OnePlayer) ? 1 : countPlayersNearby);
				}
				Logger.Log($"New amount for {text}: {num}");
				list.Add(new KeyValuePair<GameObject, int>(key, num));
			}
			__result = list;
			Logger.Log("__result new total items count: " + __result.Select((KeyValuePair<GameObject, int> elem) => elem.Value).Sum());
		}

		private static int GetCountPlayersNearby(Character boss)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			BaseAI component = ((Component)boss).GetComponent<BaseAI>();
			float num = (Object.op_Implicit((Object)(object)component) ? component.m_viewRange : 0f);
			Logger.Log(string.Format("Detection boss range for {0} is {1} meters", ((Object)boss).name.Replace("(Clone)", ""), num));
			List<Player> list = new List<Player>();
			Vector3 position = ((Component)Player.m_localPlayer).transform.position;
			Player.GetPlayersInRange(position, num, list);
			return list.Count;
		}
	}
	[HarmonyPatch(typeof(Character), "OnDeath")]
	public class RegisterBossDefeatPatch
	{
		public static void Postfix(Character __instance)
		{
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance != (Object)null) || !__instance.IsBoss())
			{
				return;
			}
			string text = ((Object)__instance).name.Replace("(Clone)", "");
			Player localPlayer = Player.m_localPlayer;
			List<string> list = new List<string>();
			list.Add(localPlayer.GetPlayerName());
			if (ConfigurationFile.grantKillToNearbyPlayers.Value)
			{
				Logger.LogInfo("Finding nearby players to grant the kill");
				BaseAI component = ((Component)__instance).GetComponent<BaseAI>();
				float num = (Object.op_Implicit((Object)(object)component) ? component.m_viewRange : 0f);
				Logger.LogInfo(string.Format("Detection boss range for {0} is {1} meters", ((Object)__instance).name.Replace("(Clone)", ""), num));
				Vector3 position = ((Component)__instance).transform.position;
				List<Player> allPlayers = Player.GetAllPlayers();
				foreach (Player item in allPlayers)
				{
					if (!((Object)(object)item == (Object)null) && !(item.GetPlayerName() == localPlayer.GetPlayerName()) && Vector3.Distance(((Component)item).transform.position, position) <= num)
					{
						list.Add(item.GetPlayerName());
					}
				}
			}
			ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2]
			{
				text,
				string.Join(",", list)
			});
		}
	}
	[HarmonyPatch(typeof(Player), "Save")]
	public class Player_Save_Null_Key_Clean_Patch
	{
		[HarmonyPrefix]
		public static void Prefix(Player __instance)
		{
			List<string> list = __instance.m_customData.Keys.Where((string k) => string.IsNullOrEmpty(k) || k == "null").ToList();
			foreach (string item in list)
			{
				Logger.LogWarning("Removing null key from player " + __instance.GetPlayerName());
				((Humanoid)__instance).RemoveUniqueKey(item);
			}
		}
	}
	public class RPC_BossPowerGrantCalls
	{
		public static void RPC_BossPowerGrantServer(long sender, string bossEnumStr, string playersToGrant)
		{
			BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr, logSilent: true);
			if (bossNameEnum != BossNameEnum.None)
			{
				Logger.Log($"[RPC_BossPowerGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToGrant}");
				string[] array = playersToGrant.Split(new char[1] { ',' });
				string[] array2 = array;
				foreach (string playerName in array2)
				{
					BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: true);
				}
			}
		}

		public static void RPC_BossPowerRemoveGrantServer(long sender, string bossEnumStr, string playersToRemoveGrant)
		{
			BossNameEnum bossNameEnum = KillMeForMyPowerUtils.findBossNameByPrefabName(bossEnumStr);
			if (bossNameEnum != BossNameEnum.None)
			{
				Logger.Log($"[RPC_BossPowerRemoveGrantServer] RPC sent from sender {sender} with {bossEnumStr} ({bossNameEnum}) and {playersToRemoveGrant}");
				string[] array = playersToRemoveGrant.Split(new char[1] { ',' });
				string[] array2 = array;
				foreach (string playerName in array2)
				{
					BossNameUtils.GrantBossPowerToPlayer(bossNameEnum, playerName, isAdd: false);
				}
			}
		}
	}
	public class BossPowerRestriction
	{
		[HarmonyPatch(typeof(Player), "ActivateGuardianPower")]
		public static class ActivateGuardianPowerPatch
		{
			public static bool Prefix(Player __instance, ref bool __result)
			{
				string guardianPowerName = __instance.GetGuardianPowerName();
				if (guardianPowerName == null || guardianPowerName.Equals(""))
				{
					return true;
				}
				string text = guardianPowerName.Replace("GP_", "");
				Logger.Log("ActivateGuardianPower - guardianPowerName: " + text);
				if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text))
				{
					((Character)__instance).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null);
					ApplyBlockedEffect(text);
					__result = false;
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(ItemStand), "DelayedPowerActivation")]
		public static class DelayedPowerActivationPatch
		{
			public static bool Prefix(ItemStand __instance)
			{
				StatusEffect guardianPower = __instance.m_guardianPower;
				string text = ((guardianPower != null) ? ((Object)guardianPower).name.Replace("GP_", "") : null);
				Logger.Log("DelayedPowerActivation - ItemStand name: " + text);
				if (!KillMeForMyPowerUtils.HasDefeatedBossNameStr(text) && KillMeForMyPowerUtils.GetCurrentDay() < KillMeForMyPowerUtils.GetBossMinimumDayForPower(text))
				{
					((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.forbiddenMessage.Value, 0, (Sprite)null);
					ApplyBlockedEffect(text);
					return false;
				}
				return true;
			}
		}

		private static void ApplyBlockedEffect(string bossName)
		{
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Expected O, but got Unknown
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Expected O, but got Unknown
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Expected O, but got Unknown
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Expected O, but got Unknown
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d4: Expected O, but got Unknown
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			//IL_0388: Unknown result type (might be due to invalid IL or missing references)
			//IL_038f: Expected O, but got Unknown
			//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f8: Expected O, but got Unknown
			SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan();
			string text = string.Join(";", from se in sEMan.GetStatusEffects()
				select ((Object)se).name);
			BossNameEnum bossNameEnum = (BossNameEnum)Enum.Parse(typeof(BossNameEnum), bossName, ignoreCase: true);
			if (bossNameEnum == BossNameEnum.Eikthyr && !text.Contains("Lightning"))
			{
				StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f) : null);
				val.m_ttl = 5f;
			}
			else if (bossNameEnum == BossNameEnum.TheElder && !text.Contains("Burning"))
			{
				SE_Burning val2 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null);
				val2.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.Bonemass && !text.Contains("Poison"))
			{
				SE_Poison val3 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f) : null);
				val3.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.Moder && !text.Contains("Frost"))
			{
				SE_Frost val4 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f) : null);
				((StatusEffect)val4).m_ttl = 5f;
			}
			else if (bossNameEnum == BossNameEnum.Yagluth && !text.Contains("Burning"))
			{
				SE_Burning val5 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null);
				val5.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.Queen && !text.Contains("Poison"))
			{
				SE_Poison val6 = (SE_Poison)((sEMan != null) ? sEMan.AddStatusEffect("Poison".GetHashCode(), false, 0, 0f) : null);
				val6.AddDamage(Math.Max(1f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.Fader && !text.Contains("Burning"))
			{
				SE_Burning val7 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null);
				val7.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.SE_Boss_Gorr && !text.Contains("Frost"))
			{
				SE_Frost val8 = (SE_Frost)((sEMan != null) ? sEMan.AddStatusEffect("Frost".GetHashCode(), false, 0, 0f) : null);
				((StatusEffect)val8).m_ttl = 5f;
			}
			else if (bossNameEnum == BossNameEnum.SE_Boss_Brutalis && !text.Contains("Burning"))
			{
				SE_Burning val9 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null);
				val9.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.SE_Boss_Sythrak && !text.Contains("Burning"))
			{
				SE_Burning val10 = (SE_Burning)((sEMan != null) ? sEMan.AddStatusEffect("Burning".GetHashCode(), false, 0, 0f) : null);
				val10.AddFireDamage(Math.Max(2f, ((Character)Player.m_localPlayer).GetHealth() - 10f));
			}
			else if (bossNameEnum == BossNameEnum.SE_Boss_StormHerald && !text.Contains("Lightning"))
			{
				StatusEffect val11 = ((sEMan != null) ? sEMan.AddStatusEffect("Lightning".GetHashCode(), false, 0, 0f) : null);
				val11.m_ttl = 5f;
			}
		}
	}
	public class DungeonRestriction
	{
		[HarmonyPatch(typeof(Teleport), "OnTriggerEnter")]
		[HarmonyPriority(700)]
		public class Teleport_OnTriggerEnter_Patch
		{
			[HarmonyPrefix]
			public static bool Prefix(Teleport __instance, Collider collider)
			{
				if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBosses.Value)
				{
					return true;
				}
				Logger.Log("[Teleport - OnTriggerEnter] entered");
				string text = ((Object)__instance).name.Replace("(Clone)", "").ToLower();
				Logger.Log("[Teleport - OnTriggerEnter] Trying to teleport the player through " + text);
				Player componentInParent = ((Component)collider).GetComponentInParent<Player>();
				if ((Object)(object)componentInParent == (Object)null)
				{
					return true;
				}
				if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(componentInParent))
				{
					Logger.Log("Player " + componentInParent.GetPlayerName() + " is admin. Skipping restriction to enter...");
					return true;
				}
				return canCrossEntrance(text, componentInParent);
			}
		}

		[HarmonyPatch(typeof(Player), "Interact")]
		public class DetectDungeonInteractPatch
		{
			[HarmonyPrefix]
			public static bool Prefix(GameObject go, Player __instance)
			{
				if ((Object)(object)go == (Object)null)
				{
					return true;
				}
				if (((Object)go).name != "Cube")
				{
					return true;
				}
				Logger.Log("[Player - Interact] Cube touched");
				if (!ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesAdmins.Value && GameManager.IsAdmin(__instance))
				{
					Logger.Log("Player " + __instance.GetPlayerName() + " is admin. Skipping restriction to enter...");
					return true;
				}
				return canCrossEntrance(((Character)__instance).InInterior() ? "exteriorgateway" : "gateway", __instance);
			}
		}

		private static bool canCrossEntrance(string targetEntranceName, Player player)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Invalid comparison between Unknown and I4
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Invalid comparison between Unknown and I4
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Invalid comparison between Unknown and I4
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Invalid comparison between Unknown and I4
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Invalid comparison between Unknown and I4
			if (targetEntranceName == "gateway")
			{
				if ((int)player.GetCurrentBiome() == 8 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr))
				{
					return negateAccess(player, BossNameEnum.Eikthyr);
				}
				if ((int)player.GetCurrentBiome() == 2 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder))
				{
					return negateAccess(player, BossNameEnum.TheElder);
				}
				if ((int)player.GetCurrentBiome() == 4 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass))
				{
					return negateAccess(player, BossNameEnum.Bonemass);
				}
				if ((int)player.GetCurrentBiome() == 512 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth))
				{
					return negateAccess(player, BossNameEnum.Yagluth);
				}
				if ((int)player.GetCurrentBiome() == 32 && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen))
				{
					return negateAccess(player, BossNameEnum.Queen);
				}
			}
			if (ConfigurationFile.restrictExitingQueenDungeonIfAliveOrAlerted.Value && targetEntranceName == "exteriorgateway" && IsQueenNearbyAndAlert(player))
			{
				((Character)player).Message((MessageType)2, Localization.instance.Localize("$msg_blockedbyboss"), 0, (Sprite)null);
				Effects.scareEffect();
				return false;
			}
			return true;
		}

		private static bool negateAccess(Player player, BossNameEnum bossName)
		{
			((Character)player).Message((MessageType)2, ConfigurationFile.restrictEnteringDungeonsBeforeKillingBossesMessage.Value.Replace("{0}", Localization.instance.Localize(bossName.GetTranslationKey())), 0, (Sprite)null);
			Effects.scareEffect();
			return false;
		}

		public static bool IsQueenNearbyAndAlert(Player player)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = ((Component)player).transform.position;
			foreach (Character allCharacter in Character.GetAllCharacters())
			{
				if ((Object)(object)allCharacter != (Object)null && !allCharacter.IsDead() && ((Object)allCharacter).name.StartsWith("SeekerQueen", StringComparison.OrdinalIgnoreCase))
				{
					bool flag = ((Component)allCharacter).GetComponent<BaseAI>().IsAlerted();
					bool flag2 = Location.IsInsideActiveBossDungeon(position);
					Logger.Log($"isAlerted {flag}, isBossActive {flag2}");
					if (!flag && !flag2)
					{
						Logger.LogInfo("SeekerQueen is neither close nor active. Lucky!");
						return false;
					}
					float num = Vector3.Distance(position, ((Component)allCharacter).transform.position);
					Logger.Log("SeekerQueen is " + num + " meters away!");
					if (num <= 60f)
					{
						return true;
					}
				}
			}
			return false;
		}
	}
	public class Effects
	{
		public static void scareEffect()
		{
			global::KillMeForMyPower.Effects value = ConfigurationFile.scareEffect.Value;
			if (value != 0)
			{
				SEMan sEMan = ((Character)Player.m_localPlayer).GetSEMan();
				if ((Object)(object)((sEMan != null) ? sEMan.GetStatusEffect(value.ToString().GetHashCode()) : null) == (Object)null)
				{
					StatusEffect val = ((sEMan != null) ? sEMan.AddStatusEffect(value.ToString().GetHashCode(), false, 0, 0f) : null);
					val.m_ttl = ConfigurationFile.scareEffectDuration.Value;
				}
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "EquipItem")]
	public class PlayerEquipItemPatch
	{
		[HarmonyPrefix]
		public static bool EquipItemPrefix(Humanoid __instance, ItemData item, bool triggerEquipEffects, ref bool __result)
		{
			if (!ConfigurationFile.restrictUsingKeyItems.Value)
			{
				return true;
			}
			if (__instance is Player)
			{
				if (item.m_shared.m_name == "$item_pickaxe_antler" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr))
				{
					((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Eikthyr.GetTranslationKey()), 0, (Sprite)null);
					Effects.scareEffect();
					__result = false;
					return false;
				}
				if (item.m_shared.m_name == "$item_wishbone" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass))
				{
					((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Bonemass.GetTranslationKey()), 0, (Sprite)null);
					Effects.scareEffect();
					__result = false;
					return false;
				}
				if (item.m_shared.m_name == "$item_demister" && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth))
				{
					((Character)__instance).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.Yagluth.GetTranslationKey()), 0, (Sprite)null);
					Effects.scareEffect();
					__result = false;
					return false;
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Door), "Interact")]
	public class SwampKeyRestrictionPatch
	{
		[HarmonyPrefix]
		public static bool InteractPrefix(Door __instance, Humanoid character, bool hold, ref bool __result)
		{
			if (!ConfigurationFile.restrictUsingKeyItems.Value)
			{
				return true;
			}
			if (((Object)__instance).name.Contains("sunken_crypt_gate") && character is Player && !KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder))
			{
				((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", BossNameEnum.TheElder.GetTranslationKey()), 0, (Sprite)null);
				Effects.scareEffect();
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(UITooltip), "UpdateTextElements")]
	public class UITooltipPatch
	{
		public static void Postfix(UITooltip __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			GameObject val = (GameObject)GameManager.GetPrivateValue(__instance, "m_tooltip", BindingFlags.Static | BindingFlags.NonPublic);
			if (!((Object)(object)val != (Object)null))
			{
				return;
			}
			Transform val2 = Utils.FindChild(val.transform, "Text", (IterativeSearchType)0);
			if ((Object)(object)val2 != (Object)null && __instance.m_topic != null)
			{
				if (__instance.m_topic == "$item_pickaxe_antler")
				{
					updateTooltipText(__instance, val2, BossNameEnum.Eikthyr);
				}
				else if (__instance.m_topic == "$item_demister")
				{
					updateTooltipText(__instance, val2, BossNameEnum.Yagluth);
				}
				else if (__instance.m_topic == "$item_wishbone")
				{
					updateTooltipText(__instance, val2, BossNameEnum.Bonemass);
				}
				else if (__instance.m_topic == "$item_cryptkey")
				{
					updateTooltipText(__instance, val2, BossNameEnum.TheElder);
				}
			}
		}

		private static void updateTooltipText(UITooltip __instance, Transform transform, BossNameEnum bossToCheck)
		{
			bool flag = KillMeForMyPowerUtils.HasDefeatedBossName(bossToCheck);
			string text = (flag ? ConfigurationFile.itemRestrictionAvailableTooltipYes.Value : ConfigurationFile.itemRestrictionAvailableTooltipNo.Value);
			string text2 = (flag ? "green" : "red");
			string text3 = ConfigurationFile.itemRestrictionAvailableTooltipMessage.Value + ": <color=" + text2 + ">" + text + "</color>";
			__instance.m_text = __instance.m_text.Replace("_description", "_description\n" + text3);
			((Component)transform).GetComponent<TMP_Text>().text = Localization.instance.Localize(__instance.m_text);
			string[] array = ((Component)transform).GetComponent<TMP_Text>().text.Split(new char[1] { '\n' });
			((Component)transform).GetComponent<TMP_Text>().text = string.Join("\n", array, 0, array.Length - 1);
		}
	}
	[HarmonyPatch(typeof(OfferingBowl), "InitiateSpawnBoss")]
	public static class InitiateSpawnBossPatch
	{
		private static bool Prefix(OfferingBowl __instance, Vector3 point, bool removeItemsFromInventory)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			Logger.Log("Detecting players around " + ConfigurationFile.minimumPlayersAroundRange.Value + " meters...");
			List<Player> list = new List<Player>();
			Vector3 position = ((Component)Player.m_localPlayer).transform.position;
			Player.GetPlayersInRange(position, ConfigurationFile.minimumPlayersAroundRange.Value, list);
			if (list.Count < ConfigurationFile.minimumPlayersAroundAmount.Value)
			{
				Logger.Log($"{list} players detected. Minimum required: {ConfigurationFile.minimumPlayersAroundAmount.Value}. Cancelling...");
				((Character)Player.m_localPlayer).Message((MessageType)2, ConfigurationFile.minimumPlayersAroundForbiddenMessage.Value.Replace("{0}", ConfigurationFile.minimumPlayersAroundAmount.Value.ToString()), 0, (Sprite)null);
				return false;
			}
			Logger.Log("No monsters detected.");
			return true;
		}
	}
	public class LevelCalculation
	{
		public static bool canSkillUp(float skillLevelValue)
		{
			return (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss2TheElder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss4Moder.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss6Queen.Value)) && (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader) || !(skillLevelValue >= ConfigurationFile.maxLevelBeforeBoss7Fader.Value));
		}

		private static float currentMaxSkillLevel()
		{
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Fader))
			{
				return float.MaxValue;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Queen))
			{
				return ConfigurationFile.maxLevelBeforeBoss7Fader.Value;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Yagluth))
			{
				return ConfigurationFile.maxLevelBeforeBoss6Queen.Value;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Moder))
			{
				return ConfigurationFile.maxLevelBeforeBoss5Yagluth.Value;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Bonemass))
			{
				return ConfigurationFile.maxLevelBeforeBoss4Moder.Value;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.TheElder))
			{
				return ConfigurationFile.maxLevelBeforeBoss3Bonemass.Value;
			}
			if (KillMeForMyPowerUtils.HasDefeatedBossName(BossNameEnum.Eikthyr))
			{
				return ConfigurationFile.maxLevelBeforeBoss2TheElder.Value;
			}
			return ConfigurationFile.maxLevelBeforeBoss1Eikthyr.Value;
		}

		public static bool reviewAndUpdateSkill(Player player, SkillType skillType, string buffName)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			Skill val = ((Character)player).GetSkills().GetSkillList().Find((Skill s) => s.m_info.m_skill == skillType);
			if (val == null)
			{
				return true;
			}
			int num = (int)val.m_level;
			float num2 = (float)num + val.GetLevelPercentage();
			float num3 = currentMaxSkillLevel();
			bool flag = num2 < num3;
			Logger.Log($"Decision with skill {skillType}, skillLevel {num}, percentage {val.GetLevelPercentage()} and currentLevel {num2}: {flag}");
			if (!flag)
			{
				val.m_level = Math.Min(num, num3);
				val.m_accumulator = 0f;
				Logger.Log($"{skillType} rounded to max allowed value: {val.m_level}");
				if (GameManager.isDetailedLevelsInstalled())
				{
					Logger.Log("Checking DetailedLevels buff...");
					List<StatusEffect> list = (List<StatusEffect>)GameManager.GetPrivateValue(((Character)Player.m_localPlayer).GetSEMan(), "m_statusEffects");
					StatusEffect val2 = list.Find((StatusEffect effect) => effect.m_name.Contains(buffName));
					if ((Object)(object)val2 != (Object)null)
					{
						Logger.Log("Fixing value in buff");
						val2.m_name = $"{buffName}: {val.m_level}";
					}
				}
			}
			return flag;
		}
	}
	[HarmonyPatch(typeof(Player), "RaiseSkill")]
	public class Player_RaiseSkill_Prefix_Patch
	{
		private static bool Prefix(Player __instance, SkillType skill, float value)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance != (Object)null)
			{
				float skillLevel = ((Character)__instance).GetSkills().GetSkillLevel(skill);
				Logger.Log($"Checking skill level availability {skill} with {skillLevel}...");
				if (skillLevel < 100f)
				{
					return LevelCalculation.reviewAndUpdateSkill(__instance, skill, "$skill_" + ((object)(SkillType)(ref skill)).ToString().ToLower());
				}
			}
			return true;
		}
	}
	[HarmonyPatch]
	[HarmonyPriority(700)]
	public class Dodge_ManualUpdate_Patch
	{
		private static MethodBase TargetMethod()
		{
			return AccessTools.Method(typeof(Player), "Dodge", (Type[])null, (Type[])null);
		}

		private static void Postfix(ref Player __instance, Vector3 dodgeDir)
		{
			Logger.Log("Checking dodge skill here since it doesn't seem to go through Player.RaiseSkill...");
			WaitForSecondsAsync(__instance, 0.1f);
		}

		private static async Task WaitForSecondsAsync(Player player, float seconds)
		{
			await Task.Delay((int)(Math.Max(0f, seconds) * 1000f));
			LevelCalculation.reviewAndUpdateSkill(player, (SkillType)108, "$skill_dodge");
		}
	}
	[HarmonyPatch(typeof(Character), "Damage")]
	public class BloodMagic_ManualUpdate_Patch
	{
		private static void Postfix(Character __instance, HitData hit)
		{
			if (!((Object)(object)__instance != (Object)null))
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			if (!((Object)(object)attacker != (Object)null))
			{
				return;
			}
			if (attacker.IsTamed() && __instance.IsMonsterFaction(0f))
			{
				WaitForSecondsAsync(null, 0.1f);
			}
			else if (attacker.IsMonsterFaction(0f) && ((object)__instance).GetType() == typeof(Player))
			{
				WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f);
			}
			else if (((Object)attacker).name.Contains("Troll_Summoned"))
			{
				if (((object)__instance).GetType() == typeof(Player))
				{
					WaitForSecondsAsync((Player)(object)((__instance is Player) ? __instance : null), 0.1f);
				}
				else if (__instance.IsTamed())
				{
					WaitForSecondsAsync(null, 0.1f);
				}
			}
		}

		private static async Task WaitForSecondsAsync(Player player, float seconds)
		{
			Logger.Log("Checking blood magic here since it doesn't seem to go through Player.RaiseSkill...");
			await Task.Delay((int)(Math.Max(0f, seconds) * 1000f));
			LevelCalculation.reviewAndUpdateSkill(((Object)(object)player == (Object)null) ? Player.m_localPlayer : player, (SkillType)10, "$skill_bloodmagic");
		}
	}
	[HarmonyPatch(typeof(SkillsDialog), "Setup")]
	[HarmonyPriority(100)]
	public class SkillsDialogAdditions_Patch
	{
		private static void Postfix(SkillsDialog __instance, ref Player player, ref List<GameObject> ___m_elements)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			List<Skill> skillList = ((Character)player).GetSkills().GetSkillList();
			for (int i = 0; i < skillList.Count; i++)
			{
				GameObject val = ___m_elements[i];
				Skill val2 = skillList[i];
				Color color = (LevelCalculation.canSkillUp((int)val2.m_level) ? Color.white : Color.red);
				((Component)Utils.FindChild(val.transform, "leveltext", (IterativeSearchType)0)).GetComponent<TMP_Text>().color = color;
			}
		}
	}
	public class TraderSetup
	{
		[HarmonyPatch(typeof(Trader), "Interact")]
		public class TraderInteractPatch
		{
			[HarmonyPrefix]
			public static bool InteractPrefix(Trader __instance, Humanoid character, bool hold, bool alt)
			{
				Logger.Log("**Trader.Interact called for " + ((Object)((Component)__instance).gameObject).name);
				if (!ConfigurationFile.vendorLocalRestrictions.Value)
				{
					return true;
				}
				if (!grantedVendor(__instance))
				{
					string mandatoryBossToKill = getMandatoryBossToKill(__instance);
					if (mandatoryBossToKill != null)
					{
						((Character)character).Message((MessageType)2, ConfigurationFile.forbiddenVendorMessage.Value.Replace("{0}", mandatoryBossToKill), 0, (Sprite)null);
						return false;
					}
				}
				return true;
			}

			private static string getMandatoryBossToKill(Trader trader)
			{
				if (((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && ConfigurationFile.vendorHaldorBossToKill.Value != BossNameEnum.None)
				{
					return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHaldorBossToKill.Value));
				}
				if (((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && ConfigurationFile.vendorHildirBossToKill.Value != BossNameEnum.None)
				{
					return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorHildirBossToKill.Value));
				}
				if (((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && ConfigurationFile.vendorBogWitchBossToKill.Value != BossNameEnum.None)
				{
					return Localization.instance.Localize(KillMeForMyPowerUtils.getBossNameTranslation(ConfigurationFile.vendorBogWitchBossToKill.Value));
				}
				return null;
			}

			private static bool grantedVendor(Trader trader)
			{
				bool flag = ((Object)((Component)trader).gameObject).name.StartsWith("Haldor") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHaldorBossToKill.Value);
				bool flag2 = ((Object)((Component)trader).gameObject).name.StartsWith("Hildir") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorHildirBossToKill.Value);
				bool flag3 = ((Object)((Component)trader).gameObject).name.StartsWith("BogWitch") && KillMeForMyPowerUtils.bossIsKilled(ConfigurationFile.vendorBogWitchBossToKill.Value);
				return flag || flag2 || flag3;
			}
		}

		[HarmonyPatch(typeof(Trader), "GetAvailableItems")]
		public class TraderGetAvailableItemsPatch
		{
			[HarmonyPostfix]
			public static void GetAvailableItemsPostfix(Trader __instance, ref List<TradeItem> __result)
			{
				Logger.Log("**Trader.GetAvailableItems called for " + ((Object)((Component)__instance).gameObject).name);
				if (!ConfigurationFile.vendorLocalRestrictions.Value)
				{
					return;
				}
				List<TradeItem> list = new List<TradeItem>();
				if (((Object)__instance).name.Contains("Haldor"))
				{
					addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHaldorRestrictions.Value);
				}
				else if (((Object)__instance).name.Contains("Hildir"))
				{
					addCustomItemsToRemove(__result, list, ConfigurationFile.vendorHildirRestrictions.Value);
				}
				else if (((Object)__instance).name.Contains("BogWitch"))
				{
					addCustomItemsToRemove(__result, list, ConfigurationFile.vendorBogWitchRestrictions.Value);
				}
				foreach (TradeItem item in list)
				{
					__result.Remove(item);
				}
			}

			private static void addCustomItemsToRemove(List<TradeItem> __result, List<TradeItem> customItemsToRemove, string vendorRestrictions)
			{
				if (string.IsNullOrEmpty(vendorRestrictions))
				{
					return;
				}
				string[] array = vendorRestrictions.Split(new char[1] { ';' });
				string[] array2 = array;
				foreach (string text in array2)
				{
					string[] array3 = text.Split(new char[1] { ',' });
					Logger.Log("Checking vendor item " + array3[0] + " against " + array3[1]);
					foreach (TradeItem item in __result)
					{
						Logger.Log("- Checking " + ((Object)((Component)item.m_prefab).gameObject).name + " from the vendor list...");
						if (((Object)((Component)item.m_prefab).gameObject).name == array3[0])
						{
							if (!KillMeForMyPowerUtils.bossIsKilled(array3[1]))
							{
								customItemsToRemove.Add(item);
								Logger.Log(array3[1] + " will be excluded.");
							}
							else
							{
								Logger.Log(array3[1] + " will NOT be excluded.");
							}
							break;
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(Vegvisir), "Interact")]
		public class HildirMapTablePatch
		{
			public static bool Prefix(Vegvisir __instance, Humanoid character, bool hold, bool alt, ref bool __result)
			{
				if (character is Player && __instance.m_locations.FindAll((VegvisrLocation loc) => (int)loc.m_pinType == 14 || (int)loc.m_pinType == 15 || (int)loc.m_pinType == 16).Count > 0 && !KillMeForMyPowerUtils.HasDefeatedBossName(ConfigurationFile.vendorHildirBossToKill.Value))
				{
					((Character)character).Message((MessageType)2, ConfigurationFile.restrictUsingKeyItemsMessage.Value.Replace("{0}", ConfigurationFile.vendorHildirBossToKill.Value.GetTranslationKey()), 0, (Sprite)null);
					Effects.scareEffect();
					__result = false;
					return false;
				}
				return true;
			}
		}
	}
}
namespace KillMeForMyPower.Restrictions.BossNameManagement
{
	public enum BossNameEnum
	{
		[BossNameAttr("Eikthyr", "GP_Eikthyr", "$enemy_eikthyr", "playerListForBoss1EikthyrPower")]
		Eikthyr,
		[BossNameAttr("gd_king", "GP_TheElder", "$enemy_gdking", "playerListForBoss2TheElderPower")]
		TheElder,
		[BossNameAttr("Bonemass", "GP_Bonemass", "$enemy_bonemass", "playerListForBoss3BonemassPower")]
		Bonemass,
		[BossNameAttr("Dragon", "GP_Moder", "$enemy_dragon", "playerListForBoss4ModerPower")]
		Moder,
		[BossNameAttr("GoblinKing", "GP_Yagluth", "$enemy_goblinking", "playerListForBoss5YagluthPower")]
		Yagluth,
		[BossNameAttr("SeekerQueen", "GP_Queen", "$enemy_seekerqueen", "playerListForBoss6QueenPower")]
		Queen,
		[BossNameAttr("Fader", "GP_Fader", "$enemy_fader", "playerListForBoss7FaderPower")]
		Fader,
		[BossNameAttr(null, null, null, null)]
		None,
		[BossNameAttr("BossGorr_TW", "SE_Boss_Gorr", "Gorr", "playerListForBoss8TherzieGorrPower")]
		SE_Boss_Gorr,
		[BossNameAttr("BossBrutalis_TW", "SE_Boss_Brutalis", "Brutalis", "playerListForBoss8TherzieBrutalisPower")]
		SE_Boss_Brutalis,
		[BossNameAttr("BossStormHerald_TW", "SE_Boss_StormHerald", "StormHerald", "playerListForBoss8TherzieStormHeraldPower")]
		SE_Boss_StormHerald,
		[BossNameAttr("BossSythrak_TW", "SE_Boss_Sythrak", "Sythrak", "playerListForBoss8TherzieSythrakPower")]
		SE_Boss_Sythrak
	}
	internal class BossNameAttr : Attribute
	{
		public string prefabBossName { get; private set; }

		public string translationKey { get; private set; }

		public string powerKey { get; private set; }

		public string configurationListName { get; private set; }

		internal BossNameAttr(string prefabBossName, string powerKey, string translationKey, string configurationListName)
		{
			this.prefabBossName = prefabBossName;
			this.powerKey = powerKey;
			this.translationKey = translationKey;
			this.configurationListName = configurationListName;
		}
	}
	public static class BossNameFields
	{
		public static string GetGrantedPlayerNamesList(this BossNameEnum p)
		{
			BossNameAttr attr = GetAttr(p);
			return ((ConfigEntry<string>)(typeof(ConfigurationFile).GetField(attr.configurationListName, BindingFlags.Static | BindingFlags.Public)?.GetValue(null)))?.Value;
		}

		public static string GetFightBossname(this BossNameEnum p)
		{
			BossNameAttr attr = GetAttr(p);
			return attr.prefabBossName;
		}

		public static string GetTranslationKey(this BossNameEnum p)
		{
			BossNameAttr attr = GetAttr(p);
			return attr.translationKey;
		}

		public static string GetPowerKey(this BossNameEnum p)
		{
			BossNameAttr attr = GetAttr(p);
			return attr.powerKey;
		}

		public static string GetConfigurationListName(this BossNameEnum p)
		{
			BossNameAttr attr = GetAttr(p);
			return attr.configurationListName;
		}

		private static BossNameAttr GetAttr(BossNameEnum p)
		{
			return (BossNameAttr)Attribute.GetCustomAttribute(ForValue(p), typeof(BossNameAttr));
		}

		private static MemberInfo ForValue(BossNameEnum p)
		{
			return typeof(BossNameEnum).GetField(Enum.GetName(typeof(BossNameEnum), p));
		}
	}
	public static class BossNameUtils
	{
		public static void GrantBossPowerToPlayer(BossNameEnum bossNameEnum, string playerName, bool isAdd)
		{
			if (bossNameEnum != BossNameEnum.None)
			{
				UpdateConfigurationGrantedPlayersList(bossNameEnum, playerName, isAdd);
				Logger.LogInfo("Player " + playerName + " " + (isAdd ? "defeated" : "removed") + $" {bossNameEnum}.");
			}
		}

		public static bool IsBossPowerGrantedForPlayer(BossNameEnum bossNameEnum, Player player)
		{
			string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList();
			return grantedPlayerNamesList.Contains(player.GetPlayerName());
		}

		[MethodImpl(MethodImplOptions.Synchronized)]
		public static void UpdateConfigurationGrantedPlayersList(BossNameEnum bossNameEnum, string playerName, bool isAdd)
		{
			string grantedPlayerNamesList = bossNameEnum.GetGrantedPlayerNamesList();
			if ((isAdd && grantedPlayerNamesList.Contains(playerName)) || (!isAdd && !grantedPlayerNamesList.Contains(playerName)))
			{
				return;
			}
			string text;
			if (!string.IsNullOrEmpty(grantedPlayerNamesList))
			{
				string[] collection = grantedPlayerNamesList.Split(new char[1] { ',' });
				List<string> list = new List<string>(collection);
				if (isAdd)
				{
					list.Add(playerName);
				}
				else
				{
					list.Remove(playerName);
				}
				list.Sort();
				text = string.Join(",", list.ToArray());
			}
			else
			{
				text = (isAdd ? playerName : "");
			}
			Logger.Log("Result to save: " + text);
			switch (bossNameEnum)
			{
			case BossNameEnum.Eikthyr:
				ConfigurationFile.playerListForBoss1EikthyrPower.Value = text;
				break;
			case BossNameEnum.TheElder:
				ConfigurationFile.playerListForBoss2TheElderPower.Value = text;
				break;
			case BossNameEnum.Bonemass:
				ConfigurationFile.playerListForBoss3BonemassPower.Value = text;
				break;
			case BossNameEnum.Moder:
				ConfigurationFile.playerListForBoss4ModerPower.Value = text;
				break;
			case BossNameEnum.Yagluth:
				ConfigurationFile.playerListForBoss5YagluthPower.Value = text;
				break;
			case BossNameEnum.Queen:
				ConfigurationFile.playerListForBoss6QueenPower.Value = text;
				break;
			case BossNameEnum.Fader:
				ConfigurationFile.playerListForBoss7FaderPower.Value = text;
				break;
			case BossNameEnum.SE_Boss_Gorr:
				ConfigurationFile.playerListForBoss8TherzieGorrPower.Value = text;
				break;
			case BossNameEnum.SE_Boss_Brutalis:
				ConfigurationFile.playerListForBoss8TherzieBrutalisPower.Value = text;
				break;
			case BossNameEnum.SE_Boss_StormHerald:
				ConfigurationFile.playerListForBoss8TherzieStormHeraldPower.Value = text;
				break;
			case BossNameEnum.SE_Boss_Sythrak:
				ConfigurationFile.playerListForBoss8TherzieSythrakPower.Value = text;
				break;
			default:
				Logger.LogWarning("Not saved, boss not found!");
				break;
			}
		}
	}
	[HarmonyPatch(typeof(Game), "Start")]
	public class GameStartPatch
	{
		private static void Prefix()
		{
			ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerGrantServer);
			ZRoutedRpc.instance.Register<string, string>("RPC_BossPowerRemoveGrantServer", (Action<long, string, string>)RPC_BossPowerGrantCalls.RPC_BossPowerRemoveGrantServer);
		}
	}
}
namespace KillMeForMyPower.Managers
{
	public class GameManager
	{
		public static object GetPrivateValue(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic)
		{
			return obj.GetType().GetField(name, bindingAttr)?.GetValue(obj);
		}

		public static object GetPrivateMethod(object obj, string name, BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.NonPublic)
		{
			return obj.GetType().GetMethod(name, bindingAttr)?.Invoke(obj, null);
		}

		public static bool isDetailedLevelsInstalled()
		{
			return Chainloader.PluginInfos.ContainsKey("Turbero.DetailedLevels");
		}

		public static bool IsAdmin(Player player)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			Logger.Log("[IsAdmin] Checking powerCommandsAdminPlayersList...");
			string playerName = player.GetPlayerName();
			if (ConfigurationFile.powerCommandsAdminPlayersList.Value.Contains(playerName))
			{
				return true;
			}
			Logger.Log("[IsAdmin] Finding All PlayerInfo...");
			List<PlayerInfo> list = ZNet.instance.GetPlayerList().FindAll((PlayerInfo p) => p.m_name == playerName);
			if (list.Count == 0)
			{
				return false;
			}
			string userID = list[0].m_userInfo.m_id.m_userID;
			Logger.Log("[IsAdmin] Matching steamID " + userID + " in adminList...");
			return (Object)(object)ZNet.instance != (Object)null && ZNet.instance.GetAdminList() != null && ZNet.instance.GetAdminList().Contains(userID);
		}
	}
}
namespace KillMeForMyPower.Commands
{
	public class PowerManagementCommands
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static ConsoleEvent <>9__0_0;

			public static ConsoleEvent <>9__0_1;

			internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args)
			{
				if (!GameManager.IsAdmin(Player.m_localPlayer))
				{
					args.Context.AddString("You are not an admin.");
					return;
				}
				if (args.Args.Length < 3)
				{
					args.Context.AddString("Usage: add_power <name> <boss_name>");
					return;
				}
				ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2]
				{
					args.Args[2],
					args.Args[1]
				});
			}

			internal void <RegisterConsoleCommand>b__0_1(ConsoleEventArgs args)
			{
				if (!GameManager.IsAdmin(Player.m_localPlayer))
				{
					args.Context.AddString("You are not an admin.");
					return;
				}
				if (args.Args.Length < 3)
				{
					args.Context.AddString("Usage: add_power <name> <boss_name>");
					return;
				}
				ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2]
				{
					args.Args[2],
					args.Args[1]
				});
			}
		}

		public static void RegisterConsoleCommand()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			object obj = <>c.<>9__0_0;
			if (obj == null)
			{
				ConsoleEvent val = delegate(ConsoleEventArgs args)
				{
					if (!GameManager.IsAdmin(Player.m_localPlayer))
					{
						args.Context.AddString("You are not an admin.");
					}
					else if (args.Args.Length < 3)
					{
						args.Context.AddString("Usage: add_power <name> <boss_name>");
					}
					else
					{
						ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerGrantServer", new object[2]
						{
							args.Args[2],
							args.Args[1]
						});
					}
				};
				<>c.<>9__0_0 = val;
				obj = (object)val;
			}
			new ConsoleCommand("add_power", "[player] [boss_name]", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
			object obj2 = <>c.<>9__0_1;
			if (obj2 == null)
			{
				ConsoleEvent val2 = delegate(ConsoleEventArgs args)
				{
					if (!GameManager.IsAdmin(Player.m_localPlayer))
					{
						args.Context.AddString("You are not an admin.");
					}
					else if (args.Args.Length < 3)
					{
						args.Context.AddString("Usage: add_power <name> <boss_name>");
					}
					else
					{
						ZRoutedRpc.instance.InvokeRoutedRPC(0L, "RPC_BossPowerRemoveGrantServer", new object[2]
						{
							args.Args[2],
							args.Args[1]
						});
					}
				};
				<>c.<>9__0_1 = val2;
				obj2 = (object)val2;
			}
			new ConsoleCommand("remove_power", "[boss_order] [player]", (ConsoleEvent)obj2, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
		}
	}
	public class CheckBossesCommand
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static ConsoleEvent <>9__0_0;

			internal void <RegisterConsoleCommand>b__0_0(ConsoleEventArgs args)
			{
				bool flag = false;
				string playerName = Player.m_localPlayer.GetPlayerName();
				args.Context.AddString("=== Bosses killed and allowed to use their powers ===");
				foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum)))
				{
					if (!string.IsNullOrEmpty(value.GetConfigurationListName()))
					{
						string grantedPlayerNamesList = value.GetGrantedPlayerNamesList();
						if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey())))
						{
							args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey()));
							flag = true;
						}
					}
				}
				if (!flag)
				{
					args.Context.AddString("NONE");
				}
			}
		}

		public static void RegisterConsoleCommand()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			object obj = <>c.<>9__0_0;
			if (obj == null)
			{
				ConsoleEvent val = delegate(ConsoleEventArgs args)
				{
					bool flag = false;
					string playerName = Player.m_localPlayer.GetPlayerName();
					args.Context.AddString("=== Bosses killed and allowed to use their powers ===");
					foreach (BossNameEnum value in Enum.GetValues(typeof(BossNameEnum)))
					{
						if (!string.IsNullOrEmpty(value.GetConfigurationListName()))
						{
							string grantedPlayerNamesList = value.GetGrantedPlayerNamesList();
							if ((!string.IsNullOrEmpty(grantedPlayerNamesList) && grantedPlayerNamesList.Contains(playerName)) || (ConfigurationFile.activateMidPlayDetection.Value && ((Humanoid)Player.m_localPlayer).HaveUniqueKey(value.GetPowerKey())))
							{
								args.Context.AddString("- " + Localization.instance.Localize(value.GetTranslationKey()));
								flag = true;
							}
						}
					}
					if (!flag)
					{
						args.Context.AddString("NONE");
					}
				};
				<>c.<>9__0_0 = val;
				obj = (object)val;
			}
			new ConsoleCommand("bosses_permissions", "", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return tru