KillMeForMyPower
Mod to block new players in servers that want to obtain the forsaken powers without killing them first and NPC vendors advanced items. Force new players to have the full experience without shortcuts.Kill Me For My Power
Showcase link: https://www.youtube.com/watch?v=Mg5w6QN9Fzk

The Kill Me For My Power mod contains several features to block new players that want to take shortcuts in servers or local games.
What can you do with this mod
Block powers
Block obtaining the forsaken powers without killing them first. Useful in servers to force new players to have the full biome experience!
- Scare the cheeky players that attempt to obtain the powers of enemies not killed yet by them with little damage effects.
- Custom the messages in your own language
Setup boss battle conditions
- Choose if the boss win is awarded to all players nearby (default) or only the one that hits last.
- Decide how many players must be around the altar to spawn a boss (default = 1)
- Choose a range around an altar where the player cannot place any pìece on the ground (default = 0 meters)
Lock vendors
Lock vendors even if you find them too soon until you kill the corresponding forsakens! Choose the boss to unlock them. By default:
- Haldor: need to defeat Eikthyr before buying anything
- Hildir: need to defeat Eikthyr before buying anything
- Bog Witch: need to defeat The Elder before buying anything
Remove these restrictions, leave them or add more to your choice. When it is not possible to buy anything to a vendor a yellow message will pop up on screen, meaning it is still locked.

Change the necessary boss to your choice before showing up in the vending list. Also select individual items to lock. By default:
- Thunderstone: need to defeat The Elder
- Ymir meat: need to defeat The Elder
- Chicken egg: need to defeat Yagluth
Dungeon restrictions
- Avoid players going into further biome dungeons before killing the previous biome boss
- Additionally, you can enable a block to avoid running away from Seeker Queen and final deep north boss battlefields if they're still alive
Item restrictions
- Important items obtained with materials from bosses are locked to use until you don't defeat them:
- Antler Pickaxe cannot be equipped until you defeat Eikthyr
- Crypt Key cannot be used until you defeat The Elder
- Wishbone cannot be equipped until you defeat Bonemass
- Wisplight cannot be equipped until you defeat Yagluth
Bosses Loot drops
Decide how many drops the bosses will drop to the fighters:
- Default → same as vanilla (one key/wishbone per player connected, a s***)
- One Player → a set of drops equivalent to a one player fight, even if several participated in the battle
- Drops For Each Player Nearby → a set of drops for each player nearby the boss when dying (1 trophy and n-items for each one)
Bosses Despawn rules
Make bosses despawn if players are too weak and abandon them to force them repop him and avoid roaming around:
- choose the radius area to detect players around and despawn if none are found (default = 110)
- decide how long they need to despawn after they are left alone
- have an exception list of bosses names who will NEVER disappear even with the despawn option enabled
EpicMMO integration
If EpicMMO mod is enabled:
- avoid people spawning bosses that they cannot kill yet.

Days of restriction
If a world lasts for a lot of game days, you can set up a limit of days per boss from which the players can learn boss powers without killing them.
For example:
- if you set up 100 days for Eikthyr, players will be able to learn Eikthyr power without killing him only from day 100 of the world.
- if you set up 250 days for The Elder, players will be able to learn The Elder power without killing him only from day 250 of the world.
- and so on. It's configurable for each existing boss
(By default, day limit is day 100000 for all bosses)
Limit skill leveling
Restrict leveling up more than the indicated level in the configuration before killing each boss. Examples:
- set up that before killing Eikthyr you can only level up skills until 20
- set up that before killing The Elder you can only level up skills until 35
- and so on. It's configurable for each existing boss
Power Granted player lists
Here the names of the players who have defeated each boss are saved (server-side). This can be updated manually by admins in case of any trouble.
(Monstrum Deep North mod bosses are also included!)
About myself
DISCORD: Turbero (Turbero#3465)
All mods: https://thunderstore.io/c/valheim/p/turbero/
STEAM: https://steamcommunity.com/id/turbero
Ko-fi: https://ko-fi.com/turbero
For any concerns or doubts, please dm me or open tickets in my GitHub repos.

