
KillMeForMyPower
Mod to block new players that want to obtain the forsaken powers without killing them first and NPC vendors advanced items. Useful in servers to force new players to have the full experience without shortcuts.
Date uploaded | a day ago |
Version | 1.3.3 |
Download link | turbero-KillMeForMyPower-1.3.3.zip |
Downloads | 82 |
Dependency string | turbero-KillMeForMyPower-1.3.3 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Kill Me For My Power
Showcase link: https://www.youtube.com/watch?v=Mg5w6QN9Fzk
The Kill Me For My Power mod contains several features to block new players that want to take shortcuts in servers or local games.
Feature: block obtaining the forsaken powers without killing them first. Useful in servers to force new players to have the full biome experience!
- Scare the cheeky players that attempt to obtain the powers of enemies not killed yet by them with little damage effects.
- Custom the messages in your own language
Feature: lock vendors even if you find them too soon until you kill the corresponding forsakens! Choose the boss to unlock them. By default:
- Haldor: need to defeat Eikthyr before buying anything
- Hildir: need to defeat Eikthyr before buying anything
- Bog Witch: need to defeat The Elder before buying anything
(NEW!) Feature: restrict leveling up more than the indicated level in the configuration before killing each boss. Examples:
- set up that before killing Eikthyr you can only level up skills until 20
- set up that before killing The Elder you can only level up skills until 35
- and so on. It's configurable for each existing boss
Remove these restrictions, leave them or add more to your choice. When it is not possible to buy anything to a vendor a yellow message will pop up on screen, meaning it is still locked.
Change the necessary boss to your choice before showing up in the vending list. Also select individual items to lock. By default:
- Thunderstone: need to defeat The Elder
- Ymir meat: need to defeat The Elder
- Chicken egg: need to defeat Yagluth
About myself
DISCORD: Turbero (Turbero#3465)
All mods: https://thunderstore.io/c/valheim/p/turbero/
STEAM: https://steamcommunity.com/id/turbero
For any concerns or doubts, please dm me or open tickets in my github repos.
CHANGELOG
CHANGELOG
1.3.3
- Fixed exception when player tried to activate power without having learnt any before.
1.3.2
- Fixed exception when defeating certain bosses with different names after being instantiated in battle.
1.3.1
- Added new configuration option for server worlds that already started if this mod is installed mid-play. Please read carefully:
- Players that have already SELECTED at the spawn point (not killed) some power boss will not have to repeat that fight after installing the mod.
- Unfortunately the game only leaves player personal keys when you select the boss power.
- I'll put this configuration FALSE by default under "1 - General" category, change manually if you need for your mid-play game.
- it's all it can be done in this matter until the game code changes to better
1.3.0
- Added new feature to restrict leveling up more than the indicated level in the configuration before killing each boss.
- Examples:
- set up that before killing Eikthyr you can only level up skills until 20
- set up that before killing The Elder you can only level up skills until 35
- and so on. It's configurable for each existing boss
- If any issues or not interested, just leave them with the default value 100 and restrictions won't be applied
- Examples:
- Added small message in tooltip of progression items (crypt key, wishbone and demister) to indicate in green or red if you can already use them
- Added a small lightning effect when trying to use one of those progression item when you should not yet
- Changed configuration names under category "3 - Days".
- Recommended to regenerate the config file if you're going to customize the new options!
1.2.1
- Now the boss restrictions to access the NPC vendors can be removed in the configuration file using 'None' value
- Code refactor to unify bosses information
1.2.0
- Necessary boss to access NPC vendors can be configured in the config file now (easier to use with any other configuration manager mod this way). By default:
- you have to kill Eikthyr for Haldor and Hildir
- you have to kill The Elder for the Bog Witch
- Mandatory boss name to access NPC vendors is now mentioned in the yellow alert when talking to them (keep the wildcard in the message if you customize it)
- Removed hardcoded blocks for Thunderstone, Ymir meat and chicken egg items and moved to default configuration (customize/remove them if you want)
- Recompiled with latest game version
- Tip: Deleting old config file and let it generate again will be useful and cleaner but not mandatory
1.1.2
- Restricting crypt key, wishbone and demister items from being used or equipped until the corresponding boss is killed by the player, even if the item is traded by another player.
1.1.1
- Added options in .cfg to setup more items to allow buying in vendors or not after killing the indicated boss. Example: BarrelRings,Bonemass;BeltStrength,Elder
1.1.0
- Added local progression to players for NPC vendors. This is translated into the next:
- Haldor: need to defeat Eikthyr before buying anything
- Thunderstone: need to defeat The Elder before showing up in the vending list
- Ymir meat: need to defeat The Elder before showing up in the vending list
- Chicken egg: need to defeat Yagluth before showing up in the vending list
- Haldor: need to defeat Eikthyr before buying anything
- NPC restriction additions:
- Hildir: need to defeat Eikthyr before buying anything
- Bog Witch: need to defeat The Elder before buying anything
- When it is not possible to buy anything to a vendor a yellow message will pop up on screen, meaning it is still locked.
- Can be disabled in the configuration file, active by default.
1.0.4
- Fixed serverSync issue
- Fixed minimum days calculation
1.0.3
- ServerSync integration
- Added configurable minimum necessary number of days for each boss to obtain power without killing him
1.0.2
- Small issue in version number
1.0.1
- Fixed issue when being poisoned for infinite time when learning bonemass or queen power without killing them
1.0.0
Initial version