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Decompiled source of Lower Elemental Resistances v1.0.4
Lower_Player_Resistances.dll
Decompiled a week agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lower_Player_Resistances")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("warpalicious")] [assembly: AssemblyProduct("Lower_Player_Resistances")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: AssemblyFileVersion("1.0.4")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.4.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Lower_Player_Resistances { public class DamageModifierClass { [HarmonyPatch(typeof(Player), "ApplyArmorDamageMods")] private static class ApplyArmorDamageModsPatch { private static void Postfix(ref DamageModifiers mods) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) try { mods.m_blunt = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.BluntConfig.Value); mods.m_slash = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.SlashConfig.Value); mods.m_pierce = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.PierceConfig.Value); mods.m_fire = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.FireConfig.Value); mods.m_frost = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.FrostConfig.Value); mods.m_lightning = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.LightningConfig.Value); mods.m_poison = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.PoisonConfig.Value); mods.m_spirit = Lower_Player_ResistancesPlugin.GetDamageModifier(Lower_Player_ResistancesPlugin.SpiritConfig.Value); } catch (Exception ex) { Lower_Player_ResistancesPlugin.Lower_Player_ResistancesLogger.LogError((object)("Error in ApplyArmorDamageModsPatch: " + ex.Message)); } } } } [BepInPlugin("warpalicious.Lower_Player_Resistances", "Lower_Player_Resistances", "1.0.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Lower_Player_ResistancesPlugin : BaseUnityPlugin { internal const string ModName = "Lower_Player_Resistances"; internal const string ModVersion = "1.0.4"; internal const string Author = "warpalicious"; private const string ModGUID = "warpalicious.Lower_Player_Resistances"; private static string ConfigFileName = "warpalicious.Lower_Player_Resistances.cfg"; private static string ConfigFileFullPath; private readonly Harmony _harmony = new Harmony("warpalicious.Lower_Player_Resistances"); public static readonly ManualLogSource Lower_Player_ResistancesLogger; public static ConfigEntry<DamageModifier> BluntConfig; public static ConfigEntry<DamageModifier> SlashConfig; public static ConfigEntry<DamageModifier> PierceConfig; public static ConfigEntry<DamageModifier> FireConfig; public static ConfigEntry<DamageModifier> FrostConfig; public static ConfigEntry<DamageModifier> LightningConfig; public static ConfigEntry<DamageModifier> PoisonConfig; public static ConfigEntry<DamageModifier> SpiritConfig; private static readonly DamageModifier[] AllModifiers; public static DamageModifier GetDamageModifier(DamageModifier value) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) return value; } public void Awake() { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; BluntConfig = SyncedConfig("Resistances", "Blunt", (DamageModifier)2, "Blunt"); SlashConfig = SyncedConfig("Resistances", "Slash", (DamageModifier)2, "Slash"); PierceConfig = SyncedConfig("Resistances", "Pierce", (DamageModifier)2, "Pierce"); FireConfig = SyncedConfig("Resistances", "Fire", (DamageModifier)2, "Fire"); FrostConfig = SyncedConfig("Resistances", "Frost", (DamageModifier)2, "Frost"); LightningConfig = SyncedConfig("Resistances", "Lightning", (DamageModifier)2, "Lightning"); PoisonConfig = SyncedConfig("Resistances", "Poison", (DamageModifier)2, "Poison"); SpiritConfig = SyncedConfig("Resistances", "Spirit", (DamageModifier)2, "Spirit"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; ((BaseUnityPlugin)this).Config.Save(); } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { Lower_Player_ResistancesLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { Lower_Player_ResistancesLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); Lower_Player_ResistancesLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<DamageModifier> SyncedConfig(string group, string name, DamageModifier defaultValue, string damageType) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) ConfigurationManagerAttributes val = new ConfigurationManagerAttributes { IsAdminOnly = true }; ConfigDescription val2 = new ConfigDescription(damageType + " damage modifier. Options: " + string.Join(", ", AllModifiers) + ".", (AcceptableValueBase)null, new object[1] { val }); return ((BaseUnityPlugin)this).Config.Bind<DamageModifier>(group, name, defaultValue, val2); } static Lower_Player_ResistancesPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; Lower_Player_ResistancesLogger = Logger.CreateLogSource("Lower_Player_Resistances"); BluntConfig = null; SlashConfig = null; PierceConfig = null; FireConfig = null; FrostConfig = null; LightningConfig = null; PoisonConfig = null; SpiritConfig = null; AllModifiers = Enum.GetValues(typeof(DamageModifier)).Cast<DamageModifier>().ToArray(); } } }