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Decompiled source of InstantHealOnRest v1.0.0
InstantHealOnRest.dll
Decompiled 2 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("InstantHealOnRest")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+d52a5fec014647a163861c9b15e423b9ae24cd9e")] [assembly: AssemblyProduct("InstantHealOnRest")] [assembly: AssemblyTitle("InstantHealOnRest")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace InstantRest { [BepInPlugin("zopthemop.instanthealonrest", "Instant Heal On Rest", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string ModGUID = "zopthemop.instanthealonrest"; public const string ModName = "Instant Heal On Rest"; public const string ModVersion = "1.0.0"; public const string ModDescription = "(Almost) instantly heal to full when comfortable"; private readonly Harmony harmony = new Harmony("zopthemop.instanthealonrest"); private void Awake() { harmony.PatchAll(); } private void OnDestroy() { harmony.UnpatchSelf(); } } [HarmonyPatch(typeof(SE_Cozy), "Setup")] public static class SECozy_Setup_Patch { public static void Postfix(SE_Cozy __instance) { ((SE_Stats)__instance).m_healthRegenMultiplier = 100f; } } }