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Decompiled source of SwimWithEquipment v1.0.0
SwimWithEquipment.dll
Decompiled 8 hours agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("SwimWithEquipment")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+4f80be6443555063861f2b1be7f5e41549b6ae5a")] [assembly: AssemblyProduct("SwimWithEquipment")] [assembly: AssemblyTitle("SwimWithEquipment")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SwimWithEquipment { [BepInPlugin("zopthemop.swimwithequipment", "Swim With Equipment", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(Player), "Update")] public static class Player_Update_Patch { [CompilerGenerated] private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private MethodInfo <targetMethod>5__1; private IEnumerator<CodeInstruction> <>s__2; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__0(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 2u) { try { } finally { <>m__Finally1(); } } <targetMethod>5__1 = null; <>s__2 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <targetMethod>5__1 = AccessTools.Method(typeof(Character), "IsSwimming", (Type[])null, (Type[])null); <>s__2 = instructions.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Ldc_I4_0, (object)null); <>1__state = 2; return true; case 2: <>1__state = -3; break; case 3: <>1__state = -3; <instruction>5__3 = null; break; } if (<>s__2.MoveNext()) { <instruction>5__3 = <>s__2.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, <targetMethod>5__1)) { <>2__current = new CodeInstruction(OpCodes.Pop, (object)null); <>1__state = 1; return true; } <>2__current = <instruction>5__3; <>1__state = 3; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { <>s__2.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__0 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__0(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } [IteratorStateMachine(typeof(<Transpiler>d__0))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__0(-2) { <>3__instructions = instructions }; } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] public static class Humanoid_EquipItem_Patch { [CompilerGenerated] private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private MethodInfo <targetMethod>5__1; private IEnumerator<CodeInstruction> <>s__2; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__0(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 2u) { try { } finally { <>m__Finally1(); } } <targetMethod>5__1 = null; <>s__2 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <targetMethod>5__1 = AccessTools.Method(typeof(Character), "IsSwimming", (Type[])null, (Type[])null); <>s__2 = instructions.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Ldc_I4_0, (object)null); <>1__state = 2; return true; case 2: <>1__state = -3; break; case 3: <>1__state = -3; <instruction>5__3 = null; break; } if (<>s__2.MoveNext()) { <instruction>5__3 = <>s__2.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, <targetMethod>5__1)) { <>2__current = new CodeInstruction(OpCodes.Pop, (object)null); <>1__state = 1; return true; } <>2__current = <instruction>5__3; <>1__state = 3; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { <>s__2.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__0 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__0(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } [IteratorStateMachine(typeof(<Transpiler>d__0))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__0(-2) { <>3__instructions = instructions }; } } [HarmonyPatch(typeof(Humanoid), "UpdateEquipment")] public static class Humanoid_UpdateEquipment_Patch { [CompilerGenerated] private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private MethodInfo <targetMethod>5__1; private IEnumerator<CodeInstruction> <>s__2; private CodeInstruction <instruction>5__3; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__0(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 2u) { try { } finally { <>m__Finally1(); } } <targetMethod>5__1 = null; <>s__2 = null; <instruction>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <targetMethod>5__1 = AccessTools.Method(typeof(Character), "IsSwimming", (Type[])null, (Type[])null); <>s__2 = instructions.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Ldc_I4_0, (object)null); <>1__state = 2; return true; case 2: <>1__state = -3; break; case 3: <>1__state = -3; <instruction>5__3 = null; break; } if (<>s__2.MoveNext()) { <instruction>5__3 = <>s__2.Current; if (CodeInstructionExtensions.Calls(<instruction>5__3, <targetMethod>5__1)) { <>2__current = new CodeInstruction(OpCodes.Pop, (object)null); <>1__state = 1; return true; } <>2__current = <instruction>5__3; <>1__state = 3; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { <>s__2.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__0 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__0(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } [IteratorStateMachine(typeof(<Transpiler>d__0))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__0(-2) { <>3__instructions = instructions }; } } public const string ModGUID = "zopthemop.swimwithequipment"; public const string ModName = "Swim With Equipment"; public const string ModVersion = "1.0.0"; public const string ModDescription = "Swim with equipment (e.g. pickaxe, hoe, etc)"; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("zopthemop.swimwithequipment"); val.PatchAll(); } } }