PBMovement
HL2 style character movement, ported from Project Borealis. Bunnyhopping, air strafing, surfing, and more!1.0.1
- New: GroundTurnFriction ([Braking], default 8.0) - turning now grips like vanilla VotV instead of drifting. Set to 0 for the old drift. Does not affect bunnyhop landings, carried speed, or air-strafing.
- Fixed: BrakingFriction did nothing - the value was hardcoded internally; the INI value now actually works.
- Changed: BrakingDecelerationWalking default 190.5 -> 381
- Fixed: Ground traction is now pinned at full, and surf/air traction logic is unchanged.
New settings ([Misc])
- DisableRagdoll (default false) - completely disables player ragdolling (falls, pass-outs, deaths, ragdoll key). Patches the game's ragdollMode function to a no-op; sleep/death sequences still work, only the flop is skipped.
- DisableFallDamageCrouch (default true) - the game force-crouches you on non-lethal fall damage, killing all momentum. This option disables that entirely.
