acitulen-DebugMod icon

DebugMod

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

Last updated 6 days ago
Total downloads 33063
Total rating 16 
Categories Mods Tools
Dependency string acitulen-DebugMod-5.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Thunderstore-unreal_shimloader-1.1.3 icon
Thunderstore-unreal_shimloader

EXPERIMENTAL Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS and UE games.

Preferred version: 1.1.3

README

DebugMod

This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.

⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV a0.9.0j. Using older or newer versions of the game may cause errors!

If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.


Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

  • MainMenuBind - Sets the keybind to open main debug menu.
    Default: M

  • DestroyBind - Sets the keybind to destroy the object you are looking at.
    Default: Alt+B

  • InspectBind - Sets the keybind to open object inspector for object you are looking at.
    Default: Alt+N

  • TimeStopBind - Sets the keybind to toggle timestop.
    Default: Alt+T

  • ToggleSpectatorBind - Sets the keybind to toggle spectator.
    Default: Alt+V

  • SwapSpectatorBind - Sets the keybind to replace spectator with player.
    Default: Alt+L

  • SpectatorHints - Enables hints in spectator mode.
    Default: true

  • TimestopSounds - Enables sound effects during time stop activation.
    Default: true

  • InspectorMode - Allows you to choose one of three inspector modes: Object for Actors, Component for Actor mesh components and Zone for scanning multiple actors in radius. Default: Object

  • ZoneRadius - Sets range of the zone inspector. Can also be changed in-game by scrolling the mouse wheel.
    Default: 300

  • ElementsPerPage - Sets the maximum number of elements displayed on a single page of a list (may affect performance).
    Default: 100

  • PerTickSearches - Sets the maximum number of UI elements created per tick (may affect performance).
    Default: 10


Preview

Demonstration
  • Teleport across worlds:

Preview

  • Event activator:

Preview

  • Variable inspector:

Preview

  • Spectator:

Preview

  • Extended spawn menu (with deferred spawn):

Preview

  • ESP:

Preview

Main menu

Preview

Object locator

Preview

Console

Preview

Servers

Preview

Signal panel

Preview

Teleport across worlds

Preview

Events activator

Preview

Extended spawn menu

Preview

Waypoints

Preview

Features:

Main menu:

  • Freeze everything except player.
  • *Some entities may move during timestop.
  • Set time to 00:00, 12:00 or 03:30.
  • Change speed of day/night cycle.
  • Change global time speed.
  • Change player time speed.
  • Change ariral reputation.
  • Change in-hand drive processing level.
  • Force save game, even during events.
  • Disable annoying unsolvable labyrinth (backrooms).
  • Prevent crashing from some entities and events.
  • Set player points.
  • Make player immortal.
  • Make player prevent death.
  • Make player satiety non-consumable (75%+).
  • Make player stamina non-consumable (75%+).
  • Make flashlight charge infinite (100%+).
  • Disable max hp loss.
  • Disable bleeding.
  • Disable ragdoll.
  • Enable fullbright for perfect night vision.
  • Make player inventory infinite.
  • Toggle spectator mode.
  • Turn on/off all the lights.
  • Clean and fix all base walls and floors from stains and cracks.
  • Remove trash.
  • Clean main base window.
  • Fix broken radio tower.
  • Reboot transformers.
  • Base power control.

Object locator:

  • Find any actor in the world.
  • Find any props in the world.
  • Get objects locations.
  • ESP objects.
  • Teleport to objects.
  • Teleport objects to player.
  • Inspect objects.
  • Destroy objects.

Servers:

  • Break servers.
  • Fix servers.
  • Protect servers.
  • Spawn items for today's task.

Signal panel:

  • View signal images from all levels.
  • Listen signal sounds from all levels.
  • Read signal messages from all levels.
  • Spawn drives with signals from all levels.

Event panel:

  • Monitor meta paranoia.
  • Run story events.
    *Most events can only be started in story mode.
  • Run trigger events.
  • Run ticker events.
    *You need to set the number of tries to execute an event.

Waypoints:

  • Create waypoints.
  • Delete waypoints.
  • Teleport to waypoints.
    *All waypoints are the same for all worlds.

Other:

  • Portable version of base console terminal.
  • Teleport across levels.
  • Extended spawn menu.
  • Property inspector.
  • Function inspector and executor.

Manual installation guide.

Install unreal shimloader
  1. Copy dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
  2. Copy the contents of the UE4SS folder in the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dllThis is the unreal-shimloader binary. It will load UE4SS for you.
  • Mods/
Install DebugMod
  1. Copy DebugMod.pak from the pak folder to GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder into the GAME/Binaries/Win64/Mods/Acitulen-DebugMod directory.
    *You need to create the Acitulen-DebugMod folder manually.