DebugMod
This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.
| Last updated | 6 days ago |
| Total downloads | 33063 |
| Total rating | 16 |
| Categories | Mods Tools |
| Dependency string | acitulen-DebugMod-5.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
EXPERIMENTAL Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS and UE games.
Preferred version: 1.1.3README
DebugMod
This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.
⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV a0.9.0j. Using older or newer versions of the game may cause errors!
If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.
Configs:
Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.
-
MainMenuBind - Sets the keybind to open main debug menu.
Default:M -
DestroyBind - Sets the keybind to destroy the object you are looking at.
Default:Alt+B -
InspectBind - Sets the keybind to open object inspector for object you are looking at.
Default:Alt+N -
TimeStopBind - Sets the keybind to toggle timestop.
Default:Alt+T -
ToggleSpectatorBind - Sets the keybind to toggle spectator.
Default:Alt+V -
SwapSpectatorBind - Sets the keybind to replace spectator with player.
Default:Alt+L -
SpectatorHints - Enables hints in spectator mode.
Default:true -
TimestopSounds - Enables sound effects during time stop activation.
Default:true -
InspectorMode - Allows you to choose one of three inspector modes: Object for Actors, Component for Actor mesh components and Zone for scanning multiple actors in radius. Default:
Object -
ZoneRadius - Sets range of the zone inspector. Can also be changed in-game by scrolling the mouse wheel.
Default:300 -
ElementsPerPage - Sets the maximum number of elements displayed on a single page of a list (may affect performance).
Default:100 -
PerTickSearches - Sets the maximum number of UI elements created per tick (may affect performance).
Default:10
Preview
Demonstration
- Teleport across worlds:

- Event activator:

- Variable inspector:

- Spectator:

- Extended spawn menu (with deferred spawn):

- ESP:

Main menu

Object locator

Console

Servers

Signal panel

Teleport across worlds

Events activator

Extended spawn menu

Waypoints

Features:
Main menu:
- Freeze everything except player.
- *Some entities may move during timestop.
- Set time to
00:00,12:00or03:30. - Change speed of day/night cycle.
- Change global time speed.
- Change player time speed.
- Change ariral reputation.
- Change in-hand drive processing level.
- Force save game, even during events.
- Disable annoying unsolvable labyrinth (backrooms).
- Prevent crashing from some entities and events.
- Set player points.
- Make player immortal.
- Make player prevent death.
- Make player satiety non-consumable (75%+).
- Make player stamina non-consumable (75%+).
- Make flashlight charge infinite (100%+).
- Disable max hp loss.
- Disable bleeding.
- Disable ragdoll.
- Enable fullbright for perfect night vision.
- Make player inventory infinite.
- Toggle spectator mode.
- Turn on/off all the lights.
- Clean and fix all base walls and floors from stains and cracks.
- Remove trash.
- Clean main base window.
- Fix broken radio tower.
- Reboot transformers.
- Base power control.
Object locator:
- Find any actor in the world.
- Find any props in the world.
- Get objects locations.
- ESP objects.
- Teleport to objects.
- Teleport objects to player.
- Inspect objects.
- Destroy objects.
Servers:
- Break servers.
- Fix servers.
- Protect servers.
- Spawn items for today's task.
Signal panel:
- View signal images from all levels.
- Listen signal sounds from all levels.
- Read signal messages from all levels.
- Spawn drives with signals from all levels.
Event panel:
- Monitor meta paranoia.
- Run story events.
*Most events can only be started in story mode. - Run trigger events.
- Run ticker events.
*You need to set the number of tries to execute an event.
Waypoints:
- Create waypoints.
- Delete waypoints.
- Teleport to waypoints.
*All waypoints are the same for all worlds.
Other:
- Portable version of base console terminal.
- Teleport across levels.
- Extended spawn menu.
- Property inspector.
- Function inspector and executor.
Manual installation guide.
Install unreal shimloader
- Copy
dwmapi.dllinto theGAME/Binaries/Win64directory. Its new path should beGAME/Binaries/Win64/dwmapi.dll. - Copy the contents of the
UE4SSfolder in the package intoGAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exeue4ss.dllUE4SS-settings.inidwmapi.dll← This is the unreal-shimloader binary. It will load UE4SS for you.Mods/
Install DebugMod
- Copy
DebugMod.pakfrom thepakfolder toGAME/Content/Paks/LogicModsdirectory. - Copy the contents of the
modfolder into theGAME/Binaries/Win64/Mods/Acitulen-DebugModdirectory.
*You need to create the Acitulen-DebugMod folder manually.