acitulen-DigitalMapV2 icon

DigitalMapV2

This mod expands the capabilities of the digital map by adding a built-in radar.

Last updated 4 days ago
Total downloads 46447
Total rating 22 
Categories Mods
Dependency string acitulen-DigitalMapV2-1.4.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Thunderstore-unreal_shimloader-1.1.3 icon
Thunderstore-unreal_shimloader

EXPERIMENTAL Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS and UE games.

Preferred version: 1.1.3

README

DigitalMapV2

This mod expands the capabilities of the digital map by adding a built-in radar.

⚠️WARNING⚠️ This version of DigitalMapV2 is designed to function with VotV a0.9.0j. Using older or newer versions of the game may cause errors!

If you have any suggestions or find a bug, you can submit it as an "issue" in my GitHub repository.

Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

RadarPointSize – Changes the size of radar points.
Default value: 1.8

PlayerIconSize – Changes the size of the player icon.
Default value: 1.8

CoordinatesSize – Changes the size of the coordinates display text.
Default value: 1.8

PlayerMark – Changes the style of the player icon.
Default value: New

DebugMode – Enables a debug widget that shows more information about radar actors.
Default value: false

DebugModeDelay - Changes the update delay of debug mode widget.
Default value: 0.1

ExcludedActors – A list of objects that won't be shown on the digital map or debug widget (use , as a separator).
Default value: prop_ABFriend_c,NewBlueprint8_c

Preview

Preview

Features

  • Displays entities.
  • Different colors for radar blips (requires the radar colors module).
  • Different entity scanning speeds (depends on the radar speed module upgrade).
  • Customizable map elements.
  • Allows to exclude actors from the digital map.

Manual Installation Guide

Install Unreal Shimloader
  1. Copy dwmapi.dll into the GAME/Binaries/Win64 directory. The new path should be GAME/Binaries/Win64/dwmapi.dll.
  2. Copy the contents of the UE4SS folder from the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dllThis is the Unreal Shimloader binary. It will load UE4SS for you.
  • Mods/
Install DigitalMapV2
  1. Copy DigitalMapV2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder to GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
    *You have to create the Acitulen-DigitalMapV2 folder manually.