All mods

 1294
0 
Void Saving
Saves the game while in Void, allowing users to load back up where they left off.
Last updated: 3 weeks ago
 44069
2 
VoidManager
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Last updated: a month ago
 1278
0 
Slipstream
Players near the ship keep most of the ship's velocity
Last updated: a month ago
 1242
0 
Backpack
Allows the player to carry multiple items at the same time
Last updated: a month ago
 216
0 
Safe Copy Matrix
Puts the copied item in the players hands
Last updated: 2 months ago
 3347
1 
Booster
Allows multiple boosts to be activated at the same time with diminishing returns.
Last updated: 2 months ago
 573
0 
Change Loadout
Change the gene loadout on next respawn
Last updated: 2 months ago
 1038
0 
Throw To Slot
If a thrown item hits an empty slot, it will be put in that slot.
Last updated: 2 months ago
 389
0 
Grapple Shelf Item
Pull items out of slots using the advanced grappling hook
Last updated: 2 months ago
 662
0 
Eject Magazine
Ejects empty magazines instead of destroying them
Last updated: 2 months ago
 669
0 
Scoop Me Up
Adds a client keybind for players to be attracted to the gravity scoop
Last updated: 2 months ago
 2162
0 
Thin Hull
Makes hull breaches leak air from the ship. Host side.
Last updated: 2 months ago
 443
0 
Faster Swap
Swaps items faster than vanilla
Last updated: 2 months ago
 1188
2 
Quiet Chat
Removes chat messages produced by the game. Player messages are still displayed.
Last updated: 3 months ago
 1476
0 
Engine Trim Color
Makes the engine trim colors customisable - Client side
Last updated: 3 months ago
 279
0 
Reset Progress
Allows user to reset their experience or entire player profile (levels, cosmetics, acheivements, etc) via the F5 menu.
Last updated: 4 months ago
 2493
2 
Homunculus Safety
Recreates the homunculus if it gets lost.
Last updated: 4 months ago
 3490
2 
Delayed Shards
Stores functional shards when inserted into the astral map, which may be activated on demand.
Last updated: 4 months ago
 2819
1 
duo sentry
Allows the Lone Sentry loadout on the Destroyer to be used by two players without the power-usage penalty.
Last updated: 4 months ago
 6277
2 
Set Exit Vector
Automatically sets the exit vector when the void drive is charged.
Last updated: 4 months ago
 494
0 
Offline Mode
Puts PhotonNetwork into OfflineMode, mitigating photon disconnects. Connection to steam and Unity still required.
Last updated: 4 months ago
 3290
1 
Pause
Allows the game to be paused during a Void Jump.
Last updated: 4 months ago
 4032
1 
Save Game
Allows saving of most of the ship data and reloading said data in order to continue runs through multiple sessions.
Last updated: 4 months ago
 10606
1 
Max Players
Increases the player limit to 8, customizable up to 255.
Last updated: 4 months ago