All mods
If a thrown item hits an empty slot, it will be put in that slot.
Last updated: 11 months ago
Ejects empty magazines instead of destroying them
Last updated: a year ago
Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side
Last updated: 11 months ago
Displays the void charge state while in the pilot's seat.
Last updated: 11 months ago
Adds a two-player version of the Lone Sentry Destroyer.
Last updated: 2 weeks ago
Adds a keybind for the pilot to activate the void jump lever
Last updated: 11 months ago
Stores functional shards when inserted into the astral map, which may be activated on demand.
Last updated: 11 months ago
Pull items out of slots using the advanced grappling hook
Last updated: a year ago
Adds a client keybind for players to be attracted to the gravity scoop
Last updated: 11 months ago
Puts the copied item in the players hands
Last updated: a year ago
Calls out to your allies when you drop an item. Also can tells which item you dropped.
Last updated: a year ago
Recreates the homunculus if it gets lost.
Last updated: 11 months ago
Makes circuit breakers, thruster boosters, and trims self reset. Disables Progression.
Last updated: 11 months ago
Allows ship lights to be dimmed.
Last updated: 11 months ago
Makes the engine trim colors customizable
Last updated: 11 months ago
Makes hull breaches leak air from the ship. Host side.
Last updated: 11 months ago
Provides multiple save slots and allows you to choose which one to restore.
Last updated: 5 months ago
Allows the game to be paused.
Last updated: 2 weeks ago
Fixes an issue which causes the server list to appear as alphabetical characters.
Last updated: a year ago
Swaps items faster than vanilla
Last updated: 5 months ago
Removes pesky camera limitations.
Last updated: 5 months ago
While holding the lever down, when the drive hits 100%, activates the void drive.
Last updated: 3 months ago
Allows user to reset their experience, levels, or entire player profile (levels, cosmetics, acheivements, etc) via the F5 menu.
Last updated: 9 months ago
Puts PhotonNetwork into OfflineMode, mitigating photon disconnects. Connection to steam and Unity still required.
Last updated: 5 months ago