
Homunculus Safety
Recreates the homunculus if it gets lost.
Last updated | 3 days ago |
Total downloads | 103 |
Total rating | 0 |
Categories | Mods Host-Side Quality of Life Bug Fixes |
Dependency string | NihilityShift-Homunculus_Safety-0.0.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
NihilityShift-VoidManager
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Preferred version: 1.2.8README
Homunculus Safety
Version 0.0.5
For Game Version 1.1.0
Developed by 18107, Dragon
Requires: BepInEx-BepInExPack-5.4.2100, NihilityShift-VoidManager-1.2.8
💡 Function(s)
- Destroys the existing homunculus and creates a new one at the bioport if the homunculus is dropped/ejected and not picked up within 15 seconds.
🎮 Client Usage
- Install
👥 Multiplayer Functionality
- ✅ Host
- Only the host needs this mod.
- ✅ Session
- Marks the room as Mod_Session when hosting.
🔧 Install Instructions - Install following the normal BepInEx procedure.
Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.
✔️ Mod installation - Unzip the contents into the BepInEx plugin directory
Drag and drop HomunculusSafety.dll
into Void Crew\BepInEx\plugins