using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG.Objects;
using Gameplay.Factory;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UI.Fabricator;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("BetterFabber")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterFabber")]
[assembly: AssemblyTitle("BetterFabber")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterFabber
{
[HarmonyPatch(typeof(FabricatorData), "TryInsert")]
internal class AutoRecyclePatch
{
[HarmonyPostfix]
private static void OnChanged(FabricatorData __instance, AbstractCarryableObject x)
{
if (BepinPlugin.Bindings.AutoRecycleAlloy.Value && PhotonNetwork.IsMasterClient && ((Object)x).name.Contains("Item_Alloy"))
{
__instance.RecycleNow(__instance.SocketItem);
}
}
}
[BepInPlugin("BetterFabber", "BetterFabber", "1.0.0")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal class Bindings
{
internal static ConfigEntry<float> FabRecycleSpeedMultiplier;
internal static ConfigEntry<float> FabPrintSpeedMultiplier;
internal static ConfigEntry<bool> AutoRecycleAlloy;
}
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Bindings.FabRecycleSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FabRecycleSpeedMultiplier", 10f, (ConfigDescription)null);
Bindings.FabPrintSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FabPrintSpeedMultiplier", 10f, (ConfigDescription)null);
Bindings.AutoRecycleAlloy = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AutoRecycleAlloy", true, (ConfigDescription)null);
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "BetterFabber");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BetterFabber is loaded!");
}
}
internal class BFGUI : ModSettingsMenu
{
private string FabRecycleSpeed;
private string FabPrintSpeed;
private string errorMessage;
public override void Draw()
{
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
GUILayout.Label("Better Fabber menu", Array.Empty<GUILayoutOption>());
GUILayout.Label("Fabricator Recycle Speed", Array.Empty<GUILayoutOption>());
FabRecycleSpeed = GUILayout.TextField(FabRecycleSpeed, Array.Empty<GUILayoutOption>());
GUILayout.Label("Fabricator Print Speed", Array.Empty<GUILayoutOption>());
FabPrintSpeed = GUILayout.TextField(FabPrintSpeed, Array.Empty<GUILayoutOption>());
if (GUILayout.Button("Auto Recycle Alloy: " + (BepinPlugin.Bindings.AutoRecycleAlloy.Value ? "Enabled" : "Disabled"), Array.Empty<GUILayoutOption>()))
{
BepinPlugin.Bindings.AutoRecycleAlloy.Value = !BepinPlugin.Bindings.AutoRecycleAlloy.Value;
}
if (float.TryParse(FabRecycleSpeed, out var result))
{
if (result < 0.25f)
{
errorMessage = "Recycle Speed cannot go below 0.25x";
}
else if (BepinPlugin.Bindings.FabRecycleSpeedMultiplier.Value != result)
{
BepinPlugin.Log.LogInfo((object)("Updating Fab Recycle Speed to " + result));
BepinPlugin.Bindings.FabRecycleSpeedMultiplier.Value = result;
}
}
if (float.TryParse(FabPrintSpeed, out result))
{
if (result < 0.25f)
{
errorMessage = "Print Speed cannot go below 0.25x";
}
else if (BepinPlugin.Bindings.FabPrintSpeedMultiplier.Value != result)
{
BepinPlugin.Log.LogInfo((object)("Updating Fab Print Speed to " + result));
BepinPlugin.Bindings.FabPrintSpeedMultiplier.Value = result;
}
}
if (errorMessage != null)
{
GUI.color = Color.red;
GUILayout.Label(errorMessage, Array.Empty<GUILayoutOption>());
errorMessage = null;
GUI.color = Color.white;
}
}
public override string Name()
{
return "Better Fabber";
}
public override void OnOpen()
{
if (FabRecycleSpeed == null)
{
FabRecycleSpeed = BepinPlugin.Bindings.FabRecycleSpeedMultiplier.Value.ToString();
}
if (FabPrintSpeed == null)
{
FabPrintSpeed = BepinPlugin.Bindings.FabPrintSpeedMultiplier.Value.ToString();
}
}
}
[HarmonyPatch(typeof(CarryableFactoryUtils), "GetRecycleAnimationDuration")]
internal class FabricatorRecycleSpeedPatch
{
[HarmonyPostfix]
private static void Patch(ref float __result)
{
__result /= BepinPlugin.Bindings.FabRecycleSpeedMultiplier.Value;
}
}
[HarmonyPatch(typeof(CarryableFactoryUtils), "GetCopierAnimationDuration")]
internal class FabricatorPrintSpeedPatch
{
[HarmonyPostfix]
private static void Patch(ref float __result)
{
__result /= BepinPlugin.Bindings.FabPrintSpeedMultiplier.Value;
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)3;
public override string Author => "Dragon";
public override string Description => "Increases fabricator recycle and print speed. Auto-recycles alloy.";
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "BetterFabber";
public const string PLUGIN_NAME = "BetterFabber";
public const string PLUGIN_VERSION = "1.0.0";
}
}