


Hatchery is a no-code tool for creating your own WebFishing GDWeave mods!
Currently a Python script, this project is in early development and will change forms eventually, likely an executable file made with Godot.
Check out Fishing Expanded, for an example of a project created with Hatchery!
Thanks to Lure, adding new fish to the game is already pretty simple, with Hatchery you can add the data you want for your fish to a spreadsheet and have as many as you want created all at once!
Note that the example fish.csv already filters out the data you probably don't want to modify, but if you want to make your fish even more exciting, simply add a collumn for the relevant data, Hatchery will handle the rest.
Having trouble balancing your fish? Check out this data sheet for easy reference!
Hatchery will generate the structure and manifest files for your mod, you just have to answer a few questions, or fill out the example modinfo.json.
Hatchery can not make your art for you, that's where you come in!
Hatchery can not export your mod's .pck for you, don't worry, it's pretty easy, check out this quick tutorial!
Simply download from the latest Release, get it on Thunderstore, or clone this repository, and run Hatchery.py, your terminal will guide you through the rest.