WEBFISHING
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this is a mod that patches major network exploits (more below) in webfishnig but its probably not very good because im not a developer definitely maybe probably,,.. but im gonna be paying close attention to how this goes and addressing issues as they come for the next couple months at least.

unfortunately i suspect this won't be compatible with UWP because both mods directly patch the 'SteamNetworking.gdc' script file in the original game's code. in the future i may look into making them work together but for now thats just hearesay.

on that note though... THANK YOU AND CREDIT TO THE UWP TEAM!!!! (binury, adamantris, ai-kana, and geringverdien) i built this mod really quickly off of their framework with very little experience coding anything ever so this really couldn't have been possible without the work they'd already done.

the important bit

currently the mod patches the game's networking to do the following:

  • Adjust the received packet limit before a timeout happens
  • Add throttling for received packets
  • Add a basic packet safety check
  • Reject message packets over the in game chat box limit (This was used to fill the log files with GB's of data remotely)
  • Reject future packets from users who repeatedly send large packets
  • Stop logging bad packet contents (This was ALSO used to fill the log files with GB's of data remotely)

this is important too:

p.s. it would help me a LOT. if you'd shoot me a message with any obvious incompatible mods so i can list them somewhere and fix it in the future. its really important that this mod, if it works, kinda blows up so that people are protected from filled drives and exponeeentially more people will install and run this the more compatible it is because they won't have to lose other mods to install it.

CONTACT ME: if you're under 30 my discord is @sarushinobie and if you're over 30 my email address is [email protected]

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