White Knuckle
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Details

Latest version
1.0.23
Last Updated
First Uploaded
Downloads
5.6K
Likes
5
Size
29MB
Dependants

1.0

Release

1.5

  • Roach Run has had most edge cases fixed.
  • Most Interlude edge cases have been fixed.
  • Faces can now be added to regions.
  • Settings for breakrooms no longer show up for regions without breakrooms.
  • From_Silos has been made possible without items.
  • Miscellaneous changes and fixes for a generally better experience.

1.6

  • Added changelog.

1.7

  • Several challenge (Boost Course and Comms Array) exit softlocks fixed.
  • Fixed textures in To_Abyss
  • Removed black wall in Expulsion Chute
  • Added a new Fun Setting
  • Added an experimental procedurally generated region, Omicron

1.8

  • Omicron has a proper exit now
  • A custom consumable item, the wishbone, is now added. You can find it in Omicron on item platforms and at the start.

1.9

  • Omicron has better generation and more nodes.
  • The wishbone is a bit stronger, and the hand sprite is actually grabbing it now.
  • Fixed a bug that caused the Size 2 fish to be uncatchable.

1.10

  • Omicron lagging and multi-generating has been mostly fixed. The starting wishbone has been moved to a different location, and the sprites have been adjusted. Chain nodes (the cause of the lag) have been removed.
  • Campaign has been added as an option to insert into a run. To pair with it, a win condition called "Win on Campaign or Challenge Win" has been added.
  • The option to use the normal transitions and breakrooms has been added into run modifiers.
  • Every region now has a breakroom in the transition area. In the breakrooms tab of run modifiers, you can select exactly how often every component of the breakroom will spawn.
  • Integer and float selectors have been improved with more control aspects.
  • Three new fun settings have been added.
  • More than a few bug-fixes. I can't remember all of them, exactly.

1.11

  • Lots of bug fixes
  • Crash on second load fixed
  • Campaign transitions fixed

1.12

  • Fixed Crashes with the UI
  • Fixed some mass related issues
  • Fixed a problem with the shading in transitions
  • Lots of smaller bugfixes!
  • Added a new experimental "fun" setting (new friend :3)

1.13

  • Small bug fixes
  • Unseen are a lot smarter now

1.14

  • Major UI Upgrades
  • Preset saving
  • Unseen polish and new behaviors
  • Added Medals, disable "full custom" in settings to start achieving medals, these medals will be reset in future updates

1.21

  • Finally uploading after some issues with verification

1.22

  • Fixed for the Shortcuts and Accessibility Update. Campaign had to be removed from the region list until we fix it.

1.23

  • Added Hadal Diver
  • Added Rotten Duct
  • Added Body Cavity
  • Re-Added Campaign
  • Some smaller bugfixes related to the new regions
  • Added Medals to the Changelog update 1.14
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