CiCisMods-CiCisPioneersShotgun icon

CiCisPioneersShotgun

CiCi's Pioneers Shotgun v0.3.1: shotgun model + shell texture refreshed and re-scaled to better match other in-game items. Shells drop from bloodbug + barnacle kills. Buckshot only — more shell types planned.

Last updated 3 weeks ago
Total downloads 2314
Total rating 0 
Categories Misc Audio Items
Dependency string CiCisMods-CiCisPioneersShotgun-0.3.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
CiCisMods-CiCisTrinketAndBindingFramework-1.1.0 icon
CiCisMods-CiCisTrinketAndBindingFramework

Library mod for White Knuckle. Lets other mods register custom Trinkets and Bindings that appear in the run-start picker. Required by CiCi's Climbing Axes 1.1.0+ and CiCi's Pioneer's Shotgun 0.2.13+.

Preferred version: 1.1.0

README

CiCi's Pioneers Shotgun

A double-barrel shotgun for White Knuckle. First item-addition mod for the game.

Leaderboard disabled


Features

  • Sawed-Off trinket pick: choose the trinket at run start — grants the shotgun + 2 shells
  • Double-barrel: two shots before you need to reload
  • Buckshot: 8 pellets per shot in a tight spread — lethal up close, weaker at range
  • Custom shotgun shells: separate ammo item with its own 3D mesh + held sprite + red outline (it's lethal — keep an eye on it)
  • Shells drop from kills: bloodbugs and barnacles killed with the shotgun have a 50% chance to drop 1–3 shells (2 most common) directly into your bag
  • Hand-drawn pixel-art sprites for loaded, recoil, and empty states
  • Custom sound effects for fire, dry-fire, reload, break-open, break-close, and pellet impacts

How to use

Pick the Sawed-Off trinket at the run-start picker. You'll spawn with the shotgun in your inventory + 2 shells. Reload by holding shells in inventory. Kill bloodbugs and barnacles with the shotgun to harvest more shells.


What's new in v0.3.1

  • Shotgun model refreshed to better match the held-gun art and re-scaled to match other in-game items
  • Shell texture refreshed and re-scaled

What's new in v0.3.0

New

  • Custom shotgun shells as a dedicated ammo item — own 3D mesh, own held + tumbling sprites, red outline (lethal cue)
  • Shell drop loop: bloodbug + barnacle kills via shotgun roll for 1–3 shells (50% chance, triangular distribution favoring 2). Shells go straight to your bag — no falling-during-climb loss
  • Sawed-Off trinket at run start (replaces auto-start inventory). Powered by CiCi's Trinket & Binding Framework
  • New shotgun mesh + sprites for both world / inventory and first-person
  • Save-compatible for both shotgun and shells

Fixed

  • Shell ejection no longer hidden behind the gun body (overlay → world handoff)

Known issues

  • Other Flier-class subclass mobs may not drop shells; only bloodbugs and barnacles for now

Credits

  • Li-0 — art, design, sound collection
  • Models authored in Blockbench
  • Source available on the Thunderstore "Source" tab

Planned

  • More shell types (slug, dragon breath, flechette)
  • Shotgun variants (sawed-off, single-barrel)
  • Custom Animator + reload animations
  • Vending machine integration

Required dependencies

  • BepInEx 5.4.2305+
  • CiCi's Trinket & Binding Framework 1.1.0+