CiCi's Pioneers Shotgun
A double-barrel shotgun for White Knuckle. Five shell types, killable Teeth, and a binding that fills the superstructure with things to shoot.
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Features
- Sawed-Off trinket pick: choose at run start — grants the shotgun + 2 shells
- Double-barrel: two shots before you need to reload
- 5 shell types: Buckshot, Slug, Dragon Breath, Blank, and two secret ones — each barrel can load any shell independently
- Custom shotgun shells: separate ammo item with its own 3D mesh + held sprite + red outline (it's lethal — keep an eye on it)
- Shell drops: bloodbugs, barnacles, hoppers, and other roach-class enemies killed with the shotgun have a chance to drop shells into your bag. Hammer kills can drop a free shell too.
- Vending integration: vending machines stock all five shell types
- Killable Teeth: 150 HP, scaling aggression as he loses HP. Dragon Breath is the intended anti-Teeth shell (4× damage). Kill him and he drops 4 random shells + an artifact straight into your inventory, and stays dead for the run.
- Infestation binding: separate +0.5× score binding that floods every floor of the superstructure with bloodbugs, hoppers, and barnacles. Patrol drones spawn alongside trying to suppress the swarm. Designed to be played with the Sawed-Off — heavy spawn load may stutter on lower-end systems.
- Ammo HUD + reload tray: bottom-right HUD shows what's loaded per barrel with color-coded shell letters. Hold R to break the shotgun open and pick the shell going into each barrel.
- Hand-drawn pixel-art sprites for loaded, recoil, and empty states
- Custom sound effects for fire, dry-fire, reload, break-open, break-close, and pellet impacts
How to use
Pick the Sawed-Off trinket at the run-start picker. You'll spawn with the shotgun + 2 buckshot shells. Optionally add the Infestation binding for the full experience.
- Fire: left/right click (per hand)
- Reload: hold a shell in your inventory near the open chamber
- Change ammo type: hold R to break the shotgun open and click the shell type per barrel from the on-screen tray. Release R to close.
Kill enemies with the shotgun to harvest more shells, or buy them from vending machines.
What's new in v0.4.0
- 5 shell types (Buckshot, Slug, Dragon Breath, Blank, and two secret ones) — hold R to pick per barrel
- Killable Teeth — 150 HP, scaling aggression, Dragon Breath as the anti-Teeth specialist
- Infestation binding — superstructure-wide enemy swarm
- Vending machine integration for all shell types
- Full audio pass — fire, dry-fire, reload, break-open / break-close, pellet impact
- Ammo HUD + hold-R reload tray
- Icons wired for the Infestation binding
- MoreFOV compatibility fix
See CHANGELOG.md for the full list.
Credits
- Li-0 — art, design, sound collection
- Models authored in Blockbench
- Source available on the Thunderstore "Source" tab
Required dependencies
- BepInEx 5.4.2305+
- CiCi's Trinket & Binding Framework 2.1.1+