Decompiled source of CiCisTrinketAndBindingFramework v1.3.0

plugins\TrinketAndBindingFramework\TrinketAndBindingFramework.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TrinketAndBindingFramework")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TrinketAndBindingFramework")]
[assembly: AssemblyTitle("TrinketAndBindingFramework")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TrinketAndBindingFramework
{
	[BepInPlugin("com.cicismods.trinketandbindingframework", "CiCi's Trinket & Binding Framework", "1.3.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "com.cicismods.trinketandbindingframework";

		public const string NAME = "CiCi's Trinket & Binding Framework";

		public const string VERSION = "1.3.0";

		public static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.cicismods.trinketandbindingframework").PatchAll();
			Log.LogInfo((object)"CiCi's Trinket & Binding Framework 1.3.0 loaded");
		}
	}
	public static class TrinketRegistry
	{
		public enum Bucket
		{
			Vanilla,
			Parasite,
			Chimney
		}

		public enum Category
		{
			Consumable,
			Tool,
			Other,
			Artifact,
			Perk
		}

		internal class Entry
		{
			public string id;

			public string title;

			public string description;

			public string flavorText;

			public bool isBinding;

			public int cost;

			public float scoreMultiplierBonus;

			public float scoreBonus;

			public Sprite icon;

			public Func<List<Item_Object>> itemsToGrantFactory;

			public Func<List<Perk>> perksToGrantFactory;

			public int pouchesToGrant;

			public Trinket runtime;

			public int stackCount = 1;

			public int maxStacks = 1;

			public string titleColor;

			public Bucket bucket;

			public Category category = Category.Other;

			public int tier;

			public bool isFrameworkRegistered;

			public bool pinToVanilla;

			public bool disablesLeaderboards = true;
		}

		internal static readonly Dictionary<string, Entry> _registry = new Dictionary<string, Entry>();

		internal static readonly Dictionary<string, List<string>> _mutexGroups = new Dictionary<string, List<string>>();

		internal static Bucket BucketFromColor(string colorHex)
		{
			if (string.IsNullOrEmpty(colorHex))
			{
				return Bucket.Vanilla;
			}
			string text = colorHex.TrimStart('#').ToUpperInvariant();
			if (text == "18420F")
			{
				return Bucket.Parasite;
			}
			if (text == "8DDDF5")
			{
				return Bucket.Chimney;
			}
			return Bucket.Vanilla;
		}

		internal static bool IsGrey(string colorHex)
		{
			if (string.IsNullOrEmpty(colorHex))
			{
				return true;
			}
			return colorHex.TrimStart('#').ToUpperInvariant() == "D3D3D3";
		}

		internal static Entry FindEntryForTrinket(Trinket t)
		{
			if ((Object)(object)t == (Object)null)
			{
				return null;
			}
			foreach (KeyValuePair<string, Entry> item in _registry)
			{
				if ((Object)(object)item.Value.runtime == (Object)(object)t)
				{
					return item.Value;
				}
			}
			return null;
		}

		public static void RegisterMutexGroup(string groupId, params string[] entryIds)
		{
			if (!string.IsNullOrEmpty(groupId) && entryIds != null)
			{
				List<string> value = new List<string>(entryIds);
				_mutexGroups[groupId] = value;
			}
		}

		public static Trinket GetRuntimeTrinket(string id)
		{
			if (string.IsNullOrEmpty(id))
			{
				return null;
			}
			if (!_registry.TryGetValue(id, out var value))
			{
				return null;
			}
			return value.runtime;
		}

		public static void RegisterTrinket(string id, string title, string description, string flavorText = "", int cost = 1, float scoreMultiplierBonus = 0f, float scoreBonus = 0f, Sprite icon = null, Func<List<Item_Object>> itemsToGrantFactory = null, Func<List<Perk>> perksToGrantFactory = null, int pouchesToGrant = 0)
		{
			Register(id, title, description, flavorText, isBinding: false, cost, scoreMultiplierBonus, scoreBonus, icon, itemsToGrantFactory, perksToGrantFactory, pouchesToGrant);
		}

		public static void RegisterBinding(string id, string title, string description, string flavorText = "", int cost = 1, float scoreMultiplierBonus = 0f, float scoreBonus = 0f, Sprite icon = null, Func<List<Item_Object>> itemsToGrantFactory = null, Func<List<Perk>> perksToGrantFactory = null, int pouchesToGrant = 0)
		{
			Register(id, title, description, flavorText, isBinding: true, cost, scoreMultiplierBonus, scoreBonus, icon, itemsToGrantFactory, perksToGrantFactory, pouchesToGrant);
		}

		private static void Register(string id, string title, string description, string flavorText, bool isBinding, int cost, float scoreMultiplierBonus, float scoreBonus, Sprite icon, Func<List<Item_Object>> itemsToGrantFactory, Func<List<Perk>> perksToGrantFactory, int pouchesToGrant)
		{
			if (string.IsNullOrEmpty(id))
			{
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogWarning((object)"[Registry] empty id, skipped");
				}
				return;
			}
			_registry[id] = new Entry
			{
				id = id,
				title = title,
				description = description,
				flavorText = (flavorText ?? ""),
				isBinding = isBinding,
				cost = cost,
				scoreMultiplierBonus = scoreMultiplierBonus,
				scoreBonus = scoreBonus,
				icon = icon,
				itemsToGrantFactory = itemsToGrantFactory,
				perksToGrantFactory = perksToGrantFactory,
				pouchesToGrant = pouchesToGrant
			};
			ManualLogSource log2 = Plugin.Log;
			if (log2 != null)
			{
				log2.LogInfo((object)("[Registry] " + (isBinding ? "binding" : "trinket") + ": " + id));
			}
		}
	}
	[HarmonyPatch(typeof(Trinket), "IsUnlocked")]
	public static class TrinketUnlockBypassPatch
	{
		[HarmonyPostfix]
		public static void Postfix(ref bool __result)
		{
			__result = true;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "SelectTrinket")]
	public static class MutexEnforcePatch
	{
		[HarmonyPrefix]
		public static void Prefix(UI_TrinketPicker __instance, Trinket t)
		{
			if ((Object)(object)__instance == (Object)null || __instance.selectedTrinkets == null || (Object)(object)t == (Object)null || TrinketRegistry._mutexGroups.Count == 0)
			{
				return;
			}
			string text = null;
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				if ((Object)(object)item.Value.runtime == (Object)(object)t)
				{
					text = item.Value.id;
					break;
				}
			}
			if (text == null)
			{
				return;
			}
			List<string> list = null;
			foreach (KeyValuePair<string, List<string>> mutexGroup in TrinketRegistry._mutexGroups)
			{
				if (mutexGroup.Value.Contains(text))
				{
					list = mutexGroup.Value;
					break;
				}
			}
			if (list == null || __instance.selectedTrinkets.Contains(t))
			{
				return;
			}
			for (int num = __instance.selectedTrinkets.Count - 1; num >= 0; num--)
			{
				Trinket val = __instance.selectedTrinkets[num];
				foreach (KeyValuePair<string, TrinketRegistry.Entry> item2 in TrinketRegistry._registry)
				{
					if ((Object)(object)item2.Value.runtime == (Object)(object)val && list.Contains(item2.Value.id))
					{
						__instance.selectedTrinkets.RemoveAt(num);
						break;
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(Trinket), "GetDescription")]
	public static class TrinketCustomColorPatch
	{
		[HarmonyPostfix]
		public static void Postfix(Trinket __instance, ref string __result)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return;
			}
			TrinketRegistry.Entry entry = null;
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				if ((Object)(object)item.Value.runtime == (Object)(object)__instance)
				{
					entry = item.Value;
					break;
				}
			}
			if (entry != null && !string.IsNullOrEmpty(entry.titleColor))
			{
				string text = (__instance.isBinding ? "Binding" : "Trinket");
				string text2 = (__instance.isBinding ? ("<shake a=0.01>" + __instance.description + "</shake>") : __instance.description);
				__result = "<color=grey>" + text + ":</color> <color=" + entry.titleColor + "><shimmer s=0.1>" + __instance.title + "</shimmer></color>. " + text2 + "\n<color=grey>" + __instance.flavorText + "</color>";
			}
		}
	}
	[HarmonyPatch(typeof(Trinket), "GetLockedDescription")]
	public static class LockedDescriptionNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(Trinket __instance, ref string __result)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return true;
			}
			if ((Object)(object)__instance.progressionUnlock == (Object)null && !__instance.comingSoon)
			{
				__result = __instance.GetDescription() + "\n<color=grey>(Locked by current selection.)</color>";
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CL_AssetManager), "GetTrinketAsset")]
	public static class TrinketAssetLookupPatch
	{
		[HarmonyPostfix]
		public static void Postfix(string id, ref Trinket __result)
		{
			if ((Object)(object)__result != (Object)null || string.IsNullOrEmpty(id))
			{
				return;
			}
			string value = id.ToLowerInvariant();
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				TrinketRegistry.Entry value2 = item.Value;
				if (!((Object)(object)value2.runtime == (Object)null) && ((Object)value2.runtime).name != null && ((Object)value2.runtime).name.ToLowerInvariant().Contains(value))
				{
					__result = value2.runtime;
					break;
				}
			}
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "ReloadTrinkets")]
	public static class TrinketInjectionPatch
	{
		private static readonly FieldInfoCache CurrentGamemodeField = new FieldInfoCache(typeof(UI_TrinketPicker), "currentGamemode");

		private static List<Trinket> _orderedTrinkets;

		private static List<Trinket> _orderedBindings;

		private static int _cachedRegistryCount = -1;

		[HarmonyPrefix]
		public static void Prefix(UI_TrinketPicker __instance)
		{
			object obj = CurrentGamemodeField.Get(__instance);
			InjectInto((M_Gamemode)(((obj is M_Gamemode) ? obj : null) ?? CL_GameManager.GetBaseGamemode()));
		}

		internal static void InjectInto(M_Gamemode gamemode)
		{
			if ((Object)(object)gamemode == (Object)null)
			{
				return;
			}
			PerkBindingAutoRegistrar.TryRun();
			ItemTrinketAutoRegistrar.TryRun();
			ArtifactTrinketAutoRegistrar.TryRun();
			ConsumableTrinketAutoRegistrar.TryRun();
			ClimbingItemTrinketAutoRegistrar.TryRun();
			MiscTrinketAutoRegistrar.TryRun();
			UnusedVanillaTrinketAutoRegistrar.TryRun();
			NoHammerBindingRegistrar.TryRun();
			if (TrinketRegistry._registry.Count == 0)
			{
				return;
			}
			if ((Object)(object)gamemode.availableTrinkets == (Object)null)
			{
				TrinketList val = ScriptableObject.CreateInstance<TrinketList>();
				((Object)val).name = "TrinketList_CiCi_Auto_" + (gamemode.gamemodeName ?? "unknown");
				val.trinkets = new List<Trinket>();
				val.bindings = new List<Trinket>();
				Object.DontDestroyOnLoad((Object)(object)val);
				gamemode.availableTrinkets = val;
			}
			if (gamemode.availableTrinkets.trinkets == null)
			{
				gamemode.availableTrinkets.trinkets = new List<Trinket>();
			}
			if (gamemode.availableTrinkets.bindings == null)
			{
				gamemode.availableTrinkets.bindings = new List<Trinket>();
			}
			gamemode.useGamemodeSettings = true;
			BuildRegistryRuntimes(gamemode);
			RebuildMasterListsIfStale();
			List<Trinket> trinkets = gamemode.availableTrinkets.trinkets;
			List<Trinket> bindings = gamemode.availableTrinkets.bindings;
			trinkets.Clear();
			bindings.Clear();
			foreach (Trinket orderedTrinket in _orderedTrinkets)
			{
				trinkets.Add(orderedTrinket);
			}
			foreach (Trinket orderedBinding in _orderedBindings)
			{
				bindings.Add(orderedBinding);
			}
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				TrinketRegistry.Entry value = item.Value;
				if (!((Object)(object)value.runtime == (Object)null) && value.pinToVanilla)
				{
					List<Trinket> list = (value.isBinding ? bindings : trinkets);
					if (!list.Contains(value.runtime))
					{
						list.Add(value.runtime);
					}
				}
			}
			List<Trinket> list2 = new List<Trinket>();
			List<Trinket> list3 = new List<Trinket>();
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item2 in TrinketRegistry._registry)
			{
				TrinketRegistry.Entry value2 = item2.Value;
				if (!((Object)(object)value2.runtime == (Object)null) && !value2.pinToVanilla)
				{
					(value2.isBinding ? list3 : list2).Add(value2.runtime);
				}
			}
			list2.Sort(CompareTrinkets);
			list3.Sort(CompareTrinkets);
			foreach (Trinket item3 in list2)
			{
				if (!trinkets.Contains(item3))
				{
					trinkets.Add(item3);
				}
			}
			foreach (Trinket item4 in list3)
			{
				if (!bindings.Contains(item4))
				{
					bindings.Add(item4);
				}
			}
		}

		internal static int CompareTrinkets(Trinket a, Trinket b)
		{
			TrinketRegistry.Entry entry = TrinketRegistry.FindEntryForTrinket(a);
			TrinketRegistry.Entry entry2 = TrinketRegistry.FindEntryForTrinket(b);
			bool flag = entry?.isFrameworkRegistered ?? false;
			bool flag2 = entry2?.isFrameworkRegistered ?? false;
			if (flag != flag2)
			{
				if (!flag)
				{
					return -1;
				}
				return 1;
			}
			int num = (int)(entry?.bucket ?? TrinketRegistry.Bucket.Vanilla);
			int num2 = (int)(entry2?.bucket ?? TrinketRegistry.Bucket.Vanilla);
			if (num != num2)
			{
				return num - num2;
			}
			int num3 = (int)(entry?.category ?? TrinketRegistry.Category.Other);
			int num4 = (int)(entry2?.category ?? TrinketRegistry.Category.Other);
			if (num3 != num4)
			{
				return num3 - num4;
			}
			bool flag3 = TrinketRegistry.IsGrey(entry?.titleColor);
			bool flag4 = TrinketRegistry.IsGrey(entry2?.titleColor);
			if (flag3 != flag4)
			{
				if (!flag3)
				{
					return 1;
				}
				return -1;
			}
			int num5 = entry?.tier ?? 0;
			int num6 = entry2?.tier ?? 0;
			if (num5 != num6)
			{
				return num5 - num6;
			}
			return string.Compare(a?.title ?? "", b?.title ?? "", StringComparison.OrdinalIgnoreCase);
		}

		private static void BuildRegistryRuntimes(M_Gamemode gamemode)
		{
			Sprite val = FindBorrowableIcon(gamemode.availableTrinkets?.trinkets);
			Sprite val2 = FindBorrowableIcon(gamemode.availableTrinkets?.bindings);
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				TrinketRegistry.Entry value = item.Value;
				if ((Object)(object)value.runtime == (Object)null)
				{
					value.runtime = BuildTrinketSO(value);
				}
				if ((Object)(object)value.runtime == (Object)null)
				{
					continue;
				}
				if ((Object)(object)value.runtime.icon == (Object)null)
				{
					Sprite val3 = (value.isBinding ? val2 : val);
					value.runtime.icon = value.icon ?? val3;
					value.runtime.lockIcon = value.runtime.icon;
				}
				if (value.itemsToGrantFactory != null)
				{
					try
					{
						value.runtime.itemsToGrant = value.itemsToGrantFactory() ?? new List<Item_Object>();
					}
					catch (Exception ex)
					{
						ManualLogSource log = Plugin.Log;
						if (log != null)
						{
							log.LogWarning((object)("[Registry] " + value.id + " items factory: " + ex.Message));
						}
					}
				}
				if (value.perksToGrantFactory == null)
				{
					continue;
				}
				try
				{
					value.runtime.perksToGrant = value.perksToGrantFactory() ?? new List<Perk>();
				}
				catch (Exception ex2)
				{
					ManualLogSource log2 = Plugin.Log;
					if (log2 != null)
					{
						log2.LogWarning((object)("[Registry] " + value.id + " perks factory: " + ex2.Message));
					}
				}
			}
		}

		private static void RebuildMasterListsIfStale()
		{
			if (_orderedTrinkets != null && _orderedBindings != null && _cachedRegistryCount == TrinketRegistry._registry.Count)
			{
				return;
			}
			List<Trinket> list = new List<Trinket>();
			List<Trinket> list2 = new List<Trinket>();
			HashSet<Trinket> hashSet = new HashSet<Trinket>();
			M_Gamemode val = FindOrderingSourceGamemode();
			if ((Object)(object)val != (Object)null && (Object)(object)val.availableTrinkets != (Object)null)
			{
				if (val.availableTrinkets.trinkets != null)
				{
					foreach (Trinket trinket in val.availableTrinkets.trinkets)
					{
						if (!((Object)(object)trinket == (Object)null) && hashSet.Add(trinket) && TrinketRegistry.FindEntryForTrinket(trinket) == null)
						{
							list.Add(trinket);
						}
					}
				}
				if (val.availableTrinkets.bindings != null)
				{
					foreach (Trinket binding in val.availableTrinkets.bindings)
					{
						if (!((Object)(object)binding == (Object)null) && hashSet.Add(binding) && TrinketRegistry.FindEntryForTrinket(binding) == null)
						{
							list2.Add(binding);
						}
					}
				}
			}
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array != null)
			{
				foreach (Trinket val2 in array)
				{
					if (!((Object)(object)val2 == (Object)null) && hashSet.Add(val2) && TrinketRegistry.FindEntryForTrinket(val2) == null)
					{
						if (val2.isBinding)
						{
							list2.Add(val2);
						}
						else
						{
							list.Add(val2);
						}
					}
				}
			}
			_orderedTrinkets = list;
			_orderedBindings = list2;
			_cachedRegistryCount = TrinketRegistry._registry.Count;
		}

		private static M_Gamemode FindOrderingSourceGamemode()
		{
			M_Gamemode[] array = Resources.FindObjectsOfTypeAll<M_Gamemode>();
			if (array == null)
			{
				return null;
			}
			foreach (M_Gamemode val in array)
			{
				if ((Object)(object)val != (Object)null && (Object)(object)val.availableTrinkets != (Object)null && val.gamemodeName == "Campaign")
				{
					return val;
				}
			}
			M_Gamemode result = null;
			int num = -1;
			foreach (M_Gamemode val2 in array)
			{
				if (!((Object)(object)val2 == (Object)null) && !((Object)(object)val2.availableTrinkets == (Object)null))
				{
					int num2 = (val2.availableTrinkets.trinkets?.Count ?? 0) + (val2.availableTrinkets.bindings?.Count ?? 0);
					if (num2 > num)
					{
						num = num2;
						result = val2;
					}
				}
			}
			return result;
		}

		private static Sprite FindBorrowableIcon(List<Trinket> source)
		{
			if (source == null)
			{
				return null;
			}
			foreach (Trinket item in source)
			{
				if (!((Object)(object)item == (Object)null) && !((Object)(object)item.icon == (Object)null) && !item.comingSoon && item.IsUnlocked())
				{
					return item.icon;
				}
			}
			foreach (Trinket item2 in source)
			{
				if ((Object)(object)item2 != (Object)null && (Object)(object)item2.icon != (Object)null)
				{
					return item2.icon;
				}
			}
			return null;
		}

		private static Trinket BuildTrinketSO(TrinketRegistry.Entry e)
		{
			Trinket obj = ScriptableObject.CreateInstance<Trinket>();
			((Object)obj).name = "Trinket_" + e.id;
			obj.title = e.title;
			obj.description = e.description;
			obj.flavorText = e.flavorText;
			obj.isBinding = e.isBinding;
			obj.cost = e.cost;
			obj.scoreMultiplierBonus = e.scoreMultiplierBonus;
			obj.scoreBonus = e.scoreBonus;
			obj.comingSoon = false;
			obj.settingBlacklist = new List<string>();
			obj.itemsToGrant = new List<Item_Object>();
			obj.perksToGrant = new List<Perk>();
			obj.pouchesToGrant = e.pouchesToGrant;
			obj.progressionUnlock = null;
			obj.icon = e.icon;
			obj.lockIcon = e.icon;
			Object.DontDestroyOnLoad((Object)(object)obj);
			return obj;
		}
	}
	[HarmonyPatch(typeof(UI_GamemodeScreen), "Initialize")]
	public static class GamemodeScreenInitInjectPatch
	{
		[HarmonyPrefix]
		public static void Prefix(M_Gamemode mode)
		{
			if (!((Object)(object)mode == (Object)null))
			{
				TrinketInjectionPatch.InjectInto(mode);
			}
		}

		[HarmonyPostfix]
		public static void Postfix(UI_GamemodeScreen __instance)
		{
			if (__instance?.activePanels == null)
			{
				return;
			}
			foreach (KeyValuePair<string, UI_GamemodeScreen_Panel> activePanel in __instance.activePanels)
			{
				UI_GamemodeScreen_Panel value = activePanel.Value;
				if ((Object)(object)value == (Object)null)
				{
					continue;
				}
				UI_TrinketPicker[] componentsInChildren = ((Component)value).GetComponentsInChildren<UI_TrinketPicker>(true);
				foreach (UI_TrinketPicker val in componentsInChildren)
				{
					if ((Object)(object)val == (Object)null)
					{
						continue;
					}
					if ((Object)(object)val.parentPanel == (Object)null)
					{
						val.parentPanel = value;
					}
					try
					{
						val.Initialize();
					}
					catch (Exception ex)
					{
						ManualLogSource log = Plugin.Log;
						if (log != null)
						{
							log.LogWarning((object)("picker init failed on " + ((Object)value).name + ": " + ex.Message));
						}
					}
				}
			}
		}
	}
	internal sealed class FieldInfoCache
	{
		private readonly FieldInfo _field;

		public FieldInfoCache(Type type, string name)
		{
			_field = AccessTools.Field(type, name);
		}

		public object Get(object instance)
		{
			return _field?.GetValue(instance);
		}
	}
	internal static class PickerReflection
	{
		public static readonly FieldInfoCache DescriptionTextField = new FieldInfoCache(typeof(UI_TrinketPicker), "descriptionText");

		public static readonly FieldInfoCache ParentPickerField = new FieldInfoCache(typeof(UI_TrinketPicker_Icon), "parentPicker");

		public static bool HasDescriptionText(UI_TrinketPicker picker)
		{
			if ((Object)(object)picker == (Object)null)
			{
				return false;
			}
			object obj = DescriptionTextField.Get(picker);
			Object val = (Object)((obj is Object) ? obj : null);
			if (val != null)
			{
				return val != (Object)null;
			}
			return false;
		}

		public static UI_TrinketPicker GetParentPicker(UI_TrinketPicker_Icon icon)
		{
			if (!((Object)(object)icon == (Object)null))
			{
				object obj = ParentPickerField.Get(icon);
				return (UI_TrinketPicker)((obj is UI_TrinketPicker) ? obj : null);
			}
			return null;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "HideDescription")]
	public static class HideDescriptionNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker __instance)
		{
			return PickerReflection.HasDescriptionText(__instance);
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "ShowDescription")]
	public static class ShowDescriptionNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker __instance)
		{
			return PickerReflection.HasDescriptionText(__instance);
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "ShowTrinketDescription")]
	public static class ShowTrinketDescriptionNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker __instance, Trinket t)
		{
			if ((Object)(object)t != (Object)null)
			{
				return PickerReflection.HasDescriptionText(__instance);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "OnPointerEnter")]
	public static class IconPointerEnterNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker_Icon __instance)
		{
			if ((Object)(object)PickerReflection.GetParentPicker(__instance) != (Object)null)
			{
				return (Object)(object)__instance.trinket != (Object)null;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "OnPointerExit")]
	public static class IconPointerExitNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker_Icon __instance)
		{
			return (Object)(object)PickerReflection.GetParentPicker(__instance) != (Object)null;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "OnSelect")]
	public static class IconSelectNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker_Icon __instance)
		{
			if ((Object)(object)PickerReflection.GetParentPicker(__instance) != (Object)null)
			{
				return (Object)(object)__instance.trinket != (Object)null;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "OnDeselect")]
	public static class IconDeselectNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker_Icon __instance)
		{
			return (Object)(object)PickerReflection.GetParentPicker(__instance) != (Object)null;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "OnClick")]
	public static class IconClickNullGuardPatch
	{
		[HarmonyPrefix]
		public static bool Prefix(UI_TrinketPicker_Icon __instance)
		{
			if ((Object)(object)PickerReflection.GetParentPicker(__instance) != (Object)null)
			{
				return (Object)(object)__instance.trinket != (Object)null;
			}
			return false;
		}
	}
	public class PerkBindingClickOverride : MonoBehaviour, IPointerDownHandler, IEventSystemHandler
	{
		public string bindingId;

		public TextMeshProUGUI stackText;

		private int _lastProcessedFrame = -1;

		private static readonly MethodInfo _updateTrinketActivation = AccessTools.Method(typeof(UI_TrinketPicker), "UpdateTrinketActivation", (Type[])null, (Type[])null);

		public void OnPointerDown(PointerEventData eventData)
		{
			int frameCount = Time.frameCount;
			if (frameCount == _lastProcessedFrame)
			{
				return;
			}
			_lastProcessedFrame = frameCount;
			bool mouseButtonDown = Input.GetMouseButtonDown(0);
			bool mouseButtonDown2 = Input.GetMouseButtonDown(1);
			bool flag = mouseButtonDown2 && !mouseButtonDown;
			bool flag2 = mouseButtonDown && !mouseButtonDown2;
			if ((!flag && !flag2) || !TrinketRegistry._registry.TryGetValue(bindingId, out var value))
			{
				return;
			}
			UI_TrinketPicker_Icon component = ((Component)this).GetComponent<UI_TrinketPicker_Icon>();
			if ((Object)(object)component == (Object)null || (Object)(object)component.trinket == (Object)null)
			{
				return;
			}
			UI_TrinketPicker parentPicker = PickerReflection.GetParentPicker(component);
			if ((Object)(object)parentPicker == (Object)null)
			{
				return;
			}
			bool flag3 = parentPicker.selectedTrinkets != null && parentPicker.selectedTrinkets.Contains(component.trinket);
			bool flag4 = false;
			if (flag2)
			{
				if (!flag3)
				{
					value.stackCount = 1;
					parentPicker.SelectTrinket(component.trinket);
				}
				else if (value.stackCount < value.maxStacks)
				{
					value.stackCount++;
					flag4 = true;
				}
			}
			else if (flag && flag3)
			{
				if (value.stackCount > 1)
				{
					value.stackCount--;
					flag4 = true;
				}
				else
				{
					value.stackCount = 1;
					parentPicker.SelectTrinket(component.trinket);
				}
			}
			if (flag4)
			{
				try
				{
					_updateTrinketActivation?.Invoke(parentPicker, null);
				}
				catch (Exception ex)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogWarning((object)("[Stack] activation refresh failed: " + ex.Message));
					}
				}
			}
			if ((Object)(object)value.runtime != (Object)null)
			{
				if (value.perksToGrantFactory != null)
				{
					try
					{
						value.runtime.perksToGrant = value.perksToGrantFactory();
					}
					catch (Exception ex2)
					{
						ManualLogSource log2 = Plugin.Log;
						if (log2 != null)
						{
							log2.LogWarning((object)("[Stack] perksToGrant rebuild failed for " + value.id + ": " + ex2.Message));
						}
					}
				}
				if (value.itemsToGrantFactory != null)
				{
					try
					{
						value.runtime.itemsToGrant = value.itemsToGrantFactory();
					}
					catch (Exception ex3)
					{
						ManualLogSource log3 = Plugin.Log;
						if (log3 != null)
						{
							log3.LogWarning((object)("[Stack] itemsToGrant rebuild failed for " + value.id + ": " + ex3.Message));
						}
					}
				}
			}
			UpdateStackVisual(value);
		}

		private void UpdateStackVisual(TrinketRegistry.Entry entry)
		{
			if (!((Object)(object)stackText == (Object)null))
			{
				((TMP_Text)stackText).text = ((entry.stackCount > 1) ? $"x{entry.stackCount}" : "");
			}
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker_Icon), "SetTrinket")]
	public static class PerkBindingIconAttachPatch
	{
		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker_Icon __instance, Trinket t)
		{
			if ((Object)(object)__instance == (Object)null || (Object)(object)t == (Object)null || string.IsNullOrEmpty(((Object)t).name))
			{
				return;
			}
			TrinketRegistry.Entry entry = null;
			foreach (KeyValuePair<string, TrinketRegistry.Entry> item in TrinketRegistry._registry)
			{
				if ((Object)(object)item.Value.runtime == (Object)(object)t)
				{
					entry = item.Value;
					break;
				}
			}
			if (entry != null && entry.maxStacks > 1)
			{
				Button component = ((Component)__instance).GetComponent<Button>();
				if ((Object)(object)component != (Object)null)
				{
					((UnityEventBase)component.onClick).RemoveAllListeners();
				}
				PerkBindingClickOverride perkBindingClickOverride = ((Component)__instance).GetComponent<PerkBindingClickOverride>() ?? ((Component)__instance).gameObject.AddComponent<PerkBindingClickOverride>();
				perkBindingClickOverride.bindingId = entry.id;
				if (entry.maxStacks > 1)
				{
					perkBindingClickOverride.stackText = EnsureStackText(((Component)__instance).transform);
					((TMP_Text)perkBindingClickOverride.stackText).text = ((entry.stackCount > 1) ? $"x{entry.stackCount}" : "");
				}
			}
		}

		private static TextMeshProUGUI EnsureStackText(Transform iconRoot)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			Transform val = iconRoot.Find("CiCi_StackCount");
			if ((Object)(object)val != (Object)null)
			{
				TextMeshProUGUI component = ((Component)val).GetComponent<TextMeshProUGUI>();
				if ((Object)(object)component != (Object)null)
				{
					return component;
				}
			}
			GameObject val2 = new GameObject("CiCi_StackCount", new Type[1] { typeof(RectTransform) });
			RectTransform val3 = (RectTransform)val2.transform;
			((Transform)val3).SetParent(iconRoot, false);
			val3.anchorMin = new Vector2(1f, 1f);
			val3.anchorMax = new Vector2(1f, 1f);
			val3.pivot = new Vector2(1f, 1f);
			val3.anchoredPosition = new Vector2(-2f, -2f);
			val3.sizeDelta = new Vector2(40f, 20f);
			TextMeshProUGUI obj = val2.AddComponent<TextMeshProUGUI>();
			((TMP_Text)obj).alignment = (TextAlignmentOptions)260;
			((TMP_Text)obj).fontSize = 16f;
			((Graphic)obj).color = Color.white;
			((Graphic)obj).raycastTarget = false;
			((TMP_Text)obj).text = "";
			return obj;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "UpdatePips")]
	public static class PipsStackInflatePatch
	{
		[HarmonyPrefix]
		public static void Prefix(UI_TrinketPicker __instance, int totalBudget, ref int usedBudget)
		{
			if ((Object)(object)__instance == (Object)null || __instance.selectedTrinkets == null)
			{
				return;
			}
			int num = 0;
			foreach (Trinket selectedTrinket in __instance.selectedTrinkets)
			{
				if (!((Object)(object)selectedTrinket == (Object)null) && !selectedTrinket.isBinding)
				{
					TrinketRegistry.Entry entry = TrinketRegistry.FindEntryForTrinket(selectedTrinket);
					num += ((entry == null) ? 1 : Mathf.Max(1, entry.stackCount));
				}
			}
			usedBudget = num;
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "UpdatePips")]
	public static class PipsOverflowPatch
	{
		private const int VisibleCap = 5;

		private const string OverflowName = "CiCi_PipOverflow";

		private static readonly FieldInfo PipsField = AccessTools.Field(typeof(UI_TrinketPicker), "pips");

		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker __instance, int totalBudget, int usedBudget)
		{
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance == (Object)null || (Object)(object)__instance.pipHolder == (Object)null || !(PipsField?.GetValue(__instance) is List<Image> list))
			{
				return;
			}
			for (int i = 0; i < list.Count; i++)
			{
				if (!((Object)(object)list[i] == (Object)null))
				{
					bool flag = i < 5;
					if (((Component)list[i]).gameObject.activeSelf != flag)
					{
						((Component)list[i]).gameObject.SetActive(flag);
					}
				}
			}
			int num = Mathf.Max(totalBudget, usedBudget) - 5;
			TextMeshProUGUI val = EnsureOverflowText(__instance.pipHolder);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			Transform parent = ((TMP_Text)val).transform.parent;
			if ((Object)(object)parent != (Object)null)
			{
				parent.SetAsLastSibling();
			}
			if (num > 0)
			{
				((TMP_Text)val).text = $"[+{num}]";
				((Graphic)val).color = ((usedBudget > totalBudget) ? Color.red : Color.white);
				if ((Object)(object)parent != (Object)null && !((Component)parent).gameObject.activeSelf)
				{
					((Component)parent).gameObject.SetActive(true);
				}
				if (!((Component)val).gameObject.activeSelf)
				{
					((Component)val).gameObject.SetActive(true);
				}
				RectTransform rectTransform = ((TMP_Text)val).rectTransform;
				if ((Object)(object)rectTransform != (Object)null)
				{
					rectTransform.anchoredPosition = new Vector2(8f, -5f);
				}
			}
			else if ((Object)(object)parent != (Object)null && ((Component)parent).gameObject.activeSelf)
			{
				((Component)parent).gameObject.SetActive(false);
			}
		}

		private static TextMeshProUGUI EnsureOverflowText(Transform pipHolder)
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			Transform obj = pipHolder.Find("CiCi_PipOverflow");
			RectTransform val = (RectTransform)(object)((obj is RectTransform) ? obj : null);
			TextMeshProUGUI componentInChildren;
			if ((Object)(object)val != (Object)null)
			{
				componentInChildren = ((Component)val).GetComponentInChildren<TextMeshProUGUI>(true);
				if ((Object)(object)componentInChildren != (Object)null)
				{
					return componentInChildren;
				}
			}
			else
			{
				GameObject val2 = new GameObject("CiCi_PipOverflow", new Type[1] { typeof(RectTransform) });
				val = (RectTransform)val2.transform;
				((Transform)val).SetParent(pipHolder, false);
				val.sizeDelta = new Vector2(50f, 22f);
				LayoutElement obj2 = val2.AddComponent<LayoutElement>();
				obj2.preferredWidth = 50f;
				obj2.preferredHeight = 22f;
				obj2.flexibleWidth = 0f;
				obj2.flexibleHeight = 0f;
			}
			GameObject val3 = new GameObject("Text", new Type[1] { typeof(RectTransform) });
			RectTransform val4 = (RectTransform)val3.transform;
			((Transform)val4).SetParent((Transform)(object)val, false);
			val4.anchorMin = Vector2.zero;
			val4.anchorMax = Vector2.one;
			val4.pivot = new Vector2(0.5f, 0.5f);
			val4.anchoredPosition = Vector2.zero;
			val4.sizeDelta = Vector2.zero;
			componentInChildren = val3.AddComponent<TextMeshProUGUI>();
			((TMP_Text)componentInChildren).fontSize = 18f;
			((TMP_Text)componentInChildren).alignment = (TextAlignmentOptions)4097;
			((Graphic)componentInChildren).color = Color.white;
			((TMP_Text)componentInChildren).fontStyle = (FontStyles)1;
			((Graphic)componentInChildren).raycastTarget = false;
			((TMP_Text)componentInChildren).text = "";
			UI_TrinketPicker componentInParent = ((Component)pipHolder).GetComponentInParent<UI_TrinketPicker>();
			TMP_Text val5 = (((Object)(object)componentInParent != (Object)null) ? componentInParent.costText : null);
			if ((Object)(object)val5 != (Object)null && (Object)(object)val5.font != (Object)null)
			{
				((TMP_Text)componentInChildren).font = val5.font;
			}
			return componentInChildren;
		}
	}
	public static class ItemTrinketAutoRegistrar
	{
		private struct ItemDef
		{
			public string title;

			public string prefabName;

			public string color;

			public string description;

			public string flavor;
		}

		private static bool _done;

		private const string LightGrey = "#D3D3D3";

		private const string MutexGroup = "tools";

		private static readonly ItemDef[] _tools = new ItemDef[5]
		{
			new ItemDef
			{
				title = "Cryo-Gun",
				prefabName = "Item_Cryogun",
				color = "#8DDDF5",
				description = "Start with a cryo-gun.",
				flavor = ""
			},
			new ItemDef
			{
				title = "Flare Gun",
				prefabName = "Item_Flaregun",
				color = "#D3D3D3",
				description = "Start with a flare gun.",
				flavor = ""
			},
			new ItemDef
			{
				title = "Flashlight",
				prefabName = "Item_Flashlight",
				color = "#D3D3D3",
				description = "Start with a flashlight.",
				flavor = ""
			},
			new ItemDef
			{
				title = "Wrench",
				prefabName = "Item_Hammer_Cosmetic_Wrench",
				color = "#18420F",
				description = "Start with a wrench.",
				flavor = ""
			},
			new ItemDef
			{
				title = "Scanner",
				prefabName = "Item_EntityScanner",
				color = "#18420F",
				description = "Start with an entity scanner.",
				flavor = ""
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			List<(ItemDef, Item_Object)> list = new List<(ItemDef, Item_Object)>();
			ItemDef[] tools = _tools;
			for (int i = 0; i < tools.Length; i++)
			{
				ItemDef item = tools[i];
				Item_Object val = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(item.prefabName, "");
					val = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoTools] '" + item.prefabName + "' not yet loaded — deferring"));
					}
					return;
				}
				list.Add((item, val));
			}
			Sprite val2 = FindContortionIcon();
			List<string> list2 = new List<string>();
			foreach (var item4 in list)
			{
				ItemDef item2 = item4.Item1;
				Item_Object item3 = item4.Item2;
				string text = "cici_tool_" + item2.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					list2.Add(text);
					continue;
				}
				Sprite icon = val2 ?? item3.itemData?.normalSprite;
				Item_Object ioRef = item3;
				TrinketRegistry.RegisterTrinket(text, item2.title, item2.description, item2.flavor, 1, 0f, 0f, icon, () => new List<Item_Object> { ioRef });
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.titleColor = item2.color;
					value.category = TrinketRegistry.Category.Tool;
					value.bucket = TrinketRegistry.BucketFromColor(item2.color);
					value.isFrameworkRegistered = true;
				}
				list2.Add(text);
			}
			TrinketRegistry.RegisterMutexGroup("tools", list2.ToArray());
			_done = true;
			ManualLogSource log2 = Plugin.Log;
			if (log2 != null)
			{
				log2.LogInfo((object)string.Format("[AutoTools] Registered {0} tool trinkets in mutex group '{1}'", list2.Count, "tools"));
			}
		}

		private static Sprite FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if (!((Object)(object)val == (Object)null) && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			foreach (Trinket val2 in array)
			{
				if ((Object)(object)val2 != (Object)null && val2.title != null && val2.title.IndexOf("Contortion", StringComparison.OrdinalIgnoreCase) >= 0 && (Object)(object)val2.icon != (Object)null)
				{
					return val2.icon;
				}
			}
			return null;
		}
	}
	public static class NoHammerBindingRegistrar
	{
		private static bool _done;

		public const string BindingId = "cici_nohammer";

		public static bool Active
		{
			get
			{
				try
				{
					M_Gamemode currentGamemode = CL_GameManager.GetCurrentGamemode();
					if ((Object)(object)currentGamemode == (Object)null)
					{
						return false;
					}
					SaveData saveData = StatManager.saveData;
					List<string> list = ((saveData != null) ? saveData.GetGamemodeTrinkets(currentGamemode.GetGamemodeName(true)) : null);
					if (list == null)
					{
						return false;
					}
					foreach (string item in list)
					{
						if (!string.IsNullOrEmpty(item) && item.ToLowerInvariant().Contains("cici_nohammer"))
						{
							return true;
						}
					}
				}
				catch
				{
				}
				return false;
			}
		}

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			if (TrinketRegistry._registry.ContainsKey("cici_nohammer"))
			{
				_done = true;
				return;
			}
			TrinketRegistry.RegisterBinding("cici_nohammer", "No Hammer", "Start the run without a hammer.", "", 1, 0f, 0f, FindContortionIcon(), () => new List<Item_Object>());
			if (TrinketRegistry._registry.TryGetValue("cici_nohammer", out var value))
			{
				value.titleColor = "#D3D3D3";
				value.category = TrinketRegistry.Category.Perk;
				value.bucket = TrinketRegistry.Bucket.Vanilla;
				value.isFrameworkRegistered = true;
			}
			_done = true;
			ManualLogSource log = Plugin.Log;
			if (log != null)
			{
				log.LogInfo((object)"[NoHammer] Registered binding");
			}
		}

		private static Sprite FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			return null;
		}
	}
	[HarmonyPatch(typeof(Item_Object), "Start")]
	public static class NoHammerBanItemSpawnPatch
	{
		[HarmonyPostfix]
		public static void Postfix(Item_Object __instance)
		{
			if (NoHammerBindingRegistrar.Active && __instance?.itemData != null && __instance.itemData.prefabName == "Item_Hammer")
			{
				((Component)__instance).gameObject.SetActive(false);
			}
		}
	}
	public static class ConsumableTrinketAutoRegistrar
	{
		private struct ConsumableDef
		{
			public string title;

			public string prefabName;

			public string color;

			public string description;
		}

		private static bool _done;

		private const string LightGrey = "#D3D3D3";

		private const int MaxStacks = 12;

		private static readonly ConsumableDef[] _items = new ConsumableDef[13]
		{
			new ConsumableDef
			{
				title = "Blink Eye",
				prefabName = "Item_BlinkEye",
				color = "#ED4040",
				description = "Start with Blink Eye(s)."
			},
			new ConsumableDef
			{
				title = "Canned Food",
				prefabName = "Item_Beans",
				color = "#D3D3D3",
				description = "Start with canned food."
			},
			new ConsumableDef
			{
				title = "Delta-0052",
				prefabName = "Item_Beans_Periphery",
				color = "#8EF6DD",
				description = "Start with Delta-0052."
			},
			new ConsumableDef
			{
				title = "Food Bar",
				prefabName = "Item_Food_Bar",
				color = "#D3D3D3",
				description = "Start with food bars."
			},
			new ConsumableDef
			{
				title = "Grub",
				prefabName = "Denizen_SlugGrub",
				color = "#D3D3D3",
				description = "Start with grubs."
			},
			new ConsumableDef
			{
				title = "Injector",
				prefabName = "Item_Injector",
				color = "#D3D3D3",
				description = "Start with injectors."
			},
			new ConsumableDef
			{
				title = "Inoculator",
				prefabName = "Item_Inoculator",
				color = "#18420F",
				description = "Start with inoculators."
			},
			new ConsumableDef
			{
				title = "Lemon Roach",
				prefabName = "Denizen_Roach_Lemon",
				color = "#FDED56",
				description = "Start with lemon roaches."
			},
			new ConsumableDef
			{
				title = "Milk",
				prefabName = "Item_Milk",
				color = "#8DDDF5",
				description = "Start with milk cartons."
			},
			new ConsumableDef
			{
				title = "Pills",
				prefabName = "Item_Pillbottle",
				color = "#D3D3D3",
				description = "Start with pill bottles."
			},
			new ConsumableDef
			{
				title = "Hot Cocoa",
				prefabName = "Item_Cocoa_Full",
				color = "#8DDDF5",
				description = "Start with hot cocoa."
			},
			new ConsumableDef
			{
				title = "Cookie",
				prefabName = "Item_Food_Cookie",
				color = "#8DDDF5",
				description = "Start with cookies."
			},
			new ConsumableDef
			{
				title = "Candy Cauldron",
				prefabName = "Item_CandyCauldron",
				color = "#FFD454",
				description = "Start with candy cauldrons."
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			Sprite val = ItemTrinketAutoRegistrar_FindContortionIcon();
			bool flag = false;
			bool flag2 = true;
			ConsumableDef[] items = _items;
			for (int i = 0; i < items.Length; i++)
			{
				ConsumableDef consumableDef = items[i];
				string text = "cici_consumable_" + consumableDef.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					flag = true;
					continue;
				}
				Item_Object val2 = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(consumableDef.prefabName, "");
					val2 = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val2 == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoConsumables] '" + consumableDef.prefabName + "' not yet loaded — skipping"));
					}
					flag2 = false;
					continue;
				}
				flag = true;
				Sprite icon = val ?? val2.itemData?.normalSprite;
				Item_Object ioRef = val2;
				string idCopy = text;
				TrinketRegistry.RegisterTrinket(text, consumableDef.title, consumableDef.description, "", 1, 0f, 0f, icon, delegate
				{
					TrinketRegistry.Entry value2;
					int num = ((!TrinketRegistry._registry.TryGetValue(idCopy, out value2)) ? 1 : Mathf.Max(1, value2.stackCount));
					List<Item_Object> list = new List<Item_Object>(num);
					for (int j = 0; j < num; j++)
					{
						list.Add(ioRef);
					}
					return list;
				});
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.titleColor = consumableDef.color;
					value.maxStacks = 12;
					value.stackCount = 1;
					value.category = TrinketRegistry.Category.Consumable;
					value.bucket = TrinketRegistry.BucketFromColor(consumableDef.color);
					value.isFrameworkRegistered = true;
				}
			}
			if (flag2)
			{
				_done = true;
			}
			if (flag)
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)$"[AutoConsumables] Pass complete — allResolved={flag2}");
				}
			}
		}

		private static Sprite ItemTrinketAutoRegistrar_FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			return null;
		}
	}
	public static class ClimbingItemTrinketAutoRegistrar
	{
		private struct ClimbingItemDef
		{
			public string title;

			public string prefabName;

			public string color;

			public string description;
		}

		private static bool _done;

		private const string LightGrey = "#D3D3D3";

		private const int MaxStacks = 12;

		private static readonly ClimbingItemDef[] _items = new ClimbingItemDef[10]
		{
			new ClimbingItemDef
			{
				title = "Rope Rebar",
				prefabName = "Item_RebarRope",
				color = "#D3D3D3",
				description = "Start with rope rebar."
			},
			new ClimbingItemDef
			{
				title = "Explosive Rebar",
				prefabName = "Item_Rebar_Explosive",
				color = "#D3D3D3",
				description = "Start with explosive rebar."
			},
			new ClimbingItemDef
			{
				title = "Rope",
				prefabName = "Item_Rope",
				color = "#D3D3D3",
				description = "Start with rope."
			},
			new ClimbingItemDef
			{
				title = "Auto Piton",
				prefabName = "Item_AutoPiton",
				color = "#D3D3D3",
				description = "Start with auto pitons."
			},
			new ClimbingItemDef
			{
				title = "Brick",
				prefabName = "Item_Rubble",
				color = "#D3D3D3",
				description = "Start with bricks."
			},
			new ClimbingItemDef
			{
				title = "Piton",
				prefabName = "Item_Piton",
				color = "#D3D3D3",
				description = "Start with pitons."
			},
			new ClimbingItemDef
			{
				title = "Rebar",
				prefabName = "Item_Rebar",
				color = "#D3D3D3",
				description = "Start with rebar."
			},
			new ClimbingItemDef
			{
				title = "Holiday Piton",
				prefabName = "Item_Piton_Holiday",
				color = "#8DDDF5",
				description = "Start with holiday pitons."
			},
			new ClimbingItemDef
			{
				title = "Holiday Rebar",
				prefabName = "Item_Rebar_Holiday",
				color = "#8DDDF5",
				description = "Start with holiday rebar."
			},
			new ClimbingItemDef
			{
				title = "Holiday Rope Rebar",
				prefabName = "Item_RebarRope_Holiday",
				color = "#8DDDF5",
				description = "Start with holiday rope rebar."
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			Sprite val = FindContortionIcon();
			bool flag = false;
			bool flag2 = true;
			ClimbingItemDef[] items = _items;
			for (int i = 0; i < items.Length; i++)
			{
				ClimbingItemDef climbingItemDef = items[i];
				string text = "cici_climb_" + climbingItemDef.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					flag = true;
					continue;
				}
				Item_Object val2 = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(climbingItemDef.prefabName, "");
					val2 = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val2 == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoClimb] '" + climbingItemDef.prefabName + "' not yet loaded — skipping"));
					}
					flag2 = false;
					continue;
				}
				flag = true;
				Sprite icon = val ?? val2.itemData?.normalSprite;
				Item_Object ioRef = val2;
				string idCopy = text;
				TrinketRegistry.RegisterTrinket(text, climbingItemDef.title, climbingItemDef.description, "", 1, 0f, 0f, icon, delegate
				{
					TrinketRegistry.Entry value2;
					int num = ((!TrinketRegistry._registry.TryGetValue(idCopy, out value2)) ? 1 : Mathf.Max(1, value2.stackCount));
					List<Item_Object> list = new List<Item_Object>(num);
					for (int j = 0; j < num; j++)
					{
						list.Add(ioRef);
					}
					return list;
				});
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.titleColor = climbingItemDef.color;
					value.maxStacks = 12;
					value.stackCount = 1;
					value.category = TrinketRegistry.Category.Other;
					value.bucket = TrinketRegistry.BucketFromColor(climbingItemDef.color);
					value.isFrameworkRegistered = true;
				}
			}
			if (flag2)
			{
				_done = true;
			}
			if (flag)
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)$"[AutoClimb] Pass complete — allResolved={flag2}");
				}
			}
		}

		private static Sprite FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			return null;
		}
	}
	public static class UnusedVanillaTrinketAutoRegistrar
	{
		private struct UnusedDef
		{
			public string title;

			public string prefabName;

			public string description;
		}

		private static bool _done;

		private static readonly UnusedDef[] _items = new UnusedDef[1]
		{
			new UnusedDef
			{
				title = "Calming Buddy",
				prefabName = "Item_Trinket_CalmingBuddy",
				description = "Start with the Calming Buddy trinket."
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			bool flag = false;
			bool flag2 = true;
			UnusedDef[] items = _items;
			for (int i = 0; i < items.Length; i++)
			{
				UnusedDef unusedDef = items[i];
				string text = "cici_unused_" + unusedDef.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					flag = true;
					continue;
				}
				Item_Object val = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(unusedDef.prefabName, "");
					val = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoUnused] '" + unusedDef.prefabName + "' not yet loaded — skipping"));
					}
					flag2 = false;
					continue;
				}
				flag = true;
				Sprite icon = val.itemData?.normalSprite;
				Item_Object ioRef = val;
				TrinketRegistry.RegisterTrinket(text, unusedDef.title, unusedDef.description, "", 1, 0f, 0f, icon, () => new List<Item_Object> { ioRef });
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.pinToVanilla = true;
					value.isFrameworkRegistered = true;
				}
			}
			if (flag2)
			{
				_done = true;
			}
			if (flag)
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)$"[AutoUnused] Pass complete — allResolved={flag2}");
				}
			}
		}
	}
	public static class MiscTrinketAutoRegistrar
	{
		private struct MiscDef
		{
			public string title;

			public string prefabName;

			public string color;

			public int tier;

			public string description;
		}

		private static bool _done;

		private const string LightGrey = "#D3D3D3";

		private const int MaxStacks = 12;

		private static readonly MiscDef[] _items = new MiscDef[7]
		{
			new MiscDef
			{
				title = "Flare",
				prefabName = "Item_Flaregun_Ammo",
				color = "#D3D3D3",
				tier = 0,
				description = "Start with flare(s)."
			},
			new MiscDef
			{
				title = "Gold Roach",
				prefabName = "Denizen_Roach_Gold",
				color = "#FFD700",
				tier = 0,
				description = "Start with gold roaches."
			},
			new MiscDef
			{
				title = "Platinum Roach",
				prefabName = "Denizen_Roach_Platinum",
				color = "#C0C0C0",
				tier = 0,
				description = "Start with platinum roaches."
			},
			new MiscDef
			{
				title = "Ruby Roach",
				prefabName = "Denizen_Roach_Flying_Ruby",
				color = "#ED4040",
				tier = 0,
				description = "Start with ruby roaches."
			},
			new MiscDef
			{
				title = "Tier 1 Floppy Disk",
				prefabName = "Item_Floppy_T1",
				color = "#D3D3D3",
				tier = 1,
				description = "Start with tier 1 floppy disks."
			},
			new MiscDef
			{
				title = "Tier 2 Floppy Disk",
				prefabName = "Item_Floppy_T2",
				color = "#662E1C",
				tier = 2,
				description = "Start with tier 2 floppy disks."
			},
			new MiscDef
			{
				title = "Tier 3 Floppy Disk",
				prefabName = "Item_Floppy_T3",
				color = "#493D06",
				tier = 3,
				description = "Start with tier 3 floppy disks."
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			Sprite val = FindContortionIcon();
			bool flag = false;
			bool flag2 = true;
			MiscDef[] items = _items;
			for (int i = 0; i < items.Length; i++)
			{
				MiscDef miscDef = items[i];
				string text = "cici_misc_" + miscDef.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					flag = true;
					continue;
				}
				Item_Object val2 = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(miscDef.prefabName, "");
					val2 = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val2 == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoMisc] '" + miscDef.prefabName + "' not yet loaded — skipping"));
					}
					flag2 = false;
					continue;
				}
				flag = true;
				Sprite icon = val ?? val2.itemData?.normalSprite;
				Item_Object ioRef = val2;
				string idCopy = text;
				TrinketRegistry.RegisterTrinket(text, miscDef.title, miscDef.description, "", 1, 0f, 0f, icon, delegate
				{
					TrinketRegistry.Entry value2;
					int num = ((!TrinketRegistry._registry.TryGetValue(idCopy, out value2)) ? 1 : Mathf.Max(1, value2.stackCount));
					List<Item_Object> list = new List<Item_Object>(num);
					for (int j = 0; j < num; j++)
					{
						list.Add(ioRef);
					}
					return list;
				});
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.titleColor = miscDef.color;
					value.maxStacks = 12;
					value.stackCount = 1;
					value.category = TrinketRegistry.Category.Other;
					value.bucket = TrinketRegistry.BucketFromColor(miscDef.color);
					value.tier = miscDef.tier;
					value.isFrameworkRegistered = true;
				}
			}
			if (flag2)
			{
				_done = true;
			}
			if (flag)
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)$"[AutoMisc] Pass complete — allResolved={flag2}");
				}
			}
		}

		private static Sprite FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			return null;
		}
	}
	public static class ArtifactTrinketAutoRegistrar
	{
		private struct ArtifactDef
		{
			public string title;

			public string prefabName;

			public string color;

			public string description;

			public string flavor;
		}

		private static bool _done;

		private const string MutexGroup = "artifacts";

		private static readonly ArtifactDef[] _artifacts = new ArtifactDef[5]
		{
			new ArtifactDef
			{
				title = "Glove",
				prefabName = "Item_Artifact_EVAGlove",
				color = "#6DFDFD",
				description = "Start with the EVA Glove artifact.",
				flavor = ""
			},
			new ArtifactDef
			{
				title = "Remote",
				prefabName = "Item_Artifact_Remote",
				color = "#C0C0C0",
				description = "Start with the Remote artifact.",
				flavor = ""
			},
			new ArtifactDef
			{
				title = "Spear",
				prefabName = "Item_Artifact_Rebar_Return",
				color = "#ED4040",
				description = "Start with the Returning Spear artifact.",
				flavor = ""
			},
			new ArtifactDef
			{
				title = "Timepiece",
				prefabName = "Item_Artifact_Timepiece",
				color = "#8EF6DD",
				description = "Start with the Timepiece artifact.",
				flavor = ""
			},
			new ArtifactDef
			{
				title = "Translocator",
				prefabName = "Item_Artifact_Translocator",
				color = "#ED4040",
				description = "Start with the Translocator artifact.",
				flavor = ""
			}
		};

		internal static void TryRun()
		{
			if (_done)
			{
				return;
			}
			List<(ArtifactDef, Item_Object)> list = new List<(ArtifactDef, Item_Object)>();
			ArtifactDef[] artifacts = _artifacts;
			for (int i = 0; i < artifacts.Length; i++)
			{
				ArtifactDef item = artifacts[i];
				Item_Object val = null;
				try
				{
					GameObject assetGameObject = CL_AssetManager.GetAssetGameObject(item.prefabName, "");
					val = (((Object)(object)assetGameObject != (Object)null) ? assetGameObject.GetComponent<Item_Object>() : null);
				}
				catch
				{
				}
				if ((Object)(object)val == (Object)null)
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoArtifacts] '" + item.prefabName + "' not yet loaded — deferring"));
					}
					return;
				}
				list.Add((item, val));
			}
			Sprite val2 = ItemTrinketAutoRegistrar_FindContortionIcon();
			List<string> list2 = new List<string>();
			foreach (var item4 in list)
			{
				ArtifactDef item2 = item4.Item1;
				Item_Object item3 = item4.Item2;
				string text = "cici_artifact_" + item2.prefabName;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					list2.Add(text);
					continue;
				}
				Sprite icon = val2 ?? item3.itemData?.normalSprite;
				Item_Object ioRef = item3;
				TrinketRegistry.RegisterTrinket(text, item2.title, item2.description, item2.flavor, 1, 0f, 0f, icon, () => new List<Item_Object> { ioRef });
				if (TrinketRegistry._registry.TryGetValue(text, out var value))
				{
					value.titleColor = item2.color;
					value.category = TrinketRegistry.Category.Artifact;
					value.bucket = TrinketRegistry.BucketFromColor(item2.color);
					value.isFrameworkRegistered = true;
				}
				list2.Add(text);
			}
			TrinketRegistry.RegisterMutexGroup("artifacts", list2.ToArray());
			_done = true;
			ManualLogSource log2 = Plugin.Log;
			if (log2 != null)
			{
				log2.LogInfo((object)string.Format("[AutoArtifacts] Registered {0} artifact trinkets in mutex group '{1}'", list2.Count, "artifacts"));
			}
		}

		private static Sprite ItemTrinketAutoRegistrar_FindContortionIcon()
		{
			Trinket[] array = Resources.FindObjectsOfTypeAll<Trinket>();
			if (array == null)
			{
				return null;
			}
			foreach (Trinket val in array)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "Trinket_Totem" && (Object)(object)val.icon != (Object)null)
				{
					return val.icon;
				}
			}
			foreach (Trinket val2 in array)
			{
				if ((Object)(object)val2 != (Object)null && val2.title != null && val2.title.IndexOf("Contortion", StringComparison.OrdinalIgnoreCase) >= 0 && (Object)(object)val2.icon != (Object)null)
				{
					return val2.icon;
				}
			}
			return null;
		}
	}
	public static class PerkBindingAutoRegistrar
	{
		private struct Classification
		{
			public bool isTrinket;

			public string color;
		}

		private static bool _done;

		private const string LightGrey = "#D3D3D3";

		private static readonly Dictionary<string, Classification> _byTitle = BuildClassificationTable();

		private static Dictionary<string, Classification> BuildClassificationTable()
		{
			Dictionary<string, Classification> dictionary = new Dictionary<string, Classification>(StringComparer.OrdinalIgnoreCase);
			Add(dictionary, "Adoption Day", isTrinket: true, "#E77BAA");
			Add(dictionary, "Peripheral Binding", isTrinket: true, "#4BC6A6");
			Add(dictionary, "Teleporter Malfunction", isTrinket: true, "#E77BAA");
			Add(dictionary, "Physics Graduate", isTrinket: true, "#E77BAA");
			Add(dictionary, "Disk Jockey", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Piton Enthusiast", isTrinket: true, "#E77BAA");
			Add(dictionary, "Pulse Blader", isTrinket: true, "#E77BAA");
			Add(dictionary, "Pulse Bladder", isTrinket: true, "#E77BAA");
			Add(dictionary, "Slow and Steady", isTrinket: true, "#E77BAA");
			Add(dictionary, "Bad Parent", isTrinket: true, "#E77BAA");
			Add(dictionary, "BulletProof", isTrinket: true, "#E77BAA");
			Add(dictionary, "Bulletproof", isTrinket: true, "#E77BAA");
			Add(dictionary, "Metabolic Overdrive", isTrinket: true, "#E77BAA");
			Add(dictionary, "Regular Painkillers", isTrinket: true, "#E77BAA");
			Add(dictionary, "Friend Upstairs", isTrinket: true, "#E77BAA");
			Add(dictionary, "Friends Upstairs", isTrinket: true, "#E77BAA");
			Add(dictionary, "Hang Tight", isTrinket: true, "#E77BAA");
			Add(dictionary, "Martial Patch", isTrinket: true, "#E77BAA");
			Add(dictionary, "Unstoppable Conviction", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Profit Motive", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Rabbit DNA", isTrinket: true, "#F5E2AA");
			Add(dictionary, "System Reorganization", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Metabolic Stasis", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Muscle Relaxants", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Pheromone Glands", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Elastic Limbs", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Heavy Strike", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Ligament Restructure", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Autotomous Skeleton", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Autonomous Skeleton", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Consumptive Reflex", isTrinket: true, "#F5E2AA");
			Add(dictionary, "Pulse Organ", isTrinket: true, "#EBC452");
			Add(dictionary, "Tissue Restoratives", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Velocity Augments", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Anomalous Bonds", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Regenerative Pads", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Somatic Painkillers", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Steadied Stance", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Back Strengtheners", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Latissimus Optimization", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Portable Bank", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Adrenaline Pumps", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Armored Plating", isTrinket: true, "#D3D3D3");
			Add(dictionary, "Insulated Organs", isTrinket: true, "#8DDDF5");
			Add(dictionary, "Nice List", isTrinket: true, "#8DDDF5");
			Add(dictionary, "Cryogenic Touch", isTrinket: true, "#8DDDF5");
			Add(dictionary, "Fetal Heating", isTrinket: true, "#8DDDF5");
			Add(dictionary, "Freezing Catabolism", isTrinket: true, "#8DDDF5");
			Add(dictionary, "Judgement", isTrinket: true, "#C60000");
			Add(dictionary, "Needles", isTrinket: true, "#C60000");
			Add(dictionary, "Terror", isTrinket: true, "#C60000");
			Add(dictionary, "Overwhelmed", isTrinket: true, "#C60000");
			Add(dictionary, "Paranoia", isTrinket: true, "#C60000");
			Add(dictionary, "Infected", isTrinket: false, "#18420F");
			return dictionary;
		}

		private static void Add(Dictionary<string, Classification> d, string title, bool isTrinket, string color)
		{
			d[title] = new Classification
			{
				isTrinket = isTrinket,
				color = color
			};
		}

		internal static void TryRun()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Invalid comparison between Unknown and I4
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Invalid comparison between Unknown and I4
			if (_done)
			{
				return;
			}
			Perk[] array = Resources.FindObjectsOfTypeAll<Perk>();
			if (array == null || array.Length == 0)
			{
				return;
			}
			int num = 0;
			int num2 = 0;
			Perk[] array2 = array;
			foreach (Perk val in array2)
			{
				if ((Object)(object)val == (Object)null || (int)val.perkType == 8 || (int)val.perkType == 9 || string.IsNullOrEmpty(val.id))
				{
					continue;
				}
				string text = "cici_perk_" + val.id;
				if (TrinketRegistry._registry.ContainsKey(text))
				{
					continue;
				}
				bool flag = false;
				string text2 = null;
				string text3 = val.title ?? val.id;
				if (_byTitle.TryGetValue(text3.Trim(), out var value))
				{
					flag = value.isTrinket;
					text2 = value.color;
				}
				else
				{
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)("[AutoPerks] No classification for title='" + text3 + "' id='" + val.id + "' — defaulting to binding"));
					}
				}
				Perk perkRef = val;
				Func<List<Perk>> perksToGrantFactory = () => new List<Perk> { perkRef };
				if (flag)
				{
					TrinketRegistry.RegisterTrinket(text, text3, val.description ?? "", val.flavorText ?? "", (val.cost <= 0) ? 1 : val.cost, 0f, 0f, val.icon, null, perksToGrantFactory);
					num++;
				}
				else
				{
					TrinketRegistry.RegisterBinding(text, text3, val.description ?? "", val.flavorText ?? "", (val.cost <= 0) ? 1 : val.cost, 0f, 0f, val.icon, null, perksToGrantFactory);
					num2++;
				}
				if (TrinketRegistry._registry.TryGetValue(text, out var value2))
				{
					value2.titleColor = text2;
					value2.category = TrinketRegistry.Category.Perk;
					value2.bucket = TrinketRegistry.BucketFromColor(text2);
					value2.isFrameworkRegistered = true;
				}
			}
			_done = true;
			ManualLogSource log2 = Plugin.Log;
			if (log2 != null)
			{
				log2.LogInfo((object)$"[AutoPerks] Registered {num} trinkets + {num2} bindings (out of {array.Length} Perk SOs)");
			}
		}

		private static int ComputeMaxStacks(Perk perk)
		{
			int num = ((perk.stackMax > 0) ? perk.stackMax : 99);
			if (perk.buff?.buffs == null || perk.buff.buffs.Count == 0)
			{
				return num;
			}
			float num2 = perk.buff.buffs[0].maxAmount * 100f;
			if (num2 <= 0f)
			{
				return num;
			}
			if (num2 >= 100f)
			{
				return Mathf.Min(1, num);
			}
			return Mathf.Min(Mathf.CeilToInt(100f / num2), num);
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "ReloadTrinkets")]
	public static class TrinketPickerScrollPatch
	{
		private const string ScrollViewportName = "CiCi_ScrollViewport";

		private const float ViewportTopInset = 25f;

		private const float ViewportBottomInset = 70f;

		private const float SmoothWheelStep = 80f;

		private const float SmoothTime = 0.18f;

		private static readonly Color TrinketPulseColor = HexToColor("#FD44FF");

		private static readonly Color BindingPulseColor = HexToColor("#E03434");

		private const float ScrollbarWidth = 6f;

		private const float ScrollbarHandleWidth = 6f;

		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			EnsureScroll(__instance.trinketIconRoot, TrinketPulseColor);
			EnsureScroll(__instance.bindingIconRoot, BindingPulseColor);
		}

		private static Color HexToColor(string hex)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		private static void EnsureScroll(Transform iconRoot, Color pulseColor)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)iconRoot == (Object)null)
			{
				return;
			}
			RectTransform val = (RectTransform)(object)((iconRoot is RectTransform) ? iconRoot : null);
			if (!((Object)(object)val == (Object)null) && (!((Object)(object)iconRoot.parent != (Object)null) || !(((Object)iconRoot.parent).name == "CiCi_ScrollViewport")))
			{
				Transform parent = iconRoot.parent;
				RectTransform val2 = (RectTransform)(object)((parent is RectTransform) ? parent : null);
				if (!((Object)(object)val2 == (Object)null))
				{
					Canvas.ForceUpdateCanvases();
					Rect rect = val.rect;
					Vector2 size = ((Rect)(ref rect)).size;
					Vector2 anchorMin = val.anchorMin;
					Vector2 anchorMax = val.anchorMax;
					Vector2 pivot = val.pivot;
					Vector2 anchoredPosition = val.anchoredPosition;
					Vector2 sizeDelta = val.sizeDelta;
					GameObject val3 = new GameObject("CiCi_ScrollViewport", new Type[1] { typeof(RectTransform) });
					RectTransform val4 = (RectTransform)val3.transform;
					((Transform)val4).SetParent((Transform)(object)val2, false);
					val4.anchorMin = anchorMin;
					val4.anchorMax = anchorMax;
					val4.pivot = pivot;
					float num = 22.5f;
					val4.anchoredPosition = anchoredPosition + new Vector2(0f, num);
					val4.sizeDelta = sizeDelta + new Vector2(0f, -95f);
					((Transform)val4).SetSiblingIndex(((Transform)val).GetSiblingIndex());
					((Transform)val).SetParent((Transform)(object)val4, false);
					val.anchorMin = new Vector2(0f, 1f);
					val.anchorMax = new Vector2(1f, 1f);
					val.pivot = new Vector2(0.5f, 1f);
					val.anchoredPosition = Vector2.zero;
					val.sizeDelta = new Vector2(0f, size.y);
					val3.AddComponent<RectMask2D>();
					Image obj = val3.AddComponent<Image>();
					((Graphic)obj).color = new Color(0f, 0f, 0f, 0f);
					((Graphic)obj).raycastTarget = true;
					ContentSizeFitter obj2 = ((Component)val).GetComponent<ContentSizeFitter>() ?? ((Component)val).gameObject.AddComponent<ContentSizeFitter>();
					obj2.horizontalFit = (FitMode)0;
					obj2.verticalFit = (FitMode)2;
					ScrollRect val5 = val3.AddComponent<ScrollRect>();
					val5.content = val;
					val5.viewport = val4;
					val5.horizontal = false;
					val5.vertical = true;
					val5.movementType = (MovementType)1;
					val5.elasticity = 0.2f;
					val5.scrollSensitivity = 0f;
					val5.inertia = true;
					val5.decelerationRate = 0.93f;
					BuildScrollbar(val4, val5, pulseColor);
					SmoothScrollDriver smoothScrollDriver = val3.AddComponent<SmoothScrollDriver>();
					smoothScrollDriver.scrollRect = val5;
					smoothScrollDriver.wheelStep = 80f;
					smoothScrollDriver.smoothTime = 0.18f;
				}
			}
		}

		private static void BuildScrollbar(RectTransform viewportRt, ScrollRect scroll, Color pulseColor)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("CiCi_Scrollbar", new Type[1] { typeof(RectTransform) });
			RectTransform val2 = (RectTransform)val.transform;
			((Transform)val2).SetParent((Transform)(object)viewportRt, false);
			val2.anchorMin = new Vector2(1f, 0f);
			val2.anchorMax = new Vector2(1f, 1f);
			val2.pivot = new Vector2(1f, 0.5f);
			val2.anchoredPosition = new Vector2(-4f, 0f);
			val2.sizeDelta = new Vector2(6f, 0f);
			((Transform)val2).SetAsLastSibling();
			Image obj = val.AddComponent<Image>();
			((Graphic)obj).color = new Color(0f, 0f, 0f, 0.35f);
			((Graphic)obj).raycastTarget = true;
			RectTransform val3 = (RectTransform)new GameObject("SlidingArea", new Type[1] { typeof(RectTransform) }).transform;
			((Transform)val3).SetParent((Transform)(object)val2, false);
			val3.anchorMin = Vector2.zero;
			val3.anchorMax = Vector2.one;
			val3.pivot = new Vector2(0.5f, 0.5f);
			val3.anchoredPosition = Vector2.zero;
			val3.sizeDelta = Vector2.zero;
			GameObject val4 = new GameObject("Handle", new Type[1] { typeof(RectTransform) });
			RectTransform val5 = (RectTransform)val4.transform;
			((Transform)val5).SetParent((Transform)(object)val3, false);
			val5.anchorMin = Vector2.zero;
			val5.anchorMax = Vector2.one;
			val5.pivot = new Vector2(0.5f, 0.5f);
			val5.anchoredPosition = Vector2.zero;
			val5.sizeDelta = new Vector2(0f, 0f);
			Image val6 = val4.AddComponent<Image>();
			((Graphic)val6).color = pulseColor;
			((Graphic)val6).raycastTarget = true;
			Scrollbar val7 = val.AddComponent<Scrollbar>();
			val7.handleRect = val5;
			((Selectable)val7).targetGraphic = (Graphic)(object)val6;
			val7.direction = (Direction)2;
			((Selectable)val7).transition = (Transition)0;
			ScrollbarPulse scrollbarPulse = val4.AddComponent<ScrollbarPulse>();
			scrollbarPulse.handleImage = val6;
			scrollbarPulse.colorA = Color.black;
			scrollbarPulse.colorB = pulseColor;
			scrollbarPulse.period = 1.6f;
			scroll.verticalScrollbar = val7;
			scroll.verticalScrollbarVisibility = (ScrollbarVisibility)1;
		}
	}
	public class SmoothScrollDriver : MonoBehaviour
	{
		public ScrollRect scrollRect;

		public float wheelStep = 80f;

		public float smoothTime = 0.18f;

		private float _targetY;

		private float _velocity;

		private float _lastDrivenY;

		private Camera _eventCam;

		private bool _initialized;

		private void OnEnable()
		{
			TryInit();
		}

		private void TryInit()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			if (!_initialized)
			{
				if ((Object)(object)scrollRect == (Object)null)
				{
					scrollRect = ((Component)this).GetComponent<ScrollRect>();
				}
				if (!((Object)(object)scrollRect == (Object)null) && !((Object)(object)scrollRect.content == (Object)null))
				{
					_targetY = scrollRect.content.anchoredPosition.y;
					_lastDrivenY = _targetY;
					Canvas componentInParent = ((Component)scrollRect).GetComponentInParent<Canvas>();
					_eventCam = (((Object)(object)componentInParent != (Object)null && (int)componentInParent.renderMode != 0) ? componentInParent.worldCamera : null);
					_initialized = true;
				}
			}
		}

		private void Update()
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			if (!_initialized)
			{
				TryInit();
			}
			if ((Object)(object)scrollRect == (Object)null || (Object)(object)scrollRect.content == (Object)null || (Object)(object)scrollRect.viewport == (Object)null)
			{
				return;
			}
			RectTransform viewport = scrollRect.viewport;
			if (!((Object)(object)viewport == (Object)null) && RectTransformUtility.RectangleContainsScreenPoint(viewport, Vector2.op_Implicit(Input.mousePosition), _eventCam))
			{
				float y = Input.mouseScrollDelta.y;
				if (!(Mathf.Abs(y) < 0.01f))
				{
					_targetY += (0f - y) * wheelStep;
					ClampTarget();
				}
			}
		}

		private void LateUpdate()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)scrollRect == (Object)null) && !((Object)(object)scrollRect.content == (Object)null))
			{
				float y = scrollRect.content.anchoredPosition.y;
				if (Mathf.Abs(y - _lastDrivenY) > 0.5f)
				{
					_targetY = y;
					_velocity = 0f;
				}
				if (Mathf.Abs(scrollRect.velocity.y) > 0.5f)
				{
					_targetY = y;
					_velocity = 0f;
					_lastDrivenY = y;
				}
				else if (Mathf.Approximately(y, _targetY) && Mathf.Approximately(_velocity, 0f))
				{
					_lastDrivenY = y;
				}
				else
				{
					float num = Mathf.SmoothDamp(y, _targetY, ref _velocity, smoothTime);
					Vector2 anchoredPosition = scrollRect.content.anchoredPosition;
					anchoredPosition.y = num;
					scrollRect.content.anchoredPosition = anchoredPosition;
					_lastDrivenY = num;
				}
			}
		}

		private void ClampTarget()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			RectTransform viewport = scrollRect.viewport;
			if (!((Object)(object)viewport == (Object)null))
			{
				Rect rect = scrollRect.content.rect;
				float height = ((Rect)(ref rect)).height;
				rect = viewport.rect;
				float height2 = ((Rect)(ref rect)).height;
				float num = Mathf.Max(0f, height - height2);
				_targetY = Mathf.Clamp(_targetY, 0f, num);
			}
		}
	}
	public static class LeaderboardGate
	{
		private static bool _lastApplied;

		private static readonly FieldInfoCache PickerCurrentGamemodeField = new FieldInfoCache(typeof(UI_TrinketPicker), "currentGamemode");

		private static readonly string[] VanillaDisablingNames = new string[1] { "Trinket_Totem" };

		public static bool IsTrinketNativeGamemode(M_Gamemode gm)
		{
			if ((Object)(object)gm == (Object)null)
			{
				return false;
			}
			if (gm.isEndless)
			{
				return true;
			}
			string text = gm.gamemodeName ?? "";
			if (text == "Campaign")
			{
				return true;
			}
			return text.IndexOf("Chimney", StringComparison.OrdinalIgnoreCase) >= 0;
		}

		private static M_Gamemode GetPickerGamemode(UI_TrinketPicker picker)
		{
			if ((Object)(object)picker == (Object)null)
			{
				return null;
			}
			object obj = PickerCurrentGamemodeField.Get(picker);
			return (M_Gamemode)(((obj is M_Gamemode) ? obj : null) ?? CL_GameManager.GetBaseGamemode());
		}

		private static bool MatchesVanillaDisabling(string savedNameLower)
		{
			if (string.IsNullOrEmpty(savedNameLower))
			{
				return false;
			}
			string[] vanillaDisablingNames = VanillaDisablingNames;
			foreach (string text in vanillaDisablingNames)
			{
				if (savedNameLower.Contains(text.ToLowerInvariant()))
				{
					return true;
				}
			}
			return false;
		}

		private static bool IsVanillaDisablingTrinket(Trinket t)
		{
			if ((Object)(object)t == (Object)null || string.IsNullOrEmpty(((Object)t).name))
			{
				return false;
			}
			string text = ((Object)t).name.ToLowerInvariant();
			string[] vanillaDisablingNames = VanillaDisablingNames;
			foreach (string text2 in vanillaDisablingNames)
			{
				if (text.Contains(text2.ToLowerInvariant()))
				{
					return true;
				}
			}
			return false;
		}

		public static bool ShouldDisableForGamemode(M_Gamemode gm)
		{
			if ((Object)(object)gm == (Object)null)
			{
				return false;
			}
			List<string> list;
			try
			{
				SaveData saveData = StatManager.saveData;
				list = ((saveData != null) ? saveData.GetGamemodeTrinkets(gm.GetGamemodeName(true)) : null);
			}
			catch
			{
				return false;
			}
			if (list == null || list.Count == 0)
			{
				return false;
			}
			if (!IsTrinketNativeGamemode(gm))
			{
				foreach (string item in list)
				{
					if (!string.IsNullOrEmpty(item))
					{
						return true;
					}
				}
				return false;
			}
			foreach (string item2 in list)
			{
				if (string.IsNullOrEmpty(item2))
				{
					continue;
				}
				string text = item2.ToLowerInvariant();
				if (MatchesVanillaDisabling(text))
				{
					return true;
				}
				foreach (KeyValuePair<string, TrinketRegistry.Entry> item3 in TrinketRegistry._registry)
				{
					TrinketRegistry.Entry value = item3.Value;
					if (value.disablesLeaderboards)
					{
						if (text.Contains(value.id.ToLowerInvariant()))
						{
							return true;
						}
						if ((Object)(object)value.runtime != (Object)null && !string.IsNullOrEmpty(((Object)value.runtime).name) && text.Contains(((Object)value.runtime).name.ToLowerInvariant()))
						{
							return true;
						}
					}
				}
			}
			return false;
		}

		public static bool ShouldDisableForPicker(UI_TrinketPicker picker)
		{
			if ((Object)(object)picker == (Object)null || picker.selectedTrinkets == null)
			{
				return false;
			}
			if (!IsTrinketNativeGamemode(GetPickerGamemode(picker)))
			{
				return picker.selectedTrinkets.Count > 0;
			}
			foreach (Trinket selectedTrinket in picker.selectedTrinkets)
			{
				if (IsVanillaDisablingTrinket(selectedTrinket))
				{
					return true;
				}
				TrinketRegistry.Entry entry = TrinketRegistry.FindEntryForTrinket(selectedTrinket);
				if (entry != null && entry.disablesLeaderboards)
				{
					return true;
				}
			}
			return false;
		}

		public static void Apply(bool disable)
		{
			try
			{
				WK_Leaderboard_Core.disableLeaderboards = disable;
				if (disable != _lastApplied)
				{
					_lastApplied = disable;
					ManualLogSource log = Plugin.Log;
					if (log != null)
					{
						log.LogInfo((object)$"[LeaderboardGate] disableLeaderboards -> {disable}");
					}
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogWarning((object)("[LeaderboardGate] apply failed: " + ex.Message));
				}
			}
		}
	}
	[HarmonyPatch(typeof(M_Gamemode), "StartFreshGamemode")]
	public static class LeaderboardGateStartPatch
	{
		[HarmonyPostfix]
		public static void Postfix(M_Gamemode __instance)
		{
			LeaderboardGate.Apply(LeaderboardGate.ShouldDisableForGamemode(__instance));
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "SelectTrinket")]
	public static class LeaderboardGateSelectPatch
	{
		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker __instance)
		{
			LeaderboardGate.Apply(LeaderboardGate.ShouldDisableForPicker(__instance));
			LeaderboardWarning.Refresh(__instance);
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "Initialize")]
	public static class LeaderboardGateInitPatch
	{
		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker __instance)
		{
			LeaderboardWarning.Ensure(__instance);
			LeaderboardGate.Apply(LeaderboardGate.ShouldDisableForPicker(__instance));
			LeaderboardWarning.Refresh(__instance);
		}
	}
	[HarmonyPatch(typeof(UI_TrinketPicker), "ReloadTrinkets")]
	public static class LeaderboardGateReloadPatch
	{
		[HarmonyPostfix]
		public static void Postfix(UI_TrinketPicker __instance)
		{
			LeaderboardWarning.Ensure(__instance);
			LeaderboardWarning.Refresh(__instance);
		}
	}
	internal static class LeaderboardWarning
	{
		private const string ObjectName = "CiCi_LeaderboardWarning";

		private static readonly Dictionary<UI_TrinketPicker, TextMeshProUGUI> _byPicker = new Dictionary<UI_TrinketPicker, TextMeshProUGUI>();

		public static void Ensure(UI_TrinketPicker picker)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)picker == (Object)null || (_byPicker.TryGetValue(picker, out var value) && (Object)(object)value != (Object)null))
			{
				return;
			}
			Transform transform = ((Component)picker).transform;
			RectTransform val = (RectTransform)(object)((transform is RectTransform) ? transform : null);
			if (!((Object)(object)val == (Object)null))
			{
				Transform obj = ((Transform)val).Find("CiCi_LeaderboardWarning");
				RectTransform val2 = (RectTransform)(object)((obj is RectTransform) ? obj : null);
				TextMeshProUGUI val3;
				if ((Object)(object)val2 != (Object)null)
				{
					val3 = ((Component)val2).GetComponent<TextMeshProUGUI>();
				}
				else
				{
					GameObject val4 = new GameObject("CiCi_LeaderboardWarning", new Type[1] { typeof(RectTransform) });
					RectTransform val5 = (RectTransform)val4.transform;
					((Transform)val5).SetParent((Transform)(object)val, false);
					val5.anchorMin = new Vector2(0.5f, 1f);
					val5.anchorMax = new Vector2(0.5f, 1f);
					val5.pivot = new Vector2(0.5f, 1f);
					val5.anchoredPosition = new Vector2(-16f, -10f);
					val5.sizeDelta = new Vector2(560f, 28f);
					val3 = val4.AddComponent<TextMeshProUGUI>();
					((TMP_Text)val3).text = "LEADERBOARDS DISABLED";
					((TMP_Text)val3).fontSize = 22f;
					((TMP_Text)val3).alignment = (TextAlignmentOptions)514;
					((Graphic)val3).color = new Color(1f, 0.25f, 0.25f, 1f);
					((TMP_Text)val3).fontStyle = (FontStyles)1;
					((Graphic)val3).raycastTarget = false;
					((Transform)val5).SetAsLastSibling();
					val4.SetActive(false);
				}
				if ((Object)(object)val3 != (Object)null && (Object)(object)picker.costText != (Object)null && (Object)(object)picker.costText.font != (Object)null)
				{
					((TMP_Text)val3).font = picker.costText.font;
				}
				if ((Object)(object)val3 != (Object)null)
				{
					_byPicker[picker] = val3;
				}
			}
		}

		public static void Refresh(UI_TrinketPicker picker)
		{
			if ((Object)(object)picker == (Object)null)
			{
				return;
			}
			if (!_byPicker.TryGetValue(picker, out var value) || (Object)(object)value == (Object)null)
			{
				Ensure(picker);
				_byPicker.TryGetValue(picker, out value);
				if ((Object)(object)value == (Object)null)
				{
					return;
				}
			}
			bool flag = LeaderboardGate.ShouldDisableForPicker(picker);
			if (((Component)value).gameObject.activeSelf != flag)
			{
				((Component)value).gameObject.SetActive(flag);
			}
		}
	}
	public class ScrollbarPulse : MonoBehaviour
	{
		public Image handleImage;

		public Color colorA = Color.black;

		public Color colorB = Color.white;

		public float period = 1.6f;

		private void Update()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)handleImage == (Object)null))
			{
				float num = (Mathf.Sin(Time.unscaledTime * 2f * MathF.PI / period) + 1f) * 0.5f;
				((Graphic)handleImage).color = Color.Lerp(colorA, colorB, num);
			}
		}
	}
}