White Knuckle
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Date Uploaded
3 days ago
Downloads
283
Size
1.5MB

Simple Multiplayer Blocky Avatars

By StipBit. A separate addon for Simple Multi Player in White Knuckle.

The addon adds the blocky player model, 16 built-in faces, independent colors for head, torso, hands, face and outlines, and a local custom face editor. The editor supports text, lines, adjustable curves, rectangles, ellipses, freehand brush strokes and PNG/JPG image layers. Imported images can be cropped, moved and resized. Faces are saved locally and flattened to a 512 x 512 PNG, matching the built-in face textures. Custom faces are sent automatically to players using this addon in the same session.

Open AVATAR in the main menu, from the in-game pause menu, or with F8 during a run. F8 pauses the game while editing and resumes it when the avatar menu closes; opening from the pause menu returns there when closed. Left drag rotates the 3D preview, the wheel zooms, right drag pans, and Reset view restores its framing. The Flip face control mirrors the face on both the preview and multiplayer avatar. Pick avatar and element colors with the visual color picker. Use Create Custom... to start a face and Edit face... to modify the selected saved face. In the editor, select Brush and drag on the canvas to draw a stroke; each stroke remains an editable element. Turn Brush off to select, move, resize or rotate it. Adjust the brush size and color before drawing. Drag any element to move it, drag its corner to resize it, adjust Rotation to turn it, or use Ctrl+C and Ctrl+V to copy and paste it. Elements may extend outside the canvas; the saved PNG contains only the visible area. The < and > buttons can select elements even when they are fully outside the canvas. Select a saved face under Custom to delete it with a two-click confirmation. The Clothes tab is reserved for a later update.

Install with r2modman; the Simple Multi Player dependency is installed automatically. Every player who wants to see the blocky avatar and custom faces needs this addon.

Validation status

The model, colors, face editor, image import, Brush, 3D preview, and in-game AVATAR access were tested locally. Custom face transfer between two players is implemented but still awaits a two-player test. Please report multiplayer transfer problems if you encounter them.

The model preserves the remote player's gameplay components and collision. The hand outlines follow the angular silhouette from the viewing camera. The custom face PNG transfer is bounded to 1.5 MB and sent in 8 KB reliable chunks.

The original multiplayer mod is developed by Shen-X-L and is required at runtime. Its MIT notice is retained in LICENSE.

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